Scott Stone
506ada46f0
gottlieb.c fixes:
...
- Verified through playtesting, manuals and in-game service modes all dips in the driver. Consolidated and added Dip Locations based on all available information.
- Changed Q*bert and Q*bert's Qubes joystick layout to 8-Way to allow for diagonals to be not only be mapped but used if desired.
2011-10-18 03:38:48 +00:00
Michaël Banaan Ananas
d5fb8e2f01
found some text in tmspoker
2011-10-18 00:03:14 +00:00
Phil Bennett
b5be1f405c
New games marked as GAME_NOT_WORKING
...
------------------------------------
Real Puncher [Phil Bennett, Chris Hardy]
2011-10-17 20:55:19 +00:00
Michaël Banaan Ananas
71780fc717
depth cueing for non-super hardware (it's WIP for super)
2011-10-17 20:12:24 +00:00
Miodrag Milanovic
e7688d20f4
Haze: Added Pink Sweets (no whatsnew)
2011-10-17 12:08:43 +00:00
Roberto Fresca
6b3aea4c86
Waku Waku Doubutsu Land TonTon:
...
Added service coinage DIP switch. [Roberto Fresca]
2011-10-17 07:06:15 +00:00
Roberto Fresca
616cee72ff
Waku Waku Doubutsu Land TonTon:
...
Merged my driver with Angelo's... Added NVRAM, corrected the RAM area, fixed CPU and AY8910 clocks, added the initialized port outs. Figured out: completed coinage, coin lock, demo sounds, payout mode and percentage DIP switches. Also added DIP locations. [Roberto Fresca]
2011-10-17 02:55:18 +00:00
Jonathan Gevaryahu
45e7c273db
Adjusted the VLM5030 K3 thru K10 coefficients to be based not on reading the K2 rom but based on the index itself <<6 or 7. This makes the games sound much better and explains the very small ram size used for coefficients other than K1 and K2. This needs further investigation and figuring out of the die schematic to settle completely.
...
[Lord Nightmare]
2011-10-17 00:08:11 +00:00
Angelo Salese
90fcc34e9c
Implemented RTC write support
2011-10-16 19:33:51 +00:00
Angelo Salese
56fc996ff3
RTC9701: Implemented RTC register reading and RTC time increment [Angelo Salese]
2011-10-16 19:07:12 +00:00
Angelo Salese
f172af881e
Preparations for adding proper RTC emulation
2011-10-16 18:23:50 +00:00
Angelo Salese
2587942a56
Haze: added basic threads, nw
2011-10-16 16:40:24 +00:00
Angelo Salese
715b760e8a
Re-enabled SH-4, nw
2011-10-16 14:59:35 +00:00
Miodrag Milanovic
b54595eaf5
Haze: various cave updates - correction of mmmbnk game/set name, logging of sh3 serial registers etc. (no whatsnew)
2011-10-16 13:32:55 +00:00
Jonathan Gevaryahu
8b37599e36
Added tables from vlm5030 as verified by decap from ogoun. Adapted vlm5030 to use the tms5xxx common tables file. Some details have yet to be worked out for certain (how exactly the reflection coefficients beyond k=2 address the k2+ rom)
...
[ogoun, Lord Nightmare, The Dumping Union]
2011-10-16 08:46:06 +00:00
Brian Troha
f77acb48b6
cave.c: Adds Guwange Special Version - NW
...
If anyone objects, please feel free to revert this!
2011-10-15 18:46:43 +00:00
R. Belmont
94c7d1b32c
68681: work around core problem where a timer set to 0 hz locks up MAME (nw)
2011-10-15 18:46:25 +00:00
R. Belmont
985d06663f
Fixed more GD-ROM crash problems [R. Belmont]
2011-10-15 18:27:47 +00:00
R. Belmont
aa2d5b880c
naomi: fix crash on startup for some GD-ROM sets [R. Belmont]
2011-10-15 17:57:58 +00:00
Miodrag Milanovic
14308aece4
Haze: further optimizations for some of the heavier blit cases (no whatsnew)
2011-10-15 16:26:31 +00:00
Angelo Salese
bd24b3d2f2
Removed deprecat.h usage from srmp6.c [Angelo Salese]
2011-10-15 16:12:30 +00:00
Angelo Salese
e9cc55f077
Removed deprecat.h usage from higemaru.c [Angelo Salese]
2011-10-15 15:45:11 +00:00
Miodrag Milanovic
4f61812c51
Fix gcc 4.6 compile (no whatsnew)
2011-10-15 06:27:47 +00:00
Miodrag Milanovic
2530ebae0a
Haze: identified the slowest / most used blitter paths for possible future optimization / testing (no whatsnew)
2011-10-15 05:44:44 +00:00
Scott Stone
f6f50bc563
Improved readability and ability to parse -listcrc output by adding some tabs and taking in account longer romnames which used to cause misalignment often. Adjusted default bios romnames for naomi to be more concise. (nw)
2011-10-15 00:08:29 +00:00
smf-
925eceea1a
alternate fix for reset & address error vector being ffffffff, it will continuously try to take the exception but it will at least check the cycles remaining.
2011-10-14 23:42:07 +00:00
Brian Troha
3e378e2d7a
flyball.c: Minor doc update about the "-01" rom extension. NW
2011-10-14 21:47:00 +00:00
Michaël Banaan Ananas
ecc0e0af34
new clone added
...
---------------------
Flyball (rev 2) [Siftware]
2011-10-14 20:32:01 +00:00
Scott Stone
948698fcbd
Followup to r14208 to cover CHD names (nw)
2011-10-14 16:49:21 +00:00
smf-
0e9f1ce838
fixed double bus error detection by only setting the run mode after fetching the opcode
2011-10-14 14:47:46 +00:00
Miodrag Milanovic
5dbd34cc34
Haze: current code with updated readme and slight optimizations. (no whatsnew)
2011-10-14 13:44:54 +00:00
smf-
66afb904f7
include set short name so you can grep a crc from a mame -listcrc * and not have to guess what the game is from the description.
2011-10-14 13:12:10 +00:00
smf-
291757a12c
fix compiling with MSVC, it's a struct, it's a class, it's dissociative identity disorder
2011-10-14 13:09:09 +00:00
smf-
87db910072
fixed compiling with msvc by removing redundant code.
2011-10-14 12:59:39 +00:00
smf-
ac395f19f1
Fix compiling cobra with msvc. U64() is only for constants greater than 32 bits.
2011-10-14 12:45:20 +00:00
Miodrag Milanovic
17aca9350e
idectrl - Fixed double free on image device stop, fixes pc issue (no whatsnew)
2011-10-14 07:50:42 +00:00
Michaël Banaan Ananas
a38133cfcb
maincpu irq vectors were the wrong way around
2011-10-14 00:02:32 +00:00
Michaël Banaan Ananas
c6b5ad76a5
outputs for ss22 cpu leds. I made a .lay for it too but mame insists on choosing that as default screen, so nevermind
2011-10-13 21:44:16 +00:00
Angelo Salese
90108ecab4
Fixed Juno First refresh rate and interrupt firing [Angelo Salese, Chris Hardy]
2011-10-13 20:48:39 +00:00
Angelo Salese
99e67e56c6
New NOT WORKING game
...
--------------------
Sega's Golden Poker Series "Joker's Wild" [Yasuhiro Ogawa]
2011-10-13 20:22:06 +00:00
Angelo Salese
5aa7eec878
Fixed various translitteration errors in csplayh5.c game name descriptions [Fujix]
2011-10-13 18:56:31 +00:00
Angelo Salese
def5909e0d
Simplified a CD-DA function, nw
2011-10-13 18:46:28 +00:00
Miodrag Milanovic
7a19f40a95
Corrected adding a slot options, fixes issues visible on PC driver in MESS (no whatsnew)
2011-10-13 12:03:49 +00:00
Scott Stone
9c813379d5
Haze: Added saving of the flash/nand area, which DeathSmiles uses instead of the EEPROM to save it's settings (I guess they had too much data so just took the easy route of using the Flash) Note, if you have existing NVRAM files you'll have to delete them or nothing will boot anymore. (nw)
2011-10-13 04:27:16 +00:00
Scott Stone
a2bcacfca7
New clones added
...
----------------
Mustafa and 40 Thieves (Bootleg) [f205v]
2011-10-13 04:17:10 +00:00
R. Belmont
2a5eeb3d8f
Fix PowerPC OS X compile (nw)
2011-10-13 02:29:27 +00:00
Scott Stone
8ba2394f81
new .c file from previous submit (nw)
2011-10-12 21:01:33 +00:00
Scott Stone
f623fc2de6
Haze: basic RTC-9701 eeprom support + hookup (RTC part not done) (nw)
2011-10-12 20:50:00 +00:00
Luca Elia
3f8378ddc7
New games marked as GAME_NOT_WORKING
...
------------------------------------
Namco Stars [Yasuhiro Ogawa]
2011-10-12 17:34:49 +00:00
R. Belmont
e3ab9580e3
viper: implemented timers and I2C interface on MPC8240 [Ville Linde]
...
voodoo: preliminary Voodoo 3 support [Ville Linde]
2011-10-12 14:05:30 +00:00
Michaël Banaan Ananas
3477f8615d
improve sprite cz
2011-10-12 13:42:28 +00:00
R. Belmont
b4c595c0d9
taitotz: preliminary text layer hookup [Ville Linde]
2011-10-12 13:39:47 +00:00
Miodrag Milanovic
6c007e2a22
Haze: a better fix, last one wasn't quite right unfortunately (no whatsnew)
2011-10-12 13:36:19 +00:00
R. Belmont
4c49649068
taitopjc: Preliminary text layer and I/O CPU hookup [Ville Linde]
2011-10-12 13:11:04 +00:00
Miodrag Milanovic
0367d7a349
Fix for ibara by Haze (no whatsnew)
2011-10-12 12:21:29 +00:00
Miodrag Milanovic
e141dd4c4c
avoiding 3/6 'if' statements used to do clamping by encoding it into the table we're already using gives a nice speedup too, Haze (no whatsnew)
2011-10-12 11:36:50 +00:00
Scott Stone
942edf2e75
Added PCB layout from Brian T. Removed another calculation from the innermost loop (flipx and y-index source lookup) which squeezes out another 5% in my blitter heavy test cases. From Haze (nw)
2011-10-12 02:24:01 +00:00
Michaël Banaan Ananas
e4ba5f456d
(update notes)
2011-10-12 01:38:56 +00:00
Michaël Banaan Ananas
cedffc5407
improve sprite clipping
2011-10-11 23:42:17 +00:00
Scott Stone
b9660efea0
32-bit vram is ~5-10% faster even with no functional changes to the blitting, I guess that's an architecture thing. From Haze (nw)
2011-10-11 22:44:27 +00:00
Brian Troha
39302d2e91
taito_z.c: Added PCB locations to the Aqua Jack sets [ShouTime]
2011-10-11 21:54:42 +00:00
Angelo Salese
83e5f7ff2b
New WORKING game
...
--------------------
Waku Waku Doubutsu Land TonTon [Angelo Salese, Yasuhiro Ogawa]
(Simplest MSX2 usage evah?)
2011-10-11 21:42:43 +00:00
Brian Troha
be33da31ce
undrfire.c: Correct Taito copyright for Chase Bombers - NW
2011-10-11 21:39:26 +00:00
Brian Troha
97f4e8e134
New clone added: Gunbuster US
...
New Clone Added
----------------------------------------
Gunbuster (US) [ShouTime]
2011-10-11 21:37:52 +00:00
Roberto Zandona
55891ceaea
lethalen: removed comment
2011-10-11 21:28:23 +00:00
Roberto Zandona
9a07cb1a58
lethalen: improved offset screen and gun in japan version; removed eeprom default values [Roberto Zandona']
2011-10-11 21:19:36 +00:00
Michaël Banaan Ananas
b362aa1ca4
(overflow possible)
2011-10-11 20:25:27 +00:00
Scott Stone
86bdce5c64
Bugfix (from metallic) for the issues introduced in previous commit + further optimization from Haze (nw)
2011-10-11 20:24:33 +00:00
Michaël Banaan Ananas
3ef1971ac1
sprite window clipping (see timecris intro, tokyowar title/gameover)
2011-10-11 20:11:42 +00:00
mariuszw1
5c6db4d2ac
New clones added
...
--------------------------------------------------
Crash (bootleg of Head On) [f205v]
2011-10-11 19:33:43 +00:00
Angelo Salese
4b9bb91dfd
Provided DVD dump for jyunai [alien_mame, The Dumping Union]
...
New NOT WORKING game
--------------------
Jyunai 2 - White Love Story [alien_mame, The Dumping Union]
*I expect a NON-English title for this ...
2011-10-11 19:17:35 +00:00
Miodrag Milanovic
e00ce1ee0c
Cave optimization by Haze (no whatsnew)
2011-10-11 14:15:02 +00:00
Miodrag Milanovic
7e070aec5b
Added possibility of disabling memory tracking when using some external libraries in osd layer (no whatsnew)
2011-10-11 11:26:59 +00:00
Roberto Fresca
22e06e453b
Improvements to magicfly.c [Roberto Fresca]
...
* Confirmed and fixed CPU clock for magicfly and 7mezzo.
* Rearranged the graphic ROMs addressing. Splitted both gfx banks.
* Created and minimized the color palette for both gfx banks.
* Fixed colors for magicfly and 7mezzo.
2011-10-11 07:34:01 +00:00
Roberto Fresca
f1cef7cf62
New driver for unknown TMS9980 gambling hardware. [Roberto Fresca]
...
Data/address lines are scrambled. Main program is selectable through banks.
New games marked as GAME_NOT_WORKING
------------------------------------
Unknown TMS9980 Poker Game [Roberto Fresca, Team Europe]
2011-10-11 02:26:24 +00:00
Angelo Salese
83d2ea066c
cleaned up again ...
2011-10-10 21:40:51 +00:00
Brian Troha
51cad3d49c
New clone added: Aquajack US
...
New Clone Added
----------------------------------------
Aqua Jack (US) [ShouTime]
2011-10-10 21:38:48 +00:00
Roberto Zandona
a2e75c92b0
konami 56832: fixed scrollmode 2 for flipped screen [Roberto Zandona']
2011-10-10 21:32:08 +00:00
Angelo Salese
5ee0c7d818
clean-ups and version bump
2011-10-10 21:17:54 +00:00
Angelo Salese
eea9659e86
Implemented RAMDAC for gamtor.c
2011-10-10 20:51:10 +00:00
Angelo Salese
7819df93f2
Updated intelfsh.c in order to support AMD 29F080 chip [Sandro Ronco]
2011-10-10 20:37:17 +00:00
Angelo Salese
2e9c7aef12
Added correct P1 and M1 for Neo Mr. Do and made some documentation updates in the Neo-Geo driver [Johnboy]
2011-10-10 20:33:08 +00:00
Michaël Banaan Ananas
6ee05f83d3
hide_cursor option for chess games and clickable artwork and such.
...
default to on means exactly the same behaviour as it was before, off means mousecursor is _always_ shown
2011-10-10 19:45:31 +00:00
Angelo Salese
b524032df4
Video fix from MetalliC, nw
2011-10-10 19:25:47 +00:00
Michaël Banaan Ananas
325dc41b5d
revert r14152, good idea but please add a -grabcursor option instead
2011-10-10 18:37:18 +00:00
Angelo Salese
aa470d1617
switch-case break fix, nw
2011-10-10 18:20:33 +00:00
Angelo Salese
6f52e8da2e
Speed-up fixes from Haze, nw
2011-10-10 17:29:13 +00:00
Michaël Banaan Ananas
b96311ab37
timecris default eeprom with gun calibrated
2011-10-10 17:23:58 +00:00
Michaël Banaan Ananas
00727ac5cb
super22 funny cpuboard leds
2011-10-10 16:06:12 +00:00
Michaël Banaan Ananas
bbc9928125
small fix for super22 eeprom, doesn't fix propcycl eeprom-init though (which has always needed a hack to boot)
2011-10-10 13:49:13 +00:00
Miodrag Milanovic
9b272e228b
cavesh3 - some small changes for some specific commented cases by Haze (no whatsnew)
2011-10-10 12:52:17 +00:00
Olivier Galibert
07519ce890
Windows only - for evaluation - changed when mouse pointer goes off. Pointer will always be on in windowed mode. In full-screen, it will obey the -mouse / -nomouse option. This means that you will always have a mouse pointer in mouse-enabled artwork (such as chess), since these must always be run in windowed mode.
2011-10-10 07:56:14 +00:00
Roberto Fresca
a8176538f2
Fixed the graphics decode of Las Vegas. [Roberto Fresca]
2011-10-10 07:53:16 +00:00
Roberto Fresca
35f7cc8123
Figured out the sound system of Muroge Monaco and clones.
...
It's a Delta-Sigma DAC (1-bit/Bitstream), driven by the
bit 3 of the output port 0x7000. [Roberto Fresca]
2011-10-10 07:37:08 +00:00
Miodrag Milanovic
85d0aa8506
Fix GCC 4.6 compile (no whatsnew)
2011-10-10 06:57:18 +00:00
Miodrag Milanovic
c09e033298
Latest patch from Haze (no whatsnew)
2011-10-10 06:33:16 +00:00
Alex W. Jackson
7583f527f7
Fixed MT#04345: nbbatman, ssoldier and clones: Sounds freezes or halts after a time (Mamesick)
2011-10-10 03:50:10 +00:00
Roberto Fresca
305d7ca883
New clones added
...
----------------
Muroge Monaco (set 3) [Roberto Fresca, EMMA Italian Dumping Team]
2011-10-10 03:33:57 +00:00
Scott Stone
7df085e6b1
Re-hooked inputs from Haze (nw)
2011-10-10 03:25:08 +00:00
Michaël Banaan Ananas
b0ea56a209
(document pdp 0xfffd)
2011-10-10 03:08:05 +00:00
Scott Stone
d22426b1a5
We get signal. What! Main screen turn on! Silly bug fixed from Haze (nw)
2011-10-10 01:00:24 +00:00
Scott Stone
f6874a26af
Added the video code back in.. it's definitely processing the blit lists etc. now, although all it seems to be drawing is blank data at this time. From Haze (nw)
2011-10-10 00:46:06 +00:00
Scott Stone
6d00689c35
Preliminary hook up of sh3 dma from Haze + flash access code from Luca. (nw)
2011-10-09 23:09:13 +00:00
R. Belmont
f8aba531d3
m68k: preliminary 68040 MMU implementation [R. Belmont]
2011-10-08 23:02:59 +00:00
Miodrag Milanovic
ec6a340d1d
More interrupt work by Haze (no whatsnew)
2011-10-08 18:03:57 +00:00
R. Belmont
db67f05d6f
fix GCC 4.6.x compile (nw)
2011-10-07 22:53:38 +00:00
Michaël Banaan Ananas
a87bd949a9
(ace driver sub-title)
2011-10-07 21:29:30 +00:00
Wilbert Pol
2f23aaeae0
tms9928a.c: Fixed colission detection regression. [Wilbert Pol]
2011-10-07 20:09:56 +00:00
Scott Stone
b5c50ff369
Timer interrupts now fire and get exceptions get processed. From Haze (nw)
2011-10-07 17:55:39 +00:00
Scott Stone
e681d4a62c
Made the interrupt priority registers reusable on the SH3, hooked up TMU priority register on the sh3 side so that the Timers actually attempt to cause exceptions. From Haze (nw)
2011-10-07 16:06:28 +00:00
Michaël Banaan Ananas
ae1fb4a685
namcos22.c: Fixed or improved tokyowar sprite garbage, sprites in alpinesa alpinr2a/b and cybrcycc, sprite x/y flipping, sprite delta x/y, texture c-mode (again), and some z priority issues. [hap]
2011-10-07 14:52:42 +00:00
Miodrag Milanovic
188e8c89bf
Small timer fix by Haze (no whatsnew)
2011-10-07 14:19:13 +00:00
Miodrag Milanovic
56e64fe500
Reusing the SH4 timer code for the SH3 after a bit of refactoring by Haze (no whatsnew)
2011-10-07 12:57:06 +00:00
mariuszw1
bc30cc554d
Corrected nbajamtn description (it is a prototype of network enabled version and not hack). No whatsnew.
2011-10-07 04:38:13 +00:00
Michaël Banaan Ananas
ede7eb5486
sprite y-clipping (preliminary, disabled by default for now)
2011-10-06 23:27:11 +00:00
Scott Stone
e02e881376
Changed the sh4 timer code a bit to avoid direct references to sh4 addresses, making it more possible to reuse it for sh3 from Haze (nw)
2011-10-06 20:11:39 +00:00
Scott Stone
6e04585f0d
A safety check to prevent recursion (avoid drop to command-line on certain sets), fix rom_load for some adder5 sets from Haze (nw)
2011-10-06 20:06:59 +00:00
Michaël Banaan Ananas
36b8d751c4
fixed zsort
2011-10-06 18:50:50 +00:00
mariuszw1
c0d907ee42
New clones added
...
--------------------------------------------------
NBA Jam T.E. Nani Edition (rev 5.2 8/11/95) [TerryMasters]
2011-10-06 17:42:25 +00:00
Michaël Banaan Ananas
3fd32cfd88
properly emulate sprite deltax + some small fixes
2011-10-06 17:31:55 +00:00
Michaël Banaan Ananas
e557246526
properly emulate sprite deltay
2011-10-06 15:11:27 +00:00
Michaël Banaan Ananas
66bb01c3e9
fix propcycl scoreboard
2011-10-06 14:15:38 +00:00
Brian Troha
f60979fc14
New clone added Cruis'n Exotica 1.0 (not working)
...
New Clone Added
-----------------------------------
Cruis'n Exotica v1.0 [Brian Troha, The Dumping Union]
2011-10-06 03:33:34 +00:00
Scott Stone
7b64c127e9
Revert of r14116 by request (nw)
2011-10-05 23:16:26 +00:00
Michaël Banaan Ananas
887b1cfef4
cybrcycc sprites look ok now
2011-10-05 21:32:18 +00:00
Michaël Banaan Ananas
5b5f656e40
oops
2011-10-05 20:54:02 +00:00
mariuszw1
51bc9038c9
Added complete dump for sfish2 [Guru]
2011-10-05 20:40:01 +00:00
Scott Stone
769e7eaf6e
Workaround for problem m4/v4 sets which drop to command-line (nw)
2011-10-05 20:10:59 +00:00
Michaël Banaan Ananas
1bd6f172fe
more sprites in cybrcycc
2011-10-05 20:07:11 +00:00
Scott Stone
2d0b9f2291
Butasan rom label fixes (nw)
2011-10-05 19:26:29 +00:00
Michaël Banaan Ananas
9edc5cd172
show sprites in alpinesa
2011-10-05 19:03:51 +00:00
Michaël Banaan Ananas
4653647ea2
small fix for sprite fade enable
2011-10-05 18:08:20 +00:00
Jonathan Gevaryahu
c9eae4329c
Fix incorrect masking of register writes on ay-3-8914, fixes wrong envelope amplitude on games which use hardware enveloping on Intellivision (Thunder Castle, etc) [Huygens]
2011-10-05 09:15:29 +00:00
Brian Troha
e7b2968892
argus.c: Both Butasan sets are for the Japan region but one is in English and the other in Japanese so list them as such. - NW
2011-10-05 03:13:09 +00:00
Scott Stone
8e6dd97fda
Fixed some typos made in sh4.c - trap behavior definitely needs checking. According to both the sh3 and sh4 docs what we're doing was wrong. From Haze (nw)
2011-10-05 01:30:01 +00:00
Scott Stone
a50c1fa1f9
corrected issue with setname (nw)
2011-10-05 00:38:08 +00:00
Scott Stone
1a98c6499b
New games added or promoted from NOT_WORKING status
...
---------------------------------------------------
Butasan (Pig's & Bomber's) [Bensonrad]
2011-10-05 00:19:41 +00:00
Michaël Banaan Ananas
b5347bf646
small input changes
2011-10-04 23:51:52 +00:00
Scott Stone
029324e747
Improved the memory map notes based on some new information (nw)
2011-10-04 23:14:19 +00:00
Michaël Banaan Ananas
f75e6573f2
fix sprite flipping
2011-10-04 22:28:50 +00:00
mariuszw1
5fc1b023b4
Hooked up touch screen to Odeon Twister 2 [Mariusz Wojcieszek]
2011-10-04 20:15:30 +00:00
Scott Stone
56f7f75901
New clones added
...
----------------
Vigilante (US) - Rev. G [Corrado Tomaselli]
On Vigilante (World set 2) the rom 8h is overdumped, in all sets the rom is 256kbit and inside the socket it's written 27256 (info from Corrado Tomaselli) (nw)
2011-10-04 18:50:20 +00:00
Miodrag Milanovic
4aae041c38
Simplified way of getting octal info (no whatsnew)
2011-10-04 17:16:07 +00:00
Scott Stone
725f8c8296
Added some comments to some of the arrays, for future reference and moved a little bit of code to separate differences of sh3 and sh4. From Haze (nw)
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Also, from previous commit:
New games marked as GAME_NOT_WORKING
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Medal Mahjong Moukari Bancho no Kiban [CaH4e3]
2011-10-04 15:39:46 +00:00
Miodrag Milanovic
86676fd04c
Fixes views without device (no whatsnew)
2011-10-04 13:13:04 +00:00
Michaël Banaan Ananas
5793dd0a43
flush empty sprite romregion with $ff, fixes bogus sprites in alpinr2b
2011-10-04 13:06:26 +00:00
Miodrag Milanovic
eea7bacd20
Made disassembler view show in octal if cpu core is specified like that, for now address and data values (no whatsnew)
2011-10-04 12:38:52 +00:00
Miodrag Milanovic
b829e84ac6
Sync with MESS (no whatsnew)
2011-10-04 10:14:46 +00:00
Miodrag Milanovic
6730bf8cc7
Added a way to handle output for debug messages and debugger itself into octal too, and made
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a few CPU's to give octal output by default.
Note that for now just some functions things return octal, will add more, but since this change required clean compile better to put it sooner then later (no whatsnew)
2011-10-04 09:58:07 +00:00
Michaël Banaan Ananas
9247583a1d
(fix possible regression)
2011-10-03 20:57:20 +00:00