Commit Graph

43712 Commits

Author SHA1 Message Date
Miodrag Milanovic
d52b2fd1cd Travis update (nw) 2016-05-27 18:19:21 +02:00
couriersud
5d7f5d6c22 Fix pongf. (nw) 2016-05-27 17:23:16 +02:00
MetalliC
2b30fdadcd New clones added or promoted from NOT_WORKING status
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Super Street Fighter II: The Tournament Battle (Japan 931005) [ShouTime]
2016-05-27 18:04:39 +03:00
R. Belmont
dae4fda326 Merge pull request #905 from felipesanches/alesis_qs7
[alesqs7] New skeleton driver: Alesis QS-7 musical keyboard.
2016-05-27 10:42:51 -04:00
balr0g
231f179d0c Fix Visual Studio build (nw) 2016-05-27 10:31:56 -04:00
smf-
f1f681e642 build with MSVC (nw) 2016-05-27 15:12:13 +01:00
Felipe Corrêa da Silva Sanches
092ac52b7a [alesqs7] New skeleton driver: Alesis QS-7 musical keyboard. 2016-05-27 10:53:37 -03:00
therealmogminer@gmail.com
20cc49bf61 Fix potential crash when using pillarbox default.lay but not specifying 3 shader chains 2016-05-27 15:38:45 +02:00
therealmogminer@gmail.com
f263110d93 Fix crash when using pillarbox shaders, nw 2016-05-27 14:45:41 +02:00
Ivan Vangelista
db284904b2 megasys1.cpp (system Z hardware games): fixed sound regression from 0.171. System Z games use a Z80 as sound cpu instead of a m68k. In 0.171 the input lines' enumeration for z80 was changed and this wasn't updated (nw) 2016-05-27 11:24:59 +02:00
Vas Crabb
73153c3387 ui refactoring [Vas Crabb]
* Make ARRAY_LENGTH cause a compile error if used with a pointer/vector
* Clean up text input code, move common operations to inline templates
* Fix numerous one-byte buffer overruns
* Don't flat-out ignore input beyond the C1 hole
* Fix decoding of SDL text input
2016-05-27 16:03:03 +10:00
Scott Stone
14ad424448 Merge branch 'master' of https://github.com/mamedev/mame 2016-05-26 22:27:51 -04:00
Scott Stone
07c737448b Merged ataxx.cpp into leland.cpp as they had a completely shared main header file (leland.h). [Tafoid] 2016-05-26 22:27:29 -04:00
etabeta78
4fed940e87 Merge pull request #902 from rzero9/patch-1
fmtowns_cd.xml: Added M
2016-05-27 04:23:40 +02:00
RobertoFresca
54e42b0a2c Merge branch 'master' of https://github.com/mamedev/mame 2016-05-26 22:55:35 -03:00
RobertoFresca
f4fa42efec Merit Match Games driver: Some cleanup for coding standards,
and fixed Coinage DIP switches. [Roberto Fresca]
2016-05-26 22:54:18 -03:00
Vas Crabb
07061b51e6 Merge pull request #904 from MASHinfo/patch-6
Added color proms to Ozma Wars. [MASH]
2016-05-27 11:39:07 +10:00
Robbbert
96674c9a81 Super-80: added sounds for the cassette relay 2016-05-27 10:57:15 +10:00
RobertoFresca
cfdec4e84f Merit Match Games driver: Added technical notes and corrected
CRT 810 layout + old notes. [Roberto Fresca]
2016-05-26 21:18:34 -03:00
Brad Hughes
0023938081 Fix -resolution and -switchres 2016-05-26 19:41:06 -04:00
couriersud
02e3213897 Leading underscore massacre. (nw) 2016-05-27 01:20:09 +02:00
couriersud
fd62273a87 Moved more code into plib namespace. (nw) 2016-05-27 01:19:59 +02:00
couriersud
111c5a3dc0 Remove dependency on osd_ticks. Converted palloc and friends into
templates. First effort on a separate plib namespace. (nw)
2016-05-27 01:17:39 +02:00
MASH
c0bc95790d Added color proms to Ozma Wars.
Added the original/dumped 2708 roms (1024 bytes) to clone Ozma Wars (set 2). They were merged with (set 1) since
they were added in MAME 0.53.
Also added Malcor's PCB info from 1998 to (set 2).
The PCB info says that Ozma Wars (set 2) uses Taito's three board colour version of Space Invaders PCB,
so i added the color maps proms from intruder to it. They matched the flyer picture at:
http://flyers.arcade-museum.com/?page=flyer&db=videodb&id=5784&image=2
While (set 1) only differs in 6 bytes from (set 2) i added the proms also to (set 1).
2016-05-27 00:09:27 +01:00
cracyc
0522e44d2f boot.lua: make pluginspath apply here too (nw) 2016-05-26 17:24:56 -05:00
r09
28f8a2dd17 fmtowns_cd.xml: Added M 2016-05-27 00:06:23 +02:00
yz70s
6f07f5c299 chihiro.cpp: try to boot crtaxihr & small 3d adjustments (nw) 2016-05-26 23:52:38 +02:00
Scott Stone
f77c7d3afc Fixed missing required objects fatalerror for ataxx.cpp (nw) 2016-05-26 17:49:29 -04:00
therealmogminer@gmail.com
1f1ccd9b7d Fix debug crash with bgfx screen chains 2016-05-26 21:54:03 +02:00
Vas Crabb
87429e74d9 ui refactoring [Vas Crabb]
* move menu classes into ::ui namesapce
* reduce scope of many symbols

(first step in making UI code less rage-inducing so I can fix text input)
2016-05-27 03:00:20 +10:00
smf-
4efb2fe825 speed up initial programming by reducing the number of error.log entries (nw) 2016-05-26 17:05:49 +01:00
Justin Kerk
72adf80244 Disable pthreads under Emscripten for now, they aren't actually available unless you compile with experimental settings (nw) 2016-05-26 01:10:42 +00:00
Vas Crabb
b60112ce44 couriersud please stop using _names, they're reserved for compiler/system 2016-05-26 11:05:27 +10:00
R. Belmont
c2ca683af3 Merge pull request #900 from Happy-yappH/master
Change N64DD to use harddisk device instead of quikload device.
2016-05-25 20:40:58 -04:00
RobertoFresca
2480ffddf2 Flaming 7: Added new technical notes. [Roberto Fresca] 2016-05-25 21:04:40 -03:00
Happy
de19511c3e Change N64DD to use harddisk device instead of quikload device.
Updated checksum for Randnet disk, previous conversion was faulty.
2016-05-25 16:38:47 -06:00
Ivan Vangelista
df1f5cc1fc Merge pull request #899 from system11b/S11holelandsp
Corrected visual names of game to indicate Japanese or Spanish releas…
2016-05-25 21:14:00 +02:00
system11b
fa5948cae3 Corrected visual names of game to indicate Japanese or Spanish release, corrected default dips (local language, not English), corrected dip switch definitions for holeland2. 2016-05-25 19:58:12 +01:00
etabeta78
809d20439c Merge pull request #896 from Tauwasser/gameboy_v5
Gameboy Changes (M161, MMM01 support)
2016-05-25 20:14:35 +02:00
Olivier Galibert
00897f5cd3 fuck (nw) 2016-05-25 17:31:07 +02:00
Olivier Galibert
a2f2deb532 esb: Direct update for slapstic gone too [O. Galibert] 2016-05-25 17:21:25 +02:00
Olivier Galibert
95b5dfe00e sloop: Direct update handler unneeded too [O. Galibert] 2016-05-25 17:21:19 +02:00
Olivier Galibert
d755d76fda atarigen: Remove the slapstic direct update handler, which hasn't been
necessary since direct access has been enhanced to work correctly on
handlers, years ago [O. Galibert]
2016-05-25 17:21:12 +02:00
MetalliC
3f0a378e54 Merge pull request #897 from felipesanches/patinho_feio
layout file for Patinho Feio computer
2016-05-25 18:09:04 +03:00
MetalliC
16d0839f76 chdman: ignore ATA ident CHS values for > 8GB images
minor docs update
2016-05-25 17:57:31 +03:00
Felipe Corrêa da Silva Sanches
3e606afe88 layout file for Patinho Feio computer 2016-05-25 11:45:47 -03:00
Vas Crabb
77cb4e9d72 Merge pull request #895 from felipesanches/patinho_feio
Further improvements to the Patinho Feio driver & CPU [Felipe Sanches]
2016-05-25 23:45:01 +10:00
Ted Green
ae838d3b6a (nw) Updated rom naming/mapping and changed ram instantiation. 2016-05-25 07:33:00 -06:00
Felipe Corrêa da Silva Sanches
deb38446ea Further improvements to the Patinho Feio driver & CPU 2016-05-25 10:32:24 -03:00
couriersud
f5179f7ec8 Make netlist compile with c++11, use own implementation of make_unique
to avoid c++14. (nw)
2016-05-25 14:52:40 +02:00