Commit Graph

73514 Commits

Author SHA1 Message Date
Sasuke
356f4ef52c armedf : Fixed the resolution difference from PCB. (Testers-07640) 2020-05-31 00:08:17 +09:00
AJR
cddd9181b0 New machines marked as NOT_WORKING
----------------------------------
Yamaha DX11 Digital Programmable Algorithm Synthesizer [DBWBP]
2020-05-30 10:14:29 -04:00
David Haywood
ceccc2f7e3
new WORKING machines (Plug & Play) (#6764)
* new WORKING machines
----
Super Sonic Gold (Radica Plug & Play) (USA) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
Street Fighter II: Special Champion Edition [Ghouls'n Ghosts] (Radica, Arcade Legends) (USA) [Sean Riddle, David Haywood, Kev (FBN), anonymous]

new NOT WORKING machines
----
Speed Racer (Senario) [Sean Riddle, Kamaal Brown]
My Arcade Go Gamer Portable (Family Sport 220-in-1) [Sean Riddle, Kev (FBN), anonymous]
2020-05-30 09:55:57 -04:00
Colin Douglas Howell
1984fb5f94
mw8080bw: 280zzzap netlist audio (#6760)
* mw8080bw: update 280zzzap audio API in preparation for netlist audio

This is only API changes, following the pattern used by cuavas within the
past year to update other games in mw8080bw.

* mw8080bw: new netlist audio implementation for 280zzzap

New netlist-based audio implementation for 280zzzap (280-ZZZAP, 1976),
derived from Midway game logic board schematic. The sound generally
matches that heard in videos of the machine, though the real machine
seems to have more bass and less treble. This may be a cabinet effect
or something else, such as a difference in component values.

Due to the number of complex components being emulated and the nature
of the circuits, this netlist adds a lot of overhead, but it's still
fast enough to run at greater than real speed on modern hardware.

With minor changes, this implementation should also support lagunar
(Laguna Racer, 1977); with somewhat more substantial changes, it
would also support sspeedr (Super Speed Race, 1979). Both of these
games use sound circuits based on those for 280-ZZZAP.
2020-05-30 08:36:17 -04:00
R. Belmont
a3a14014ac
Merge pull request #6660 from Stevie-O/debug-console-logging
Debugger - add `-debuglog` option to log debug console output to file
2020-05-30 08:34:30 -04:00
rfka01
bdf4e2cc93
BIOS versions, drivers and documentation in at, pc, genpc and europc.cpp (#6758)
* at.cpp updates: [rfka01]
- Added NCR Class 3302 Model 0110 [Bavarese]
- Added Schneider Tower AT. This and the EuroAT need an emulation of the JIM / BIGJIM chips found in the EuroPC models.
- Added IBM PS/1 models 2011, 2021, 2121, and 2133
- Schneider 386SX system 40 and 70

* europc.cpp updates: [rfka01]
- Added BIOS version (nw)

* pc.cpp updates: [rfka01]
- Added Corona PPC-21 (new), Juko 8 bit and DTK ERSO
2020-05-30 08:33:26 -04:00
R. Belmont
70a91df9d2
Merge pull request #6763 from cam900/rf5c68_reg
rf5c68.cpp: Verify default register map, Add notes
2020-05-30 07:55:15 -04:00
Ryan Holtz
a28f1842c6 -indy_indigo2: Removed MACHINE_NODEVICE_LAN from Indy drivers due to confirmation that networking works. [mhoes, Ryan Holtz] 2020-05-30 12:43:14 +02:00
hap
e396c67d96 msx: add note on xtals (nw) 2020-05-30 12:03:07 +02:00
cam900
6a0b118996 rf5c68.cpp: Verify default register map, Add notes
reference: datasheet
2020-05-30 18:58:05 +09:00
Ivan Vangelista
2081ace355 galaxian.cpp: fixed ROM loading order for highroll, now code flows correctly and sound is 'good' but still lots of problems (nw) 2020-05-30 09:19:53 +02:00
cam900
3ba42de527
k037122.cpp: Update hardware information (#6759)
* k037122.cpp: Update hardware information
hornet.cpp: Add screen raw parameters (verified in both voodoo and K037122 display timing parameters), Add notes

* k037122.cpp: Adjust value in display timing is still unknown

* k037122.cpp: Adjust display timing register
2020-05-29 22:41:03 -04:00
AJR
57da50ab51 No, these are not ready to add yet (nw) 2020-05-29 17:50:29 -04:00
AJR
bb52d11de1 pic17.cpp: Minor comment update (nw) 2020-05-29 17:31:29 -04:00
AJR
0b345e7bb6 New machines marked as NOT_WORKING
----------------------------------
JoMoX XBase 09 Midi Controlled Analogue Drum Module [DBWBP]

Add disassembler for PIC17 family and preliminary PIC17C4X emulation [AJR]
2020-05-29 16:32:11 -04:00
hap
ff46a6025f New working clones
------------------
Road Fighter (set 3, unencrypted) [Porchy]
2020-05-29 21:26:12 +02:00
hap
32b03817cf tubep: quiet logging, improve soundlatch (nw) 2020-05-29 17:54:24 +02:00
Robbbert
6d190ae5d4 (nw) tavernie: don't need this file any more 2020-05-30 01:21:06 +10:00
Robbbert
a4ce83f109 (nw) tavernie: various improvements. 2020-05-30 01:18:26 +10:00
AJR
1d1731bae4 ste, megaste: Add necessary ROM mirror (nw) 2020-05-29 08:17:41 -04:00
hap
8a1cf1c142 hmcs40: this should fix savestate regression (nw) 2020-05-29 11:52:45 +02:00
Vas Crabb
35c4696295 chdman: support characters outside ASCII in command line arguments 2020-05-29 19:18:08 +10:00
Ivan Vangelista
4509e666f2 igs009.cpp: make use of arrays and templates (nw) 2020-05-29 09:02:04 +02:00
Ivan Vangelista
0a4fcbb1c2 gticlub.cpp: fixed regression I introduced. Many thanks to Tafoid for his testing efforts (nw) 2020-05-29 08:11:35 +02:00
AJR
9a09d04ee6 megaste: Verify and split TOS 2.05 ROMs [DBWBP] 2020-05-28 23:03:44 -04:00
hap
6b1670baf8 Clones promoted to working
--------------------------
Mini Sensory Chess Challenger (1981 version) [hap, Sean Riddle]
2020-05-28 23:14:16 +02:00
Ivan Vangelista
8b1ba93589 New machines marked as NOT_WORKING
----------------------------------
Densha de GO 3! Tsukin-hen (V2.03J) [andynumbers, The Dumping Union]
2020-05-28 18:30:03 +02:00
hap
f47d036ce6 dkong: use mirror() instead of trampolines in s2650_map (nw) 2020-05-28 18:28:43 +02:00
Ivan Vangelista
d4c772bcc7 drivers starting with i, j, k, l and m: more macro removal (nw) 2020-05-28 18:10:20 +02:00
Robbbert
c7d667d41a Merge branch 'master' of https://github.com/mamedev/mame 2020-05-29 00:43:21 +10:00
Robbbert
21795f1fef (nw) fixed the build: added MM58174 to mess.lua 2020-05-29 00:42:56 +10:00
hap
cb41dd3e67 namcos22: small amount macro removal (nw) 2020-05-28 16:41:58 +02:00
Robbbert
ad492a0074 Merge branch 'master' of https://github.com/mamedev/mame 2020-05-29 00:30:25 +10:00
Robbbert
1119de17d9 (nw) minor adjustment to my drivers 2020-05-29 00:30:01 +10:00
Ryan Holtz
03230cb5d9 MAME Testers Bugs Fixed
-----------------------
07536: [Graphics] Prescale option does not work properly on D3D renderer (Ryan Holtz)

-renderer/d3d: Removed old StretchRect code. All drivers these days punt it to a shader backend anyway, and it's causing issues with -prescale. [Ryan Holtz]
2020-05-28 16:28:17 +02:00
Ryan Holtz
04ed39a051 -quizard: Replaced protection HLE with proper MCU hookup. Removed MUP flags. Re-promoted Quizard 1 and Quizard 2. [Ryan Holtz]
-scc68070: Improved UART Tx/Rx behavior, though it still functions in parallel rather than serial. [Ryan Holtz]
2020-05-28 16:28:17 +02:00
R. Belmont
3ed842c01c
Merge pull request #6750 from shattered/_100c143238a
Add MM58174 real time clock and use it (nw)
2020-05-28 07:47:50 -04:00
ajrhacker
d4956fe2a6
Merge pull request #6755 from clawgrip/patch-52
bloodbro_ms.cpp: Add missing PROMs to 'bloodbrom' [jordigahan, ClawGrip]
2020-05-27 23:52:21 -04:00
hap
33c3bc59ec armedf: correct game title (nw) 2020-05-28 01:21:27 +02:00
ClawGrip
cbaa3bbcdb
bloodbro_ms.cpp: Add missing PROMs to 'bloodbrom' [jordigahan, ClawGrip] 2020-05-27 23:47:17 +02:00
David Haywood
edc883ea7a
various GPL16250 tweaks (DMA, video rendering etc.) (nw) (#6751)
* some gormiti progress (nw)

* debugging aids (nw)

* trying (and mostly failing) to understand how background palette selection works (nw)

* disable some older hacks for the time being, even if disabling then makes some bits worse (nw)

* tweaks (nw)

* some tweaks to DMA behavior in GPL16250 for Power Rangers Force in Time and Disney Fairies (nw)

* slight unSP 'exp' change (probably never used tho) (nw)
2020-05-27 16:24:09 -04:00
Ivan Vangelista
eec46650ff New machines marked as NOT_WORKING
----------------------------------
High Roller [malcor]
2020-05-27 21:35:47 +02:00
Robbbert
4421803570 Merge branch 'master' of https://github.com/mamedev/mame 2020-05-28 04:35:28 +10:00
Robbbert
178152346f (nw) mc10: added missing required eol. 2020-05-28 04:35:02 +10:00
sasuke-arcade
6b7f400ba2
grobda: Changed bonus life default settings to Namco's factory settings (10k only) (#6754) 2020-05-27 20:33:40 +02:00
Robbbert
aafd1b7225 (nw) small cleanups in my drivers 2020-05-28 04:32:25 +10:00
Ivan Vangelista
02c0a7f4f3 cmmb.cpp: fixed regression I introduced yesterday, thanks to hap (nw) 2020-05-27 19:20:20 +02:00
Ivan Vangelista
66649d7a63 drivers starting with f, g and h: some macro removal (nw) 2020-05-27 18:33:26 +02:00
Frank Palazzolo
ba62cea8b4 Enable option to generate symbols in Release as well as Debug under Visual Studio. (This is important because debugging Debug builds is too slow) 2020-05-27 20:40:47 +10:00
Olivier Galibert
4d25718380 cache: protect against savage memsets [O. Galibert] 2020-05-27 08:09:48 +02:00