Commit Graph

13887 Commits

Author SHA1 Message Date
Scott Stone
506ada46f0 gottlieb.c fixes:
-  Verified through playtesting, manuals and in-game service modes all dips in the driver.  Consolidated and added Dip Locations based on all available information.
-  Changed Q*bert and Q*bert's Qubes joystick layout to 8-Way to allow for diagonals to be not only be mapped but used if desired.
2011-10-18 03:38:48 +00:00
Michaël Banaan Ananas
d5fb8e2f01 found some text in tmspoker 2011-10-18 00:03:14 +00:00
Phil Bennett
b5be1f405c New games marked as GAME_NOT_WORKING
------------------------------------
Real Puncher [Phil Bennett, Chris Hardy]
2011-10-17 20:55:19 +00:00
Michaël Banaan Ananas
71780fc717 depth cueing for non-super hardware (it's WIP for super) 2011-10-17 20:12:24 +00:00
Miodrag Milanovic
e7688d20f4 Haze: Added Pink Sweets (no whatsnew) 2011-10-17 12:08:43 +00:00
Roberto Fresca
6b3aea4c86 Waku Waku Doubutsu Land TonTon:
Added service coinage DIP switch. [Roberto Fresca]
2011-10-17 07:06:15 +00:00
Roberto Fresca
616cee72ff Waku Waku Doubutsu Land TonTon:
Merged my driver with Angelo's... Added NVRAM, corrected the RAM area, fixed CPU and AY8910 clocks, added the initialized port outs. Figured out: completed coinage, coin lock, demo sounds, payout mode and percentage DIP switches. Also added DIP locations. [Roberto Fresca]
2011-10-17 02:55:18 +00:00
Jonathan Gevaryahu
45e7c273db Adjusted the VLM5030 K3 thru K10 coefficients to be based not on reading the K2 rom but based on the index itself <<6 or 7. This makes the games sound much better and explains the very small ram size used for coefficients other than K1 and K2. This needs further investigation and figuring out of the die schematic to settle completely.
[Lord Nightmare]
2011-10-17 00:08:11 +00:00
Angelo Salese
90fcc34e9c Implemented RTC write support 2011-10-16 19:33:51 +00:00
Angelo Salese
56fc996ff3 RTC9701: Implemented RTC register reading and RTC time increment [Angelo Salese] 2011-10-16 19:07:12 +00:00
Angelo Salese
f172af881e Preparations for adding proper RTC emulation 2011-10-16 18:23:50 +00:00
Angelo Salese
2587942a56 Haze: added basic threads, nw 2011-10-16 16:40:24 +00:00
Angelo Salese
715b760e8a Re-enabled SH-4, nw 2011-10-16 14:59:35 +00:00
Miodrag Milanovic
b54595eaf5 Haze: various cave updates - correction of mmmbnk game/set name, logging of sh3 serial registers etc. (no whatsnew) 2011-10-16 13:32:55 +00:00
Jonathan Gevaryahu
8b37599e36 Added tables from vlm5030 as verified by decap from ogoun. Adapted vlm5030 to use the tms5xxx common tables file. Some details have yet to be worked out for certain (how exactly the reflection coefficients beyond k=2 address the k2+ rom)
[ogoun, Lord Nightmare, The Dumping Union]
2011-10-16 08:46:06 +00:00
Brian Troha
f77acb48b6 cave.c: Adds Guwange Special Version - NW
If anyone objects, please feel free to revert this!
2011-10-15 18:46:43 +00:00
R. Belmont
94c7d1b32c 68681: work around core problem where a timer set to 0 hz locks up MAME (nw) 2011-10-15 18:46:25 +00:00
R. Belmont
985d06663f Fixed more GD-ROM crash problems [R. Belmont] 2011-10-15 18:27:47 +00:00
R. Belmont
aa2d5b880c naomi: fix crash on startup for some GD-ROM sets [R. Belmont] 2011-10-15 17:57:58 +00:00
Miodrag Milanovic
14308aece4 Haze: further optimizations for some of the heavier blit cases (no whatsnew) 2011-10-15 16:26:31 +00:00
Angelo Salese
bd24b3d2f2 Removed deprecat.h usage from srmp6.c [Angelo Salese] 2011-10-15 16:12:30 +00:00
Angelo Salese
e9cc55f077 Removed deprecat.h usage from higemaru.c [Angelo Salese] 2011-10-15 15:45:11 +00:00
Miodrag Milanovic
4f61812c51 Fix gcc 4.6 compile (no whatsnew) 2011-10-15 06:27:47 +00:00
Miodrag Milanovic
2530ebae0a Haze: identified the slowest / most used blitter paths for possible future optimization / testing (no whatsnew) 2011-10-15 05:44:44 +00:00
Scott Stone
f6f50bc563 Improved readability and ability to parse -listcrc output by adding some tabs and taking in account longer romnames which used to cause misalignment often. Adjusted default bios romnames for naomi to be more concise. (nw) 2011-10-15 00:08:29 +00:00
smf-
925eceea1a alternate fix for reset & address error vector being ffffffff, it will continuously try to take the exception but it will at least check the cycles remaining. 2011-10-14 23:42:07 +00:00
Brian Troha
3e378e2d7a flyball.c: Minor doc update about the "-01" rom extension. NW 2011-10-14 21:47:00 +00:00
Michaël Banaan Ananas
ecc0e0af34 new clone added
---------------------
Flyball (rev 2) [Siftware]
2011-10-14 20:32:01 +00:00
Scott Stone
948698fcbd Followup to r14208 to cover CHD names (nw) 2011-10-14 16:49:21 +00:00
smf-
0e9f1ce838 fixed double bus error detection by only setting the run mode after fetching the opcode 2011-10-14 14:47:46 +00:00
Miodrag Milanovic
5dbd34cc34 Haze: current code with updated readme and slight optimizations. (no whatsnew) 2011-10-14 13:44:54 +00:00
smf-
66afb904f7 include set short name so you can grep a crc from a mame -listcrc * and not have to guess what the game is from the description. 2011-10-14 13:12:10 +00:00
smf-
291757a12c fix compiling with MSVC, it's a struct, it's a class, it's dissociative identity disorder 2011-10-14 13:09:09 +00:00
smf-
87db910072 fixed compiling with msvc by removing redundant code. 2011-10-14 12:59:39 +00:00
smf-
ac395f19f1 Fix compiling cobra with msvc. U64() is only for constants greater than 32 bits. 2011-10-14 12:45:20 +00:00
Miodrag Milanovic
17aca9350e idectrl - Fixed double free on image device stop, fixes pc issue (no whatsnew) 2011-10-14 07:50:42 +00:00
Michaël Banaan Ananas
a38133cfcb maincpu irq vectors were the wrong way around 2011-10-14 00:02:32 +00:00
Michaël Banaan Ananas
c6b5ad76a5 outputs for ss22 cpu leds. I made a .lay for it too but mame insists on choosing that as default screen, so nevermind 2011-10-13 21:44:16 +00:00
Angelo Salese
90108ecab4 Fixed Juno First refresh rate and interrupt firing [Angelo Salese, Chris Hardy] 2011-10-13 20:48:39 +00:00
Angelo Salese
99e67e56c6 New NOT WORKING game
--------------------
Sega's Golden Poker Series "Joker's Wild" [Yasuhiro Ogawa]
2011-10-13 20:22:06 +00:00
Angelo Salese
5aa7eec878 Fixed various translitteration errors in csplayh5.c game name descriptions [Fujix] 2011-10-13 18:56:31 +00:00
Angelo Salese
def5909e0d Simplified a CD-DA function, nw 2011-10-13 18:46:28 +00:00
Miodrag Milanovic
7a19f40a95 Corrected adding a slot options, fixes issues visible on PC driver in MESS (no whatsnew) 2011-10-13 12:03:49 +00:00
Scott Stone
9c813379d5 Haze: Added saving of the flash/nand area, which DeathSmiles uses instead of the EEPROM to save it's settings (I guess they had too much data so just took the easy route of using the Flash) Note, if you have existing NVRAM files you'll have to delete them or nothing will boot anymore. (nw) 2011-10-13 04:27:16 +00:00
Scott Stone
a2bcacfca7 New clones added
----------------
Mustafa and 40 Thieves (Bootleg)  [f205v]
2011-10-13 04:17:10 +00:00
R. Belmont
2a5eeb3d8f Fix PowerPC OS X compile (nw) 2011-10-13 02:29:27 +00:00
Scott Stone
8ba2394f81 new .c file from previous submit (nw) 2011-10-12 21:01:33 +00:00
Scott Stone
f623fc2de6 Haze: basic RTC-9701 eeprom support + hookup (RTC part not done) (nw) 2011-10-12 20:50:00 +00:00
Luca Elia
3f8378ddc7 New games marked as GAME_NOT_WORKING
------------------------------------

Namco Stars [Yasuhiro Ogawa]
2011-10-12 17:34:49 +00:00
R. Belmont
e3ab9580e3 viper: implemented timers and I2C interface on MPC8240 [Ville Linde]
voodoo: preliminary Voodoo 3 support [Ville Linde]
2011-10-12 14:05:30 +00:00
Michaël Banaan Ananas
3477f8615d improve sprite cz 2011-10-12 13:42:28 +00:00
R. Belmont
b4c595c0d9 taitotz: preliminary text layer hookup [Ville Linde] 2011-10-12 13:39:47 +00:00
Miodrag Milanovic
6c007e2a22 Haze: a better fix, last one wasn't quite right unfortunately (no whatsnew) 2011-10-12 13:36:19 +00:00
R. Belmont
4c49649068 taitopjc: Preliminary text layer and I/O CPU hookup [Ville Linde] 2011-10-12 13:11:04 +00:00
Miodrag Milanovic
0367d7a349 Fix for ibara by Haze (no whatsnew) 2011-10-12 12:21:29 +00:00
Miodrag Milanovic
e141dd4c4c avoiding 3/6 'if' statements used to do clamping by encoding it into the table we're already using gives a nice speedup too, Haze (no whatsnew) 2011-10-12 11:36:50 +00:00
Scott Stone
942edf2e75 Added PCB layout from Brian T. Removed another calculation from the innermost loop (flipx and y-index source lookup) which squeezes out another 5% in my blitter heavy test cases. From Haze (nw) 2011-10-12 02:24:01 +00:00
Michaël Banaan Ananas
e4ba5f456d (update notes) 2011-10-12 01:38:56 +00:00
Michaël Banaan Ananas
cedffc5407 improve sprite clipping 2011-10-11 23:42:17 +00:00
Scott Stone
b9660efea0 32-bit vram is ~5-10% faster even with no functional changes to the blitting, I guess that's an architecture thing. From Haze (nw) 2011-10-11 22:44:27 +00:00
Brian Troha
39302d2e91 taito_z.c: Added PCB locations to the Aqua Jack sets [ShouTime] 2011-10-11 21:54:42 +00:00
Angelo Salese
83e5f7ff2b New WORKING game
--------------------
Waku Waku Doubutsu Land TonTon [Angelo Salese, Yasuhiro Ogawa]

(Simplest MSX2 usage evah?)
2011-10-11 21:42:43 +00:00
Brian Troha
be33da31ce undrfire.c: Correct Taito copyright for Chase Bombers - NW 2011-10-11 21:39:26 +00:00
Brian Troha
97f4e8e134 New clone added: Gunbuster US
New Clone Added
----------------------------------------
Gunbuster (US) [ShouTime]
2011-10-11 21:37:52 +00:00
Roberto Zandona
55891ceaea lethalen: removed comment 2011-10-11 21:28:23 +00:00
Roberto Zandona
9a07cb1a58 lethalen: improved offset screen and gun in japan version; removed eeprom default values [Roberto Zandona'] 2011-10-11 21:19:36 +00:00
Michaël Banaan Ananas
b362aa1ca4 (overflow possible) 2011-10-11 20:25:27 +00:00
Scott Stone
86bdce5c64 Bugfix (from metallic) for the issues introduced in previous commit + further optimization from Haze (nw) 2011-10-11 20:24:33 +00:00
Michaël Banaan Ananas
3ef1971ac1 sprite window clipping (see timecris intro, tokyowar title/gameover) 2011-10-11 20:11:42 +00:00
mariuszw1
5c6db4d2ac New clones added
--------------------------------------------------
Crash (bootleg of Head On) [f205v]
2011-10-11 19:33:43 +00:00
Angelo Salese
4b9bb91dfd Provided DVD dump for jyunai [alien_mame, The Dumping Union]
New NOT WORKING game
--------------------
Jyunai 2 - White Love Story [alien_mame, The Dumping Union]

*I expect a NON-English title for this ...
2011-10-11 19:17:35 +00:00
Miodrag Milanovic
e00ce1ee0c Cave optimization by Haze (no whatsnew) 2011-10-11 14:15:02 +00:00
Miodrag Milanovic
7e070aec5b Added possibility of disabling memory tracking when using some external libraries in osd layer (no whatsnew) 2011-10-11 11:26:59 +00:00
Roberto Fresca
22e06e453b Improvements to magicfly.c [Roberto Fresca]
* Confirmed and fixed CPU clock for magicfly and 7mezzo.
 * Rearranged the graphic ROMs addressing. Splitted both gfx banks.
 * Created and minimized the color palette for both gfx banks.
 * Fixed colors for magicfly and 7mezzo.
2011-10-11 07:34:01 +00:00
Roberto Fresca
f1cef7cf62 New driver for unknown TMS9980 gambling hardware. [Roberto Fresca]
Data/address lines are scrambled. Main program is selectable through banks.


New games marked as GAME_NOT_WORKING
------------------------------------
Unknown TMS9980 Poker Game [Roberto Fresca, Team Europe]
2011-10-11 02:26:24 +00:00
Angelo Salese
83d2ea066c cleaned up again ... 2011-10-10 21:40:51 +00:00
Brian Troha
51cad3d49c New clone added: Aquajack US
New Clone Added
----------------------------------------
Aqua Jack (US) [ShouTime]
2011-10-10 21:38:48 +00:00
Roberto Zandona
a2e75c92b0 konami 56832: fixed scrollmode 2 for flipped screen [Roberto Zandona'] 2011-10-10 21:32:08 +00:00
Angelo Salese
5ee0c7d818 clean-ups and version bump 2011-10-10 21:17:54 +00:00
Angelo Salese
eea9659e86 Implemented RAMDAC for gamtor.c 2011-10-10 20:51:10 +00:00
Angelo Salese
7819df93f2 Updated intelfsh.c in order to support AMD 29F080 chip [Sandro Ronco] 2011-10-10 20:37:17 +00:00
Angelo Salese
2e9c7aef12 Added correct P1 and M1 for Neo Mr. Do and made some documentation updates in the Neo-Geo driver [Johnboy] 2011-10-10 20:33:08 +00:00
Michaël Banaan Ananas
6ee05f83d3 hide_cursor option for chess games and clickable artwork and such.
default to on means exactly the same behaviour as it was before, off means mousecursor is _always_ shown
2011-10-10 19:45:31 +00:00
Angelo Salese
b524032df4 Video fix from MetalliC, nw 2011-10-10 19:25:47 +00:00
Michaël Banaan Ananas
325dc41b5d revert r14152, good idea but please add a -grabcursor option instead 2011-10-10 18:37:18 +00:00
Angelo Salese
aa470d1617 switch-case break fix, nw 2011-10-10 18:20:33 +00:00
Angelo Salese
6f52e8da2e Speed-up fixes from Haze, nw 2011-10-10 17:29:13 +00:00
Michaël Banaan Ananas
b96311ab37 timecris default eeprom with gun calibrated 2011-10-10 17:23:58 +00:00
Michaël Banaan Ananas
00727ac5cb super22 funny cpuboard leds 2011-10-10 16:06:12 +00:00
Michaël Banaan Ananas
bbc9928125 small fix for super22 eeprom, doesn't fix propcycl eeprom-init though (which has always needed a hack to boot) 2011-10-10 13:49:13 +00:00
Miodrag Milanovic
9b272e228b cavesh3 - some small changes for some specific commented cases by Haze (no whatsnew) 2011-10-10 12:52:17 +00:00
Olivier Galibert
07519ce890 Windows only - for evaluation - changed when mouse pointer goes off. Pointer will always be on in windowed mode. In full-screen, it will obey the -mouse / -nomouse option. This means that you will always have a mouse pointer in mouse-enabled artwork (such as chess), since these must always be run in windowed mode. 2011-10-10 07:56:14 +00:00
Roberto Fresca
a8176538f2 Fixed the graphics decode of Las Vegas. [Roberto Fresca] 2011-10-10 07:53:16 +00:00
Roberto Fresca
35f7cc8123 Figured out the sound system of Muroge Monaco and clones.
It's a Delta-Sigma DAC (1-bit/Bitstream), driven by the
bit 3 of the output port 0x7000. [Roberto Fresca]
2011-10-10 07:37:08 +00:00
Miodrag Milanovic
85d0aa8506 Fix GCC 4.6 compile (no whatsnew) 2011-10-10 06:57:18 +00:00
Miodrag Milanovic
c09e033298 Latest patch from Haze (no whatsnew) 2011-10-10 06:33:16 +00:00
Alex W. Jackson
7583f527f7 Fixed MT#04345: nbbatman, ssoldier and clones: Sounds freezes or halts after a time (Mamesick) 2011-10-10 03:50:10 +00:00
Roberto Fresca
305d7ca883 New clones added
----------------
Muroge Monaco (set 3) [Roberto Fresca, EMMA Italian Dumping Team]
2011-10-10 03:33:57 +00:00
Scott Stone
7df085e6b1 Re-hooked inputs from Haze (nw) 2011-10-10 03:25:08 +00:00
Michaël Banaan Ananas
b0ea56a209 (document pdp 0xfffd) 2011-10-10 03:08:05 +00:00
Scott Stone
d22426b1a5 We get signal. What! Main screen turn on! Silly bug fixed from Haze (nw) 2011-10-10 01:00:24 +00:00
Scott Stone
f6874a26af Added the video code back in.. it's definitely processing the blit lists etc. now, although all it seems to be drawing is blank data at this time. From Haze (nw) 2011-10-10 00:46:06 +00:00
Scott Stone
6d00689c35 Preliminary hook up of sh3 dma from Haze + flash access code from Luca. (nw) 2011-10-09 23:09:13 +00:00
R. Belmont
f8aba531d3 m68k: preliminary 68040 MMU implementation [R. Belmont] 2011-10-08 23:02:59 +00:00
Miodrag Milanovic
ec6a340d1d More interrupt work by Haze (no whatsnew) 2011-10-08 18:03:57 +00:00
R. Belmont
db67f05d6f fix GCC 4.6.x compile (nw) 2011-10-07 22:53:38 +00:00
Michaël Banaan Ananas
a87bd949a9 (ace driver sub-title) 2011-10-07 21:29:30 +00:00
Wilbert Pol
2f23aaeae0 tms9928a.c: Fixed colission detection regression. [Wilbert Pol] 2011-10-07 20:09:56 +00:00
Scott Stone
b5c50ff369 Timer interrupts now fire and get exceptions get processed. From Haze (nw) 2011-10-07 17:55:39 +00:00
Scott Stone
e681d4a62c Made the interrupt priority registers reusable on the SH3, hooked up TMU priority register on the sh3 side so that the Timers actually attempt to cause exceptions. From Haze (nw) 2011-10-07 16:06:28 +00:00
Michaël Banaan Ananas
ae1fb4a685 namcos22.c: Fixed or improved tokyowar sprite garbage, sprites in alpinesa alpinr2a/b and cybrcycc, sprite x/y flipping, sprite delta x/y, texture c-mode (again), and some z priority issues. [hap] 2011-10-07 14:52:42 +00:00
Miodrag Milanovic
188e8c89bf Small timer fix by Haze (no whatsnew) 2011-10-07 14:19:13 +00:00
Miodrag Milanovic
56e64fe500 Reusing the SH4 timer code for the SH3 after a bit of refactoring by Haze (no whatsnew) 2011-10-07 12:57:06 +00:00
mariuszw1
bc30cc554d Corrected nbajamtn description (it is a prototype of network enabled version and not hack). No whatsnew. 2011-10-07 04:38:13 +00:00
Michaël Banaan Ananas
ede7eb5486 sprite y-clipping (preliminary, disabled by default for now) 2011-10-06 23:27:11 +00:00
Scott Stone
e02e881376 Changed the sh4 timer code a bit to avoid direct references to sh4 addresses, making it more possible to reuse it for sh3 from Haze (nw) 2011-10-06 20:11:39 +00:00
Scott Stone
6e04585f0d A safety check to prevent recursion (avoid drop to command-line on certain sets), fix rom_load for some adder5 sets from Haze (nw) 2011-10-06 20:06:59 +00:00
Michaël Banaan Ananas
36b8d751c4 fixed zsort 2011-10-06 18:50:50 +00:00
mariuszw1
c0d907ee42 New clones added
--------------------------------------------------
NBA Jam T.E. Nani Edition (rev 5.2 8/11/95) [TerryMasters]
2011-10-06 17:42:25 +00:00
Michaël Banaan Ananas
3fd32cfd88 properly emulate sprite deltax + some small fixes 2011-10-06 17:31:55 +00:00
Michaël Banaan Ananas
e557246526 properly emulate sprite deltay 2011-10-06 15:11:27 +00:00
Michaël Banaan Ananas
66bb01c3e9 fix propcycl scoreboard 2011-10-06 14:15:38 +00:00
Brian Troha
f60979fc14 New clone added Cruis'n Exotica 1.0 (not working)
New Clone Added
-----------------------------------
Cruis'n Exotica v1.0 [Brian Troha, The Dumping Union]
2011-10-06 03:33:34 +00:00
Scott Stone
7b64c127e9 Revert of r14116 by request (nw) 2011-10-05 23:16:26 +00:00
Michaël Banaan Ananas
887b1cfef4 cybrcycc sprites look ok now 2011-10-05 21:32:18 +00:00
Michaël Banaan Ananas
5b5f656e40 oops 2011-10-05 20:54:02 +00:00
mariuszw1
51bc9038c9 Added complete dump for sfish2 [Guru] 2011-10-05 20:40:01 +00:00
Scott Stone
769e7eaf6e Workaround for problem m4/v4 sets which drop to command-line (nw) 2011-10-05 20:10:59 +00:00
Michaël Banaan Ananas
1bd6f172fe more sprites in cybrcycc 2011-10-05 20:07:11 +00:00
Scott Stone
2d0b9f2291 Butasan rom label fixes (nw) 2011-10-05 19:26:29 +00:00
Michaël Banaan Ananas
9edc5cd172 show sprites in alpinesa 2011-10-05 19:03:51 +00:00
Michaël Banaan Ananas
4653647ea2 small fix for sprite fade enable 2011-10-05 18:08:20 +00:00
Jonathan Gevaryahu
c9eae4329c Fix incorrect masking of register writes on ay-3-8914, fixes wrong envelope amplitude on games which use hardware enveloping on Intellivision (Thunder Castle, etc) [Huygens] 2011-10-05 09:15:29 +00:00
Brian Troha
e7b2968892 argus.c: Both Butasan sets are for the Japan region but one is in English and the other in Japanese so list them as such. - NW 2011-10-05 03:13:09 +00:00
Scott Stone
8e6dd97fda Fixed some typos made in sh4.c - trap behavior definitely needs checking. According to both the sh3 and sh4 docs what we're doing was wrong. From Haze (nw) 2011-10-05 01:30:01 +00:00
Scott Stone
a50c1fa1f9 corrected issue with setname (nw) 2011-10-05 00:38:08 +00:00
Scott Stone
1a98c6499b New games added or promoted from NOT_WORKING status
---------------------------------------------------
Butasan (Pig's & Bomber's)  [Bensonrad]
2011-10-05 00:19:41 +00:00
Michaël Banaan Ananas
b5347bf646 small input changes 2011-10-04 23:51:52 +00:00
Scott Stone
029324e747 Improved the memory map notes based on some new information (nw) 2011-10-04 23:14:19 +00:00
Michaël Banaan Ananas
f75e6573f2 fix sprite flipping 2011-10-04 22:28:50 +00:00
mariuszw1
5fc1b023b4 Hooked up touch screen to Odeon Twister 2 [Mariusz Wojcieszek] 2011-10-04 20:15:30 +00:00
Scott Stone
56f7f75901 New clones added
----------------
Vigilante (US) - Rev. G  [Corrado Tomaselli]

On Vigilante (World set 2) the rom 8h is overdumped, in all sets the rom is 256kbit and inside the socket it's written 27256 (info from Corrado Tomaselli)  (nw)
2011-10-04 18:50:20 +00:00
Miodrag Milanovic
4aae041c38 Simplified way of getting octal info (no whatsnew) 2011-10-04 17:16:07 +00:00
Scott Stone
725f8c8296 Added some comments to some of the arrays, for future reference and moved a little bit of code to separate differences of sh3 and sh4. From Haze (nw)
Also, from previous commit:

New games marked as GAME_NOT_WORKING
------------------------------------
Medal Mahjong Moukari Bancho no Kiban   [CaH4e3]
2011-10-04 15:39:46 +00:00
Miodrag Milanovic
86676fd04c Fixes views without device (no whatsnew) 2011-10-04 13:13:04 +00:00
Michaël Banaan Ananas
5793dd0a43 flush empty sprite romregion with $ff, fixes bogus sprites in alpinr2b 2011-10-04 13:06:26 +00:00
Miodrag Milanovic
eea7bacd20 Made disassembler view show in octal if cpu core is specified like that, for now address and data values (no whatsnew) 2011-10-04 12:38:52 +00:00
Miodrag Milanovic
b829e84ac6 Sync with MESS (no whatsnew) 2011-10-04 10:14:46 +00:00
Miodrag Milanovic
6730bf8cc7 Added a way to handle output for debug messages and debugger itself into octal too, and made
a few CPU's to give octal output by default.
Note that for now just some functions things return octal, will add more, but since this change required clean compile better to put it sooner then later (no whatsnew)
2011-10-04 09:58:07 +00:00
Michaël Banaan Ananas
9247583a1d (fix possible regression) 2011-10-03 20:57:20 +00:00