Commit Graph

6138 Commits

Author SHA1 Message Date
Fabio Priuli
ed102e0b45 oops. forgot to commit this. 2009-08-04 00:06:59 +00:00
Fabio Priuli
bd45171bb1 Updated sfbonus.c to use the new gambling inputs. Fixed many years and descriptions. Reworked parent/clone relationships so that parent is the higher revision and/or the Export version. Also, tried to establish common rules in the choice of the romset names. 2009-08-04 00:05:08 +00:00
Fabio Priuli
0c25ea26ad Added a stop4 input to slot default and remapped slot default keys to better suit Amcoe games. 2009-08-04 00:00:06 +00:00
Angelo Salese
3a4ef6d6c9 SNES (MESS-specific): Preliminary open bus emulation for allowing Shien's Revenge / Shien the Blade Chaser to boot 2009-08-03 21:48:28 +00:00
Brian Troha
23612784b3 New Clone Added: Gun Bullet (World)
Added in PCB locations to Point Blank / Gun Bullet and where possible in other sets.

Gun Bullet GN3 all English version with no "for use in" copyright notice.

New Clone Added
----------------------------------
Gun Bullet (World, GN3 Rev B) [Brian Troha, Dumping Union]
2009-08-03 20:50:32 +00:00
Roberto Zandona
5543a7e62c removed bad dump flag in progolf; with progolfa you get the same rom error in test mode and progolfa have different encryption 2009-08-03 20:47:31 +00:00
Roberto Zandona
defbb7e2b2 patch progolfa rom like progolf 2009-08-03 20:35:37 +00:00
Angelo Salese
cbe82354ed SNES (MESS specific): fixed Super Kick Boxing booting and sound 2009-08-03 19:56:19 +00:00
Angelo Salese
573f9a4d48 Hand-tuned BGM tempo in Tryout thanks to a side-by-side reference [Angelo Salese] 2009-08-03 16:36:23 +00:00
Ryan Holtz
a56fa949b6 Added preliminary sound to 39in1, still buggy. [MooglyGuy] 2009-08-03 05:02:38 +00:00
Brian Troha
64da24341e Add PCB locations to the rom names for Dream Land (Bubble Bobble bootleg) 2009-08-03 01:20:31 +00:00
R. Belmont
70d825920b 39in1 update
Protection cheat, now playable, removed GAME_NOT_WORKING.

Yes, the cheat sucks and yes this redefines slow, but I was able to coin up
and play Mappy :)
2009-08-02 23:58:59 +00:00
Aaron Giles
213c72af7f Cleanups and version bump. 2009-08-02 23:42:42 +00:00
Scott Stone
59ef1456fb Added swtht2nz (aristmk4.c) that was missing to mamedriv.c 2009-08-02 23:21:54 +00:00
Aaron Giles
6e858ca7e6 New clones:
Dream Land / Super Dream Land (bootleg of Bubble Bobble) [unknown]
2009-08-02 22:56:02 +00:00
Aaron Giles
0131119e09 Oops forgot part of the CHD changes. 2009-08-02 22:55:26 +00:00
Fabio Priuli
645ea861e0 Changed default key for Mahjong P1 Bet to '3', because '2' was conflicting with P2 Start in 2 players Mahjong games.
This may be worth of mention in the whatsnew, to warn users about the new behavior.
2009-08-02 22:50:46 +00:00
Aaron Giles
6a36bae504 Fix chdman -update to leave the write protect state alone when updating
uncompressed CHDs. [Michael Zapf]
2009-08-02 22:01:47 +00:00
Aaron Giles
6564c7b398 From: Kevin Eshbach [mailto:keshbach@comcast.net]
Sent: Sunday, August 02, 2009 11:02 AM
To: submit@mamedev.org
Subject: Patch file with minor documentation updates

Enclosed is patch file with some minor documentation changes:
 
* Updated all of the TRON sets with location of the roms and the board they belong to
* Updated the name of the PROM on the Super Sound I/O board
* Added notes about PALs that need to be dumped (The same PAL part numbers are also 
used on Xenophobe and probably other MCR II & III games.)
 
Kevin Eshbach
2009-08-02 21:59:27 +00:00
Aaron Giles
30df0d4d1c From: hoge hoge
Date: Sat, 1 Aug 2009 13:07:41 -0700
To: submit@mamedev.org<submit@mamedev.org>
Subject: sbrkout paddle fix
Hi,

Attached diff for 0133 is a simple fix to mametesters bug 02645, the paddle now correctly has a range of 00 to FF.

hap
2009-08-02 21:58:21 +00:00
Aaron Giles
9a5d3dfe0e From: hoge hoge [c8cv@hotmail.com]
Sent: Saturday, August 01, 2009 5:20 AM
To: submit@mamedev.org
Subject: quizf1, mslug4, description changes
Hi,

Attached diff for 0133 changes 2 descriptions:
"Quiz F-1 1,2finish" to "Quiz F1 1-2 Finish (Japan)"
manufacturer for mslug4 "Mega" to "Mega / Playmore"

Another thing: if the manufacturer is unknown, MAME either puts "????", "<unknown>", "Unknown", or "unknown".
Just pick 1 for consistency :P

hap
2009-08-02 21:57:38 +00:00
Aaron Giles
6996ddec73 From: hoge hoge [c8cv@hotmail.com]
Sent: Friday, July 31, 2009 12:46 PM
To: submit@mamedev.org
Subject: galaxian background hum speed better with NEW_LFO
Hello,

The background hum of Galaxian sounds better, though not perfect yet, 
with NEW_LFO enabled (audio/galaxian.c). Maybe it was disabled by default 
because the quite drastic frequency change was thought to be inaccurate? 
While the truth is that MAME has been wrong forever.
mametesters bug: http://www.mametesters.org/view.php?id=443
see attachment for fix, it's not much

Greets,
hap
2009-08-02 21:55:55 +00:00
Aaron Giles
994ab6e0d5 Changed vsyncs to the following games: truxton, demon's world, Pang,
super pang, block block, yie ar kungfu and kikikaikai
Corrected sn76459 clock to Ye Ar Kungfu and verified the other clocks.
Changed the main clock of Pang, Super Pang and Block Block

[Corrado Tomaselli]
2009-08-02 21:54:25 +00:00
Aaron Giles
00717f0d79 From: hoge hoge
Date: Wed, 29 Jul 2009 13:31:56 -0700
To: submit@mamedev.org<submit@mamedev.org>
Subject: starblade polys fix
Hello,

See attachment for a diff that fixes a regression (mametesters 03317) with 
Starblade in machine/namcos2.c while still allowing Rolling Thunder and 
Fine Hour to work. I've also changed the comments a bit, since the extra 3 
IRQ lines are nonsense: The C148 only has 5 IRQ lines.

Greets,
hap

--

From: hoge hoge 
Date: Thu, 30 Jul 2009 11:48:37 -0700
To: submit@mamedev.org<submit@mamedev.org>
Subject: namcos2 multiple posirq
Hello,

I went ahead and properly added support for namcos2 multiple posirq anyway.
Attached diff for 0133 fixes the following issues:
- fourtrax track and mirror
- dirtfoxj game start spotlight effect, game still locks up tho
- burnforc 'hiccup' glitches when scrolling left/right
- luckywld tunnel glitch (still a bit glitchy though)

(this diff includes starblad_polys_fix too)

hap

--

From: hoge hoge 
Date: Fri, 31 Jul 2009 09:34:20 -0700
To: submit@mamedev.org<submit@mamedev.org>
Subject: namcos2 posirq update
Hi,

Here's a small update to my namcos2 submit of yesterday, it simplifies 
namcos2_GetPosIrqScanline, making both burnforc and fourtrax work fine, and 
increases MDRV_QUANTUM_TIME because finehour didn't work properly anymore 
in the 2nd attract demo. The posirq fix also fixes bad sprite colours in 
finehour by the way.

hap
2009-08-02 21:52:14 +00:00
Aaron Giles
42b97afb05 From: David Haywood <neohaze@nildram.co.uk>
Date: Wed, 29 Jul 2009 13:06:35 
To: Aaron Giles<aaron@aarongiles.com>
Subject: Soccer Superstars JAC


this adds the JAC version dumped by f205v, it replaces the current JAA 
version which is renamed to soccerssja

DRIVER( soccerssja ) is needed in mamedriv.c after DRIVER( soccerssj )

new clones
-----------

Soccer Superstars (ver JAC) [f205v] (NOT WORKING)
2009-08-02 21:49:14 +00:00
Aaron Giles
fdba4b54a3 From: David Haywood <neohaze@nildram.co.uk>
Date: Tue, 28 Jul 2009 23:56:42 
To: Aaron Giles<aaron@aarongiles.com>
Subject: Led Storm Rally 2011 (US)


I've marked the sprite roms on this as bad again.

There is no possible way that I can see to get good sprites with the 
sprite roms we have.  If those sprite roms were really on Guru's board, 
then Guru's board has the wrong sprite roms too.

The tile numbering of the sprites simply doesn't match what the game 
requests at all, many of them are offset by a varying amount of tiles 
due to additional tiles that should have been inserted into the graphics 
for this game.  It is entirely inconceivable that these are correct.
2009-08-02 21:48:11 +00:00
Aaron Giles
ef21f3ea4b From: AGEMAME Development <agemame@gmail.com>
Date: Tue, 28 Jul 2009 14:14:42 
To: submit@mamedev.org<submit@mamedev.org>
Subject: Aristocrat updates


Addition of more games from Heihachi_73 - email included:

Hey again. I was just greeted with a heap of ROM dumps for the older 
8-bit MK4 hardware. They all show more than a black screen at least!

Enchanted Forest - 4VXFC818 (1995) [eforesta]
Top Gear - 4VXFC969 (1996) [topgear]
K.G. Bird - 4VXFC5341 - (1996, New Zealand, 87.98%) [kgbird]
K.G. Bird - 4VXFC5341 - (1996, New Zealand, 91.97%) [kgbirda]. Only U87 
differs from the parent set.
Enchanted Forest - 3VXFC5343 (1996, New Zealand) [eforestb]
Black Rhino - 3VXFC5344 (1996, New Zealand) [blkrhino]
3 Bags Full - 3VXFC5345 (1996, New Zealand) [3bagflnz]. Graphics ROMs 
need redumping, this causes small glitches in-game.
Phantom Pays - 4VXFC5431 (1998, New Zealand) [phantomp]
Fantasy Fortune - 1VXFC5460 (1998, New Zealand) [ffortune]
Sweet Hearts II - 1VXFC5461 (1998, New Zealand) [swtht2nz]
Golden Canaries - 1VXFC5462 (1998) [goldenc]
Autumn Moon - 1VXFC5468 (1999) [autmmoon]
Coral Riches II - 1VXFC5472 (2000, New Zealand) [coralr2]

Not all those were in the ZIP, those that were are at 
http://agemame.fruit-emu.com/aristo/

Also m_brkfst is in the same directory, that's a Scorpion 2 game, The 
Big Breakfast which is being used to test whether any new code is needed 
to support Starpoint disc reels (basically vertically mounted 
turntables, rather than drums). Much more work is needed to hook up the 
inputs before the clones are added.
2009-08-02 21:47:23 +00:00
Aaron Giles
6ef1d51785 From: David Haywood <neohaze@nildram.co.uk>
Date: Tue, 28 Jul 2009 11:43:54 
To: Aaron Giles<aaron@aarongiles.com>
Subject: Re: Neo Print


helps if i attach it.  please add to mamedriv.c yourself

David Haywood wrote:
> new not working
> ----
>
> '98 NeoPri Best 44 (Neo Print) [JohnBoy]
>
> thanks to Gridle for properly identifying it, maybe one day we'll find 
> more out about this rather obscure system / variation on the NeoGeo.
>
>
>
2009-08-02 21:44:35 +00:00
Aaron Giles
f36241ee82 From: David Haywood <neohaze@nildram.co.uk>
Date: Mon, 27 Jul 2009 01:12:34 
Cc: Aaron Giles<aaron@aarongiles.com>; Angelo Salese<salese_corp_ltd@email.it>
Subject: Re: Calc 3 update


wrong file, sorry.

David Haywood wrote:
> Shuffled a few things around based on new findings
> Added an extra decryption table used for the Brap Boys startup code 
> (still doesn't do anything interesting)
> Noted that one of the unknown parameters for the MCU Init command is 
> where it reads / writes eeprom data from.
> Noted that an additional parameter in the MCU commands may cause 
> further displacement of the writeback address, as BRap Boys seems to 
> rely on this (needs further testing) - added a hack for now so that 
> BRap Boys places the writeback address of the initial table somewhere 
> that causes it to get executed.
>
> The MCU generally seems to be annoying, and places restrictions on 
> what you can call, when you can call it etc.
2009-08-02 21:42:28 +00:00
Aaron Giles
0e7df88608 From: David Haywood <neohaze@nildram.co.uk>
Date: Sun, 26 Jul 2009 09:31:24 
To: Aaron Giles<aaron@aarongiles.com>; Angelo Salese<salese_corp_ltd@email.it>
Subject: Space Walk?


I got the Software This guy to redump the 'Space Walk' rom which was 
obviously bad, and added it to the driver.

A second opinion is needed, maybe there is something else wrong because 
the gameplay doesn't appear to make any sense at all.  It's a similar 
game to clowns, but more often than not the character falls through the 
pad, and the pads jump and flip positions when they reach the middle of 
the screen.  Since this falls into the 'ultra rare' category I think it 
would be a good idea if somebody with a good knowledge of the CPU made 
absolutely sure that things are correct.


New not-working
===============
Space Walk [Siftware, David Haywood]
2009-08-02 21:41:39 +00:00
Aaron Giles
1fc576e72f From: hoge hoge
Date: Sat, 25 Jul 2009 11:57:29 -0700
To: submit@mamedev.org<submit@mamedev.org>
Subject: 68k cpu reset eat cycles fix
Hello,

Attached is a diff for 0133 that fixes a bug related to eating cycles 
during 68k cpu reset. Previously, initial_cycles had a wrong value 
after reset, and if cycles were < 0, it'd always return 0, .. check 
the diff to see what I mean.

This change also happens to fix a scrolling bug in Fantasy Zone, 
introduced when that cycle eating thing was added.

Greets,
hap
2009-08-02 21:37:45 +00:00
Aaron Giles
422c6c0d60 Hooked up Cobra Command sound ROM. [Jim Hernandez, Aaron Giles]
Also:
From: Xander [xander85@operamail.com]
Sent: Thursday, July 30, 2009 4:55 AM
To: submit@mamedev.org
Subject: cobram3 dip switch (bugs 3352, 3354)

Fixed cobram3 dip switch.

Xander
2009-08-02 21:33:05 +00:00
R. Belmont
95bce0e30f 39in1 updates: [R. Belmont, MooglyGuy]
- Video, inputs, and flash data ROM hooked up
- Improved PXA255 LCDC, DMA and I2S emulation
- Working but not great CPLD protection simulation


It now boots but fails after the initial POST (notes on that are at the
top of the driver - MG and I are chasing it, but more eyes is good too).

You can get into service mode with F2 and step through the service screens
with F2.  All of them behave except the input test, which will time out after
a little bit and say "System Check Error".

Delete your .nv if it doesn't start up.
2009-08-02 19:32:45 +00:00
Angelo Salese
13e81ac1fe Made irqs more accurate in City Connection [Angelo Salese] 2009-08-02 19:10:48 +00:00
Brian Troha
dae1b76b21 New Clone Added: Kamamkazi III (Galaxian hack/bootleg)
New Clone Added
-----------------------------------
Kamakazi III (Galaxian Clone) [Darran]
2009-08-02 18:52:14 +00:00
Angelo Salese
0d0866a42e Documented lamps/motor usage for Night Striker [Angelo Salese] 2009-08-02 18:41:37 +00:00
Aaron Giles
c2ec1768ad > -----Original Message-----
> From: David Haywood [mailto:neohaze@nildram.co.uk]
> Sent: Saturday, July 25, 2009 4:44 AM
> To: Aaron Giles; Angelo Salese; Klaus Sommer, B.Sc
> Subject: new Pinball Action clone
> 
> I've asked Klaus to check if the roms which appear overdumped are the
> correct size for the rom types on the PCB he has.  rom 12 in his dump
> appeared to be bad, but as it's just another plane of the sprite roms
> (the rest of which matched) I've used the one from the other sets.
> 
> This is a 'less encrypted' version, which just uses the Sega encryption
> without the extra overlay / protection present on set 3.
> 
> new clones
> -----------
> 
> Pinball Action (set 4, encrypted)  [Team Europe / Dumping Project]
>
2009-08-02 18:40:08 +00:00
Aaron Giles
96662603ba Minor namechange fix. Unsure whether "Hologram Time Traveler" should be
the actual name based on the two-piece bezel and occasional flyer, but
it's only one "l".
--------------------------------------------
Stiletto
stiletto@fastmail.fm
2009-08-02 18:39:03 +00:00
Aaron Giles
7d83f221e0 Changed sound z80 of ghost and goblins from 3mhz to 1.5mhz as verified
on pcb
[Corrado Tomaselli]
2009-08-02 18:38:19 +00:00
Aaron Giles
cb94f096d8 From: hoge hoge [c8cv@hotmail.com]
Sent: Friday, July 24, 2009 11:18 AM
To: submit@mamedev.org
Subject: bootleg manufacturers inconsistent
Hello,

Attached is a diff that fixes some inconsistencies with bootleg 
manufacturer names, eg. using Bootleg (big B), or using the 
original company if the rom is a bootleg.

hap
2009-08-02 18:36:28 +00:00
Aaron Giles
9af10a7e50 I verified the vertical syncs on the following pcb:
system18 motherboards
ninja ryukenden
tricky doc
raiden
Ninja Kid 2
atomic robokid
tiger road
stv motherboard
toki
raiden 2 / raiden dx (same pcb)
cabal
blood bros
tengai
gng
rally byke
vimana

[Corrado Tomaselli]
2009-08-02 18:35:14 +00:00
Aaron Giles
64e4c6b35f From: hoge hoge [c8cv@hotmail.com]
Sent: Thursday, July 23, 2009 1:11 PM
To: submit@mamedev.org
Subject: scudhamm analog controls improved
Hi,

Attached is a diff for mame 0133 that changes Scud Hammer analog controls 
from paddle to accelerometer. Previously, if you did nothing, the paddle 
control caused the hammer to smash automatically.

Greets,
hap
2009-08-02 18:31:11 +00:00
Aaron Giles
0df8391ad7 > From: Atari Ace [mailto:atari_ace@verizon.net]
> Sent: Wednesday, July 22, 2009 8:18 PM
> To: submit@mamedev.org
> Cc: atariace@hotmail.com
> Subject: [patch] priority_bitmap global begone!
> 
> Hi mamedev,
> 
> This patch set migrates priority_bitmap from a global variable to the
> running_machine object.  The first patch adds it to the machine
> object, adjusting some routines to take a machine/screen object in
> preparation and others to use a local variable for the bitmap.  The
> second patch then converts all the global vars to (typically)
> machine->priority_bitmap, this patch was generated by the included
> script.  The last patch removes the global priority_bitmap.
> 
> ~aa
2009-08-02 18:30:00 +00:00
Aaron Giles
0ca4404705 quakeat.c: Changed quake CPU speed to 233MHz, added basic PC IO map, hooked up 8259, corrected year to 1998, added some TODO statements.
[Luigi30]
2009-08-02 18:24:13 +00:00
Aaron Giles
c94f9a445c Changed clocks on Trojan as verified on pcb [Corrado Tomaselli] 2009-08-02 18:23:23 +00:00
Fabio Priuli
1356d85768 Fixed bmdct description (as per hap report and confirmation on various websites) 2009-08-02 17:49:11 +00:00
Brian Troha
407d84ec14 Documents what the "language" dipswitch actually does for Rapid Hero. When set to "Japanese", the main characters text "talk" on the Stage Clear screens. When set to "English" you simply see "Stage 'x' Clear" (where 'x' is the current stage you just finished). 2009-08-02 17:23:47 +00:00
Roberto Zandona
cd8369e0ee progolfa: removed a unnecessary for 2009-08-02 17:19:04 +00:00
Roberto Zandona
c2f590cf7d better implementation of the decryption routine in progolfa 2009-08-02 17:15:25 +00:00
Roberto Zandona
a674247f45 decrypted progolfa 2009-08-02 17:00:48 +00:00