Commit Graph

13887 Commits

Author SHA1 Message Date
R. Belmont
4e5f8f0c06 New games added as GAME_NOT_WORKING
-----------------------------------
Racing Jam DX [Tomas Dahlgren]
2011-10-22 22:40:34 +00:00
Michaël Banaan Ananas
05959788be sprite code cleanup, no emulation changes 2011-10-22 20:50:12 +00:00
Michaël Banaan Ananas
cb63e55349 oops 2011-10-22 19:12:55 +00:00
Michaël Banaan Ananas
0aea9ed5b1 remove extra romregion from prev commit 2011-10-22 17:41:24 +00:00
Michaël Banaan Ananas
a2ee5de625 fix buffer overflow, thanks DigiGhost 2011-10-22 17:07:02 +00:00
Michaël Banaan Ananas
519c4726cb don't save the whole 135MB flash to .nv file but just the modified flash pages 2011-10-22 16:29:19 +00:00
Michaël Banaan Ananas
bb4f4f610b changing ibarablk back to 2006, titlescreen copyright year is to 1st release of 'parent' ibara 2011-10-22 13:39:37 +00:00
Michaël Banaan Ananas
183d08f49b forgot to change this too 2011-10-22 12:25:15 +00:00
Miodrag Milanovic
a1f1b43fda Fixed compile under GCC 4.6 (no whatsnew) 2011-10-22 09:55:22 +00:00
Olivier Galibert
e9dc32284d ymz770: remove useless extra coefficient now that the real bug is fixed (nw) 2011-10-22 07:05:49 +00:00
R. Belmont
e0e529678f ymz770: flush stream before writes, various cleanup, save state support. 2011-10-22 02:38:35 +00:00
Scott Stone
5ce1caff87 New games marked as GAME_NOT_WORKING
------------------------------------
Speed Driver [XingXing]
2011-10-21 18:02:14 +00:00
Jim Stolis
ae784c4379 Added more stepper reel coding and a bunch of debug locations in case someone else looks at the driver (nw). 2011-10-21 17:08:37 +00:00
Phil Bennett
2751bb6994 Fix debug build 2011-10-21 14:05:28 +00:00
R. Belmont
4d1a262d7c YMZ770: Fixed out-of-bounds loop access [O. Galibert] 2011-10-21 13:38:38 +00:00
R. Belmont
437245083b YMZ770: sample and sequence looping [MetalliC] 2011-10-21 13:32:59 +00:00
Phil Bennett
e7bc43c96e Various improvements to Magic the Gathering: Armageddon [Phil Bennett] 2011-10-21 13:22:08 +00:00
R. Belmont
9b43e2c2c7 YMZ770: Workaround MinGW problem, add simple sequence support + per-channel volume control [MetalliC] 2011-10-21 13:01:00 +00:00
Roberto Fresca
08863d5dba Funworld driver: Documented hopper motor line (temporarily added
as an extra lamp). Better documentation of output ports...
Novo Play Multi Card: Added PIAs connections layout, added 'Allow
Autohold' DIP switch. [Roberto Fresca, Rob Ragon]
2011-10-21 04:42:54 +00:00
R. Belmont
8ed2f6f011 OG can't count to 512 (nw) 2011-10-21 04:35:15 +00:00
R. Belmont
509f2c1be5 Preliminary emulation of the YMZ770 sound chip [R. Belmont, O. Galibert]
(not-for-whatsnew section)
Note: extremely preliminary.  No music, just sfx.  No per-voice volume/panning.  No attempts to optimize.  Lots of hardcoding for how the CV1000 uses the chip.  I will fix all of these later, but I gotta get to sleep now ;-)
2011-10-21 04:05:44 +00:00
Brian Troha
31229c316f Enable Iron Clad NeoGeo proto as it's been documented and we have the roms. - NW
The other half ;-p
2011-10-21 01:48:19 +00:00
Brian Troha
d45f815101 Enable Iron Clad NeoGeo proto as it's been documented and we have the roms. - NW 2011-10-21 01:47:45 +00:00
Michaël Banaan Ananas
0a54096bc2 aw, prev commit broke mystic riders, so unbreak it 2011-10-21 00:40:56 +00:00
Roberto Fresca
8ea00287c9 Fix comments.... 2011-10-21 00:10:45 +00:00
Brian Troha
3f26420a70 cavesh3.c: Minor clean up, gamedef alignment ect... - NW 2011-10-20 23:46:42 +00:00
Brian Troha
6caf3d3856 segaybd.c: add "B" in the rom name for the Galaxy Force II set 2011-10-20 23:29:22 +00:00
Scott Stone
c6c2ae0652 JPM IMPACT changes that make the display at least work now, and some more M1 set splitting [James Wallace] 2011-10-20 22:08:34 +00:00
Michaël Banaan Ananas
cbdb145968 small cleanup + trying to figure out videocontrol reg, this update makes some screen transitions look better (especially nbbatman) 2011-10-20 20:48:49 +00:00
Michaël Banaan Ananas
5f610a0321 (gunforc2 title correction) 2011-10-20 20:42:51 +00:00
Roberto Fresca
3dc2595bbe Novo Play Multi Card / Club Card improvements: [Roberto Fresca]
* Added proper button-lamps support and layout.
 * Added default NVRAM, necessary to boot.
 * Added technical notes.
2011-10-20 19:44:16 +00:00
Roberto Fresca
9d4f247eab New working game...
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Novo Play Multi Card / Club Card [Roberto Fresca, Rob Ragon]
2011-10-20 19:02:30 +00:00
Jim Stolis
b6ba767544 Finished modernization Haze started. Fixes MT 04497. Driver no longer hangs during initialization. Boots to same point I documented on my blog. (No Whatsnew)
Can someone with MT access please update the db for me?
2011-10-20 18:52:12 +00:00
Michaël Banaan Ananas
c27054666c (add xtals) 2011-10-20 17:44:05 +00:00
Michaël Banaan Ananas
ddb3491701 (small cleanup) 2011-10-20 00:27:55 +00:00
Michaël Banaan Ananas
a1345d9a64 improved and optimized super22 fog 2011-10-20 00:02:16 +00:00
Roberto Fresca
1262c315c3 Fixed colors to Witch Card (Video Klein CPU box, set 2) [Roberto Fresca] 2011-10-19 23:12:35 +00:00
Roberto Fresca
a8c8775861 Golden Poker driver improvements. [Roberto Fresca]
* Mapped the Dallas DS1210 for Video Klein sets that have one.
 * Mapped the 2800-2fff range as RAM for the non-Dallas Video Klein sets.
 * Some minor fixes.


New clones added
----------------
Witch Card (Video Klein CPU box, set 2) [Roberto Fresca, Team Europe]


New games marked as GAME_NOT_WORKING
------------------------------------
Witch Game (Video Klein, set 2) [Roberto Fresca, Team Europe]
2011-10-19 22:34:43 +00:00
Roberto Fresca
4b5fb1e4df New driver for Kasino '89 6-players roulette series.
A kind of MSX2 hardware on steroids...


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Kasino '89 [Roberto Fresca, Rob Ragon, Tomasz Slanina]
2011-10-19 19:20:25 +00:00
Michaël Banaan Ananas
9406bc33d8 super22 depth cueing progress
whatsnew note:
namcos22.c: improved flat shading and depth cueing [hap]
2011-10-19 07:30:19 +00:00
Miodrag Milanovic
22f408fafc Haze: Some SH4 clean-ups after the earlier refactoring, should be no functional change. (no whatsnew) 2011-10-19 06:20:44 +00:00
Scott Stone
e798ec6abf Haze: Built a jump table for all opcodes, reducing it all to a single level of indirection. (nw) 2011-10-19 00:34:31 +00:00
Michaël Banaan Ananas
bc3fc60c50 removed junk code 2011-10-18 22:59:48 +00:00
Scott Stone
533c2b4311 Haze: More sh4 optimizations (nw) 2011-10-18 21:42:45 +00:00
Scott Stone
7c8151c8c7 New clones added
----------------
Bad Lands (bootleg, alternate) [Tomasz Slanina]

Comment:  Took this dump and filled out the bad dumps in the first bootleg set (badlandsb).  The only real difference noticed was a changed z80 program rom.
2011-10-18 20:13:37 +00:00
Scott Stone
89b15e9f47 Haze: Continued the jump table optimizations on the sh4 (nw) 2011-10-18 19:54:32 +00:00
Scott Stone
8423958755 Haze: Using jump tables in the sh4 core is faster than the switch statements with inline functions, so I've done that for the common cases, gives a bit of a speed boost in the cpu intensive parts, nothing major, but there's definitely room for more (clean) optimization in the sh4 core. 2011-10-18 17:31:01 +00:00
Michaël Banaan Ananas
e2a004eee2 poly color high byte is for flat shading 2011-10-18 17:02:31 +00:00
Miodrag Milanovic
37dae8d935 Haze: added some framework which could be used for emulating the blitter delays, not currently used, and not currently accurate (delays too long, clipping not taken into account). Will be safer to use / work on once there is a recompiler because right now it just causes more tight loops which I'd have to individually idle skip. (no whatsnew) 2011-10-18 06:56:07 +00:00
Miodrag Milanovic
4feae3bc33 J.Wallace: Splitting more sets and correcting issues with existing (no whatsnew) 2011-10-18 06:54:51 +00:00
Scott Stone
506ada46f0 gottlieb.c fixes:
-  Verified through playtesting, manuals and in-game service modes all dips in the driver.  Consolidated and added Dip Locations based on all available information.
-  Changed Q*bert and Q*bert's Qubes joystick layout to 8-Way to allow for diagonals to be not only be mapped but used if desired.
2011-10-18 03:38:48 +00:00
Michaël Banaan Ananas
d5fb8e2f01 found some text in tmspoker 2011-10-18 00:03:14 +00:00
Phil Bennett
b5be1f405c New games marked as GAME_NOT_WORKING
------------------------------------
Real Puncher [Phil Bennett, Chris Hardy]
2011-10-17 20:55:19 +00:00
Michaël Banaan Ananas
71780fc717 depth cueing for non-super hardware (it's WIP for super) 2011-10-17 20:12:24 +00:00
Miodrag Milanovic
e7688d20f4 Haze: Added Pink Sweets (no whatsnew) 2011-10-17 12:08:43 +00:00
Roberto Fresca
6b3aea4c86 Waku Waku Doubutsu Land TonTon:
Added service coinage DIP switch. [Roberto Fresca]
2011-10-17 07:06:15 +00:00
Roberto Fresca
616cee72ff Waku Waku Doubutsu Land TonTon:
Merged my driver with Angelo's... Added NVRAM, corrected the RAM area, fixed CPU and AY8910 clocks, added the initialized port outs. Figured out: completed coinage, coin lock, demo sounds, payout mode and percentage DIP switches. Also added DIP locations. [Roberto Fresca]
2011-10-17 02:55:18 +00:00
Jonathan Gevaryahu
45e7c273db Adjusted the VLM5030 K3 thru K10 coefficients to be based not on reading the K2 rom but based on the index itself <<6 or 7. This makes the games sound much better and explains the very small ram size used for coefficients other than K1 and K2. This needs further investigation and figuring out of the die schematic to settle completely.
[Lord Nightmare]
2011-10-17 00:08:11 +00:00
Angelo Salese
90fcc34e9c Implemented RTC write support 2011-10-16 19:33:51 +00:00
Angelo Salese
56fc996ff3 RTC9701: Implemented RTC register reading and RTC time increment [Angelo Salese] 2011-10-16 19:07:12 +00:00
Angelo Salese
f172af881e Preparations for adding proper RTC emulation 2011-10-16 18:23:50 +00:00
Angelo Salese
2587942a56 Haze: added basic threads, nw 2011-10-16 16:40:24 +00:00
Angelo Salese
715b760e8a Re-enabled SH-4, nw 2011-10-16 14:59:35 +00:00
Miodrag Milanovic
b54595eaf5 Haze: various cave updates - correction of mmmbnk game/set name, logging of sh3 serial registers etc. (no whatsnew) 2011-10-16 13:32:55 +00:00
Jonathan Gevaryahu
8b37599e36 Added tables from vlm5030 as verified by decap from ogoun. Adapted vlm5030 to use the tms5xxx common tables file. Some details have yet to be worked out for certain (how exactly the reflection coefficients beyond k=2 address the k2+ rom)
[ogoun, Lord Nightmare, The Dumping Union]
2011-10-16 08:46:06 +00:00
Brian Troha
f77acb48b6 cave.c: Adds Guwange Special Version - NW
If anyone objects, please feel free to revert this!
2011-10-15 18:46:43 +00:00
R. Belmont
94c7d1b32c 68681: work around core problem where a timer set to 0 hz locks up MAME (nw) 2011-10-15 18:46:25 +00:00
R. Belmont
985d06663f Fixed more GD-ROM crash problems [R. Belmont] 2011-10-15 18:27:47 +00:00
R. Belmont
aa2d5b880c naomi: fix crash on startup for some GD-ROM sets [R. Belmont] 2011-10-15 17:57:58 +00:00
Miodrag Milanovic
14308aece4 Haze: further optimizations for some of the heavier blit cases (no whatsnew) 2011-10-15 16:26:31 +00:00
Angelo Salese
bd24b3d2f2 Removed deprecat.h usage from srmp6.c [Angelo Salese] 2011-10-15 16:12:30 +00:00
Angelo Salese
e9cc55f077 Removed deprecat.h usage from higemaru.c [Angelo Salese] 2011-10-15 15:45:11 +00:00
Miodrag Milanovic
4f61812c51 Fix gcc 4.6 compile (no whatsnew) 2011-10-15 06:27:47 +00:00
Miodrag Milanovic
2530ebae0a Haze: identified the slowest / most used blitter paths for possible future optimization / testing (no whatsnew) 2011-10-15 05:44:44 +00:00
Scott Stone
f6f50bc563 Improved readability and ability to parse -listcrc output by adding some tabs and taking in account longer romnames which used to cause misalignment often. Adjusted default bios romnames for naomi to be more concise. (nw) 2011-10-15 00:08:29 +00:00
smf-
925eceea1a alternate fix for reset & address error vector being ffffffff, it will continuously try to take the exception but it will at least check the cycles remaining. 2011-10-14 23:42:07 +00:00
Brian Troha
3e378e2d7a flyball.c: Minor doc update about the "-01" rom extension. NW 2011-10-14 21:47:00 +00:00
Michaël Banaan Ananas
ecc0e0af34 new clone added
---------------------
Flyball (rev 2) [Siftware]
2011-10-14 20:32:01 +00:00
Scott Stone
948698fcbd Followup to r14208 to cover CHD names (nw) 2011-10-14 16:49:21 +00:00
smf-
0e9f1ce838 fixed double bus error detection by only setting the run mode after fetching the opcode 2011-10-14 14:47:46 +00:00
Miodrag Milanovic
5dbd34cc34 Haze: current code with updated readme and slight optimizations. (no whatsnew) 2011-10-14 13:44:54 +00:00
smf-
66afb904f7 include set short name so you can grep a crc from a mame -listcrc * and not have to guess what the game is from the description. 2011-10-14 13:12:10 +00:00
smf-
291757a12c fix compiling with MSVC, it's a struct, it's a class, it's dissociative identity disorder 2011-10-14 13:09:09 +00:00
smf-
87db910072 fixed compiling with msvc by removing redundant code. 2011-10-14 12:59:39 +00:00
smf-
ac395f19f1 Fix compiling cobra with msvc. U64() is only for constants greater than 32 bits. 2011-10-14 12:45:20 +00:00
Miodrag Milanovic
17aca9350e idectrl - Fixed double free on image device stop, fixes pc issue (no whatsnew) 2011-10-14 07:50:42 +00:00
Michaël Banaan Ananas
a38133cfcb maincpu irq vectors were the wrong way around 2011-10-14 00:02:32 +00:00
Michaël Banaan Ananas
c6b5ad76a5 outputs for ss22 cpu leds. I made a .lay for it too but mame insists on choosing that as default screen, so nevermind 2011-10-13 21:44:16 +00:00
Angelo Salese
90108ecab4 Fixed Juno First refresh rate and interrupt firing [Angelo Salese, Chris Hardy] 2011-10-13 20:48:39 +00:00
Angelo Salese
99e67e56c6 New NOT WORKING game
--------------------
Sega's Golden Poker Series "Joker's Wild" [Yasuhiro Ogawa]
2011-10-13 20:22:06 +00:00
Angelo Salese
5aa7eec878 Fixed various translitteration errors in csplayh5.c game name descriptions [Fujix] 2011-10-13 18:56:31 +00:00
Angelo Salese
def5909e0d Simplified a CD-DA function, nw 2011-10-13 18:46:28 +00:00
Miodrag Milanovic
7a19f40a95 Corrected adding a slot options, fixes issues visible on PC driver in MESS (no whatsnew) 2011-10-13 12:03:49 +00:00
Scott Stone
9c813379d5 Haze: Added saving of the flash/nand area, which DeathSmiles uses instead of the EEPROM to save it's settings (I guess they had too much data so just took the easy route of using the Flash) Note, if you have existing NVRAM files you'll have to delete them or nothing will boot anymore. (nw) 2011-10-13 04:27:16 +00:00
Scott Stone
a2bcacfca7 New clones added
----------------
Mustafa and 40 Thieves (Bootleg)  [f205v]
2011-10-13 04:17:10 +00:00
R. Belmont
2a5eeb3d8f Fix PowerPC OS X compile (nw) 2011-10-13 02:29:27 +00:00
Scott Stone
8ba2394f81 new .c file from previous submit (nw) 2011-10-12 21:01:33 +00:00
Scott Stone
f623fc2de6 Haze: basic RTC-9701 eeprom support + hookup (RTC part not done) (nw) 2011-10-12 20:50:00 +00:00
Luca Elia
3f8378ddc7 New games marked as GAME_NOT_WORKING
------------------------------------

Namco Stars [Yasuhiro Ogawa]
2011-10-12 17:34:49 +00:00
R. Belmont
e3ab9580e3 viper: implemented timers and I2C interface on MPC8240 [Ville Linde]
voodoo: preliminary Voodoo 3 support [Ville Linde]
2011-10-12 14:05:30 +00:00