Commit Graph

1134 Commits

Author SHA1 Message Date
smf-
3adb0fd55c made S1410 device act as a SCSIHD with the custom commands, added D9060HD & ACB4070 devices to do the same thing [smf] 2012-09-05 21:50:02 +00:00
Miodrag Milanovic
40a39cedf1 Added Sound Blaster 16, and proper 16 bit ISA DMA handling [Carl]
Added IBM VGA card [Carl]
2012-09-04 06:31:18 +00:00
Miodrag Milanovic
071eb8de4b Cleanup and some inheritance fixes (no whatsnew) 2012-09-03 15:00:20 +00:00
Aaron Giles
d3dc6db3f8 Created new sprite device base class, which manages a bitmap
and a sparse bitmap for tracking which areas got updated.
This allows sprites to be rendered independently to their own
bitmap and then mixed in a final step. Converted the Sega
sprite device over to this new model, and moved the mixing
steps out of the sprite implementations and into the driver-
specific video updates where it belongs. [Aaron Giles]

Added some further methods and helpers to the bitmap_t and
rectangle classes. [Aaron Giles]

Created a sega_16bit_common_base class which handles the
common Sega palette RAM mappings and open bus reads. 
[Aaron Giles]
2012-09-02 19:46:02 +00:00
Curt Coder
08b42aabaa (MESS) Added PET cassette port slot interface to vic20, c64, and plus4. Implemented 1530/1531 datassette as slot devices. Converted MOS6581 interface to devcb. [Curt Coder]
(MESS) vic20: Added floating bus read support to VIC and cartridge interface.
(MESS) vic10: Added floating bus read support to VIC-II and cartridge interface.
(MESS) c64: Added floating bus read support to cartridge interface. [Curt Coder]
(MESS) plus4: Added floating bus read support to TED and cartridge interface. Implemented some Diag264 test cartridge loopback connectors. [Curt Coder]
(MESS) c16: Added PAL/NTSC variants. (nw)
(MESS) v364: Fixed speech ROM mapping. (nw)
(MESS) compis: Separated keyboard to its own file. (nw)
(MESS) huebler: Cleanup. (nw)
2012-09-02 13:46:14 +00:00
Miodrag Milanovic
005eef1e03 Removed files in MESS that are not used anymore and cleaned mess.mak of duplicated files (nw) 2012-08-30 08:44:11 +00:00
Miodrag Milanovic
34f2444d32 Removed template usage for legacy devices, to make my future work easier (nw) 2012-08-30 07:34:38 +00:00
Angelo Salese
17d5c79fca Some changes, MB90082 != MB90092 2012-08-29 19:24:36 +00:00
Curt Coder
d0bae5a59d Added Swedish/Finnish SDL keymaps for OSX and Linux. [Curt Coder] 2012-08-29 18:41:01 +00:00
Robbbert
f27a4f1d1f zac_2: added preliminary code and layout. (nw) 2012-08-29 08:47:35 +00:00
smf-
389625a63c Removed SCSIConfigTable, SCSI devices are now linked using SCSIBUS from MESS. (nw) 2012-08-29 08:35:35 +00:00
Angelo Salese
9b81dbdcc3 Preliminary implementation of the Fujitsu MB90092 OSD chip, used by Super Famicom Box [Angelo Salese] 2012-08-29 02:16:46 +00:00
Sandro Ronco
e59bf2bff6 (MESS) Added skeleton driver for AlphaSmart Pro. [JCCyC] 2012-08-28 16:38:17 +00:00
Sandro Ronco
da758f4274 (MESS) sr16: added layout for LCD. (nw) 2012-08-28 16:23:44 +00:00
Robbbert
04e4b16d08 zac_1: added preliminary layout 2012-08-28 07:49:17 +00:00
Fabio Priuli
f4fac57aa7 mz700: added a software list to document tape dumps [FatArnold]
out of whatsnew: I also hooked up the list to the driver, even if I have no idea to which degree the system works these days (I don't know much about this machine).
2012-08-27 19:31:55 +00:00
Angelo Salese
05d6f1a2c8 Place-holders, F-Zero boots anyway 2012-08-27 01:59:14 +00:00
Angelo Salese
359adc3269 Written a preliminary S-3520CF RTC chip device, used by Nintendo Super System [Angelo Salese] 2012-08-25 16:23:58 +00:00
Robbbert
6c976cac7d zac_proto: added layout (nw) 2012-08-25 12:06:40 +00:00
Angelo Salese
6fb8919afa JUST A MOMENT / NON SLOT ... messages putted in VRAM 2012-08-25 02:04:46 +00:00
Olivier Galibert
41a817b9dc Placeholders (nw) 2012-08-24 22:21:17 +00:00
Sandro Ronco
4d79ea8ba6 (MESS) hr16: Added preliminary sound emulation. [Sandro Ronco] 2012-08-23 19:27:48 +00:00
Scott Stone
72fa59293f Started making 32x a device, by creating a device and moving the cpus there. From Haze. (nw) 2012-08-23 16:04:33 +00:00
Angelo Salese
7d5c6e5664 Template for King device 2012-08-23 13:24:03 +00:00
Robbbert
259433e545 Flicker: Boots up, some buttons working. WIP [Robbbert] 2012-08-23 10:24:22 +00:00
Miodrag Milanovic
3c9c19604e cothread removed, was not used for a long time and was commented (no whatsnew) 2012-08-23 06:39:14 +00:00
Michaël Banaan Ananas
e0c66afede add keymaps folder from MESS 2012-08-22 17:57:05 +00:00
Michaël Banaan Ananas
bbfcc9df7f add a missing MESS file 2012-08-21 22:06:22 +00:00
Fabio Priuli
128cae7ce6 unified svn properties of softlists. no whatsnew. 2012-08-21 14:13:39 +00:00
Miodrag Milanovic
518b7ac708 (MESS) mz2000: added and hooked up software lists for tapes and floppies. tapes do not work, and we need proper dumps of the cassette BASIC. [Fabio Priuli]
out of whatsnew: the disk dumps do not come from original media, but given that no more program disks ever appeared in the past two years and that even the website which originally hosted these disks disappeared, it is definitely worth documenting them before they get lost forever...
2012-08-21 12:38:08 +00:00
Miodrag Milanovic
960ae0c0de Sync software lists from MESS into hash (no whatsnew) 2012-08-21 10:47:55 +00:00
Miodrag Milanovic
7285b359d2 Merge of MESS sources (no whatsnew) 2012-08-21 10:41:19 +00:00
Wilbert Pol
695fef3595 Sync with MESS (nw) 2012-08-20 20:15:14 +00:00
Jim Stolis
5293c7cb8d wrong folder... nevermind. 2012-08-20 02:24:45 +00:00
Jim Stolis
ef6c6eaaf9 whatsnew_0146u5.txt: peplus.c changes (nw) 2012-08-20 02:21:30 +00:00
Wilbert Pol
c3992e054a Sync with MESS (nw) 2012-08-19 20:15:40 +00:00
Miodrag Milanovic
5779ba91fd added a bunch of new clones, that now is "old enough" to be in MAME, and gfx decode data for them.
also mame\includes\multfish.h can/must be removed from source tree coz it is not used by driver. by MetalliC (no whatsnew)

update Megadrive cart module for support "Pier Solar" cart (mapper and "ST M95" eeprom code) by MetalliC (no whatsnew)
2012-08-16 08:06:46 +00:00
Scott Stone
59c610d1c0 A couple of mpu4 changes and also started some genesis/megadrive device conversions and creations. From Haze (nw) 2012-08-14 21:28:24 +00:00
Scott Stone
82234c03a1 Made Kaneko's grap2 (rle blitter + framebuffer) a device, cleaning up some code in galpani3 in the process given that it has 3 of the things. Moved some unique looking games to mpu4misc.c. Sifting through the remaining mpu4 sets, sorting by behavior / looking at the roms to try and get better groupings, moved one or two things around and added comments based on this. More dupe killage - From Haze (nw) 2012-08-11 17:19:53 +00:00
Scott Stone
cfe3e83f6b Moved the bwb originals to their own file, again based on hardware profile (mpu4bwb.c) - From Haze (nw) 2012-08-11 02:28:31 +00:00
Scott Stone
bfd45b37c6 Several new files due to splitting up of mpu4.c - From Haze (nw)
Readd mistaken revert of Luca's work.. (nw)
2012-08-10 22:03:26 +00:00
Scott Stone
5af796646d make expro02.c, jchan.c, galspani3.c independent from kaneko16_state and use their own instead, it's cleaner to not use it now everything is devices. - From Haze (nw).
Continued mpu4.c set splitting (over 23.5k total sets now) - From Haze (nw)
2012-08-10 18:21:48 +00:00
Scott Stone
af4e099bb9 Follow up - Deleting empty files (nw) 2012-08-10 13:56:35 +00:00
Scott Stone
cceb36a613 mpu4.c: Found out the procedure to make some of the ones which fail self tests boot, as a result was able to confirm several other sets as mod2, and moved them to the appropriate place - From Haze (nw)
Kaneko toybox is now a device - From Haze (nw)
2012-08-10 13:55:07 +00:00
Scott Stone
1dd09a2976 Kaneko calc 3 is now a device - From Haze (nw)
Comment: note, could still do with andreas seeing if he can find a relationship between the encryption tables we've derived from studying the
protection (used to decrypt the various blocks in the protection data
rom) and the final block in the protection data rom..
2012-08-10 02:16:39 +00:00
Scott Stone
42a0fe0b04 oh what... you didn't know?!? (nw) 2012-08-09 22:18:23 +00:00
Scott Stone
ba024efeff MPU4: Starting spliting up some of the more intimidating mpu4 sets, ready to be sorted and properly versioned. Note this adds a bit over 1k new sets, all from existing data - From Haze (nw)
Kaneko 'hitbox' handling is now a device - From Haze (nw)
2012-08-09 22:14:38 +00:00
Scott Stone
57c5cd82e9 Kaneko sprites are now a device. This should facilitate cleaning up video related files as well (sprites and tilemaps). [David Haywood]
Cleanup and notes for maygayep.c - From Haze (nw)
2012-08-08 23:47:57 +00:00
Aaron Giles
f3b6f56ed6 Convert remaining drivers. Kill off old 8255ppi. 2012-08-08 07:20:59 +00:00
Aaron Giles
2ae5b91c0b Sega 16-bit cleanup, part 2 (still WIP):
* Split segas16.h header into separate headers for each system
* Fully modernize segas16a
* Convert multiply, divide, and compare/timer chips into 
   modern devices
* Fix bug causing tturfu and wrestwar to hang at startup
2012-08-08 03:54:33 +00:00
Scott Stone
cd18b98797 Started moving some of the mpu4 mod4 board games which have a ym soundchip instead of the oki to their own files as well (mpu4mod4yam.c), again with the view to keeping things more manageable - From Haze (nw)
kickgoal.c:  General Cleanup, improved gfxdecodes - From Haze (nw)

Documentation fix for sf2ud (cps1.c) - From TeamCPS1 (nw)
2012-08-06 16:00:56 +00:00
Olivier Galibert
dfd3712f0a Fuck that shit (nw) 2012-08-05 09:09:05 +00:00
Wilbert Pol
e2dc17d3bd v30mz.c: Converted to c++. [Wilbert Pol] 2012-08-04 19:21:03 +00:00
Scott Stone
ae993d6f0d Created mpu4mod2sw.c and started moving sets which used the mpu4mod2
baseboard there (most of these ones actually run quite well apart from
some moaning about reels)  This board used the AY8913, the mod4 board
didn't have that, so it's a logical split point.  Also some more identification / tagging etc. of other sets.  From Haze (nw)
2012-08-04 15:28:12 +00:00
Aaron Giles
aa9bc95573 Sega 16-bit cleanup, part 1 (still more coming):
* Converted FD1089/FD1094 into proper devices, derived
   from m68000. They now handle their own decryption and
   memory management, so we can remove all the calls for
   initialization/reset/etc. The key now lives as a 'key'
   subdevice under the CPU, and the FD1089/1094 are now
   specified just like any other CPU.
* Removed the horrible s16fd and s24fd files. Good riddance.
* Created a helper class for managing fd1094 decryption
   caches.
* Converted the memory mapper into a new modern device
   and updated the segas16b, segaorun, and segas18 drivers
   to use it. Fixed ROM memory mapping so that the source
   ROMs can be loaded contiguously, removing a bunch of
   hacks.
* Untangled the joined segas1x_state and split the states
   for each system into their own classes. Cleaned up some
   implementations.
* Added support for member functions to be called as
   DRIVER_INIT functions. To do this, #define 
   MODERN_DRIVER_INIT prior to #including "emu.h" and you
   will be required to specify a class and member function
   for your driver init.
* Fully modernized the segas16b and segas18 drivers.


New working games added
-----------------------
GP Rider (Japan) [ShouTime, Charles MacDonald, Aaron Giles]
Last Survivor [ShouTime, Charles MacDonald, Aaron Giles, 9ofzeven, TrevEB,
  Dr. Spankenstein, ghoolster, Surgeville, Tormod, Tjaberg, Waremonger]


(Note: A couple games are still busted, but most are working. Will 
follow up with more updates.)
2012-08-04 05:19:46 +00:00
Scott Stone
e069b8424b Gave the dealem expansion board it's own file and derived class
(mpu4dealem.c) because it's a unique expansion, no point in having all
that stuff in the main state.  The standard video board it's own state class too, and moved specifics to that, plus converted the scn2674 video chip to be a device (new files there too) again reducing the amount of junk in the base mpu4 state.  From Haze (nw)
2012-08-03 19:59:35 +00:00
Scott Stone
bf013678a7 Revert r17106 (before spaces changed to _). The following revisions should be intact (nw)
More mpu4.c clone splitting including new files - From Haze (nw)
2012-08-03 16:16:41 +00:00
Scott Stone
19c21d9172 more sorting, more clones, more sets - mpu4.c, maygayep.c, mpu4sw.c - From Haze (nw) 2012-08-02 21:34:14 +00:00
Scott Stone
892ea1d4eb More splitting and duplicate fixes for mpu4.c, mpu4hw.c, and maygayep.c - nearing 20.5k total sets. From Haze (nw) 2012-08-02 15:09:42 +00:00
Angelo Salese
ecca50bc70 New NOT WORKING game
--------------------
Space Invaders / Qix Silver Anniversary Edition [Tormod, Smitdogg, The Dumping Union]
2012-08-02 00:24:43 +00:00
Scott Stone
37f3a4bff8 continued st0020.c, jclub2.c work, more clone splitting for mpu5.c, astrafr.c - From Haze (nw) 2012-08-01 19:41:54 +00:00
Scott Stone
62ac08faba st0020 (seta blitter + zooming sprites) is now a device. [David Haywood] 2012-08-01 16:45:55 +00:00
Scott Stone
4755987cb4 Started the process of converting some Kaneko games to use devices. [David Haywood] 2012-07-31 20:54:17 +00:00
Wilbert Pol
bac8361cd8 v30mz: Removed unneeded header file (nw) 2012-07-29 18:39:29 +00:00
James Wallace
c7fb3818c7 Split the BFM_BD1 controller into the original, and dot alpha versions, as their code is not identical.
Pointed Scorpion 4 to use this new code.
2012-07-27 18:59:01 +00:00
James Wallace
e6d147b9bb Added Jackpot Jokers Sound ROM (Ploggy)
Added some preliminary flesh to ACE System 1, we can at least see the LED display now.
2012-07-26 20:01:26 +00:00
James Wallace
1a6a3d9fed Added skeleton for JPM SRU - a predecessor to the System 80. Moved over ROMS that appear to belong to it. 2012-07-26 19:32:58 +00:00
Oliver Stöneberg
dade33f755 updated zlib to 1.2.7 / renamed zconf.in.h to zconf.h.in [Oliver Stöneberg] 2012-07-26 15:35:34 +00:00
Scott Stone
cb999284ee Cleanup of no longer used unkpcp.c (nw) 2012-07-25 16:59:58 +00:00
Michael Zapf
f79593ee04 Moved TMS9901/9902 from mess/machine into emu/machine subtree 2012-07-23 19:02:56 +00:00
Angelo Salese
584a15b25e Ported TC0091LVC into a proper file 2012-07-23 01:36:45 +00:00
Couriersud
6fb7943200 Implemented a generic implementation to model discrete net lists. [Couriersud]
- Based on timeslot modelling, the implementation models gate delays in logic chips.
- Design ready to be split into a generic and a MAME implementation part. 
- Design prepared to merge in discrete components from discrete.*
- Supports code based as well as external net list parsing.

Ultimately, net lists and discrete emulation should share one code base. The class design was set up to accomplish this. There is no point in having multiple 555, 7474 implementations around. 
Most of the code will be moved to lib/netlist going forward to allow usage in other projects.
2012-07-22 11:23:53 +00:00
Angelo Salese
5c06d0b6f8 Rename kongambl.c -> tasman.c 2012-07-19 02:44:31 +00:00
Angelo Salese
a08e319b6f Port from MESS (LED addition for MCD), nw 2012-07-19 02:39:36 +00:00
Scott Stone
308fe040a3 New games marked as GAME_NOT_WORKING
------------------------------------
Beach Head 2000 Install - 05/27/03  [Smitdogg, The Dumping Union]
Beach Head 2000 Install - 09/16/01  [Smitdogg, The Dumping Union]
Beach Head 2002 Install - 05/27/03  [Smitdogg, The Dumping Union]
Beach Head 2003 Desert War Install - 05/27/03  [Smitdogg, The Dumping Union]
Global VR XP OS Install - 09/30/01  [Smitdogg, The Dumping Union]
Global VR XP OS Update/Install - 06/11/02  [Smitdogg, The Dumping Union]
Hyper V2 (Global VR) Install - 09/30/0l  [Smitdogg, The Dumping Union]
Hyper V2 (Global VR) Install - 06/12/02  [Smitdogg, The Dumping Union]
Need For Speed: Underground Install (2 Discs) (v1.1)  [Smitdogg, The Dumping Union]
2012-07-14 17:09:58 +00:00
Michaël Banaan Ananas
70d60b3c57 added simple artwork for dendego games 2012-07-11 23:05:51 +00:00
Miodrag Milanovic
f7a125b8ea Sync with MESS (no whatsnew) 2012-07-07 07:38:07 +00:00
Angelo Salese
e3eb07a5ec Renamed darkhors.c to jclub2.c, nw 2012-07-05 16:36:54 +00:00
R. Belmont
67641df139 New games added as GAME_NOT_WORKING
-----------------------------------
Skins Game (1.08) [Mr. CAST, M. Ponweiser, Mojo2000, Smitdogg, The Dumping Union, R. Belmont]
Skins Game (unknown alt. version) [Guru, R. Belmont]
2012-06-29 01:27:06 +00:00
Miodrag Milanovic
f1e3bf44a7 Sync with MESS (no whatsnew) 2012-06-18 06:23:28 +00:00
Michael Zapf
ca025ce099 Added cycle-precise implementation of tms9980a; changed tms9900.c to allow for subclassing tms9900 and tms9980a from a common parent. [Michael Zapf] 2012-06-14 15:52:32 +00:00
Phil Bennett
8003abacde Oops 2012-06-12 18:02:18 +00:00
Roberto Fresca
9ffbc3a60b Preliminary driver for Wild Poker (TAB Austria) [Roberto Fresca]
New games marked as GAME_NOT_WORKING
------------------------------------
Wild Poker (ver. D 1.01) [Roberto Fresca, Team Europe]
2012-06-11 21:25:14 +00:00
Couriersud
5fb5795a27 New games marked as GAME_NOT_WORKING
------------------------------------
Pong (Rev E)	        [Couriersud]


Work in progress. The games is playable and has sound, however I suspect some minor bugs due to the order of expression evaluation.
I commit this mainly for documentation purposes. The modelling of the TTL circuits will change to a device/connection class infrastructure  updating inputs immediately if they changed going forward.
2012-06-10 23:55:51 +00:00
Michael Zapf
93a0389272 New TMS9900 and TMS9995 implementation with proper control line handling
and wait state generation. Previous implementation has been renamed to
*l.{c,h} and drivers point to the old implementation until they are 
adapted to the new version. [Michael Zapf]
2012-06-07 20:14:04 +00:00
Miodrag Milanovic
5f57ffda76 Sync with MESS (nw) 2012-06-07 06:57:10 +00:00
Miodrag Milanovic
3e1bba0952 Sync with MESS (no whatsnew) 2012-06-02 08:21:34 +00:00
Couriersud
b0416265f7 Added discrete sound to bwidow and gravitar. [Couriersud]
- Minor changes to ccastles (volume level) and centiped (low pass filtering)
- removed class members no longer needed from pokey.c
2012-06-01 22:40:15 +00:00
Angelo Salese
cc3b2b6303 New NOT WORKING game
--------------------
Konami Test Board GX800 [Yohji, Tormod, Smitdogg, The Dumping Union, Angelo Salese]
2012-05-30 23:16:24 +00:00
Miodrag Milanovic
400e51198b Sync with MESS, Curt changes related to Wang PC (no whatsnew) 2012-05-29 06:44:54 +00:00
R. Belmont
42b219e6d0 Mirroring changes from MESS (nw) 2012-05-27 21:03:38 +00:00
Angelo Salese
d13164389b New NOT WORKING game
--------------------
Flipper Jack [Yohji, Mr. CAST, Smitdogg, The Dumping Union, hap, Angelo Salese]
2012-05-23 21:32:46 +00:00
Miodrag Milanovic
4580108461 Sync with MESS changes for cassette by S.Ronco (no whatsnew) 2012-05-23 07:22:13 +00:00
Scott Stone
95670443c2 Placed some handlers for the DM01 board into bfm_sc4 - once we can confirm more games are on the hardware, this can move into the main driver. [James Wallace) 2012-05-22 15:12:32 +00:00
Roberto Fresca
61615f6224 Chance 32 driver improvements: [Roberto Fresca]
* Inputs from the scratch.
 * Completely demuxed the output lines.
 * Added lamps support.
 * Added a nice button-lamps layout.
 * Found and added the FEVER! lamp.
 * Fixed the Oki6295 and CRTC 6845 clocks.
 * Corrected the refresh rate to 52.786 Hz (similar to Major Poker).
 * Hooked the vblank input line.
 * Figured out the following DIP switches:
    Auto Max Bet, Flip Screen, Maximum Bet,
    Auto Hold, Double-Up Type, Remote Credits,
    Bet Limit, and Coinage Multiplier.


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Chance Thirty Two [Roberto Fresca]
2012-05-20 21:33:27 +00:00
Miodrag Milanovic
eb43dbb7a3 MAME windows executable gets it's own icon (no whatsnew) 2012-05-15 12:21:20 +00:00
Scott Stone
e65580b6af Initial work in preparation for some modernization on the whole megadriv.c file, starting with better splitting of actual drivers (megadriv.c, megacd.c, mega32x.c, megasvp.c and megavdp.c). [David Haywood] 2012-05-11 14:40:26 +00:00
Michaël Banaan Ananas
60641b72ed tc8830f skeleton 2012-05-09 14:52:29 +00:00
Angelo Salese
9c1e1b5c95 Moved Bikkuri Card in Time Pilot HW, hugely improved 2012-05-04 12:02:55 +00:00
Angelo Salese
de3e4d6323 New NOT WORKING game
--------------------
Bikkuri Card [Yohji, Mr. CAST, Tormod, CptGuapo, Smitdogg, The Dumping Union]
2012-05-04 11:04:35 +00:00