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Disney Aladdin - Il magico mondo di Aladdin (Italy)
Disney's The Little Mermaid - Ariel's Majestic Journey (UK)
The Batman - Gotham City Rescue (UK)
Disney/Pixar Cars - Rev It Up in Radiator Springs (UK)
Disney's Cinderella - Cinderella's Magic Wishes (UK)
Disney Topolino - Le Magiche Avventure di Topolino (Italy)
Noddy - Detective for a Day (UK)
Winnie the Pooh e la caccia al miele (Italy)
DreamWorks Shrek - Het Verhaal Van Draakje (Netherlands)
Spider-Man & Friends - Missioni Segrete (Italy)
Thomas & Friends - Engines Working Together (UK)
Disney/Pixar Toy Story 2 - Operation-Rescue Woody! (UK)
vsmile_cart.xml: new NOT_WORKING software list additions [Walter Agazzi]
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Bob The Builder - Bob's Busy Day (UK)
Scooby-Doo! - Funland Frenzy (UK)
Scooby-Doo! - Funland Frenzy (UK, Rev. 1?)
DreamWorks Shrek the Third - Arthur's School Day Adventure (UK)
Thomas & Friends - Engines Working Together (UK, Rev. 1?)
Fixed some parent-clone relationships and renamed some sets as per its revision [ClawGrip]
Demoted some games to NOT_WORKING due to missing inputs [ClawGrip]
Remove redundant offset tags (nw)
* Start fixing OS9 disk handling
* Got it working, now need to refine and test
* Almost complete. Doing more testing...
* Tested aginst a varient of sotware. Solved bug. Cleaned up tabs.
* Turned on sector interleaving in OS9_DSK and retested.
While this behaviour is undefined according to the MIPS R4000 Microprocessor User's Manual, various factors point toward it most likely being correct, including:
1. The fact MIPS-I exposes 16x64-bit floating-point registers, but internally implements them as pairs of 32-bit registers (with only the even-numbered pairs being valid for arithmetic operations), making it somewhat likely MOV.S, like LWC1 and SWC1, can access either half.
2. Explicit mention in IDT documentation and "See MIPS Run", i.e. "The odd-numbered registers can be accessed by move and load/store instructions", and other commentary.
3. The presence of paired-single operations in later MIPS32/64 specifications, which operate on independent single-precision values stored in each of the lower and upper halves of a single floating-point register.
- Added support for Super Mini-Boy that runs in different HW revision.
- Added technical and game notes.
- Some clean-up.
New machines marked as NOT_WORKING
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Super Mini-Boy [Roberto Fresca, Team Europe]