- PAC2 is now a separate bus with slot devices
- Kanji ROM and RAM PAC2 expansions are no longer built into pasopia7, but may be configured as slot options
- RAM PAC2 expansion made nonvolatile and provided in multiple sizes
- Two PAC2 slots added to pasopia
* Split S-SMP and S-DSP implement in snes_snd.cpp
both convert memory handler into device_memory_interface, Internalize ROM region of S-SMP
s_smp.cpp : Use callback for S-DSP interface, Split internal and external memory space
snes.cpp : Convert WRAM into shared_ptr
* s_dsp.cpp : Reduce #define macros
* mw8080bw: new netlist audio implementation for gunfight
New netlist-based audio implementation for gunfight (Gun Fight, 1975),
derived from Midway audio schematics. Sound checked against several
YouTube videos and seems to match, apart from acoustic effects of
cabinet. (Sorry, I don't have a Gun Fight machine of my own to check. :)
Removed the old sample-based sound, which is no longer necessary. (The
samples for that version were actually from the newer game Boot Hill
and didn't match Gun Fight's sound hardware; they even included Boot
Hill's funeral march tune!)
Although the netlist version has much greater overhead, performance is
still acceptable on modern hardware.
* mw8080bw: remove unnecessary trampolines from gunfight netlist audio
In response to review comments on PR #6509.
* mw8080bw: Remove leftover copyright holder from new files (nr)
--------------------
Sensor Chess [hap, bataais]
New working software list additions
-----------------------------------
saitek_schess: Classical Style Super Strong [hap, bataais]
----------------------------------
Roland S-50 Digital Sampling Keyboard [DBWBP]
Roland W-30 Music Workstation [DBWBP]
New clones marked as NOT_WORKING
--------------------------------
Roland S-550 Digital Sampler [DBWBP]
----------------------------------
Roland S-10 Digital Sampling Keyboard [DBWBP]
Roland S-220 Digital Sampler [DBWBP]
New clones marked as NOT_WORKING
--------------------------------
Roland MKS-100 Digital Sampler [DBWBP]
* new NOT WORKING
----
TV Fitness Center (Lexibook) [TeamEurope]
Lexibook Retro TV Game Console - Frozen - 300 Games [TeamEurope]
the TV Fitness you can select games etc. but inputs aren't fully mapped, Frozen is a more enhanced NES VT clone than we support (nw)
* new NOT WORKING
----
Haluatko miljonääriksi? (Finland) [Sean Riddle, Santeri Saarimaa]
surprisingly on entirely different hardware to the otherwise identical from the outside, aside from stickers UK version (nw)
* new WORKING machines
----
Double Players Mini Joystick 80-in-1 (MJ8500, ABL TV Game) [Sean Riddle, David Haywood]
* might as well drop the non-working tag here, issues are minor (nw)
* was a PAL unit (nw)
* minor vt refactoring (nw)
----------------------------------
Roland JX-8P Polyphonic Synthesizer (Ver. 3.x) [DBWBP]
Roland JX-10 Super JX Polyphonic Synthesizer [DBWBP]
New clones marked as NOT_WORKING
--------------------------------
Roland JX-8P Polyphonic Synthesizer (Ver. 2.x) [DBWBP]
Roland MKS-70 Super JX Polyphonic Synthesizer [DBWBP]
----------------------------------
K4 16-bit Digital Synthesizer [DBWBP]
New clones marked as NOT_WORKING
--------------------------------
K4r 16-bit Digital Synthesizer Module [DBWBP]
* gcm394 / paccon - use screen resolution to determine tilemap limits nstead of hardcoding it (nw)
* debugging (nw)
* tweaks to video (nw)
* new NOT WORKING
----
Super Game 36-in-1 (TimeTop SuperGame) [JP_Ronny, TeamEurope]
(actually seems playable, but there are some details I want to verify / figure out before promoting it)
* map 'X' for timetp36 (nw)
* extra io notes (nw)
* confirm difficulty mapping (nw)
* set to PAL timings (nw)
* new NOT WORKING
----
Digi Makeover (Girl Tech) [Sean Riddle, Clawgrip]
* move digimakeover to its own driver (nw)
* hack to force IRQ on (nw)
* alt mode for rad_digi (nw)
* some buton notes (nw)
* flips for rallyx (nw)
* make some IRQ code closer to spg2xx (nw)
* improve raster for Xevious (nw)
* no macro (nw)
* new NOT WORKING
----
Gormiti Game Arena (Spain) [Sean Riddle, Clawgrip]
* new NOT WORKING
----
MobiGo (Spain) [Sean Riddle, Clawgrip]
* don't use smartfp inputs (nw)
- com8116: Delete SY2661-1/-2 tables (these are just second sources of SCN2661A/B)
- mc2661: Remove obsolete device
- rs232: Remove 7200 baud setting formerly required by one driver to work around incorrect table
visualiser device and WDL FFT libarary).
I changed the VGM visualiser to use single-precision float which is the
default for WDL FFT. GCC's loop vectoriser can make better use of SSE
with single-precision maths, and the extra precision shouldn't be needed
for the visualisation. If this is a problem, let me know and I'll
revert this and flip the WDL FFT library over the other way.
(nw) The pcap.h header itself has the problematic original BSD license,
including the obnoxious advertising clause. Using tap/tun networking on
Windows provides a much better experience, so the extra setup is worth
it. This patch also allows you to enable pcap on platforms where it's
disabled by default with USE_PCAP=1 if you really want to use it.
* Removed empty nl_examples from dist.mak
* Added copyright acknowledgements and full text of licenses to binary distribution
* Fixed up the list of third-party libraries
* Moved WDL fft.c to 3rdparty
* hp80: added HP82939 serial I/O module.
Fixed a small bug in INS8250 that prevented module self-test to pass.
Improved the interrupt handling of hp80 systems.
* hp80: changed scheduling to use "set_perfect_quantum"
* set discpal to correct machine type (nw)
* moew skannerz tv to its own driver and add notes from Tahg [Tahg]
* buzztime IO notes from Tahg [Tahg]
* new NOT WORKING
----
Pac-Man Connect & Play (Feb 14 2012 10:46:23) [Sean Riddle, David Haywood]
boots and you can select things from the menu but this is the newer SP SoC and needs a LOT of work on the graphics.