srcclean and regenerate localisations (nw)

This commit is contained in:
Vas Crabb 2018-01-28 14:25:52 +11:00
parent 46af74afdf
commit 4e8bb7c7e5
162 changed files with 86678 additions and 85530 deletions

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@ -3,7 +3,7 @@
<softwarelist name="cd32" description="Amiga CD-32 CD-ROMs">
<!--- Sourced from Redump -->
<!-- Doesn't boot -->
<software name="arabian" supported="no">
<description>Arabian Nights</description>
@ -108,7 +108,7 @@
</diskarea>
</part>
</software>
<!-- Doesn't boot -->
<software name="benefact" supported="no">
<description>Benefactor</description>
@ -179,7 +179,7 @@
<disk name="bump n burn (europe)" sha1="15c624de3acbbc6e23b45deefbe5b007e4eaf8ab"/>
</diskarea>
</part>
</software>
</software>
<!-- Freezes after the intro, glitchy graphics-->
<software name="chaoseng" supported="no">
@ -192,7 +192,7 @@
</diskarea>
</part>
</software>
<!-- Doesn't boot -->
<software name="chuckrck" supported="no">
<description>Chuck Rock</description>
@ -216,7 +216,7 @@
</diskarea>
</part>
</software>
<!-- Doesn't boot -->
<software name="darkseed" supported="no">
<description>Darkseed</description>
@ -228,7 +228,7 @@
</diskarea>
</part>
</software>
<!-- v1.01, appears to work -->
<software name="deepcore" supported="partial">
<description>Deep Core</description>
@ -240,7 +240,7 @@
</diskarea>
</part>
</software>
<!-- Appears to work? -->
<software name="dgen">
<description>D-Generation</description>
@ -251,8 +251,8 @@
<disk name="d-generation (europe)" sha1="caefe01fe46eee977e9d46f32ecc3bbf37acb613"/>
</diskarea>
</part>
</software>
</software>
<!-- Doesn't progress past loading screen-->
<software name="disphero" supported="no">
<description>Disposable Hero</description>
@ -264,7 +264,7 @@
</diskarea>
</part>
</software>
<!-- Doesn't boot -->
<software name="donk" supported="no">
<description>Donk! The Samurai Duck!</description>
@ -276,7 +276,7 @@
</diskarea>
</part>
</software>
<!-- Doesn't boot -->
<software name="dstone" supported="no">
<description>Dragonstone</description>
@ -324,7 +324,7 @@
</diskarea>
</part>
</software>
<!-- Glitchy graphics -->
<software name="fireice" supported="partial">
<description>Fire And Ice - The Daring Adventures of Cool Coyote</description>
@ -336,7 +336,7 @@
</diskarea>
</part>
</software>
<!-- Doesn't boot -->
<software name="flink" supported="no">
<description>Flink</description>
@ -431,7 +431,7 @@
<disk name="kid chaos (europe)" sha1="5c0345d317f19501fe0ecb3c1df54a3b7a7cde31"/>
</diskarea>
</part>
</software>
</software>
<!-- Doesn't boot -->
<software name="lotus" supported="no">
@ -491,7 +491,7 @@
<disk name="overkill and lunar-c (europe)" sha1="b17f3f64dedada407ddb3cd7b835bc1da17cb0ee"/>
</diskarea>
</part>
</software>
</software>
<!-- Doesn't boot? -->
<software name="projxubb" supported="no">
@ -504,7 +504,7 @@
</diskarea>
</part>
</software>
<!-- Seems to run? -->
<software name="quik" supported="partial">
<description>Quik the Thunder Rabbit</description>
@ -515,7 +515,7 @@
<disk name="quik the thunder rabbit (europe)" sha1="18f6fc02352b650edeaf4c479c8f2043899aa220"/>
</diskarea>
</part>
</software>
</software>
<!-- Glitchy graphics, gameplay too fast? -->
<software name="riserobo" supported="partial">
@ -528,7 +528,7 @@
</diskarea>
</part>
</software>
<!-- Doesn't boot -->
<software name="roadkill" supported="no">
<description>Roadkill</description>
@ -539,7 +539,7 @@
<disk name="roadkill (europe)" sha1="234bd47866333732f74a7563e149f0ab73529294"/>
</diskarea>
</part>
</software>
</software>
<!-- Glitchy graphics, works okay otherwise -->
<software name="seekdest" supported="partial">
@ -587,7 +587,7 @@
<disk name="skeleton krew (europe)" sha1="cd23102a322ff40fad7b2c50f43d7135ebeb16b4"/>
</diskarea>
</part>
</software>
</software>
<!-- Doesn't work -->
<software name="suprputt" supported="no">

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@ -9026,7 +9026,7 @@
</part>
</software>
<!-- handwritten labels, possible hack of samsho5h?
<!-- handwritten labels, possible hack of samsho5h?
p1.bin 270-p1c.p1 90.607002%
p2.bin 270-p2c.sp2 99.999763% (all bytes that differ do so by only bits 0x20 or 0x02, which is suspicious)
-->

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@ -24,7 +24,7 @@ function portname.startplugin()
end
return filename
end
emu.register_start(function()
local reclevel = 0
local function parse_names(names)

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@ -955,7 +955,7 @@ end
buildoptions_cpp {
"-Woverloaded-virtual",
}
if _OPTIONS["SANITIZE"] then
buildoptions {
"-fsanitize=".. _OPTIONS["SANITIZE"]

View File

@ -281,4 +281,4 @@ SLOT_INTERFACE_START(electron_cart)
SLOT_INTERFACE_INTERNAL("click", ELECTRON_CLICK)
//SLOT_INTERFACE_INTERNAL("cumana", ELECTRON_CUMANA)
SLOT_INTERFACE_INTERNAL("peg400", ELECTRON_PEG400)
SLOT_INTERFACE_END
SLOT_INTERFACE_END

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@ -92,7 +92,7 @@ READ16_MEMBER(mach32_8514a_device::mach32_config1_r)
* bits 6-7 16bpp colour mode (0=555, 1=565, 2=655, 3=664)
* bit 8 Multiplex pixels - processes 4 pixels in parallel by the DAC
* bit 9 24bpp config (0=3Bytes/pixel, 1=4Bytes/pixel)
* bit 10 24bpp colour order (0=RGB, LSB reserved in 4Bpp, 1=BGR, MSB reserved in 4Bpp)
* bit 10 24bpp colour order (0=RGB, LSB reserved in 4Bpp, 1=BGR, MSB reserved in 4Bpp)
* bit 11 Display pixel size to be written
* bits 12-13 DAC extended address inputs RS2,RS3
* bit 14 Enabled 8-bit DAC (0=6-bit)
@ -164,7 +164,7 @@ void mach32_device::ati_define_video_mode()
ati_vga_device::ati_define_video_mode();
return;
}
set_dot_clock();
}

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@ -31,7 +31,7 @@ public:
DECLARE_READ16_MEMBER(mach32_config1_r);
DECLARE_WRITE16_MEMBER(mach32_horz_overscan_w) {} // TODO
DECLARE_READ16_MEMBER(mach32_ext_ge_r) { return 0x0000; } // TODO
bool has_display_mode_changed() { if(display_mode_change) { display_mode_change = false; return true; } else return false; }
protected:

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@ -126,35 +126,35 @@ WRITE32_MEMBER( nubus_quadralink_device::dev_w )
//printf("write %x to QL space @ %x, mask %08x\n", data, offset, mem_mask);
switch (offset)
{
case 0x0000: // SCC 2 A control
case 0x0000: // SCC 2 A control
m_scc2->ca_w(space, 0, data & 0xff);
break;
case 0x0002: // SCC 2 A data
case 0x0002: // SCC 2 A data
m_scc2->da_w(space, 0, data & 0xff);
break;
case 0x0004: // SCC 2 B control
case 0x0004: // SCC 2 B control
m_scc2->cb_w(space, 0, data & 0xff);
break;
case 0x0006: // SCC 2 B data
case 0x0006: // SCC 2 B data
m_scc2->db_w(space, 0, data & 0xff);
break;
case 0x10000: // SCC 1 A control
case 0x10000: // SCC 1 A control
m_scc1->ca_w(space, 0, data & 0xff);
break;
case 0x10002: // SCC 1 A data
case 0x10002: // SCC 1 A data
m_scc1->da_w(space, 0, data & 0xff);
break;
case 0x10004: // SCC 1 B control
case 0x10004: // SCC 1 B control
m_scc1->cb_w(space, 0, data & 0xff);
break;
case 0x10006: // SCC 1 B data
case 0x10006: // SCC 1 B data
m_scc1->db_w(space, 0, data & 0xff);
break;
}
@ -173,7 +173,7 @@ READ32_MEMBER( nubus_quadralink_device::dev_r )
case 0x0004:
return m_scc2->cb_r(space, 0);
case 0x0006:
return m_scc2->db_r(space, 0);
@ -185,7 +185,7 @@ READ32_MEMBER( nubus_quadralink_device::dev_r )
case 0x10004:
return m_scc1->cb_r(space, 0);
case 0x10006:
return m_scc1->db_r(space, 0);
}

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@ -3,8 +3,8 @@
/**********************************************************************
Datel Game Booster for Playstation 1
Gameboy emulator with Gameboy cartridge slot
Gameboy emulator with Gameboy cartridge slot
**********************************************************************/
@ -106,7 +106,7 @@ WRITE16_MEMBER(psx_gamebooster_device::exp_w)
{
offset -= 0x20000;
logerror("%s: psx_gamebooster_device::exp_w %04x %04x\n", machine().describe_context(), offset*2, data);
if (mem_mask & 0xff00) m_cartslot->write_bank(space, (offset*2)+1, data>>8);
if (mem_mask & 0x00ff) m_cartslot->write_bank(space, (offset*2)+0, data); // send this 2nd or it erases the bank with the above

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@ -47,7 +47,7 @@
#define EHCMACD 0x04e
#define EHCSUMD 0x086
#define EHCFFTD 0x096
#define EMUL_N 0x100
#define EMUL_N 0x100
#define EMUL 0x102
#define EMULU 0x104
#define EMULS 0x106

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@ -415,7 +415,7 @@ void hyperstone_device::dump_registers()
{
//if (m_core->global_regs[0] == 0x11094)
//{
// total_11094++;
// total_11094++;
//}
return;
} else if (total_ops == 0ULL) {
@ -1943,4 +1943,4 @@ DEFINE_DEVICE_TYPE(E132XSR, e132xsr_device, "e132xsr", "E1-32XSR")
DEFINE_DEVICE_TYPE(GMS30C2116, gms30c2116_device, "gms30c2116", "GMS30C2116")
DEFINE_DEVICE_TYPE(GMS30C2132, gms30c2132_device, "gms30c2132", "GMS30C2132")
DEFINE_DEVICE_TYPE(GMS30C2216, gms30c2216_device, "gms30c2216", "GMS30C2216")
DEFINE_DEVICE_TYPE(GMS30C2232, gms30c2232_device, "gms30c2232", "GMS30C2232")
DEFINE_DEVICE_TYPE(GMS30C2232, gms30c2232_device, "gms30c2232", "GMS30C2232")

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@ -46,14 +46,14 @@
#define EXECUTE_UNMAPPED_CODE 2
#define EXECUTE_RESET_CACHE 3
#define E132XS_STRICT_VERIFY 0x0001 /* verify all instructions */
#define E132XS_STRICT_VERIFY 0x0001 /* verify all instructions */
#define SINGLE_INSTRUCTION_MODE (1)
#define ENABLE_E132XS_DRC (1)
#define ENABLE_E132XS_DRC (1)
#define E132XS_LOG_DRC_REGS (0)
#define E132XS_LOG_INTERPRETER_REGS (0)
#define E132XS_LOG_DRC_REGS (0)
#define E132XS_LOG_INTERPRETER_REGS (0)
#define E132XS_COUNT_INSTRUCTIONS (0)
//**************************************************************************
@ -443,9 +443,9 @@ private:
/* internal compiler state */
struct compiler_state
{
uint32_t m_cycles; /* accumulated cycles */
uint8_t m_checkints; /* need to check interrupts before next instruction */
uml::code_label m_labelnum; /* index for local labels */
uint32_t m_cycles; /* accumulated cycles */
uint8_t m_checkints; /* need to check interrupts before next instruction */
uml::code_label m_labelnum; /* index for local labels */
};
void execute_run_drc();

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@ -1231,4 +1231,4 @@ bool hyperstone_device::generate_opcode(drcuml_block *block, compiler_state *com
UML_LABEL(block, done);
return true;
}
}

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@ -4528,9 +4528,9 @@ void hyperstone_device::generate_lddp(drcuml_block *block, compiler_state *compi
UML_ADD(block, I3, I0, 8);
UML_AND(block, I0, I0, ~3);
UML_CALLH(block, *m_mem_read32);
UML_MOV(block, I2, I1); // I2: dreg[0]
UML_MOV(block, I2, I1); // I2: dreg[0]
UML_ADD(block, I0, I0, 4);
UML_CALLH(block, *m_mem_read32); // I1: dreg[4]
UML_CALLH(block, *m_mem_read32); // I1: dreg[4]
if (SRC_GLOBAL)
{
@ -4847,9 +4847,9 @@ void hyperstone_device::generate_frame(drcuml_block *block, compiler_state *comp
UML_ROLAND(block, I1, DRC_SR, 7, 0x7f);
UML_SUB(block, I1, I1, op & 0xf);
UML_ROLINS(block, DRC_SR, I1, 25, 0xfe000000); // SET_FP(GET_FP - SRC_CODE)
UML_ROLINS(block, DRC_SR, op, 17, 0x01e00000); // SET_FL(DST_CODE)
UML_AND(block, DRC_SR, DRC_SR, ~M_MASK); // SET_M(0)
UML_ROLINS(block, DRC_SR, I1, 25, 0xfe000000); // SET_FP(GET_FP - SRC_CODE)
UML_ROLINS(block, DRC_SR, op, 17, 0x01e00000); // SET_FL(DST_CODE)
UML_AND(block, DRC_SR, DRC_SR, ~M_MASK); // SET_M(0)
UML_MOV(block, I0, mem(&SP));
UML_MOV(block, I6, I0);
@ -4859,7 +4859,7 @@ void hyperstone_device::generate_frame(drcuml_block *block, compiler_state *comp
UML_ROLAND(block, I2, I0, 30, 0x7f);
UML_ADD(block, I2, I2, (64 - 10));
UML_SUB(block, I3, I2, I1);
UML_SEXT(block, I3, I3, SIZE_BYTE); // difference = ((SP & 0x1fc) >> 2) + (64 - 10) - ((GET_FP - SRC_CODE) + GET_FL)
UML_SEXT(block, I3, I3, SIZE_BYTE); // difference = ((SP & 0x1fc) >> 2) + (64 - 10) - ((GET_FP - SRC_CODE) + GET_FL)
int diff_in_range, done;
UML_CMP(block, I3, -64);

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@ -14,9 +14,9 @@
#define FE_FP ((m_cpu->m_core->global_regs[1] & 0xfe000000) >> 25)
#define FE_FL (m_cpu->m_core->fl_lut[((m_cpu->m_core->global_regs[1] >> 21) & 0xf)])
#define FE_DST_CODE ((op & 0xf0) >> 4)
#define FE_SRC_CODE (op & 0x0f)
#define SR_CODE (1 << 1)
#define FE_DST_CODE ((op & 0xf0) >> 4)
#define FE_SRC_CODE (op & 0x0f)
#define SR_CODE (1 << 1)
/***************************************************************************
INSTRUCTION PARSERS

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@ -31,4 +31,4 @@ private:
hyperstone_device *m_cpu;
};
#endif /* MAME_CPU_E132XS_E132XSFE_H */
#endif /* MAME_CPU_E132XS_E132XSFE_H */

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@ -336,7 +336,7 @@ void hyperstone_device::hyperstone_mov()
check_delay_PC();
const bool h = (SR & H_MASK) != 0;
const bool h = (SR & H_MASK) != 0;
SR &= ~H_MASK;
if (DST_GLOBAL && h && !(SR & S_MASK))
{

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@ -271,7 +271,7 @@ INPUT_PORTS_START( myb3k_common_ports )
PORT_START("MYB3K_TB")
PORT_BIT( 0x0001U, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("KP 5") // 87
PORT_BIT( 0x0002U, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("KP 6") // 88
// PORT_BIT( 0x0004U, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_COMMA_PAD) PORT_NAME("KP ,") // 89
// PORT_BIT( 0x0004U, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_COMMA_PAD) PORT_NAME("KP ,") // 89
PORT_BIT( 0x0008U, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("KP 1") // 90
PORT_BIT( 0x0010U, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("KP 2") // 91
PORT_BIT( 0x0020U, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("KP 3") // 92
@ -284,13 +284,13 @@ INPUT_PORTS_START( myb3k_keyboard )
PORT_INCLUDE( myb3k_common_ports )
PORT_MODIFY("MYB3K_T2")
PORT_BIT( 0x0008U, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F12) PORT_NAME("Kanji") PORT_CHAR(UCHAR_MAMEKEY(F12)) // 12
PORT_BIT( 0x0008U, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F12) PORT_NAME("Kanji") PORT_CHAR(UCHAR_MAMEKEY(F12)) // 12
PORT_MODIFY("MYB3K_T3")
PORT_BIT( 0x0080U, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_NAME("1 !") PORT_CHAR('1') PORT_CHAR('!') PORT_CHAR_IGNORE PORT_CHAR(0x30AA) // 16 オ
PORT_BIT( 0x0080U, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_NAME("1 !") PORT_CHAR('1') PORT_CHAR('!') PORT_CHAR_IGNORE PORT_CHAR(0x30AA) // 16 オ
PORT_MODIFY("MYB3K_T4")
PORT_BIT( 0x0002U, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_NAME("3 #") PORT_CHAR('3') PORT_CHAR('#') PORT_CHAR_IGNORE PORT_CHAR(0x30E7) // 18 ョ
PORT_BIT( 0x0002U, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_NAME("3 #") PORT_CHAR('3') PORT_CHAR('#') PORT_CHAR_IGNORE PORT_CHAR(0x30E7) // 18 ョ
PORT_MODIFY("MYB3K_T5")
PORT_BIT( 0x0080U, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_W) PORT_NAME("w W") PORT_CHAR('w') PORT_CHAR('W') PORT_CHAR_IGNORE PORT_CHAR(0x30E8) // 32 ヨ

View File

@ -72,7 +72,7 @@ protected:
virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) override;
output_delegate m_keyboard_cb;
required_ioport_array<12> m_io_kbd_t;
required_ioport_array<12> m_io_kbd_t;
u8 m_io_kbd_state[12][8];
int m_x, m_y;
@ -84,7 +84,7 @@ protected:
class jb3000_keyboard_device : public myb3k_keyboard_device
{
public:
jb3000_keyboard_device(
jb3000_keyboard_device(
const machine_config &mconfig,
char const *tag,
device_t *owner,
@ -96,7 +96,7 @@ private:
class stepone_keyboard_device : public myb3k_keyboard_device
{
public:
stepone_keyboard_device(
stepone_keyboard_device(
const machine_config &mconfig,
char const *tag,
device_t *owner,

View File

@ -17,7 +17,7 @@ Implements WD2010 / WD1010 controller basics for a single hard disk.
UNIMPLEMENTED FEATURES :
- more than 1 drive (untested)
- multi sector transfers (M = 1)
- multi sector transfers (M = 1)
- seek and index timers / ID not found.
- implied seeks / implied writes / retries
- edge or level triggered seek complete (SC)
@ -399,7 +399,7 @@ void wd2010_device::restore(uint8_t data)
// Datasheet: DIRIN HIGH = in ; LOW = out
m_out_dirin_cb(0); // 0 = heads move away from the spindle, towards track O.
// Omitted: store step rate for later (implied seeks).
// Omitted: store step rate for later (implied seeks).
int step_pulses = 0;
while (step_pulses <= STEP_LIMIT)
@ -419,7 +419,7 @@ void wd2010_device::restore(uint8_t data)
if ( m_in_tk000_cb() || (step_pulses == STEP_LIMIT) ) // Simulate TRACK 00 signal (normally from DRIVE)
{
m_present_cylinder = 0;
m_present_cylinder = 0;
m_task_file[TASK_FILE_CYLINDER_HIGH] = 0;
m_task_file[TASK_FILE_CYLINDER_LOW] = 0;
@ -428,9 +428,9 @@ void wd2010_device::restore(uint8_t data)
newstatus &= ~(STATUS_BSY | STATUS_CIP); // prepare new status; (INTRQ later) reset BSY, CIP
// NOTE: calculation needs 'data' (extracted from command register)
float step_ms = SETTLING_MS + LATENCY_MS + ( (float)sqrt(1.0 * step_pulses) * STEP_RATE_MS );
float step_ms = SETTLING_MS + LATENCY_MS + ( (float)sqrt(1.0 * step_pulses) * STEP_RATE_MS );
cmd_timer->adjust(attotime::from_usec(1000 * step_ms), newstatus);
cmd_timer->adjust(attotime::from_usec(1000 * step_ms), newstatus);
return;
}
@ -463,7 +463,7 @@ void wd2010_device::seek(uint8_t data)
int direction; // 0 = towards 0
int step_pulses;
// Calculate number of steps by comparing the cylinder registers
// HI/LO with the internally stored position.
uint32_t cylinder_registers = CYLINDER;
@ -479,7 +479,7 @@ void wd2010_device::seek(uint8_t data)
}
// NOTE: calculation needs 'step_pulses' and 'data' (taken from command register)
float step_ms = SETTLING_MS + LATENCY_MS + ( (float)sqrt(1.0 * step_pulses) * STEP_RATE_MS );
float step_ms = SETTLING_MS + LATENCY_MS + ( (float)sqrt(1.0 * step_pulses) * STEP_RATE_MS );
m_out_dirin_cb(direction);
@ -532,7 +532,7 @@ void wd2010_device::seek(uint8_t data)
m_task_file[TASK_FILE_CYLINDER_LOW] = (m_present_cylinder - ((m_task_file[TASK_FILE_CYLINDER_HIGH] << 8) )) & 0xff;
//LOGERROR("SEEK (END) - m_present_cylinder = %u SDH CYL L/H %02x / %02x\n", m_present_cylinder,m_task_file[TASK_FILE_CYLINDER_LOW],m_task_file[TASK_FILE_CYLINDER_HIGH]);
cmd_timer->adjust(attotime::from_usec(1000 * step_ms), newstatus);
cmd_timer->adjust(attotime::from_usec(1000 * step_ms), newstatus);
}
//-------------------------------------------------

View File

@ -73,7 +73,7 @@ protected:
// device_sound_interface overrides
virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples) override;
// device_rom_interface overrides
virtual void rom_bank_updated() override;

View File

@ -46,7 +46,7 @@ protected:
// sound stream update overrides
virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples) override;
// device_rom_interface overrides
virtual void rom_bank_updated() override;

View File

@ -5,12 +5,12 @@
volt_reg.c
Direct current.
TODO:
- If we continue having this device in MAME, add support for default voltage other
than (currently hardcoded) 5.0
- When used in combination with a DAC, vreg device 1st stream update is skipped,
causing the DAC to fetch invalid input data. Why does this happen?
TODO:
- If we continue having this device in MAME, add support for default voltage other
than (currently hardcoded) 5.0
- When used in combination with a DAC, vreg device 1st stream update is skipped,
causing the DAC to fetch invalid input data. Why does this happen?
***************************************************************************/

View File

@ -39,7 +39,7 @@ public:
virtual TIMER_CALLBACK_MEMBER(vblank_timer_cb);
void set_offset(uint16_t val) { vga.crtc.offset = val; }
protected:
enum
{
@ -284,7 +284,7 @@ public:
bool is_8514a_enabled() { return ibm8514.enabled; }
bool is_passthrough_set() { return ibm8514.passthrough; }
READ16_MEMBER(ibm8514_gpstatus_r);
WRITE16_MEMBER(ibm8514_cmd_w);
WRITE16_MEMBER(ibm8514_display_ctrl_w);
@ -331,7 +331,7 @@ public:
READ16_MEMBER(ibm8514_write_mask_r);
WRITE16_MEMBER(ibm8514_write_mask_w);
WRITE16_MEMBER(ibm8514_advfunc_w);
void ibm8514_wait_draw();
struct
{
@ -469,7 +469,7 @@ public:
WRITE16_MEMBER(mach8_advfunc_w) { mach8.ati_mode = false; ibm8514_advfunc_w(space,offset,data,mem_mask); }
uint16_t get_ext_config() { return mach8.ge_ext_config; }
uint16_t offset() { if(mach8.ati_mode) return mach8.ge_pitch; else return 128; }
protected:
mach8_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock);
virtual void device_start() override;

View File

@ -219,8 +219,8 @@ protected:
uint8_t m_planebuf[2];
int m_scanline; /* scanline count */
std::unique_ptr<uint8_t[]> m_spriteram; /* sprite ram */
private:
static constexpr device_timer_id TIMER_HBLANK = 0;
static constexpr device_timer_id TIMER_NMI = 1;

View File

@ -40,7 +40,7 @@ READ8_MEMBER(ppu_vt03_device::palette_read)
void ppu_vt03_device::set_new_pen(int i)
{
if(m_pal_mode == PAL_MODE_NEW_RGB) {
if(m_pal_mode == PAL_MODE_NEW_RGB) {
uint16_t rgbval = (m_newpal[i&0x7f] & 0xff) | ((m_newpal[(i&0x7f)+0x80] & 0xff)<<8);
uint8_t blue = (rgbval & 0x001f) << 3;
uint8_t green = (rgbval & 0x3e0) >> 2;
@ -49,7 +49,7 @@ void ppu_vt03_device::set_new_pen(int i)
} else {
// TODO: should this be tidied up?
uint16_t palval = (m_newpal[i&0x7f] & 0x3f) | ((m_newpal[(i&0x7f)+0x80] & 0x3f)<<6);
uint8_t rhue = palval & 0x0F;
uint8_t rlum = (palval >> 4) & 0x0F;
uint8_t rsat = (palval >> 8) & 0x0F;
@ -61,7 +61,7 @@ void ppu_vt03_device::set_new_pen(int i)
uint8_t hue_lut[16] = {0xD, 0x7, 0x8, 0x9, 0xA, 0xB, 0xC, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x0, 0xE, 0xF};
rhue = hue_lut[rhue];
}
// Get base color
double hue = 287.0;
@ -69,7 +69,7 @@ void ppu_vt03_device::set_new_pen(int i)
double Kb = 0.1145;
double Ku = 2.029;
double Kv = 1.140;
double sat;
double y, u, v;
double rad;
@ -97,7 +97,7 @@ void ppu_vt03_device::set_new_pen(int i)
y = (m_pal_mode == PAL_MODE_NEW_VG) ? 0.4 : 0.9;
break;
}
sat *= (rsat / 15.0);
y *= (rlum / 15.0);
u = sat * cos(rad);
@ -121,7 +121,7 @@ void ppu_vt03_device::set_new_pen(int i)
B = 0;
if (B > 255)
B = 255;
m_palette->set_pen_color(i & 0x7f, rgb_t(R, G ,B));
}
@ -194,7 +194,7 @@ void ppu_vt03_device::device_reset()
// todo: what are the actual defaults for these?
for (int i = 0;i < 0x20;i++)
set_201x_reg(i, 0x00);
init_palette(*m_palette, 0);
m_read_bg4_bg3 = 0;
m_va34 = 0;

View File

@ -42,9 +42,9 @@ public:
template <class Object> static devcb_base &set_read_bg_callback(device_t &device, Object &&cb) { return downcast<ppu_vt03_device &>(device).m_read_bg.set_callback(std::forward<Object>(cb)); }
template <class Object> static devcb_base &set_read_sp_callback(device_t &device, Object &&cb) { return downcast<ppu_vt03_device &>(device).m_read_sp.set_callback(std::forward<Object>(cb)); }
static void set_palette_mode(device_t &device, vtxx_pal_mode pmode) { downcast<ppu_vt03_device &>(device).m_pal_mode = pmode; }
virtual DECLARE_READ8_MEMBER(read) override;
virtual DECLARE_WRITE8_MEMBER(write) override;
virtual DECLARE_READ8_MEMBER(palette_read) override;
@ -86,9 +86,9 @@ private:
palette_device *m_palette;
uint8_t m_201x_regs[0x20];
vtxx_pal_mode m_pal_mode = PAL_MODE_VT0x;
void set_2010_reg(uint8_t data);
void set_new_pen(int i);

View File

@ -898,7 +898,7 @@ void saturn_state::drawpixel_4bpp_trans(int x, int y, int patterndata, int offse
void saturn_state::drawpixel_generic(int x, int y, int patterndata, int offsetcnt)
{
int pix,transmask, spd = stv2_current_sprite.CMDPMOD & 0x40;
// int mode;
// int mode;
int mesh = stv2_current_sprite.CMDPMOD & 0x100;
int pix2;
@ -966,7 +966,7 @@ void saturn_state::drawpixel_generic(int x, int y, int patterndata, int offsetcn
//mode = 2;
pix = pix+(stv2_current_sprite.CMDCOLR&0xffc0);
transmask = 0x3f;
// Scud: the disposable assassin wants transparent pen on 0
if ( !spd )
{
@ -1018,7 +1018,7 @@ void saturn_state::drawpixel_generic(int x, int y, int patterndata, int offsetcn
pix |= stv2_current_sprite.CMDPMOD & 0x8000;
/*
TODO: from docs:
"Except for the color calculation of replace and shadow, color calculation can only be performed when the color code of the original picture is RGB code.
"Except for the color calculation of replace and shadow, color calculation can only be performed when the color code of the original picture is RGB code.
Color calculation can be executed when the color code is color bank code, but the results are not guaranteed."
Currently no idea about the "result not guaranteed" part, let's disable this branch for the time being ...
*/
@ -1063,7 +1063,7 @@ void saturn_state::drawpixel_generic(int x, int y, int patterndata, int offsetcn
m_vdp1.framebuffer_draw_lines[y][x] = stv_vdp1_apply_gouraud_shading( x, y, pix );
break;
default:
// TODO: mode 5: prohibited, mode 6: gouraud shading + half-luminance, mode 7: gouraud-shading + half-transparent
// TODO: mode 5: prohibited, mode 6: gouraud shading + half-luminance, mode 7: gouraud-shading + half-transparent
popmessage("VDP1 PMOD = %02x, contact MAMEdev",stv2_current_sprite.CMDPMOD & 0x7);
m_vdp1.framebuffer_draw_lines[y][x] = pix;
break;

View File

@ -64,7 +64,7 @@ Video emulation TODO:
- virtual hydlide:
\- transparent pens usage on most vdp1 items should be black instead.
\- likewise "press start button" is the other way around, i.e. black pen where it should be transparent instead.
Notes of Interest & Unclear features:
-the test mode / bios is drawn with layer NBG3;

View File

@ -129,7 +129,7 @@ public:
template<typename _device> address_map_entry &r(const char *tag, uint16_t (_device::*read)(address_space &, offs_t, uint16_t), const char *read_name, uint64_t mask = 0) {
return r(read16_delegate(read, read_name, tag, (_device *)nullptr),
mask);
}
}
template<typename _device> address_map_entry &r(const char *tag, uint32_t (_device::*read)(address_space &, offs_t, uint32_t), const char *read_name, uint64_t mask = 0) {
return r(read32_delegate(read, read_name, tag, (_device *)nullptr),
@ -142,14 +142,14 @@ public:
}
template<typename _device> address_map_entry &w(const char *tag, void (_device::*write)(address_space &, offs_t, uint8_t, uint8_t), const char *write_name, uint64_t mask = 0) {
return w(write8_delegate(write, write_name, tag, (_device *)nullptr),
return w(write8_delegate(write, write_name, tag, (_device *)nullptr),
mask);
}
template<typename _device> address_map_entry &w(const char *tag, void (_device::*write)(address_space &, offs_t, uint16_t, uint16_t), const char *write_name, uint64_t mask = 0) {
return w(write16_delegate(write, write_name, tag, (_device *)nullptr),
mask);
}
}
template<typename _device> address_map_entry &w(const char *tag, void (_device::*write)(address_space &, offs_t, uint32_t, uint32_t), const char *write_name, uint64_t mask = 0) {
return w(write32_delegate(write, write_name, tag, (_device *)nullptr),
@ -163,7 +163,7 @@ public:
template<typename _device> address_map_entry &rw(const char *tag, uint8_t (_device::*read)(address_space &, offs_t, uint8_t), const char *read_name, void (_device::*write)(address_space &, offs_t, uint8_t, uint8_t), const char *write_name, uint64_t mask = 0) {
return rw(read8_delegate(read, read_name, tag, (_device *)nullptr),
write8_delegate(write, write_name, tag, (_device *)nullptr),
write8_delegate(write, write_name, tag, (_device *)nullptr),
mask);
}
@ -171,7 +171,7 @@ public:
return rw(read16_delegate(read, read_name, tag, (_device *)nullptr),
write16_delegate(write, write_name, tag, (_device *)nullptr),
mask);
}
}
template<typename _device> address_map_entry &rw(const char *tag, uint32_t (_device::*read)(address_space &, offs_t, uint32_t), const char *read_name, void (_device::*write)(address_space &, offs_t, uint32_t, uint32_t), const char *write_name, uint64_t mask = 0) {
return rw(read32_delegate(read, read_name, tag, (_device *)nullptr),

View File

@ -35,7 +35,7 @@
and readability reasons we tend to write the closest integer
value. For example, 3.579545_MHz_XTAL should actually be
3.579545454545...MHz (315/88). This is no problem though: see above
note about tolerance.
note about tolerance.
In the "Examples" column, please don't add 1000 examples, this is just
for interest, so two or three examples is enough.
@ -54,15 +54,15 @@ const double XTAL::known_xtals[] = {
/*
Frequency Sugarvassed Examples
----------- ---------------------- ---------------------------------------- */
32'768, /* 32.768_kHz_XTAL Used to drive RTC chips */
384'000, /* 384_kHz_XTAL Resonator - Commonly used for driving OKI MSM5205 */
400'000, /* 400_kHz_XTAL Resonator - OKI MSM5205 on Great Swordman h/w */
430'000, /* 430_kHz_XTAL Resonator */
455'000, /* 455_kHz_XTAL Resonator - OKI MSM5205 on Gladiator h/w */
512'000, /* 512_kHz_XTAL Resonator - Toshiba TC8830F */
600'000, /* 600_kHz_XTAL - */
640'000, /* 640_kHz_XTAL Resonator - NEC UPD7759, Texas Instruments Speech Chips @ 8khz */
960'000, /* 960_kHz_XTAL Resonator - Xerox Notetaker Keyboard UART */
32'768, /* 32.768_kHz_XTAL Used to drive RTC chips */
384'000, /* 384_kHz_XTAL Resonator - Commonly used for driving OKI MSM5205 */
400'000, /* 400_kHz_XTAL Resonator - OKI MSM5205 on Great Swordman h/w */
430'000, /* 430_kHz_XTAL Resonator */
455'000, /* 455_kHz_XTAL Resonator - OKI MSM5205 on Gladiator h/w */
512'000, /* 512_kHz_XTAL Resonator - Toshiba TC8830F */
600'000, /* 600_kHz_XTAL - */
640'000, /* 640_kHz_XTAL Resonator - NEC UPD7759, Texas Instruments Speech Chips @ 8khz */
960'000, /* 960_kHz_XTAL Resonator - Xerox Notetaker Keyboard UART */
1'000'000, /* 1_MHz_XTAL Used to drive OKI M6295 chips */
1'056'000, /* 1.056_MHz_XTAL Resonator - OKI M6295 on Trio The Punch h/w */
1'294'400, /* 1.2944_MHz_XTAL BBN BitGraph PSG */

View File

@ -10,7 +10,7 @@
#pragma once
#define M1AUDIO_TAG "m1audio"
#define M1AUDIO_TAG "m1audio"
#define M1AUDIO_CPU_REGION "m1audio:sndcpu"
#define M1AUDIO_MPCM1_REGION "m1audio:pcm1"
#define M1AUDIO_MPCM2_REGION "m1audio:pcm2"
@ -52,7 +52,7 @@ private:
required_device<multipcm_device> m_multipcm_2;
required_device<ym3438_device> m_ym;
required_device<i8251_device> m_uart;
required_memory_region m_multipcm1_region;
required_memory_region m_multipcm2_region;

View File

@ -178,7 +178,7 @@ void snes_sound_device::device_start()
memcpy(m_ipl_region, machine().root_device().memregion("sound_ipl")->base(), 64);
m_tick_timer = timer_alloc(TIMER_TICK_ID);
state_register();
save_pointer(NAME(m_ram.get()), SNES_SPCRAM_SIZE);
}
@ -207,10 +207,10 @@ void snes_sound_device::device_reset()
m_counter[i] = 0;
m_subcounter[i] = 0;
}
attotime period = attotime::from_hz(64000);
m_tick_timer->adjust(period, 0, period);
dsp_reset();
}
@ -218,9 +218,9 @@ inline void snes_sound_device::update_timer_tick(uint8_t which)
{
if(m_timer_enabled[which] == false)
return;
m_subcounter[which]++;
// if timer channel is 0 or 1 we update at 64000/8
if(m_subcounter[which] >= 8 || which == 2)
{
@ -242,7 +242,7 @@ void snes_sound_device::device_timer(emu_timer &timer, device_timer_id id, int p
assert_always(false, "Unknown id in snes_sound_device::device_timer");
return;
}
for(int ch=0;ch<3;ch++)
update_timer_tick(ch);
}

View File

@ -83,7 +83,7 @@ private:
DECLARE_READ8_MEMBER(dsp_io_r);
DECLARE_WRITE8_MEMBER(dsp_io_w);
// TIMER_CALLBACK_MEMBER(spc_timer);
// TIMER_CALLBACK_MEMBER(spc_timer);
void dsp_reset();
void dsp_update(short *sound_ptr);
int advance_envelope(int v);
@ -116,17 +116,17 @@ private:
TIMER_TICK_ID = 1
};
/* timers */
emu_timer *m_tick_timer;
emu_timer *m_tick_timer;
bool m_timer_enabled[3];
uint16_t m_counter[3];
uint8_t m_subcounter[3];
uint8_t m_subcounter[3];
inline void update_timer_tick(uint8_t which);
/* IO ports */
uint8_t m_port_in[4]; /* SPC input ports */
uint8_t m_port_out[4]; /* SPC output ports */
uint16_t m_TnDIV[3]; /**< Timer N Divider */
uint16_t m_TnDIV[3]; /**< Timer N Divider */
};
DECLARE_DEVICE_TYPE(SNES, snes_sound_device)

View File

@ -3863,7 +3863,7 @@ ROM_END
// Green Lizard [Reel Game] / Export / A - 05/01/01
// Requires set chip version: 4.04.xx
// Variation (% and NO):
// Doesn't requires touch screen
// Doesn't requires touch screen
ROM_START( glizrdce )
ARISTOCRAT_MK5_BIOS
/*
@ -4493,7 +4493,7 @@ ROM_END
// Keep Your Hat On / Export / B - 08/05/2000
// Requires set chips 4.01.xx
// Variation (% and NO)
// Requires touch screen
// Requires touch screen
ROM_START( kyhatonu )
ARISTOCRAT_MK5_BIOS
/*

View File

@ -190,7 +190,7 @@ MACHINE_CONFIG_START(bebox_state::bebox)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_RAW_PARAMS(XTAL(25'174'800),900,0,640,526,0,480)
MCFG_SCREEN_UPDATE_DEVICE("vga", cirrus_gd5428_device, screen_update)
MCFG_PALETTE_ADD("palette", 0x100)
MCFG_DEVICE_ADD("vga", CIRRUS_GD5428, 0)

View File

@ -126,7 +126,7 @@ protected:
// overrides
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
virtual void video_start() override;
private:
// driver variables
@ -412,7 +412,7 @@ READ8_MEMBER(blackt96_state::blackt96_soundio_port_c_r)
WRITE8_MEMBER(blackt96_state::blackt96_soundio_port_c_w)
{
// logerror("%s: blackt96_soundio_port_c_w (PREV DATA %02x CURR DATA %02x)\n", machine().describe_context().c_str(), m_port_c_data, data);
// logerror("%s: blackt96_soundio_port_c_w (PREV DATA %02x CURR DATA %02x)\n", machine().describe_context().c_str(), m_port_c_data, data);
// data & 0x80 unuused?
// data & 0x40 is read - see above
@ -441,7 +441,7 @@ WRITE8_MEMBER(blackt96_state::blackt96_soundio_port_c_w)
{
//logerror("%s: blackt96_soundio_port_c_w (write to OKI %02x) (oki selected is %02x)\n", machine().describe_context().c_str(), m_port_b_latch, m_oki_selected);
if (m_oki_selected == 0) m_oki[0]->write(space, 0, m_port_b_latch);
else if (m_oki_selected == 1) m_oki[1]->write(space, 0, m_port_b_latch);
else if (m_oki_selected == 1) m_oki[1]->write(space, 0, m_port_b_latch);
}
if (((data & 0x01) == 0x00) && ((m_port_c_data & 0x01) == 0x01)) // high -> low on bit 0x01 reads to selected OKI

View File

@ -129,7 +129,7 @@ static ADDRESS_MAP_START( agress_map, AS_PROGRAM, 16, blockout_state )
AM_RANGE(0x180000, 0x1bffff) AM_RAM_WRITE(blockout_videoram_w) AM_SHARE("videoram")
AM_RANGE(0x1d4000, 0x1dffff) AM_RAM /* work RAM */
AM_RANGE(0x1f4000, 0x1fffff) AM_RAM /* work RAM */
AM_RANGE(0x200000, 0x207fff) AM_RAM AM_SHARE("frontvideoram")
AM_RANGE(0x200000, 0x207fff) AM_RAM AM_SHARE("frontvideoram")
AM_RANGE(0x208000, 0x21ffff) AM_RAM /* ??? */
AM_RANGE(0x280002, 0x280003) AM_WRITE(blockout_frontcolor_w)
AM_RANGE(0x280200, 0x2805ff) AM_RAM_WRITE(blockout_paletteram_w) AM_SHARE("paletteram")
@ -226,8 +226,8 @@ static INPUT_PORTS_START( blockoutj )
/* these can still be used on the difficutly select even if they can't be used for rotating pieces in this version */
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* Listed as "Unused" */
// PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_DIPLOCATION("SW2:7")
// PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_DIPLOCATION("SW2:8")
// PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_DIPLOCATION("SW2:7")
// PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_DIPLOCATION("SW2:8")
INPUT_PORTS_END
static INPUT_PORTS_START( agress )
@ -238,12 +238,12 @@ static INPUT_PORTS_START( agress )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("P1 Button 3 (Bomb)")
PORT_MODIFY("P2")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Button 3 (Bomb)")
/* factory shipment setting is all dips OFF */
PORT_MODIFY("DSW1")
PORT_DIPNAME( 0x04, 0x04, "Opening Cut" ) PORT_DIPLOCATION("SW1:3")
@ -256,8 +256,8 @@ static INPUT_PORTS_START( agress )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Players ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x04, "1" )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW2:7" )
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW2:8" )
PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW2:7" )
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW2:8" )
INPUT_PORTS_END
@ -436,22 +436,22 @@ DRIVER_INIT_MEMBER(blockout_state,agress)
{
/*
* agress checks at F3A that this is mirrored, blockout glitches if you mirror to it
* But actually mirroring this VRAM makes display to be offset
* But actually mirroring this VRAM makes display to be offset
* (clearly visible with text being on top bank instead of bottom during gameplay)
* There are many possible solutions to this:
* A) reads are actually ORed between upper and lower banks
* B) VRAM is initialized with same pattern checked, or extreme open bus occurs for the second uninitalized bank.
* B) VRAM is initialized with same pattern checked, or extreme open bus occurs for the second uninitalized bank.
* C) Agress isn't truly identical to Block Out HW wise, it really mirrors VRAM data and offsets display
* D) it's not supposed to enter into trace mode at all, cause of the bogus mirror check (trace exception
* D) it's not supposed to enter into trace mode at all, cause of the bogus mirror check (trace exception
* occurs at very beginning of the program execution)
* For now let's use D and just patch the TRACE exception that causes the bogus mirror check
*/
uint16_t *rom = (uint16_t *)memregion("maincpu")->base();
uint16_t *rom = (uint16_t *)memregion("maincpu")->base();
rom[0x82/2] = 0x2700;
}
GAME( 1989, blockout, 0, blockout, blockout, blockout_state, 0, ROT0, "Technos Japan / California Dreams", "Block Out (set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, blockout2,blockout, blockout, blockout, blockout_state, 0, ROT0, "Technos Japan / California Dreams", "Block Out (set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, blockoutj,blockout, blockout, blockoutj, blockout_state, 0, ROT0, "Technos Japan / California Dreams", "Block Out (Japan)", MACHINE_SUPPORTS_SAVE )

View File

@ -53,7 +53,7 @@
Driver by Bryan McPhail and David Haywood.
DECO 99 "ACE" Chip hooked up by cam900.
DECO 99 "ACE" Chip hooked up by cam900.
Todo:
* Sprite priorities aren't verified to be 100% accurate.

View File

@ -395,7 +395,7 @@ static ADDRESS_MAP_START( calchase_map, AS_PROGRAM, 32, calchase_state )
AM_RANGE(0x000d0024, 0x000d0027) AM_DEVWRITE16("ldac", dac_word_interface, write, 0x0000ffff)
AM_RANGE(0x000d0028, 0x000d002b) AM_DEVWRITE16("rdac", dac_word_interface, write, 0x0000ffff)
AM_RANGE(0x000d0800, 0x000d0fff) AM_ROM AM_REGION("nvram",0) //
// AM_RANGE(0x000d0800, 0x000d0fff) AM_RAM // GAME_CMOS
// AM_RANGE(0x000d0800, 0x000d0fff) AM_RAM // GAME_CMOS
//GRULL AM_RANGE(0x000e0000, 0x000effff) AM_RAM
//GRULL-AM_RANGE(0x000f0000, 0x000fffff) AM_ROMBANK("bank1")
@ -460,7 +460,7 @@ ADDRESS_MAP_END
static INPUT_PORTS_START( calchase )
PORT_START("pc_keyboard_0")
PORT_BIT ( 0x0001, 0x0000, IPT_UNUSED ) /* unused scancode 0 */
// AT_KEYB_HELPER( 0x0002, "Esc", KEYCODE_Q ) /* Esc 01 81 */
// AT_KEYB_HELPER( 0x0002, "Esc", KEYCODE_Q ) /* Esc 01 81 */
// 0x0004, KEYCODE_0
// 0x0008, KEYCODE_1
// 0x0010, KEYCODE_2
@ -475,7 +475,7 @@ static INPUT_PORTS_START( calchase )
// 0x2000, KEYCODE_EQUAL
// 0x4000, KEYCODE_BACKSPACE
// 0x8000, KEYCODE_TAB
PORT_START("pc_keyboard_1")
// 0x0001, KEYCODE_Q
// 0x0002, KEYCODE_W
@ -499,7 +499,7 @@ static INPUT_PORTS_START( calchase )
PORT_START("pc_keyboard_3")
AT_KEYB_HELPER( 0x0001, "B", KEYCODE_B ) /* B 30 B0 */
AT_KEYB_HELPER( 0x0002, "N", KEYCODE_N ) /* N 31 B1 */
AT_KEYB_HELPER( 0x0200, "SPACE", KEYCODE_SPACE ) /* N 31 B1 */
AT_KEYB_HELPER( 0x0200, "SPACE", KEYCODE_SPACE ) /* N 31 B1 */
AT_KEYB_HELPER( 0x0800, "F1", KEYCODE_F1 ) /* F1 3B BB */
// AT_KEYB_HELPER( 0x8000, "F5", KEYCODE_F5 )

View File

@ -5,7 +5,7 @@
* History of Candela Data AB
*---------------------------
* The Candela computer was designed to be the big breakthough and developed by Candela Data AB, "a Didact Company".
* The Candela system was based around a main unit that could run OS-9 or Flex and a terminal unit that had a
* The Candela system was based around a main unit that could run OS-9 or Flex and a terminal unit that had a
* propietary software including CDBASIC. The Candela system lost the battle of the swedish schools to
* the Compis computer by TeleNova which was based on CP/M initially. Later both lost to IBM PC as we know.
* Candela Data continued to sell their system to the swedish industry without major successes despite great

View File

@ -1179,7 +1179,7 @@ MACHINE_CONFIG_START(cninja_state::robocop2)
MCFG_SCREEN_RAW_PARAMS(XTAL(28'000'000) / 4, 442, 0, 320, 274, 8, 248)
MCFG_SCREEN_UPDATE_DRIVER(cninja_state, screen_update_robocop2)
MCFG_SCREEN_PALETTE("palette")
MCFG_MACHINE_START_OVERRIDE(cninja_state,robocop2)
MCFG_MACHINE_RESET_OVERRIDE(cninja_state,robocop2)
@ -1270,7 +1270,7 @@ MACHINE_CONFIG_START(cninja_state::mutantf)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_RAW_PARAMS(XTAL(28'000'000) / 4, 442, 0, 320, 274, 8, 248) // same as robocop2? verify this from real pcb
MCFG_SCREEN_UPDATE_DRIVER(cninja_state, screen_update_mutantf)
MCFG_MACHINE_START_OVERRIDE(cninja_state,robocop2)
MCFG_MACHINE_RESET_OVERRIDE(cninja_state,robocop2)
MCFG_VIDEO_START_OVERRIDE(cninja_state,mutantf)

44
src/mame/drivers/cybstorm.cpp Executable file → Normal file
View File

@ -2,15 +2,15 @@
// copyright-holders:Aaron Giles, Phil Bennett
/***************************************************************************
Atari Cyberstorm hardware
Atari Cyberstorm hardware
driver by Aaron Giles and Phil Bennett
driver by Aaron Giles and Phil Bennett
Games supported:
* Cyberstorm (prototype) (1993)
Games supported:
* Cyberstorm (prototype) (1993)
Known bugs:
* STAIN effect not 100% correct
Known bugs:
* STAIN effect not 100% correct
***************************************************************************/
@ -25,7 +25,7 @@
/*************************************
*
* Initialization
* Initialization
*
*************************************/
@ -52,7 +52,7 @@ MACHINE_RESET_MEMBER(cybstorm_state,cybstorm)
/*************************************
*
* I/O handling
* I/O handling
*
*************************************/
@ -82,14 +82,14 @@ WRITE32_MEMBER(cybstorm_state::latch_w)
/*************************************
*
* Main CPU memory handlers
* Main CPU memory handlers
*
*************************************/
/*************************************
*
* Memory maps
* Memory maps
*
*************************************/
@ -124,7 +124,7 @@ ADDRESS_MAP_END
/*************************************
*
* Port definitions
* Port definitions
*
*************************************/
@ -178,7 +178,7 @@ INPUT_PORTS_END
/*************************************
*
* Graphics definitions
* Graphics definitions
*
*************************************/
@ -219,16 +219,16 @@ static const gfx_layout molayout =
static GFXDECODE_START( cybstorm )
GFXDECODE_ENTRY( "gfx2", 0, pflayout, 0, 16 ) /* sprites & playfield */
GFXDECODE_ENTRY( "gfx3", 0, molayout, 4096, 64 ) /* sprites & playfield */
GFXDECODE_ENTRY( "gfx1", 0, anlayout, 16384, 64 ) /* characters 8x8 */
GFXDECODE_ENTRY( "gfx2", 0, pflayout, 0, 16 ) /* sprites & playfield */
GFXDECODE_ENTRY( "gfx3", 0, molayout, 4096, 64 ) /* sprites & playfield */
GFXDECODE_ENTRY( "gfx1", 0, anlayout, 16384, 64 ) /* characters 8x8 */
GFXDECODE_END
/*************************************
*
* Machine driver
* Machine driver
*
*************************************/
@ -289,18 +289,18 @@ MACHINE_CONFIG_END
/*************************************
*
* ROM definition(s)
* ROM definition(s)
*
*************************************/
ROM_START( cybstorm )
ROM_REGION( 0x200000, "maincpu", 0 ) /* 6*128k for 68020 code */
ROM_REGION( 0x200000, "maincpu", 0 ) /* 6*128k for 68020 code */
ROM_LOAD32_BYTE( "st_11.22.prog.6a", 0x000000, 0x080000, CRC(8b112ee9) SHA1(cd8367c47c653b8a1ba236c354f009f4297d521d) )
ROM_LOAD32_BYTE( "st_11.22.prog.8a", 0x000001, 0x080000, CRC(36b7cec9) SHA1(c9c2ba6df1fc849200e0c66a7cbc292e8b0b22f3) )
ROM_LOAD32_BYTE( "st_11.22.prog2.13a", 0x000002, 0x080000, CRC(1318f2c5) SHA1(929fbe96621852a10b7072490e1e554cdb2f20d8) )
ROM_LOAD32_BYTE( "st_11.22.prog.16a", 0x000003, 0x080000, CRC(4ae586a8) SHA1(daa803ed38f6582677b397e744dd8f5f60cfb508) )
ROM_REGION( 0x14000, "jsa:cpu", 0 ) /* 64k + 16k for 6502 code */
ROM_REGION( 0x14000, "jsa:cpu", 0 ) /* 64k + 16k for 6502 code */
ROM_LOAD( "st_11.22.6502", 0x010000, 0x004000, CRC(947421b2) SHA1(72b2b66122e779135f1f5af794e4d8513ccbbef6) )
ROM_CONTINUE( 0x004000, 0x00c000 )
@ -343,7 +343,7 @@ ROM_START( cybstorm )
ROM_LOAD( "st_11.22.mo34",0x980000, 0x080000, CRC(b8b0c8b6) SHA1(f47218a4d94aa151964687a6e4c02f2b3065fdd3) )
ROM_LOAD( "st_11.22.mo35",0xb80000, 0x080000, CRC(f0b9cf9d) SHA1(7ce30b05c1ee02346e8f568f36274b46d1ed99c4) )
ROM_REGION( 0x100000, "jsa:oki1", 0 ) /* 1MB for ADPCM */
ROM_REGION( 0x100000, "jsa:oki1", 0 ) /* 1MB for ADPCM */
ROM_LOAD( "st_11.22.5a", 0x000000, 0x080000, CRC(d469692c) SHA1(b7d94c042cf9f28ea65d44f5305d56459562d209) )
ROM_REGION( 0x100000, "jsa:oki2", 0 ) /* 1MB for ADPCM */
@ -354,7 +354,7 @@ ROM_END
/*************************************
*
* Driver initialization
* Driver initialization
*
*************************************/
@ -367,7 +367,7 @@ DRIVER_INIT_MEMBER(cybstorm_state, cybstorm)
/*************************************
*
* Game driver(s)
* Game driver(s)
*
*************************************/

View File

@ -205,7 +205,7 @@ Stephh's notes (based on the games M68000 code and some tests) :
Dip locations verified with US conversion kit manual.
TODO:
Blend function aren't fully emulated.
Blend function aren't fully emulated.
***************************************************************************/
@ -547,7 +547,7 @@ MACHINE_CONFIG_START(dassault_state::dassault)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_RAW_PARAMS(XTAL(28'000'000) / 4, 442, 0, 320, 274, 8, 248) // same as robocop2(cninja.cpp)? verify this from real pcb.
MCFG_SCREEN_RAW_PARAMS(XTAL(28'000'000) / 4, 442, 0, 320, 274, 8, 248) // same as robocop2(cninja.cpp)? verify this from real pcb.
MCFG_SCREEN_UPDATE_DRIVER(dassault_state, screen_update_dassault)
MCFG_GFXDECODE_ADD("gfxdecode", "palette", dassault)

View File

@ -2290,7 +2290,7 @@ MACHINE_CONFIG_START(nslasher_state::tattass)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_RAW_PARAMS(XTAL(28'000'000) / 4, 442, 0, 320, 274, 8, 248)
MCFG_SCREEN_UPDATE_DRIVER(nslasher_state, screen_update_nslasher)
MCFG_DECO_ACE_ADD("deco_ace")
MCFG_DECO_ACE_PALETTE("palette")

View File

@ -8,7 +8,7 @@
* Lars Bjorklund. They constructed a series of microcomputers for educational purposes such as "Mikrodator 6802",
* Esselte 100 and the Candela computer for the swedish schools to educate the students in assembly programming
* and BASIC for electro mechanical applications such as stepper motors, simple process control, buttons
* and LED:s. Didact designs were marketed by Esselte Studium to the swedish schools.
* and LED:s. Didact designs were marketed by Esselte Studium to the swedish schools.
*
* The Esselte 1000 was an educational package based on Apple II plus software and litterature
* but the relation to Didact is at this point unknown so it is probably a pure Esselte software production.

View File

@ -7,12 +7,12 @@
* See didact.cpp
*
* The Esselte 100 was an original design with a CRT and a full Keyboard that also had a BASIC interpreter
* extended with commands suitable for educational experiments using the exapansion bus and its built in
* extended with commands suitable for educational experiments using the exapansion bus and its built in
* io control capabilities.
*
* The Esselte 1000 was an educational package based on Apple II plus software and litterature but the relation
* to Didact is at this point unknown so it is probably a pure Esselte software production. If this branded
* distribution is recovered it will be added as a clone of the Apple II driver or just as softlist item.
* to Didact is at this point unknown so it is probably a pure Esselte software production. If this branded
* distribution is recovered it will be added as a clone of the Apple II driver or just as softlist item.
*
* Misc links about the boards supported by this driver.
*-----------------------------------------------------
@ -131,7 +131,7 @@ class e100_state : public driver_device // public didact_state
{
public:
e100_state(const machine_config &mconfig, device_type type, const char * tag)
// : didact_state(mconfig, type, tag)
// : didact_state(mconfig, type, tag)
: driver_device(mconfig, type, tag)
,m_maincpu(*this, "maincpu")
,m_kbd_74145(*this, "kbd_74145")

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