Commit Graph

105 Commits

Author SHA1 Message Date
fallenoak
61303b51a2
feat(object): stub CGPlayer_C::PostInitActivePlayer 2026-02-05 22:09:52 -06:00
fallenoak
c7179026fc
feat(object): implement SkipPartialObjectUpdate 2026-02-05 22:09:25 -06:00
fallenoak
ed9c683602
feat(object): add CGPlayer_C::GetActiveNextLevelXP 2026-02-05 16:01:46 -06:00
fallenoak
ee48e47992
feat(object): add CGPlayer_C::GetActiveXP 2026-02-05 15:58:48 -06:00
fallenoak
5d81022c74
feat(object): add CGPlayer::GetNextLevelXP 2026-02-05 15:00:32 -06:00
fallenoak
c9f26b6666
feat(object): add CGObject::IsExactlyA 2026-02-05 14:53:58 -06:00
fallenoak
f567a3a7c8
feat(object): add CGPlayer::GetXP 2026-02-05 14:51:17 -06:00
fallenoak
aac8cf0855
feat(object): add CGObject::IsA 2026-02-05 13:26:59 -06:00
fallenoak
728d13b216
fix(object): link to ui lib 2026-02-02 22:13:40 -06:00
fallenoak
55e37fd779
feat(object): add CGUnit_C::CanHighlight 2026-02-02 16:46:23 -06:00
fallenoak
953fb372d8
feat(object): add CGUnit_C::CanBeTargetted 2026-02-02 11:41:15 -06:00
fallenoak
03bd53324a
feat(object): add CGObject_C::CanBeTargetted 2026-02-02 11:39:02 -06:00
fallenoak
1c85269d1c
feat(object): add CGObject_C::CanHighlight 2026-02-02 11:37:30 -06:00
fallenoak
87ae3b512b
feat(object): clean up data struct visibility
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-02-02 08:47:50 -06:00
fallenoak
4d0c48be52
feat(object): add model member to CGObject_C 2026-02-02 08:20:49 -06:00
fallenoak
1891bdc5ea
feat(object): add player class to object client header 2026-02-01 13:04:16 -06:00
fallenoak
e7abae1102
feat(object): add CGObject::GetGUID 2026-02-01 13:03:52 -06:00
fallenoak
8cf0abb1b1
feat(object): manage post init flag across base object classes
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-19 20:04:17 -06:00
fallenoak
3d02539112
feat(object): add post update handling to ObjectUpdateSecondPass
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-19 16:11:09 -06:00
fallenoak
1de58d83e5
feat(object): finish reenabling objects in object update handler 2026-01-19 11:23:18 -06:00
fallenoak
5a8fb5e2d3
feat(object): implement ClntObjMgrFreeObject
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-18 23:00:59 -06:00
fallenoak
305849b164
feat(object): add virtual dtors to base object classes 2026-01-18 23:00:34 -06:00
fallenoak
012e97f410
feat(object): add GarbageCollect 2026-01-18 19:50:07 -06:00
fallenoak
553a59c808
chore(object): tidy up return type for ClntObjMgrAllocObject
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-17 20:34:46 -06:00
fallenoak
2efef87898
feat(object): set disable time in CGObject_C::Disable 2026-01-17 20:29:40 -06:00
fallenoak
43dcfae6b0
feat(object): add type-specific cleanup queues to ClntObjMgr 2026-01-16 16:56:27 -06:00
fallenoak
0b0b7927aa
feat(object): set disabled flag in CGObject_C::Disable
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-16 08:41:50 -06:00
fallenoak
de2bea7129
feat(object): implement UpdateOutOfRangeObjects 2026-01-15 22:49:24 -06:00
fallenoak
ccca191048
feat(object): implement OnObjectDestroy 2026-01-15 21:41:06 -06:00
fallenoak
cd3585ca42
feat(object): add HandleObjectOutOfRangePass2 2026-01-15 21:24:45 -06:00
fallenoak
13ec1d7eef
feat(object): add HandleObjectOutOfRangePass1 2026-01-15 21:04:43 -06:00
fallenoak
f4ca99ac15
feat(object): add OUT_OF_RANGE_TYPE 2026-01-15 20:15:29 -06:00
fallenoak
ca3888f38e
feat(object): add CGObject_C::SetObjectLocked 2026-01-15 16:31:42 -06:00
fallenoak
a1541725f2
feat(object): add CGObject_C::IsObjectLocked 2026-01-15 16:27:40 -06:00
fallenoak
ba0baf1688
feat(object): add CGObject_C::IsInReenable 2026-01-15 16:24:45 -06:00
fallenoak
a43ab56644
feat(object): partially implement CGObject_C::Reenable 2026-01-15 16:21:41 -06:00
fallenoak
e2bfef907a
chore(object): rename parameter for clarity 2026-01-15 16:00:30 -06:00
fallenoak
361d327f30
feat(object): implement CGObject_C::SetDisablePending 2026-01-15 15:57:17 -06:00
fallenoak
8a062e5631
chore(object): correct params for ClntObjMgrObjectPtr 2026-01-14 23:43:56 -06:00
fallenoak
2bb8da6971
feat(object): add ClntObjMgrObjectPtr 2026-01-14 23:37:40 -06:00
fallenoak
7e994ff195
feat(object): add remaining members to CGPlayerData 2026-01-14 16:42:07 -06:00
fallenoak
3332062f86
feat(object): handle disabled objects in GetUpdateObject 2026-01-13 23:04:21 -06:00
fallenoak
56f645fe3b
feat(object): link newly created objects to visible list 2026-01-13 22:34:44 -06:00
fallenoak
72d5247563
feat(object): implement UpdateInRangeObjects 2026-01-13 21:36:53 -06:00
fallenoak
ae911d94ad
chore(object): move InitObject to util 2026-01-13 21:18:34 -06:00
fallenoak
d18a479bfb
chore(object): move GetUpdateObject to util 2026-01-13 21:05:29 -06:00
fallenoak
8615757d54
feat(object): implement UpdateObject 2026-01-13 21:03:07 -06:00
fallenoak
b7c3735e7f
fix(object): correct types for various members of CGUnitData 2026-01-13 20:41:59 -06:00
fallenoak
f44ba4bf63
fix(object): properly skip move updates in ObjectUpdateFirstPass 2026-01-13 19:54:53 -06:00
fallenoak
082bc06c69
feat(object): handle existing objects in CreateObject 2026-01-13 19:54:04 -06:00