mame/src/emu
2015-09-06 09:07:28 +02:00
..
bus pc_kbd/iskr1030: WIP snapshot 2015-09-01 09:26:12 +03:00
cpu fixed compile (nw) 2015-08-30 14:41:11 +02:00
debug reverted some commits not needed for this pull request 2015-07-21 23:27:52 +02:00
drivers emudummy.c: change GAME_NO_SOUND to MACHINE_* 2015-08-27 03:24:26 -07:00
imagedev Invoke step on cylinder change 2015-08-23 12:59:40 +02:00
layout removed copyright/license by left author for those that is sure who created them (nw) 2015-05-22 10:25:40 +02:00
machine fixed default value for display (nw) 2015-09-06 09:07:28 +02:00
netlist Some pedantic netlist changes. (nw) 2015-08-28 01:17:21 +02:00
sound Clean up copyrights on things I shouldn't be listed in. (nw) 2015-09-02 11:11:31 +02:00
ui nw - I do not know why this was there, but it seems dumb. 2015-08-19 12:56:15 +02:00
video Removed final (?) references to "Poly New", fixing two header guards and a 2015-08-31 13:20:52 +02:00
addrmap.c small cleanup (nw) 2015-04-22 16:21:26 +02:00
addrmap.h fixed -Wunused-local-typedefs warnings with ATTR_UNUSED and enabled it again (nw) 2015-02-05 16:41:05 +01:00
attotime.c Added seconds() and attoseconds() to attotime and prefixed members with 2015-08-15 17:56:10 +02:00
attotime.h Cleanups and version bump 2015-08-26 08:10:34 +02:00
audit.c please bear with me.. these are needed to compile in GCC 5.2 and I want mingw guys to see them. with luck they can be reverted in a couple of days (nw) 2015-07-23 10:48:28 -05:00
audit.h moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
cheat.c Cleanups and version bump 2015-06-24 07:36:50 +02:00
cheat.h moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
clifront.c change flags from GAME_ to MACHINE_ 2015-07-29 14:36:49 +01:00
clifront.h Changed osd_font to struct osd_font and removed unnecessary osdepend.h 2015-01-17 15:59:43 +01:00
cliopts.c Cleanups and version bump 2015-01-28 09:20:10 +01:00
cliopts.h OSD Updates: 2015-01-14 01:05:38 +01:00
config.c Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
config.h Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
crsshair.c License self-service. 2015-05-25 10:24:34 -07:00
crsshair.h License self-service. 2015-05-25 10:24:34 -07:00
debugger.c Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
debugger.h Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
devcb.c
devcb.h
devcpu.c
devcpu.h memory: Remove support for decrypted bases, use an address space instead [O. Galibert] 2015-06-24 08:43:34 +02:00
devdelegate.c
devdelegate.h delegate.h now supports mingw 32 bit builds with INTERNAL configuration. 2015-05-31 18:02:00 +02:00
devfind.c Cleanups and version bump 2015-01-28 09:20:10 +01:00
devfind.h Fix drivers using ioport_arrays on OSX (nw) 2015-05-19 21:04:43 +02:00
device.c Added seconds() and attoseconds() to attotime and prefixed members with 2015-08-15 17:56:10 +02:00
device.h Revert "Remove unnecessary null checks" for now, undefined behavior but breaks too much, will have to revisit (nw) 2015-05-17 13:37:16 -04:00
didisasm.c
didisasm.h
diexec.c small cleanup (nw) 2015-04-22 16:21:26 +02:00
diexec.h
digfx.c More license (nw) 2015-05-22 15:59:07 -04:00
digfx.h More license (nw) 2015-05-22 15:59:07 -04:00
diimage.c Cleanups and version bump 2015-04-29 08:18:54 +02:00
diimage.h moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
dimemory.c First step in converting SH-2 to have separate internal devices. Fixed SH-1 num of address bits, removed extra read / write memory checks, added cache data array to main SH-2. 2015-07-07 20:52:24 +02:00
dimemory.h memory: Remove support for decrypted bases, use an address space instead [O. Galibert] 2015-06-24 08:43:34 +02:00
dinetwork.c Another round of -Wextra -Wdouble-promotion fixes. (nw) 2015-05-20 01:42:51 +02:00
dinetwork.h Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
dinvram.c
dinvram.h
dioutput.c
dioutput.h
dirtc.c
dirtc.h
diserial.c Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
diserial.h Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
dislot.c moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
dislot.h Made netlist code compile with "-Wextra -Wdouble-promotion 2015-05-16 22:55:28 +02:00
disound.c There is no implicit conversion to char* in std::string (nw) 2015-04-12 08:05:43 +02:00
disound.h moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
dispatch.c
dispatch.h
distate.c moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
distate.h moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
divideo.c
divideo.h
drawgfx.c Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
drawgfx.h Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
drawgfxm.h Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
drivenum.c change flags from GAME_ to MACHINE_ 2015-07-29 14:36:49 +01:00
drivenum.h change flags from GAME_ to MACHINE_ 2015-07-29 14:36:49 +01:00
driver.c some astring to std::string conversion (nw) 2015-04-18 18:35:04 +02:00
driver.h
emu.h core: Add per-game parameters [O. Galibert] 2015-01-25 20:49:19 +01:00
emualloc.c Replace dynamic_array with std::vector [O. Galibert] 2015-04-14 19:58:17 +02:00
emualloc.h Replace dynamic_array with std::vector [O. Galibert] 2015-04-14 19:58:17 +02:00
emucore.c License self-service. 2015-05-25 10:24:34 -07:00
emucore.h License self-service. 2015-05-25 10:24:34 -07:00
emuopts.c Cleanups and version bump 2015-08-26 08:10:34 +02:00
emuopts.h coleco.c: Reduce tagmap lookups and added support for 31in1 and 63in1 multicarts (nw) 2015-08-10 13:10:14 +02:00
emupal.c move rgbi formats out of emupal.h 2015-08-12 19:21:37 +02:00
emupal.h move rgbi formats out of emupal.h 2015-08-12 19:21:37 +02:00
fileio.c change to case insensitive check like it was before (nw) 2015-04-24 14:46:54 +02:00
fileio.h moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
gamedrv.h change flags from GAME_ to MACHINE_ 2015-07-29 14:36:49 +01:00
hash.c moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
hash.h moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
hashfile.c Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
hashfile.h Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
image.c Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
image.h Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
info.c change flags from GAME_ to MACHINE_ 2015-07-29 14:36:49 +01:00
info.h
inpttype.h Better way to disable optimisation (nw) 2015-05-06 21:00:57 +10:00
input.c compile fixes for GCC5.1.1 win64 and CPP11 mode.. requested by mingw team to test LTO fixes. please add #ifdefs if 64 bit printf does not work for you 2015-05-28 17:03:36 -05:00
input.h moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
ioport.c Added seconds() and attoseconds() to attotime and prefixed members with 2015-08-15 17:56:10 +02:00
ioport.h get rid of active_safe (nw) 2015-08-12 10:05:08 +02:00
luaengine.c Another round of -Wextra -Wdouble-promotion fixes. (nw) 2015-05-20 21:24:59 +02:00
luaengine.h luaengine: add memory writers 2015-01-18 20:13:12 +01:00
machine.c Added seconds() and attoseconds() to attotime and prefixed members with 2015-08-15 17:56:10 +02:00
machine.h moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
mame.c License self-service. 2015-05-25 10:24:34 -07:00
mame.h License self-service. 2015-05-25 10:24:34 -07:00
mconfig.c nw, add MCFG_FORCE_NO_DRC option, does not work for no apparent reason because our core architecture is crap 2015-06-27 16:55:41 +02:00
mconfig.h Cleanups and version bump 2015-07-29 08:34:21 +02:00
memarray.c
memarray.h Replace dynamic_array with std::vector [O. Galibert] 2015-04-14 19:58:17 +02:00
memory.c thomson.c: reduce tagmap lookups (nw) 2015-08-02 21:25:54 +02:00
memory.h thomson.c: reduce tagmap lookups (nw) 2015-08-02 21:25:54 +02:00
network.c Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
network.h Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
output.c License self-service. 2015-05-25 10:24:34 -07:00
output.h License self-service. 2015-05-25 10:24:34 -07:00
parameters.c some astring to std::string conversion (nw) 2015-04-18 18:35:04 +02:00
parameters.h some astring to std::string conversion (nw) 2015-04-18 18:35:04 +02:00
profiler.c moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
profiler.h some extremely low hanging pedantic fruit 2015-07-08 14:00:24 -05:00
render.c reduce tagmap lookups (nw) 2015-07-31 23:21:22 +02:00
render.h increased MAX_TEXTURE_SCALES to 16 2015-08-15 23:55:52 +02:00
rendersw.inc nw, update rgbgen 2015-06-23 21:02:29 +02:00
rendfont.c moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
rendfont.h Replace dynamic_array with std::vector [O. Galibert] 2015-04-14 19:58:17 +02:00
rendlay.c reduce tagmap lookups (nw) 2015-07-31 23:21:22 +02:00
rendlay.h reduce tagmap lookups (nw) 2015-07-31 23:21:22 +02:00
rendutil.c License self-service. 2015-05-25 10:24:34 -07:00
rendutil.h License self-service. 2015-05-25 10:24:34 -07:00
romload.c License self-service. 2015-05-25 10:24:34 -07:00
romload.h New games marked as GAME_NOT_WORKING ------------------------------------ ROLLing eX.tre.me [Ville Linde, Guru] 2015-08-18 20:49:45 +03:00
save.c change flags from GAME_ to MACHINE_ 2015-07-29 14:36:49 +01:00
save.h Added seconds() and attoseconds() to attotime and prefixed members with 2015-08-15 17:56:10 +02:00
schedule.c Fix debug build. (nw) 2015-08-16 10:03:05 +02:00
schedule.h delegate.h now supports mingw 32 bit builds with INTERNAL configuration. 2015-05-31 18:02:00 +02:00
screen.c screen: add an adjustable global brightness 2015-08-05 14:39:07 +02:00
screen.h Cleanups and version bump 2015-08-26 08:10:34 +02:00
softlist.c softlist.c: Sync software list rom name validation with regular rom name validation. (nw) 2015-07-30 14:07:19 +02:00
softlist.h Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
sound.c Fix debug build. (nw) 2015-08-16 10:03:05 +02:00
sound.h moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
speaker.c
speaker.h
sprite.c
sprite.h Replace dynamic_array with std::vector [O. Galibert] 2015-04-14 19:58:17 +02:00
tilemap.c moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
tilemap.h Replace dynamic_array with std::vector [O. Galibert] 2015-04-14 19:58:17 +02:00
timer.c
timer.h
uiinput.c Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
uiinput.h Added some for Nathan and some more for Nicola (nw) 2015-05-11 14:42:31 +02:00
uismall.png
validity.c change flags from GAME_ to MACHINE_ 2015-07-29 14:36:49 +01:00
validity.h Actually return an error when the validity check fails 2015-07-11 14:39:36 +02:00
video.c ATTN mmicko - reverted wav output fix "video.c : recompute_speed even if we skip frame, makes wav's output same for any frameskip (nw)" 2015-08-15 23:35:35 +02:00
video.h moved all to std::string (nw) 2015-04-22 11:30:45 +02:00
webengine.c webengine cleanup (nw) 2015-04-24 16:18:12 +02:00
webengine.h