New systems marked not working
----------------------------------------------
Takara Tomy Boku wa Plarail Untenshi Shinkansen de Ikou! Plus (Japan) [David Haywood, TeamEurope]
New systems marked not working
------------------------
Bandai / Koto Dragon Ball Z x One Piece: Battle Taikan Gum-Gum no Kamehameha: Omee no Koe de Ora o Yobu (Japan) [David Haywood, TeamEurope]
New software list items marked not working (leapfrog_leappad_cart.xml
--------------------------
Anpanman no CoCoPad de aiueo kyoushitsu Pinocchio (Japan) [David Haywood, TeamEurope]
Benny and Friends English Book Vol. 2 -Majo to taiketsu! Daibouken- (Japan) [David Haywood, TeamEurope]
CoCoPad ROM Cassette Kono men o ue ni shiteirete ne! (11 November 2007, 1 January 2008) (Japan) [David Haywood, TeamEurope]
CoCoPad ROM Cassette Kono men o ue ni shiteirete ne! (3 March 2007 - 5 May 2007) (Japan) [David Haywood, TeamEurope]
CoCoPad ROM Cassette Kono men o ue ni shiteirete ne! (7 July 2007, 9 September 2007) (Japan) [David Haywood, TeamEurope]
Disney Princess (Japan) [David Haywood, TeamEurope]
Disney's World of English 1: Birthday Fun (Japan) [David Haywood, TeamEurope]
Disney's World of English 2: The Picnic (Japan) [David Haywood, TeamEurope]
Disney's World of English 3: The Circus (Japan) [David Haywood, TeamEurope]
Disney's World of English 4: The Zoo (Japan) [David Haywood, TeamEurope]
ECC Junior no hajimete eikaiwa! 1 Eigo de tanoshiku Say Hello! (Japan) [David Haywood, TeamEurope]
FUN-damentals Series - Smart Guide to 4rd Grade (UK) [David Haywood, TeamEurope]
Hello Kitty no gakkou no ichinichi (Japan) [David Haywood, TeamEurope]
Idainaru Sakkyokukatachi (Japan) [David Haywood, TeamEurope]
Kikansha Thomas to nakamatachi - Kikansha Thomas Yakunitatsu kikansha (Japan) [David Haywood, TeamEurope]
Kodomo Challenge English CoCoPad ROM Cassette Kono men o ue ni shiteirete ne! (2008/3 March - Shimajirou to Libby no ABC Adventure, 2008/5 May - Shimajirou to Libby no Touch and step game de asobou) (Japan) [David Haywood, TeamEurope]
Kuma no Pooh-san Hachimitsu no tsubo ga ippai Pooh-san to kazu·katachi (Japan) [David Haywood, TeamEurope]
Kuma no Pooh-san: Pooh-san to Hachimitsu (Japan) [David Haywood, TeamEurope]
Minna de tanoshiku! CoCoPad (Otameshi soft) (Japan) [David Haywood, TeamEurope]
Okaasan to Issho: Goo Choco Lantan: Spoo no Fushigi na Oto no Daibouken! (Japan) [David Haywood, TeamEurope]
Shinkenzemi Challenge 2-nensei Korasho to issho ni kuku o oboeyou! (Japan) [David Haywood, TeamEurope]
Yuuki Rinrin Anpunch! (Japan) [David Haywood, TeamEurope]
* cpu/i86: Make "out dx,al" output masked AX on data bus.
* altos/altos586_hdc.cpp: Added Altos 586 Hard Disk Controller emulation.
New systems marked not working
-----------------------
Altos Computer Systems ACS586
New working software list items (altos586)
----------------------------------
Altos Diagnostic Executive
------------------------------
Magical Jack (VA 4.00) [Ioannis Bampoulas]
Magical Jack Plus (VA 6.03) [Ioannis Bampoulas]
Wan Wan Dash [TeamEurope, Darksoft]
New clones marked not working
-----------------------------
Fruit Genie (Version 1-1-03, set 2) [Ioannis Bampoulas]
Fruit Genie (Version 1-1-03, set 3) [Ioannis Bampoulas]
Fruit Genie (Version 1-1-03, set 4) [Ioannis Bampoulas]
Fruit Genie (VT 2.11) [Ioannis Bampoulas]
Magical Jack (VA 3.30) [Ioannis Bampoulas]
Magical Jack (VA 3.11) [Ioannis Bampoulas]
Magical Jack (VA 2.0) [Ioannis Bampoulas]
Magical Jack Plus (VA 6.01) [Ioannis Bampoulas]
- igs/goldstar.cpp: redumped GFX ROM for hamhouse9 [taksangs]
- irem/m72.cpp: decapped and added MCU for gallopm72 [TeamEurope, Darksoft, The Dumping Union]
- taito/taitotz.cpp: documented batlgr2' hdd [Guru]
* Don't use collections that hide everything in a view.
* Allow views to resize automatically when collections are hidden
* Use even spacing around keypad.
* Use sensible coordinates and repeating blocks inside groups.
* bus/hp_dio/hp98620.cpp: icount can go with the other data members.
* sound/roland_gp.h: Flag unemulated sound.
* sound/roland_lp.h: #inlcude guards should match file name.
* hp/hp98x6.cpp: Keep data members together.
New software list items marked not working (hikara.xml)
--------------------------------------------------------
Hi-kara 5-song capacity user cartridge (used, with 4 songs, set 2) (Japan) [David Haywood, TeamEurope]
Hi-kara 5-song capacity user cartridge (used, with 2 songs) (Japan [David Haywood, TeamEurope]
Hi-kara 10-song capacity user cartridge (used, with 10 songs, set 2) (Japan) [David Haywood, TeamEurope]
Hi-kara 20-song capacity user cartridge (used, with 20 songs, set 2) (Japan) [David Haywood, TeamEurope]
Best Hit Collection Volume 6: Kids' Song 1 [David Haywood, TeamEurope]
* Marked quizmoon as having imperfect graphics and sound due to incorrect blending and sound in title scene.
* Use object finder arrays and function templates for tilemaps and related stuff.
* Use generic graphics decoding layouts.
* Reduced literal tag usage and improved ROM region names.
* nmk/nmk16.cpp: upgraded interrupts trigger system based on PROM contents
* added info about screen resolutions and timings
* merged powerins.cpp into nmk16.cpp driver to make use the new interrupt system
* nmk16 prom timing fixes
* fixed interrupts config for `powerinsb` and `powerinsc`
------------------------
Disney Classic Handheld Karaoke Player (DKS7000-C) [Sean Riddle, David Haywood]
new NOT WORKING software list entries
-------------------------------------
easy_karaoke_cart.xml
dkp2: Disney Princess 10-Song Karaoke Cartridge II (DK-P2) [Sean Riddle, David Haywood]
dkp3: Disney Princess 10-Song Karaoke Cartridge III (DK-P3) [Sean Riddle, David Haywood]
(also removed the parent/clone relationships from most of these, as they're distinct products in reality)
Co-authored-by: David Haywood <hazemamewip@hotmail.com>
* This adds basic execution to XA core. It emulates enough of the XA to give fearless and superkds working sound.
* only the exact forms of the opcodes used so far have been implemented
* no optimizations have been done, use of const, inline use, templates etc. are planned for a future update; code is still primed for debugging and development
* overall structure, code style are not 100% final (see above) and will be adjusted as the CPU is better understood
* peripherals, interrupts etc. are not yet fully implemented, nor is anything outside of the page zero mode used here due to lack of test cases
Machines Promoted to WORKING
----------------------------------
Super Kids (S019CN) [David Haywood, XingXing]
Fearless Pinocchio (V101US) [David Haywood, XingXing, Peter Wilhelmsen, rtw]
---------
Co-authored-by: David Haywood <hazemamewip@hotmail.com>