Sent: Thursday, December 11, 2008 7:13 AM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Remove deprecat.h from rendlay.c
Hi mamedev,
This patch squashes another deprecated use of Machine from the mame
core by plumbing machine_config into rendlay.c
~aa
Updated the fcompress APIs to allow for specifying a compression level.
Removed the concept of state saving tags, which was a hack to get save states
to work with multiple CPU cores. Simplified the state saving system as a
result, performing the operation in a single pass and without allocating
a full blob of memory. Also enabled minimal compression.
Added new function cpuexec_describe_context(machine) which can be
used in logerror() and other printf-style functions to return a
description of the current CPU/PC given only the machine. Changed
several dozen sites to use this instead of directly interrogating
the activecpu.
Removed all other uses of activecpu throughout the system. Removed
activecpu from the machine structure to prevent future abuse.
Removed cpu_push_context() and cpu_pop_context(), and all call
sites.
Voodoo devices now require a CPU to be defined in the configuration
in order to know whom to steal cycles from or stall when FIFOs get
full. Updated all voodoo users to specify one.
CPD1869 devices now also require a CPU to be defined in the
configuration, in order to know which CPU's registers to fetch.
Updated all cdp1869 users to specify one.
Many other small changes to make this all work.
Sent: Wednesday, December 10, 2008 9:27 AM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Add machine to some emu/machine init methods
Hi mamedev,
This patch widens some machine init interfaces to pass the machine
parameter, allowing more Machine global references to be eliminated.
Eventually most of these need to be converted to devices, but this
change reduces the deprecation surface in the meantime. I also
attached the script I used to do the initial changes to the drivers,
which handled about 90% of the cases without further editing.
~aa
- Completed normal Inputs/Outputs.
- Added button-lamps calculation.
- Created button-lamps layout.
- Documented the PCB RAM.
- Fixed NVRAM size based on PCB picture (2x CY62256L-70PC near the battery).
- Added notes about the method to make appear the real poker cards.
- Fixed the OKI 6295 frequency (1000 kHz resonator near). Now the game has more decent sounds.
- Corrected CPU clock to 12 MHz. (main Xtal).
Sent: Tuesday, December 09, 2008 8:13 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Add device parameter to stream_create()
Hi mamedev,
This patch adds the sound device to the parameters passed to
stream_create so that the global Machine can be removed from
streams.c. It assumes my previous patch which added CUSTOM_START and
SAMPLES_START has been applied.
~aa
Sent: Monday, December 08, 2008 10:05 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] More Machine cleanups
Hi mamdev,
This patch picks up where my last patch left off, and tries to fix the
widely used konamiic/taitoic/deco16ic/segaic16 video cores to no
longer reference Machine. Basically plumbing through screen or
machine as appropriate in lots of drivers.
Note: The taito_l change fixes a dumb typo in taito_chardef14_m in my
last patch that I would have caught with a proper header file, which
I've now added.
~aa
Sent: Monday, December 08, 2008 6:21 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Pointerify f8/tlcs90 cores
Hi mamedev,
Two more cores converted to pointers. f8 was very straightforward,
tlcs90 had some extra state that needed to be merged into the register
struct, and needed adjustments to its timers and read/write handlers
which might warrant some scrutiny by the experts.
~aa
from the CPU cores.
Disabled the use of PULSE_LINE for any input lines except NMI and RESET.
Added a helper function generic_pulse_irq_line() for doing a single-cycle
assert/deassert for those few drivers remaining that were trying to use
PULSE_LINE directly.
debugger. In order to get the OSD to update, a new function
debug_view_flush_updates() must be called. Currently this is automatically
called before osd_wait_for_debugger(), and during the periodic updates while
executing. The OSD code may occasionally need to call it under other
circumstances (for example, the Windows code calls it explicitly while
tracking scrollbar thumbs to get live scrolling).
This is a reworked/expanded version of the patch I sent yesterday.
This one is split into three parts:
1. This introduces function macros for SAMPLES_START,
CUSTOM_{START,STOP,RESET}, and ANTIC_RENDERER.
2. This introduces running_machine *machine throughout MAME.
Principally it adds running_machine *machine = Machine to the top of
functions, but in some static functions the parameter is added
directly. Some similar changes in 99xxcore.h, v9938.c, v9938mod.c,
galaxold.c, psx.c, taito_l.c are also made to eliminate Machine
params. No global API is changed.
3. This changes the APIs introduced in the first part to pass device
or space as appropriate. A few similar changes in some other global
apis are made as well.
The net result of this sequence of patches is to remove 40% of the
Machine references and 27 deprecat.h includes.
~aa
Sent: Sunday, December 07, 2008 1:48 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Pointerify sharc core
Hi mamedev,
The attached patch pointerifies the sharc core. If this has already
been done, no great loss, it only took about an hour and a half to do
this.
~aa
Sent: Sunday, December 07, 2008 9:43 AM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Introduce KONAMI_SETLINES_CALLBACK
Hi mamedev,
Aaron indicated the KONAMI_SETLINES_CALLBACK change from my previous
patch overlapped with work already committed but was otherwise a
desired change, so this patch submits just that change relative to the
committed work.
~aa
Sent: Saturday, December 06, 2008 4:52 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Deprecat.h cleanup
Hi mamedev,
This patch changes some global Machine references to use machine,
device->machine, ... instead, and removes any unneeded #include
"deprecat.h" lines as well (about 10% of them in fact). It was
generated using the attached script, and then reverting some cases
where it was overzealous.
~aa
config, and the devices attached to it are enumerated there.
Eventually, the PCI config read/write functions should be moved
to well-known functions within the device, but for now they are
kept separate.
activecpu -= 138
pass a device. Updated and de-deprecat-ed the drivers that used
it. Fixed interrupt handling to follow more recent behavior
expectations (no PULSE_LINE on non-NMI lines).
(Used cpustate naming convention. Moved iCount into state struct.)
(Tested with arkanoid, bootleg bubble bobble, etc.)
(Next cpu I'll look at is the ARM.)
seems to be based on the cottong bootleg already supported, it was on
citylan as a 'blister' dump, program roms only, works best with the
other roms from cottong and the program is closest to that.
[David Haywood]