Julian Sikorski
8cc758355d
Enable use of system-wide asio, glm and rapidjson ( #3172 )
...
* Fixed building using system utf8proc
* Fixed building using system portaudio
* Allow using system-wide asio headers (1.11.0 or higher required).
* Allow using system-wide glm headers
* Allow using system-wide rapidjson headers
2018-02-08 16:06:25 -05:00
Vas Crabb
5be2496d0c
version bump (nw)
2018-01-31 05:48:02 +11:00
Oliver Stöneberg
35e5a75243
restored SANITIZE make option ( #3043 )
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* restored basic support for SANITIZE make option
* disabled some unwanted UBSAN checks / enabled nullability checks / enabled ASAN use-after-scope checks (nw)
2018-01-11 19:18:12 -05:00
Vas Crabb
bf28b347fb
version bump (nw)
2017-12-27 12:45:37 +11:00
Vas Crabb
d771f54227
version bump (nw)
2017-11-29 05:24:46 +11:00
Vas Crabb
a5db728b9c
version bump (nw)
2017-10-25 11:30:18 +11:00
Vas Crabb
2851d7d6cd
(nw) Improve localisation:
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* Change makefile rules to treat mame.pot as a target so rules can depend on it
* Put mame.pot inside the build directory so it will get cleaned
* Couldn't get xgettext to scrape lua and C++ in the same command and still remove stale strings
* Use larger strings and format specifiers to fix some localisation issues
- Issue with "None" lacking context in Russian and Turkish translations
- Issue with "Not implemented" changing depending on the noun in Serbian
- Issues with lua plugins not allowing for languages with different grammar/punctuation
Strings that need to be translated after this change - most of these are existing text that's been made into larger chunks or reworded slightly:
"Mechanical Machine\tYes\n"
"Mechanical Machine\tNo\n"
"Requires Artwork\tYes\n"
"Requires Artwork\tNo\n"
"Requires Clickable Artwork\tYes\n"
"Requires Clickable Artwork\tNo\n"
"Support Cocktail\tYes\n"
"Support Cocktail\tNo\n"
"Driver is BIOS\tYes\n"
"Driver is BIOS\tNo\n"
"Support Save\tYes\n"
"Support Save\tNo\n"
"Screen Orientation\tVertical\n"
"Screen Orientation\tHorizontal\n"
"Requires CHD\tYes\n"
"Requires CHD\tNo\n"
"ROM Audit Result\tOK\n"
"ROM Audit Result\tBAD\n"
"Samples Audit Result\tNone Needed\n"
"Samples Audit Result\tOK\n"
"Samples Audit Result\tBAD\n"
"ROM Audit Disabled\t\n"
"Samples Audit Disabled\t\n"
"Activated: %s = %s"
"Activated: %s"
"Enabled: %s"
"Disabled: %s"
"%s added"
"Default name is %s"
"Cheat written to %s and added to cheat.simple"
"Unable to write file\n"
"Ensure that cheatpath folder exists"
2017-10-03 10:49:30 +11:00
cracyc
8ca63912a2
add lua translation to makefile and update translations
2017-09-29 01:49:22 +10:00
Vas Crabb
f57574c238
version bump (nw)
2017-09-27 11:30:10 +10:00
Vas Crabb
2beedc540f
version bump (nw)
2017-08-30 10:05:26 +10:00
Miso Kim
41e044ae01
Modification for Android build (NDK r14b, build-tools 21.1.2 and gradle 2.2.1) ( #2585 )
2017-08-23 13:09:38 +10:00
Vas Crabb
7b45ec19f1
version bump (nw)
2017-07-26 09:15:29 +10:00
Vas Crabb
1d9648b01c
version bump (nw)
2017-06-28 09:19:31 +10:00
Vas Crabb
e4c6cb15e0
version bump (nw)
2017-05-31 09:08:49 +10:00
Vas Crabb
fe01a1342c
version bump (nw)
2017-04-26 09:02:36 +10:00
Vas Crabb
7768128734
version bump (nw)
2017-03-29 14:12:20 +11:00
Vas Crabb
4ee22dce05
version bump
2017-02-22 08:21:10 +11:00
Julian Sikorski
c50ddac28b
Fixed building using system utf8proc
2017-01-26 09:28:21 +11:00
Vas Crabb
22c42abfdf
version bump (nw)
2017-01-25 09:44:30 +11:00
Brad Hughes
c1c379a0fb
Fix UWP Build - no portaudio support (nw)
2017-01-16 15:48:06 -05:00
inte alls
cd03a64284
Initial PortAudio backend with build script changes to support library version 20161030
2017-01-11 20:24:00 +01:00
Vas Crabb
304836a55c
make DEBUG=0 and SYMBOLS=0 behave (nw)
2017-01-02 18:41:42 +11:00
Vas Crabb
bbeda6ad99
version bump (nw)
2016-12-27 10:09:29 +11:00
Vas Crabb
127fd9b427
first srcclean pass (nw)
2016-12-25 13:57:31 +11:00
Miodrag Milanovic
124f30dbbc
Enable building projects that are separate of MAME but use same core and lives in separate git tree (nw)
2016-12-08 11:46:15 +01:00
Vas Crabb
cfc8419567
Version bump
2016-11-27 09:59:14 +11:00
Logan B
6c133b7450
Remove USE_BGFX option (nw)
...
Wasn't removed when mmicko did 9eb2734495
2016-11-27 03:22:25 +13:00
Miodrag Milanovic
8e61a7d3d3
Added VS2017 support into project files (nw)
2016-11-16 21:00:29 +01:00
Miodrag Milanovic
0d1f5b6be4
Make 3rdparty compile for UWP and start adding new OSD for UWP based on previous Brad work (nw)
2016-11-09 14:53:19 +01:00
Julian Sikorski
e7bbbf4f45
Fixed building on s390x
2016-11-07 23:42:32 +01:00
Julian Sikorski
6ff12773a8
Fixed building on ppc64le
2016-11-07 21:35:51 +01:00
Miodrag Milanovic
cf4a8b9e03
resurected sqlite3 and lsqlite3 (nw)
2016-11-07 16:12:06 +01:00
Branimir Karadžić
a3b4058bf7
Updated BGFX and BX and recompiled shaders (nw)
2016-10-29 09:11:50 +02:00
Justin Kerk
b99be73f2d
Experimental support for compiling to WebAssembly using Emscripten (not yet working) (nw)
2016-10-29 06:00:45 +00:00
Vas Crabb
32b7e58d94
Version bump!
2016-10-26 10:45:58 +11:00
Miodrag Milanovic
ab9fd24fbb
forgot to commit this one (nw)
2016-10-22 13:27:35 +02:00
Miodrag Milanovic
c0a5494de5
Replaced code usage of libuv with asio library (nw)
2016-10-07 14:15:01 +02:00
Vas Crabb
e2641a33c1
Version bump
2016-09-28 12:05:20 +10:00
Vas Crabb
ce743b9981
srcclean (nw)
2016-09-28 11:43:48 +10:00
Vas Crabb
dc9f8852b3
Bump that too
2016-08-31 16:07:45 +10:00
Miodrag Milanovic
62fe8b8980
some C++14 features are not supported by VS2013. VS2015 is free for home use so no need for legacy support (nw)
2016-08-27 11:15:38 +02:00
Miodrag Milanovic
4f84793a05
made proper formats compiled only if needed (nw)
2016-08-12 18:27:54 +02:00
Miodrag Milanovic
4887ce1844
Cleanups and version bump
2016-07-27 09:26:22 +02:00
Jordi Mallach
0e5db039d8
Add arch defines for Linux alpha and mips64el.
...
Add detection for Linux architectures alpha and mips64el, to avoid
using gcc -m64, which isn't available on them.
2016-07-14 01:01:04 +02:00
Vas Crabb
31c4a81369
misc fixes (nw)
...
* remove a temporary
* fix deps
* remove a vestigial member
* play nicer with dotfiles
* play nicer with pch
2016-07-12 13:09:42 +10:00
Miodrag Milanovic
1b00260f3f
documented shaders compile (nw)
2016-07-02 18:24:57 +02:00
Miodrag Milanovic
acc5713f1e
this does not belong here (nw)
2016-07-02 18:15:09 +02:00
Miodrag Milanovic
cb41d1f091
no need to build all tools, just shaderc (nw)
2016-07-02 18:07:04 +02:00
Jeffrey Clark
e3217681a7
android avoid generating unnecessarily (nw)
2016-06-30 16:31:16 -05:00
Miodrag Milanovic
63f9a01f8c
Cleanup and version bump
2016-06-29 08:34:30 +02:00
Jeffrey Clark
c35dee1371
cmake generate, posix on windows (nw)
2016-06-13 18:11:51 -07:00
Vas Crabb
bd4f90db2e
Fix with cmd.exe shell
2016-06-10 01:27:12 +10:00
Vas Crabb
89466e4937
Fix travis
2016-06-10 01:08:12 +10:00
Vas Crabb
93cd0cd40b
Fix git version [Vas Crabb]
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* git version is set by top-level make, not just when GENie runs
* can set IGNORE_GIT=1 for make to ignore git
* git ignored/unavailable uses "unknown" in version string
* mark modified trees as dirty
* note that version now comes from makefile
2016-06-10 00:36:29 +10:00
Miodrag Milanovic
ebd8e7d74b
Added initial ninja support to use add MAKETYPE=ninja to compile command line (nw)
...
Custom build tasks are not yet working
2016-06-09 13:46:36 +02:00
Miodrag Milanovic
e8cb3e06d0
Updated GENie to latest (nw)
2016-06-08 20:42:23 +02:00
Jeffrey Clark
bbda9d38b7
android: 64bit strip, platform version support (nw)
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cleanup make targets and configuration rules
fix android_ndk_root env test
2016-06-05 22:24:25 -05:00
Jeffrey Clark
2e8521cde0
fix android target libSDL2 circular ref (nw)
...
also rename ANDROID_NDK_ROOT -> ANDROID_NDK_LLVM to point directly to
prebuilt host compiler (removes windows only restriction).
2016-06-04 00:34:43 -05:00
Jeffrey Clark
551d9998f5
support msbuild from posix shell
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preliminary fastbuild support (experimental in genie)
2016-05-31 20:26:34 -07:00
Miodrag Milanovic
d04f921034
removed not used libraries, and commented portaudio that will be used but no need for now (nw)
2016-05-31 20:03:39 +02:00
Frederic Cambus
7541a888dc
Allow building on OpenBSD
2016-05-19 23:11:43 +02:00
dankan1890
06c4998564
fixed MSBUILD. nw
2016-05-19 10:03:59 +02:00
Miodrag Milanovic
be67262fc2
INC -> HXX makes editors and code analyzers see it as C++ (nw)
2016-05-01 20:27:50 +02:00
Miodrag Milanovic
956bce25e3
renamed not used files and fix for ymmu100 (nw)
2016-05-01 19:09:57 +02:00
Miodrag Milanovic
4f3b0234ea
minus sign in subtarget creates problems (nw)
2016-05-01 12:37:48 +02:00
Miodrag Milanovic
8e90e8e0c0
fix empty dir creation (nw)
2016-04-29 08:50:27 +02:00
Miodrag Milanovic
247a1bca50
do regenerate of project files when building shader tools, and removed precompiled when doing clean (nw)
2016-04-29 08:16:43 +02:00
Miodrag Milanovic
ff27716bec
compile just one chain with
...
make shaders CHAIN=unfiltered
2016-04-21 15:21:08 +02:00
Miodrag Milanovic
816860f2d8
no error output if first time run (nw)
2016-04-16 17:24:57 +02:00
Miodrag Milanovic
3e8559ad7b
Always rebuild version.cpp when there is git version change (nw)
2016-04-16 17:18:17 +02:00
Miodrag Milanovic
6bb33aa52c
Add short git version if building non-release build, also if git command is not available or if .git is not there (so building out of other sources) (nw)
2016-04-16 10:19:59 +02:00
Miodrag Milanovic
59662e6c71
moved osdsync to root of OSD, removed osdmini (nw)
2016-04-15 15:19:24 +02:00
Miodrag Milanovic
c833268236
Added DEBUG_DIR and DEBUG_ARGS parameters, make sense right now for VS build (nw)
2016-04-12 15:43:15 +02:00
Vas Crabb
9534b2b165
Fix surprising behaviour of {TOOLS,TESTS,BENCHMARKS}=0
2016-04-12 11:37:48 +10:00
Miodrag Milanovic
ae5258faec
Added PRECOMPILE=0 so in conjunction with ccache it gives better compile speed (nw)
2016-04-02 17:48:31 +02:00
Miodrag Milanovic
9353a1ccb3
Compressed internal layouts [David Haywood]
2016-03-30 20:40:05 +02:00
Jeffrey Clark
9d9c8fad6a
Extend system library support (nw)
...
Extend USE_SYSTEM_LIB_* to support providing the library name and include directory.
To link against system specific lib names and header path: (ref #711 )
USE_SYSTEM_LIB_LUA=lua5.3:/usr/include/lua5.3
2016-03-28 22:26:52 -05:00
Miodrag Milanovic
158c90cf11
Initial work to make MAME work on Android [Miodrag Milanovic]
2016-03-27 17:35:23 +02:00
Miodrag Milanović
5640305d0e
Fix compile on x64
2016-03-27 17:16:49 +02:00
sum2012
38ebda11b4
Fix compile win 64 bit with mingw 32 bit
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Fix #739
2016-03-27 21:15:53 +08:00
therealmogminer@gmail.com
22f0c31238
Cleanup in the bgfx aisle, nw
2016-03-25 18:44:46 +01:00
Miodrag Milanovic
c22a27df81
Ci20 wip support (nw)
2016-03-23 21:23:14 +01:00
therealmogminer@gmail.com
ba0a1d8d52
Merge bgfx_shader into master, nw
2016-03-23 17:55:55 +01:00
Miodrag Milanovic
6e5dc72080
Updated makefile to support more building environments and to prevent crashing if folders are missing (nw)
2016-03-23 09:11:38 +01:00
Brad Hughes
e7c1d09000
Merge: Build project for Windows Store
2016-03-22 18:50:55 -04:00
Brad Hughes
e6e30bb9dd
Build project for Windows Store
2016-03-22 18:46:08 -04:00
Miodrag Milanovic
be38f0515b
Now shader compile tools are built on host machine (nw)
2016-03-20 16:50:14 +01:00
Miodrag Milanovic
17cf4179fa
fix Makefile issue (nw)
2016-03-20 08:40:55 +01:00
Miodrag Milanovic
6590600990
Added support for Raspberry Pi cross-compile (nw)
2016-03-19 16:09:34 +01:00
Julian Sikorski
d0f99d22a7
Added ability to build using system libuv (1.8.0 or higher required)
2016-03-12 13:07:14 +01:00
Miodrag Milanovic
2bf46f72ed
Update to use with latest android nkd (nw)
2016-03-11 20:24:20 +01:00
Miodrag Milanovic
e6142ef558
Support for aarch64 (nw)
2016-03-11 13:09:47 +01:00
Justin Kerk
7346a874a3
Fix Emscripten build when Clang is the default compiler (issue #704 ) (nw)
2016-03-10 15:35:30 +00:00
Brad Hughes
88412da862
Make XAudio2 available in all Windows OSD builds, plus use 2.9 if available, plus code cleanup.
2016-03-05 15:02:52 -05:00
Brad Hughes
f7b8e47a17
Revert "XAudio2 code cleanup, plus switch header to wine version."
...
This reverts commit d52ed107a5
.
2016-03-05 09:52:31 -05:00
Brad Hughes
d52ed107a5
XAudio2 code cleanup, plus switch header to wine version.
2016-03-05 09:47:10 -05:00
Miodrag Milanovic
e74b578c67
added IGNORE_BAD_LOCALISATION flag (nw)
2016-03-02 08:21:13 +01:00
Miodrag Milanovic
8682052f71
continue execution of compilation even if some translations failed (nw)
2016-03-02 08:09:22 +01:00
Miodrag Milanovic
7068b2f49a
Make translation will now remove fuzzy translations and will not merge those as well (nw)
2016-03-02 08:01:22 +01:00
Miodrag Milanovic
54d04df9af
Fix issue on win (nw)
2016-02-28 15:18:50 +01:00