* atari/atarifb.cpp: Added Amerug (Shoei bootleg of Atari Football).
* konami/trackfld.cpp: Re-dumped ROMs for Hipoly (bootleg of Hyper Olympic), allowing the game to work.
* capcom/lwings.cpp: Added an older version of Tatakai no Banka (known as Trojan outside Japan).
* capcom/lwings.cpp: Corrected ROM labels for Legendary Wings, Section Z and Trojan games.
New working clones
--------------------
Amerug (Shoei bootleg of Atari Football) [Team Japump!!!, Wayder]
Tatakai no Banka (Japan, old ver.) [Team Japump!!!, Wayder]
Clones promoted to working
-----------------------------
Hipoly (bootleg of Hyper Olympic) [QtQ, Team Japump!!!, Wayder]
- Fixed the 7seg LEDS.
- Rewrite the output system.
- Added support for the bidirectional stepper motors for cat arms.
- Hooked the arm sensors.
- Figured out and added the food lamps.
- Added a internal layout with all the output lines activity,
besides a working playfield.
- Added technical notes.
- A lot of other things to get the game working.
Use the external artwork for a realistic experience.
* efo/cedar_magnet.cpp: Add a new game, ordered the games on the driver, and reformatted comments
New WORKING clone
------------------------
Booby Kids (Magnet System) [Hugo Benedet, Recreativas.org]
- add support for address modifiers
- add support for shared interrupt request lines
- add support for interrupt acknowledge daisy chain
- add support for bus error
- add slot device option aggregator
- standardized slot device file, device and class naming
- enp10: implement vme interface
- hk68v10: convert to slot device, improve boot vector and rom handling
- mzr8105: convert to slot device, improve boot vector and rom handling, add vme short space access
- mzr8300: convert to slot device, expose to bus
- sys68k*: convert to slot device, improve boot vector and rom handling
- force/fccpu20: converted to slot device
- sgi/ip4: converted to twin tower chassis with ip4 slot device
* initial working version
* fixed incorrect mapping in memory by using a custom read handler; cleaned up unnecessary port conditions; better comments
* moved read handler directly into the map segment; renamed hardware type device tag
* corrected accidentally moved line break
* switched from native array usage to optional_ioport_array
- Added more inputs related to the stepper motors.
- Added preliminary 7-seg LEDs support.
- Added support for port 08h.
- Hooked debug lamps to see the ports behaviour.
- Created an internal layout.
- Fixed the error at boot.
- Found and hooked the DIP switches bank.
- Found and hooked the Test Sounds mode.
- Hooked the Coin In and a special coin input.
...more to come.