Commit Graph

4814 Commits

Author SHA1 Message Date
Phil Bennett
3e24a4c21b 03071: tndrcade tndrcadj: music problem [Phil Bennett] 2009-03-28 11:44:07 +00:00
davidhay
779c4d6d2d various PGM fixes and improvements [XingXing]
the descriptions given with the submission were misleading, in general it looks more like added sets, and an attempt to hook up the actual ARM on the other games where we have dumps.
2009-03-28 11:23:20 +00:00
Couriersud
f10746f4fa Added comment where to find a list of games using envelope functionality (mametesters). 2009-03-28 00:24:21 +00:00
Yasuhiro Ogawa
5dcec26757 missing from last commit 2009-03-27 23:24:20 +00:00
Brian Troha
61c0f93573 New Clone added
Puzz Loop (Asia) [Brian Troha]

adds the Asia region of Puzz Loop to the suprnova.c driver.  Also ordered the games by year.
2009-03-27 22:18:56 +00:00
Jim Stolis
ef6effb22c Fixed Mantis 02382. (peke1012: Bad ROM dump causes graphics glitches)
Can someone with Mantis access close this?
2009-03-27 21:17:58 +00:00
davidhay
297b3861a6 added some naomi compatibility notes from Kale 2009-03-27 20:26:35 +00:00
davidhay
b6dc5c675b added wangmid 2009-03-27 19:41:03 +00:00
Yasuhiro Ogawa
caa85ce7a0 further fixes to nemesis.c [Hau]
merged memory maps in hyprduel.c [Hau]
New games added or promoted from NOT_WORKING status
Magical Error wo Sagase [Hau]
2009-03-27 14:45:40 +00:00
Yasuhiro Ogawa
c6116e9138 G-Net card readme fix [The Guru] 2009-03-27 14:40:04 +00:00
Aaron Giles
ef767c9733 From: Fabio Priuli [doge.fabio@gmail.com]
Sent: Wednesday, March 25, 2009 10:14 AM
To: submit
Subject: more small fixes
Hi, 

here a final batch of small fixes: MT 2968, 2969, 2970, 2972, 2978. It's a bunch of confirmed released year. You can credit incog for the fix.

Regards,

   Fabio
2009-03-27 14:00:25 +00:00
Aaron Giles
3c566c5383 From: Fabio Priuli [mailto:doge.fabio@gmail.com]
Sent: Wednesday, March 25, 2009 2:56 AM
To: submit
Subject: few small bugfixes

Hi,

enclosed please find a patch to fix the following small issues:

1. MT 3031 bug: a wrong tag caused P2 Button 3 to overwrite P1 Button 3 in seganinj (pointed out by stephh, you can credit him if you like)
2. MT 3029 bug: a recent megasys1 inputs clean up (I think in 129u1) messed up Demo_Sound settings
3. MT 3024 bug: jrpacmbl used wrong tags in the memory map (pointed out by hyrulian, you can credit him if you like)
4. MT 2864 bug: pleiads and capitol do not use Button 2 (nothing is connected, as documented by Phil Bennett in the report), hence I removed it from their input ports

if the patch doesn't apply cleanly in the wip tree, let me know and I will split it into separate diffs.

Regards,
   Fabio

--

From: Fabio Priuli [mailto:doge.fabio@gmail.com] 
Sent: Wednesday, March 25, 2009 4:27 AM
To: submit
Subject: mjclub dsw

Hi,

enclosed please find a patch which adds DSW settings to mjclub as listed in Yasu's translation from manual (posted in MT 3042 bug report).

Regards,

     Fabio Priuli

--

From: Fabio Priuli [doge.fabio@gmail.com]
Sent: Wednesday, March 25, 2009 9:56 AM
To: submit
Subject: MT 2999 fix
Enclosed please find a patch to add the three missing buttons in taotaida. I'm still looking for confirmations about taotaido being a proto, hence I haven't changed their descriptions. 

Regards,
   Fabio

--

From: Fabio Priuli [mailto:doge.fabio@gmail.com] 
Sent: Thursday, March 26, 2009 2:04 AM
To: submit
Subject: model2 inputs

Hi,

enclosed please find a patch to implement model2 inputs through direct AM_READ_PORT access rather than using read handlers. The patch also fixes daytona brakes (which were previously labeled with the wrong tag)

Patch based on MAME 0.130u1 but I hope that there haven't been too many changes in the meanwhile.

Regards,

     Fabio Priuli

--

From: Fabio Priuli [mailto:doge.fabio@gmail.com] 
Sent: Friday, March 27, 2009 1:58 AM
To: submit
Subject: a couple of patches

Hi,

I hope it's not too late for 130u2. However, enclosed you can find

* pedal.diff : a patch which (finally) fixes driving games using P2 & P3 pedals and buttons for P1 pedals and view buttons (MT 2172 bug). I also added PORT_NAMES to view/gear buttons even if usually MAME drivers don't because it makes easier remapping these games with ~15 buttons. I hope I haven't broken any convention.

* taitof3.diff: a patch which simplifies input handling in taito F3 games. Depending on the status of the driver, you may also consider the possibility to remove entirely f3_control_r and simply use AM_READ_PORTs to read inputs (for now, I left there the handler because of the read accesses logging)

Let me know if there is any problem in applying the patches.

Regards,
   Fabio
2009-03-27 13:59:39 +00:00
Aaron Giles
678bc3afa0 - I attempted to verify and simpliy the DIPs in an effort to add LOCATIONS
for all sets in the driver.  I used the scanned manuals for the games I could
find - Pirate Treasure being the one I could not find.

-  I adjusted the MAIN_CPU clock rate for Leprechaun + clones as well as
Pirate Treasure due to the "plain english" detail in the manaul for Pot of Gold.
I added defines for these in SRC\MAME\INCLUDES\GAMEPLAN.H and adjusted
the MACHINE_START_DRIVER for leprechn to use these new clock speeds.
Some playing with the new speeds do not seem to show any new ill effects.

Source:  http://www.tamdb.net/index.php?page=ManualDetail&id=1469

"Page 10: 3.2 Game Computer

  The Game Computer uses a 6502 central processor in a conventional
computer architecture containing ROM, RAM, and I/O ports.  The
computer clock uses a standard 4.00 megahertz crystal which is divided
by 4 to provide a CPU clock of 1 megahertz."

- I fixed a bug in the DIPs related to Lives value being incorrect for leprechn
but correct for the other two sets (leprechp, potogold).  I put up a bug report
(#3068) and have since corrected it.
 
This .DIFF is based on 0.130u1 sources.

Tafoid
tafoid@yahoo.com
2009-03-27 13:44:49 +00:00
Aaron Giles
631779146e From: Luis Faria [luis.faria@gmail.com]
Sent: Tuesday, March 24, 2009 2:02 PM
To: submit@mamedev.org
Subject: Sound banking fix for galpani2

Hi, I'm submitting a fix for the current sound banking in galpani2 driver.
I still wasn't able to correctly place the extra sound rom in galpan2g,
but I moved it to oki1, as its pages size is similar.

I've also separated the inputs for gp2se, as it's service mode clearly
shows there are some diferences, mainly with the card dispenser dip.

From all of these, it's clear that this driver incuded 3 different types of
board: galpani2/galpan2t/galpan2g, galpan2j/gp2quiz and gp2se,
the code also reflects these grouping.

Some memory accesses were still not mapped, I've also added them.

It would be very useful to have a video recording of the original, there
are several graphic effects that clearly aren't correct.

And finally, a little something for the okim6295 source, getting rid of that
"magic" value for the sake of readability. ;-)

Keep on the good work.

Regards,
Luis Faria
2009-03-27 13:42:01 +00:00
Aaron Giles
8a8f56a9bd From: Aladar [mailto:cicciopetito@alice.it]
Sent: Sunday, March 22, 2009 4:09 AM
To: submit@mamedev.org
Subject: KiKi KaiKai sprite collision fix (ref. mame 0.103u1).

KiKi KaiKai sprite collision fix (ref. mame 0.103u1).
This patch fixes the sprite collision code of the mcu simulation in 'machine\mexico86.c'.
2009-03-27 13:39:17 +00:00
Aaron Giles
9549910dbc Sent: Saturday, March 21, 2009 3:27 PM
To: submit@mamedev.org
Subject: Simple cheat fix

Attached a very simple fix for a very stupid cut and paste error in my original submission..sorry.

Martin 'Pugsy' Pugh
2009-03-27 13:35:38 +00:00
Aaron Giles
31bdfa77a0 From: Smitdogg Jones [jcsmith23@yahoo.com]
Sent: Thursday, March 19, 2009 12:49 PM
To: submit@mamedev.org
Subject: Operation Wolf (Japan)
Guru dumped this and I added it, all the roms matched the parent except 1. I attached it and the diff.

Smitdogg
2009-03-27 13:34:49 +00:00
davidhay
2f2ac538e2 adds 'karous' 2009-03-27 08:56:27 +00:00
davidhay
54cedfcf77 adds Moeru Casinyo (GDL-0013) 2009-03-27 01:01:53 +00:00
Yasuhiro Ogawa
5607923393 added Guru-readme(TM) of G-Net card/PCB [The Guru] 2009-03-27 00:17:24 +00:00
davidhay
1a23c8104c added Kurukuru Chameleon set
added complete dumps for the Virtua Striker 3 and Slashout Naomi carts.
2009-03-26 23:44:38 +00:00
davidhay
c6326f8644 added the rest of the roms to vtennis, moved to 'complete dumps' 2009-03-26 21:46:30 +00:00
Yasuhiro Ogawa
53129c750b updated G-Net CHDs (reset to factory default settings and clear high-score table) [The Guru] 2009-03-26 15:39:01 +00:00
Yasuhiro Ogawa
0c1023df49 Fixed flip screen problems [Hau] 2009-03-26 13:26:47 +00:00
Yasuhiro Ogawa
8c1e8e5aab small ejsakura fix [Cs9ph7Rg0] 2009-03-26 00:43:17 +00:00
Olivier Galibert
945137c696 TMS320C25 fixes and enhancements:
- accept IRQs on IDLE
  - actually count irq processing and instruction fetching cycles
  - add support for external serial frame sync with internal
    triggering (aka TXM=1 and FSM=1).
2009-03-26 00:08:37 +00:00
Angelo Salese
294a8447e9 Added direction to the Wave-DMA function. 2009-03-25 23:53:59 +00:00
davidhay
64d977ed46 crude 'good enough for naomi gd-rom' MMU implementation
save JVS eeprom settings.
2009-03-25 21:28:39 +00:00
Wilbert Pol
a35ef58b54 CPU cores are now enabled on a per cpu core family basis instead of per cpu core variant. As a result CPUDEFS is no longer needed in the makefile. 2009-03-25 19:39:41 +00:00
Angelo Salese
2e94113cb6 (Fixed c&p errors, discovered that Zooo doesn't really work) 2009-03-25 17:55:54 +00:00
Yasuhiro Ogawa
d36c01807b New games added [The Guru]
Kollon (V2.04J)
Otenki Kororin (V2.01J)
Shikigami no Shiro (V2.03J)
Zooo (V2.01J)

New Clone added
Super Puzzle Bobble (2.04J)
2009-03-25 13:35:14 +00:00
Pierpaolo Prazzoli
78aa89f13a I forgot to remove the port service button which is not used by Iron Fortress 2009-03-25 10:59:29 +00:00
Yasuhiro Ogawa
f86df4da60 nemesis.c fix [Hau]
- Fixed screen priority problems in Kitten Kaboodle.
- Added flip screen & cocktail support.
2009-03-25 00:20:57 +00:00
Yasuhiro Ogawa
37fb90e8eb ejsakura fix [Cs9ph7Rg0]
- added ymz280b_r to memory map to prevent musics to stop while playing
2009-03-25 00:16:39 +00:00
Brian Troha
8a7301e4d0 remove unneeded statement.... dips have been added by Reip 2009-03-24 21:13:55 +00:00
Angelo Salese
ccde063a1f Very preliminary Wave DMA support for Naomi. This fixes the booting at least in Choco Marker and Street Fighter Zero 3 Upper [Angelo Salese]
===============================================================================

To boot sfz3u:
1) use bios 7 (default bios gives an error 2: "region error");
2) enter into service mode first (probably a JVS issue);
2009-03-24 18:41:23 +00:00
Angelo Salese
6ec6e1a394 Fixed the screen orientation for some Naomi games (not worth mentioning). 2009-03-24 14:42:00 +00:00
Angelo Salese
6b27889b99 Added a preliminary implementation for the SLEEP opcode in SH-4 cpu. This fixes Quiz Keitai Q Mode booting [Angelo Salese] 2009-03-24 14:00:22 +00:00
Pierpaolo Prazzoli
af6522fe8a Added dipswitches and speedup to Iron Fortress 2009-03-24 11:20:07 +00:00
davidhay
47419b1dfe another new set 2009-03-24 08:43:50 +00:00
Yasuhiro Ogawa
89b183ab60 New games added or promoted from NOT_WORKING
E-Jan Sakurasou [Cs9ph7Rg0]

Todo:
- fix corrupt gfx after Tsumo with Tenbou item
- memory map has some uncertain area
2009-03-24 08:00:53 +00:00
Yasuhiro Ogawa
262f9689a1 fixed game descriptions 2009-03-24 00:39:12 +00:00
Luca Elia
897ab9900d Updated video timing in bestbest to match PCB [Guru] 2009-03-23 21:48:02 +00:00
Luca Elia
c5da27ead9 Fixed pending IRQs handling in the TLCS-90 CPU core [Luca Elia]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Mahjong Vegas (unprotected set) [Luca Elia, Uki]
2009-03-23 21:26:46 +00:00
davidhay
818d24a1d2 fix c+p error 2009-03-23 21:11:30 +00:00
davidhay
dc9d5491b0 latest gd-rom conversions 2009-03-23 21:06:21 +00:00
Yasuhiro Ogawa
a04ff51858 added more vf4 revisions 2009-03-23 10:54:13 +00:00
Yasuhiro Ogawa
1630c89245 added info for VF4 2009-03-23 09:17:02 +00:00
Yasuhiro Ogawa
407879920c more fix 2009-03-23 05:28:29 +00:00
Yasuhiro Ogawa
49b53c595b small fix 2009-03-23 05:11:21 +00:00