Commit Graph

8996 Commits

Author SHA1 Message Date
Miodrag Milanovic
d198a773e6 Fixed assert in z80 cpu core when using nsc800 (no whatsnew) 2010-05-25 06:57:29 +00:00
Michaël Banaan Ananas
73a1e11178 (moved ppi/pia interfaces down for clarity) 2010-05-25 06:09:12 +00:00
Michaël Banaan Ananas
eef54e83d1 irqgen was removed by mistake?
AY sound works again
2010-05-25 05:38:19 +00:00
Fabio Priuli
0fb8703972 Added NSC800 CPU emulation to the Z80 core [Sandro Ronco] 2010-05-25 05:33:13 +00:00
Michaël Banaan Ananas
6e37021618 done some double checking, Flower is definitely by Wood Place (spelled with space inbetween btw), compared with clashroad: same soundchip, same font, same programmer (other woodplace games too) 2010-05-25 04:23:12 +00:00
Michaël Banaan Ananas
9d6d27ac1c flower desc/company 2010-05-25 03:27:26 +00:00
Michaël Banaan Ananas
e91f8397b6 swapped super mouse/funny mouse parent/clone relationship 2010-05-25 02:05:21 +00:00
Michaël Banaan Ananas
a01e47eb8e documentation: Cleaned up company names [hap] 2010-05-25 01:49:55 +00:00
Angelo Salese
ed36b5ba49 Reworked rendering in toaplan2 to render tilemaps / sprites in a single pass, should be more accurate to hardware.
Note, this further breaks the mixing in Batsugun and Dogyuun because the previous hacks can no longer work with the new rendering code.  
 These games have been demoted to NOT_WORKING status until a better solution is found; they never worked properly anyway due to the extent of the
 video hacks needed to support them [David Haywood]
2010-05-24 19:42:06 +00:00
Michaël Banaan Ananas
709721db97 making note that it might not be jp version 2010-05-24 15:57:12 +00:00
Yasuhiro Ogawa
e76e60b582 further Batsugun fix [CCbGpkYG0]
- text layer priority was wrong for 2-players ending
- start of credit roll was wrong
2010-05-24 15:27:13 +00:00
Yasuhiro Ogawa
e82a7bf926 Batsugun fix [CCbGpkYG0]
- bullets were drawn on top of frame
- garbage layer in stage 1
- 1 crowd layer was missing in stage 2 and 4
- 1 BG layer was missing in stage 5
- part of stage-end boss was not displayed in stage 5
- crowds and credit roll were not displayed in ending demo

Todo:
timing for fade-in of crowd layer and city layer is swapped
2010-05-24 13:02:46 +00:00
Couriersud
37f35e51c1 Added a readyq callback to the TMS5220 interface. This is needed to solve MT #3832. In zaccaria games, the intq and readyq are connected to pia 6821 lines ca2 and cb1 which are edge driven. Just reading readyq would miss to detect a state change if between reads readyq went 0-1-0. Updated zaccaria.c and looping.c. Fixes MT #3832. [Couriersud] 2010-05-24 12:13:13 +00:00
Yasuhiro Ogawa
4093adacbc New clone added
Heavyweight Champ (Japan, FD1094) [Team Japump, Dumping Union]
2010-05-24 12:11:15 +00:00
Michaël Banaan Ananas
05e1309a13 asteroids bootlegs 2010-05-24 02:15:27 +00:00
Michaël Banaan Ananas
bf824ae3bc companyname capcom bootlegs 2010-05-24 02:08:33 +00:00
Michaël Banaan Ananas
3ec6b8885d galdrvr companynames cleanup 2010-05-24 02:01:23 +00:00
Jonathan Gevaryahu
14a0cd3e13 fix same typo in comment 2010-05-24 02:00:47 +00:00
Jonathan Gevaryahu
20201ca823 typo fix on rom name, no whatsnew 2010-05-24 01:52:51 +00:00
Michaël Banaan Ananas
ec44658bb6 power instinct by atlus only 2010-05-24 01:32:50 +00:00
Angelo Salese
47be9f2fb8 Added debug_global_input_code_pressed_once() function to input.c [Angelo Salese] 2010-05-24 01:09:23 +00:00
Michaël Banaan Ananas
2f2374988d licensed 2010-05-24 01:02:01 +00:00
Jonathan Gevaryahu
19039c807a Verified TMS5200 and Vsync clocks from hardware [Corrado Tomaselli] 2010-05-24 00:56:12 +00:00
Michaël Banaan Ananas
cee16fd818 stern->stern electronics 2010-05-24 00:54:46 +00:00
Jonathan Gevaryahu
1fe79cee4f More documentation updates for decocass and rom renaming. no whatsnew. 2010-05-24 00:48:06 +00:00
Michaël Banaan Ananas
9fa2d93c64 stern companyname cleanups 2010-05-24 00:26:39 +00:00
Michaël Banaan Ananas
2bedac4fdb changed to longer companyname, as shown on titlescreen and like other sigma games from that time 2010-05-23 23:31:52 +00:00
Michaël Banaan Ananas
2db74516d4 hero/hunchback olympic company names ("hero in the castle of doom" doesn't mention century electronics btw) 2010-05-23 23:14:03 +00:00
Angelo Salese
f1f20bfb88 Removed unneeded danchih title screen hack [Angelo Salese] 2010-05-23 22:51:32 +00:00
Phil Bennett
e448b67f98 micro3d.c : Added some PLD dumps to botssa [Phil Bennett, Smitdogg] 2010-05-23 22:26:43 +00:00
Michaël Banaan Ananas
7bf0d7c14a astrode->astrobg, german, parent is astrob 2010-05-23 22:19:36 +00:00
Michaël Banaan Ananas
8769b79805 dorodon companyname 2010-05-23 21:48:33 +00:00
mariuszw1
8dbee7a291 New games added or promoted from NOT_WORKING
--------------------------------------------
Super Game III [Mariusz Wojcieszek, Guru]
2010-05-23 21:26:47 +00:00
Michaël Banaan Ananas
d73bf12ef7 gyrodine parent-clone relation was wrong too 2010-05-23 21:24:50 +00:00
Michaël Banaan Ananas
1212c5e798 swapped son of phoenix(bootleg) + repulse(sega) parent-clone 2010-05-23 21:14:06 +00:00
Michaël Banaan Ananas
f7e9118ce7 konami->bootleg 2010-05-23 20:40:04 +00:00
Jonathan Gevaryahu
f1a1fafc16 Added new DECO Cassette bios set and updated rom names/locations/types to be more accurate. [Lord Nightmare, tormod, Rambo, M. Ponweiser, A. Costin, Cornishdavey, Xiaou2, Paratech, E. Barwell, ThumB, www.arcade-history.com, jmurjr, N. Francfort, F. Bukor, Hikari, ArcadeDude, E. Page-Hanify, T. Huff, SteveS, c:\, Dr. Spankenstein, and Kevin Eshbach, Smitdogg, The Dumping Union] 2010-05-23 20:16:12 +00:00
Couriersud
cb097b7f95 Moved global and static variables in driver galaga into a machine class. Renamed some variables, e.g. galaga_videoram and bosco_videoram to just videoram. [Couriersud] 2010-05-23 20:03:35 +00:00
Michaël Banaan Ananas
6a325434b0 rm logerror flood 2010-05-23 19:10:13 +00:00
Michaël Banaan Ananas
050c254019 no dot after "Pro" + added sub title 2010-05-23 15:38:14 +00:00
Michaël Banaan Ananas
36161037ca renamed to Tournament Pro Golf, like progolf.c 18 Holes Pro Golf, with "18 Holes" in small font and "Pro Golf" big 2010-05-23 15:34:56 +00:00
Michaël Banaan Ananas
0a48e3af35 rm nsub note: colours were fixed a while ago, and the background fade effect is an Artwork issue 2010-05-23 15:16:14 +00:00
Michaël Banaan Ananas
58d1fc1e25 shooutoutj not by deco usa 2010-05-23 13:06:09 +00:00
Michaël Banaan Ananas
4d9431a5ee minor companyname cleanups 2010-05-23 12:20:12 +00:00
Michaël Banaan Ananas
fd1da05bb4 company name cleanups and added back lost bootleggers info 2010-05-23 01:04:09 +00:00
Couriersud
2b4f3db825 Added lfsr-driven starfield to 20pacgal. The general principle is understood now but star set selection and the star drawing condition are guesses. [Couriersud] 2010-05-23 01:03:29 +00:00
Brian Troha
98b0ddcad4 fix rom size... too many errors, time for me to quit today 2010-05-23 00:43:33 +00:00
Brian Troha
cf94e14850 fix errant missing ROM_END and correct information about growth proms for space lords. The 1st print manual does show the growth proms as those from Moto Frenzy, but then goes on to list all EPROMs and those from Moto Frenzy 2010-05-23 00:35:55 +00:00
Brian Troha
08fd63df0c atarigx2.c: More rom name corrections as verified against a Moto Frenzy Mini Deluxe PCB. Added ROM for the "Clarn" game link sub PCB. [Charles MacDonald, P. Sealy, Smitdogg, The Dumping Union] 2010-05-23 00:16:57 +00:00
Yasuhiro Ogawa
ab86bb07cc Corrected description based on the fact, not a guess. 2010-05-23 00:06:27 +00:00