* new NOT WORKING
----
Guitar Fever (2007.07.03 Ver 2.7) [TeamEurope, Peter Wilhelmsen, David Haywood]
has timer issues making the music way too slow
* move these (nw)
* new NOT WORKING
----
Atari Flashback Mini 7800 [Sean Riddle, GameHistory.org]
City Patrolman [unknown]
* do fit here (nw)
* new WORKING machine
---
Magic Ranger Battle (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
(at least I think it works, might end up demoted if I discover more issues, as it's a SuperXaviX but only appears to be using the basic IO features and bitmap mode on the XaviX splash screen)
* correct title (nw)
* new NOT WORKING
---
Gamepad (Bandai) [Sean Riddle, GameHistory.org]
* new NOT WORKING
---
Tour around Japan. I'm a Plarail Conductor (Japan) [Sean Riddle, Peter Wilhemsen, David Haywood, ShouTime]
SmarTV Adventures / Funtastic TV Adventures [Sean Riddle, David Haywood]
* new NOT WORKING
---
Super Roller (v7.0) [Hammy]
* inputs are the same (nw)
* document boot password (nw)
* another password (nw)
* new NOT WORKING
----
Fitness Konsole (NC1470) [TeamEurope]
* (nw)
* new NOT WORKING
---
Mega Duck Lerncomputer (Germany) [Sean Riddle]
* Change makerules to take variable $(PROJECT_TYPE) instead of hardcoded 'gmake'
This allows to run `make projgen PROJECT_TYPE=ninja` to generate ninja build files instead.
and to build GENie using ninja by running `make release PROJECT_TYPE=ninja`.
Using ninja improves build times,
e.g. for macOS: 12.47s with gmake goes down to 2.05s with ninja.
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Set prefer project set as solution.startproject as default target
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Adding `GenerateMapFiles` flag.
Causes Visual Studio's linker to generate .map files for that
configuration.
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Add ninja support for 'wholearchive' libraries
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Fixup ninja.esc to gracefully ignore nil passed as value
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Use -Wl,-force_load for wholearchive libs when building for macosx
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Updated README.
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Add space after filename in 'Generating' message
This makes the filename 'clickable' to open in iTerm and VSCode
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Print generated filenames as quoted string
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Remove '...' after filename
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Pop cwd after pushing to run file
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Make paths in embed.lua rely on script dir
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Updated README.
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Fix issues caused by make-4.3 no longer adding spaces to variables in some cases The fix was found by @asavah.
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Fixed release script.
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Updated README.
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Update scripts.c
Co-authored-by: Christian Helmich <kagekirin@gmail.com>
Co-authored-by: Johan Sköld <johan@skold.cc>
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
* Change makerules to take variable $(PROJECT_TYPE) instead of hardcoded 'gmake'
This allows to run `make projgen PROJECT_TYPE=ninja` to generate ninja build files instead.
and to build GENie using ninja by running `make release PROJECT_TYPE=ninja`.
Using ninja improves build times,
e.g. for macOS: 12.47s with gmake goes down to 2.05s with ninja.
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Set prefer project set as solution.startproject as default target
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Adding `GenerateMapFiles` flag.
Causes Visual Studio's linker to generate .map files for that
configuration.
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Add ninja support for 'wholearchive' libraries
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Fixup ninja.esc to gracefully ignore nil passed as value
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Use -Wl,-force_load for wholearchive libs when building for macosx
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Updated README.
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Add space after filename in 'Generating' message
This makes the filename 'clickable' to open in iTerm and VSCode
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Print generated filenames as quoted string
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Remove '...' after filename
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Pop cwd after pushing to run file
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Make paths in embed.lua rely on script dir
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Updated README.
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Fix issues caused by make-4.3 no longer adding spaces to variables in some cases The fix was found by @asavah.
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Fixed release script.
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Updated README.
Signed-off-by: Julian Sikorski <belegdol+github@gmail.com>
* Update scripts.c
Co-authored-by: Christian Helmich <kagekirin@gmail.com>
Co-authored-by: Johan Sköld <johan@skold.cc>
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
* n64.xml - Document more carts and add some new dumps
* n64.xml - Document more carts and add some new dumps
* n6
* n64.xml - Add more cart docs and dumps
* n64.xml - Add more cart docs and dumps
* n64.xml - Add more cart docs and dumps
* n64.xml - Document more carts and add some new dumps
* n64.xml - Replace country shortnames with full names
* n64.xml - Document more carts and add some new dumps
* n64.xml - Document more carts and add some new dumps
* n64.xml - Document more carts
* n64.xml - Document more carts
* n64.xml - Document more carts
* n64.xml - More documentation
* n64.xml - Document more carts
* Add Nintendo iQue softlist
* n64.xml/ique.xml - Document more carts
* n64.xml - Document more carts
* n64.xml - Document more carts
* n64.xml - Document more carts
* n64.xml - Document more carts
* n64.xml - Document more carts
* n64.xml/ique.xml - Document more carts
* n64.xml - Document more carts
* n64.xml/ique.xml - Document more carts
* ique.xml - Replace with encrypted dumps
* ique.xml/n64.xml -- Document more carts
* n64.xml - Add more n64 documentation
* n64.xml - fix format
* ique.xml - fix name
* msm5205.cpp : Add DAC output bit difference, Make Data capture timing related to input clock
Add notes for MSM5205 can be usable with 768kHz input clock (from official document), Cutoff Frequency, Correct MSM6585 timing note from official document
* msm5205.cpp : Fix descriptions
- Replaced entries with dumps from the redump.org database, with proper track indexes and offset correction:
3x3 Eyes - Sanjiyan Henjou
Branmarker
Free Software Collection 4
Free Software Collection 5
Fushigi no Umi no Nadia - The Secret of Blue Water
Libido7
Life & Death
Loom
Microcosm (HMD-215)
Ms. Detective File #2 - Sugata-naki Irainin
Megaspectre
Nova - Miirareta Shitai
Super Real Mahjong PII & PIII
Super Real Mahjong PIV
Super Street Fighter II - The New Challengers
Youjuu Senki - A.D. 2048
- Added new working dumps from the redump.org database:
Cyber Sculpt V1.0 (HMC-140A)
Mahjong Bishoujoden Ripple
Microcosm (HMD-215A)
- Added new NOT working dumps from the redump.org database:
Doki Doki Vacation - Kirameku Kisetsu no Naka de
Secre Volume I - Naoko Iijima
- Demoted nadia to partially working and secre2 to not working, and added notes explaining why.
- Corrected notes about Fujitsu Habitat. Thanks to StuBlad for the clarification.