Angelo Salese
31eb6f783b
Haze: fixed title screen in Fruit Dream
2012-07-24 12:09:50 +00:00
Scott Stone
d998453e17
Did a first-pass clone creation/set split for the acesp.c driver. As a result, another 500 or so sets have been added to the gamelist. [David Haywood]
2012-07-24 09:52:26 +00:00
Scott Stone
7bbd6e0cd2
Enable support building the bundled 7z library with a C++ compiler. [Markus Rathgeb]
2012-07-24 09:34:43 +00:00
Scott Stone
4a037ecfea
acesp.c - more set separation into clones - From Haze (nw)
2012-07-24 03:43:01 +00:00
Scott Stone
037af6b71c
updated notes in jpms80 / jpmmps, added skeleton structures for tms9902 device + placed it in mem map. From Haze (nw)
2012-07-24 03:25:55 +00:00
Ville Linde
20f97f729e
taitotz.c: Changed HDD serial numbers to char arrays. (nw)
2012-07-23 19:44:33 +00:00
Michael Zapf
f79593ee04
Moved TMS9901/9902 from mess/machine into emu/machine subtree
2012-07-23 19:02:56 +00:00
Scott Stone
799b4d1951
acesp.c - continuing clone creation causes climatic changes concerning class count - From Haze (nw)
2012-07-23 18:20:22 +00:00
Ville Linde
4af6c58a3b
taitotz.c: Enabled background polygon rendering. (nw)
2012-07-23 17:56:27 +00:00
Ville Linde
1c3650ad5a
taitotz.c: Fixed RTC lockup. (nw)
2012-07-23 17:49:21 +00:00
Angelo Salese
ba2a653496
New WORKING game
...
--------------------
Fruit Dream [Angelo Salese]
2012-07-23 16:08:19 +00:00
Angelo Salese
60320129c7
Quick bug-fix, otherwise old style vblank time will never work ...
2012-07-23 15:41:14 +00:00
Ville Linde
3df3a4a2b2
ppcdrc.c: Split up dword-aligned 64-bit accesses to 32-bits. (nw)
2012-07-23 14:25:55 +00:00
Michaël Banaan Ananas
e8ec2f32c4
cleanup
2012-07-23 12:49:33 +00:00
Phil Bennett
b6c72910d4
Fix OS X Intel compilation
2012-07-23 11:23:57 +00:00
Michaël Banaan Ananas
5afef02f71
some work on custom i/o
2012-07-23 07:06:07 +00:00
Brian Troha
9a6ccf9a06
gcpinbal.c: Added comment about the OKI MSM6585 sound chip. - NW
2012-07-23 06:09:37 +00:00
Brian Troha
a5b7b907f4
midwunit.c: Corrected the rom labels for Open Ice and added notes about the specific "L" revision of the roms. [Brian Troha]
2012-07-23 05:21:37 +00:00
Brian Troha
58f4ccdaae
segas18.c: Minor doc update for Laser Ghost (US). Added Sega ID # for game and rom board. Added the A/D input board type as well. - NW
2012-07-23 05:04:12 +00:00
Michaël Banaan Ananas
8fde9c6f1a
added smgp extra sound
2012-07-23 03:35:20 +00:00
Angelo Salese
5e4a20eb8c
Hooked up TC0091LVC device to Fruit Dream [Angelo Salese]
2012-07-23 03:25:58 +00:00
R. Belmont
0f61beb0e4
Sync with MESS (nw)
2012-07-23 03:05:27 +00:00
Michaël Banaan Ananas
537b2b0fa1
fix soundlatch warning
2012-07-23 02:46:34 +00:00
R. Belmont
219e5b19ec
revert (nw)
2012-07-23 02:46:10 +00:00
Angelo Salese
2f6bad244e
dfruit hooks, and moved scrolling inside buffering, nw
2012-07-23 02:33:01 +00:00
Angelo Salese
584a15b25e
Ported TC0091LVC into a proper file
2012-07-23 01:36:45 +00:00
Angelo Salese
c763e6dbca
Sprite buffering
2012-07-23 01:21:59 +00:00
R. Belmont
ec96574c8f
First step in restoring compiling on Linux (nw)
2012-07-23 01:15:34 +00:00
Angelo Salese
d3f7561926
Support for cocktail mode
2012-07-23 00:56:51 +00:00
Ville Linde
06c936fc4a
taitotz.c: Major driver update. [Ville Linde]
...
- Modernized address maps
- Improved 2D rendering
- Hooked up IO CPU comms
- Hooked up IDE controller
- Basic 3D graphics emulation
2012-07-22 22:47:46 +00:00
Ville Linde
1a773891d3
tlcs900: Added support for TMP95C063. [Ville Linde]
2012-07-22 22:34:15 +00:00
Scott Stone
2487f58bf8
Add another subtype to 6800 core so that I can correctly define the CPU type in the drivers (it's kinda important because the different types have different internal peripherals, so even if I don't emulate them yet we shouldn't misrepresent it in the drivers). Much more clone shuffling and creation for acesp.c - From Haze (nw)
2012-07-22 20:17:41 +00:00
James Wallace
e205baa5f3
Doh, forgot mame.lst (nw)
2012-07-22 19:42:48 +00:00
James Wallace
cac054ec6d
Corrected typo (nw)
2012-07-22 19:39:20 +00:00
James Wallace
2003adad8d
General MPS set cleanups - including some set splits (nw)
2012-07-22 19:37:04 +00:00
Brian Troha
58be7520b7
cshooter.c: Added dipswitch locations to the Air Raid & Cross Shooter sets. [Brian Troha]
2012-07-22 19:28:57 +00:00
James Wallace
bbe3fc791e
New games added
...
------------------
Bank Raid (Jpm) (MPS) [C J Wren/MPU Mecca]
Lucky Arrows (Jpm) (MPS) [C J Wren/MPU Mecca]
Solid Gold (Jpm) (MPS) [C J Wren/MPU Mecca]
New clones added
------------------
Note Exchange (Set 2) (Jpm) (MPS) [C J Wren/MPU Mecca]
Note Exchange (Set 3) (Jpm) (MPS) [C J Wren/MPU Mecca]
Nudge Bonanza Deluxe (Set 2) (Jpm) (MPS) [C J Wren/MPU Mecca]
2012-07-22 19:21:13 +00:00
Brian Troha
bb317fba05
vega.c: Fill in known information for Vega - NW
2012-07-22 18:50:36 +00:00
smf-
5eaa57c67f
fixed constant overflow, 64 bit constants require U64() macro.
2012-07-22 18:23:30 +00:00
James Wallace
ddeab45e69
New game added (nw)
...
------------------
The Big Game (Barcrest) (MPU 3), [James Wallace]
2012-07-22 15:54:00 +00:00
Couriersud
7d056a39f2
Pong now uses netlist.h. This implementation reproduces all gate timing and 555 related effects as described by Dr. H. Holden in his 2012 publication "ATARI PONG E CIRCUIT ANALYSIS & LAWN TENNIS". [Couriersud]
...
There are now two game entries:
a) pongf
This illustrates how a workaround has to be used in the absence of gate timing. The game uses a code based netlist.
b) pong
This uses gate timing at a resolution of approx. 140 MHz. The netlist itself is read from the rom region.
2012-07-22 11:38:44 +00:00
Couriersud
6fb7943200
Implemented a generic implementation to model discrete net lists. [Couriersud]
...
- Based on timeslot modelling, the implementation models gate delays in logic chips.
- Design ready to be split into a generic and a MAME implementation part.
- Design prepared to merge in discrete components from discrete.*
- Supports code based as well as external net list parsing.
Ultimately, net lists and discrete emulation should share one code base. The class design was set up to accomplish this. There is no point in having multiple 555, 7474 implementations around.
Most of the code will be moved to lib/netlist going forward to allow usage in other projects.
2012-07-22 11:23:53 +00:00
Couriersud
90f7a66a1b
Small speedup for _get_profile_ticks. No WN.
2012-07-22 11:05:30 +00:00
Couriersud
d1b347c3f6
PORT_ADJUSTER now accepts PORT_MINMAX as well. [Couriersud]
2012-07-22 11:02:40 +00:00
Brian Troha
06a51716dc
new Toride clone added.
...
metro.c: Corrected OKI6295 Pin 7 assignment for the Last Fort & Sky Alert sets as listed in the driver. Also verified the Pin 7 assignment where listed in the driver. [Brian Troha]
New Clone Added
--------------------------------------------
Last Fortress - Toride (Erotic, Rev A) [Brian Troha, The Dumping Union]
2012-07-21 22:10:48 +00:00
Scott Stone
f2b167fd3c
More clone sorting madness - From Haze (nw)
2012-07-21 21:54:28 +00:00
Brian Troha
ce9e323622
legionna.c: Added priority BPROM to the Heated Barrel sets. Corrected rom names and added PCB locations. [Smitdogg, The Dumping Union]
2012-07-21 21:47:52 +00:00
Scott Stone
da54ed2e49
acesp.c - started splitting sets out into clones, added a few notes on the memory maps + known devices - From Haze (nw)
2012-07-21 19:47:41 +00:00
Angelo Salese
276f3122d5
Haze: removed a kludge
2012-07-21 18:15:23 +00:00
Phil Bennett
eaccd93201
namcos21/gal3: Removed C140_TYPE_SYSTEM21_B banking. Correct sound banking (i.e. the sound ROM size) is determined via a DIP switch.
2012-07-21 18:03:11 +00:00