Commit Graph

14008 Commits

Author SHA1 Message Date
Alex W. Jackson
741649b99c Put DEF_STR( International ) back, it's used in MESS (no whatsnew) 2011-10-31 22:33:10 +00:00
R. Belmont
f86a0d341c ymz770: initialize all variables (nw) 2011-10-31 22:20:46 +00:00
Alex W. Jackson
44cb1ec614 Added some common country and language names to the default strings, and removed some unused and/or redundant strings [Alex Jackson] 2011-10-31 22:04:58 +00:00
mariuszw1
c0cfcc0c68 New games marked as NOT_WORKING
-------------------------------
Galaxy Game [Mariusz Wojcieszek]
2011-10-31 21:04:34 +00:00
Scott Stone
6d9f16164c MT 04514: mousn_l1, mousn_l4, mousn_lu, mousn_lx: Wrong description. 2011-10-31 18:21:11 +00:00
Michaël Banaan Ananas
427a53017b (document some other known issues) 2011-10-31 12:35:49 +00:00
Scott Stone
b72572cfdd Fixed MT 04511: pinkswts: Drop shadows drawn too early on title screen. 2011-10-31 02:24:00 +00:00
R. Belmont
fd0be74ab4 SDL: Add TAP/TUN networking capability and shell script for configuration [Carl] 2011-10-31 01:30:24 +00:00
Scott Stone
ab7999d477 New games marked as GAME_NOT_WORKING
------------------------------------
Arcana Heart Full [Tormod, Smitdogg, The Dumping Union]


Comments from Haze: Note, I haven't marked this as a bootleg, but 75% of the rom is actually MAME ROM zips, they've clearly recycled flash chips from one of the MAME multi-boots, so I have a feeling that this might have been a 3rd party upgrade.  I doubt they shipped like this from the factory, so I've added a comment to that effect because it should definitely be verified against other copies of the game at some point.
2011-10-30 23:33:33 +00:00
Roberto Zandona
2db3f8b314 hharryu: fixed tilemaps offsets [Roberto Zandona'] 2011-10-30 21:58:57 +00:00
Roberto Zandona
f2374a2906 xmultipl: fixed tilemaps offsets [Roberto Zandona'] 2011-10-30 21:41:20 +00:00
Miodrag Milanovic
a4aea788c9 Fixed tms99xx STCR command [Michael Zapf] 2011-10-30 06:34:41 +00:00
Michaël Banaan Ananas
b66d250cd6 document some ss22 game issues
dirtdash is very picky
2011-10-30 05:21:28 +00:00
Michaël Banaan Ananas
2b5288fdcc improved spot 2011-10-30 04:44:43 +00:00
Michaël Banaan Ananas
545b313b5a basic spot emulation, dirtdash textlayer glitches are gone now 2011-10-30 01:12:08 +00:00
Michaël Banaan Ananas
70005d79ae spot stuff progress
(no emulation changes yet)
2011-10-29 21:39:30 +00:00
Michaël Banaan Ananas
0f88fd7733 small cleanup 2011-10-29 10:04:25 +00:00
Michaël Banaan Ananas
3c72fd1ece still no fan of speedup hacks but dirtdash is really slow without it 2011-10-29 09:49:30 +00:00
Curt Coder
b7884f95a0 Disabled Z8536 logging. (nw) 2011-10-29 09:27:19 +00:00
Michaël Banaan Ananas
36af055214 uint16 oops 2011-10-29 09:08:19 +00:00
Michaël Banaan Ananas
fd62a1a1f8 prelim fix for dirtdash slowdown. Remaining dirtdash issues are spot ram and textlayer related, but not strong enough to still mark it non-working, so..
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Dirt Dash [Phil Bennett, hap]
2011-10-29 08:54:35 +00:00
Alex W. Jackson
eedf9f29af Added DIPLOCATIONs to twincobr.c (no whatsnew) 2011-10-29 08:13:57 +00:00
Michaël Banaan Ananas
4e8b60d6dd moved spotram to video, no changes 2011-10-29 08:01:31 +00:00
Alex W. Jackson
707805a522 toaplan2.c: Use BITSWAP macro to descramble pipibibsbl (no whatsnew) 2011-10-29 07:41:57 +00:00
Alex W. Jackson
8947db7cdd Start of input ports cleanup in the Toaplan drivers: [Alex Jackson, kanikani]
* Removed some unused macros from toaplipt.h
 * Fixed polarity of DIPLOCATIONs in toaplan2.c
 * Added some missing inputs
2011-10-29 06:29:46 +00:00
smf-
e5ba70678e I'll take an i for $100 2011-10-29 04:38:49 +00:00
Michaël Banaan Ananas
1dc09b862d found out where dirtdash stores num_sprites 2011-10-28 23:03:17 +00:00
smf-
5cccc52c8c New game not working
Gunbalina (GNN1 Ver.A) [Yohji, hap, Krusty, B. Munger, Brian Troha, D. Edwardson, Kevin Eshbach, R. Weidinger, J. Kretschmer, Smitdogg, The Dumping Union]
2011-10-28 22:00:11 +00:00
Michaël Banaan Ananas
6ce3d4dcb0 (document cause of dirtdash missing sprites) 2011-10-28 20:41:42 +00:00
Michaël Banaan Ananas
8561cd6ec2 Phil_B figured out why dirtdash locks up, send beer 2011-10-28 20:21:51 +00:00
Michaël Banaan Ananas
659b081960 small doc update regarding spot ram 2011-10-28 11:20:32 +00:00
Miodrag Milanovic
ffa65b742d new clones
--------------

King of the Monsters 2 - The Next Thing (prototype) [Tormod, Kevin Eshbach, f205v, Smitdogg, The Dumping Union]
2011-10-28 09:41:06 +00:00
Scott Stone
1056399963 comment correction (nw) 2011-10-27 23:48:35 +00:00
Scott Stone
96bc964ba8 Fixed up the flicky and clones (system1.c) Dip Switches after a fair amount of playtesting. Also, added some specific set notes related to oddness/differences observed. [Tafoid] 2011-10-27 22:12:51 +00:00
Brian Troha
5fb1643e37 cavesh3.c: Dang-it I was so close.... Misc fixes - NW 2011-10-27 22:02:27 +00:00
Michaël Banaan Ananas
a4acbc8c53 fix regression with direct mode cztype 2011-10-27 21:34:03 +00:00
Brian Troha
af63dc872e berzerk.c: Correct sound/voice rom labels and add a note about it. 2011-10-27 21:25:28 +00:00
Michaël Banaan Ananas
93fb26213e updated prev commit 2011-10-27 20:59:10 +00:00
Brian Troha
b8c518750d cave.c: According to Cave's flyer the game name is Dangan Feveron and not "Dangun" 2011-10-27 20:55:07 +00:00
Brian Troha
2c3571166d cavesh3.c: Daily correction to names ect... - NW 2011-10-27 20:51:55 +00:00
Michaël Banaan Ananas
ae713d3df3 documenting ironclads as questionable hacks, until proven hack or real proto 2011-10-27 20:16:46 +00:00
Angelo Salese
0e5fb79526 clean-ups and version bump 2011-10-27 17:20:11 +00:00
Angelo Salese
d627c9e4da Improved game documentation to Naomi / Triforce / Chihiro HW [f205v] 2011-10-27 17:03:55 +00:00
Alex W. Jackson
7dd5428475 Changed some of the default mappings for analog controls in order to fix various input-fighting bugs (including, but not limited to, MT#4394 and MT#4509). Reverted the u8 change to analog joystick handling--it only partially solved the problem it was meant to fix, it introduced new issues in return, and generally made the code more complicated for little benefit [Alex Jackson] 2011-10-27 05:37:46 +00:00
Brian Troha
6a8d51175c cavesh3.c: Fixes... Same --> Sama - NW 2011-10-26 23:29:08 +00:00
Angelo Salese
09d1534dd4 More notes 2011-10-26 22:22:08 +00:00
Angelo Salese
180dda6a7c Hooked up PIT to Laser Base [Angelo Salese, Tomasz Slanina] 2011-10-26 21:05:20 +00:00
Brian Troha
1418a03cf9 cavesh3.c: Name changes based on "Suggestions" from a rabid fan. One of which includes "You can remove this crap, it's useless and wrong:" and letting me know Cave's website is completely wrong as well. - No Whatsnew 2011-10-26 20:17:30 +00:00
Brian Troha
2272c18fb7 cavesh3.c: Remove outdated "ToDo" sound comment - NW 2011-10-26 02:37:57 +00:00
Brian Troha
9b3edcbb6e Changed Cave game names as per Cave's (English) company history website. - NW 2011-10-26 02:25:28 +00:00
Angelo Salese
f8648f7607 Hooked up MC6845 to Laser Base [Angelo Salese] 2011-10-25 19:56:09 +00:00
Brian Troha
dbfe5c2a23 cavesh3.c: Doc updates - NW 2011-10-25 02:47:30 +00:00
Michaël Banaan Ananas
1edc7b926a map button. nevermind my lagged email reply guru, you were correct 2011-10-24 21:38:45 +00:00
Michaël Banaan Ananas
5e89857de4 reviewed kani's changes to tnzs and twin16 2011-10-24 17:29:44 +00:00
Miodrag Milanovic
57c7d36990 Haze: clean up parameter naming on some opcodes in SH4 core, fixed tracing when delay branches are used in SH3BE (no whatsnew) 2011-10-24 14:17:12 +00:00
Yasuhiro Ogawa
eb1f227cd0 fix listing of switches used by gambling games [kanikani] 2011-10-24 12:09:20 +00:00
Brian Troha
171afc76cf kaneko16.c: Minor doc update for B.Rap Boys 2011-10-24 00:02:49 +00:00
Michaël Banaan Ananas
1cb80e7cda disable common printfs 2011-10-23 18:34:51 +00:00
Michaël Banaan Ananas
6d818c2939 companyname ISG -> bootleg (ISG) 2011-10-23 17:55:02 +00:00
Brian Troha
73a986de5b new clone added: Battle Shark (Japan, Joystick)
New Clone Added
--------------------------------------
Battle Shark (Japan, Joystick) [ShouTime]
2011-10-23 17:53:46 +00:00
Brian Troha
af51d2102f cavesh3.c: Minor doc update. Changed "SH3" to CV1000 as per RB's suggestion and readded the 2005 copyright info comment for the Ibara black sets. - NW 2011-10-23 16:21:29 +00:00
Miodrag Milanovic
4403e7bdd8 Synced with MESS (no whatsnew) 2011-10-23 15:50:00 +00:00
R. Belmont
4ceb0bbdfe fix Mac compile (nw) 2011-10-23 15:22:37 +00:00
Angelo Salese
e6b9af5ec6 Clean-ups and version bump 2011-10-23 15:06:49 +00:00
Angelo Salese
99a4952017 Missed this 2011-10-23 14:41:07 +00:00
Angelo Salese
6947461982 I've told you more reverts ... 2011-10-23 14:33:01 +00:00
Angelo Salese
db68c2d2dd More reverts, added missing file 2011-10-23 14:32:33 +00:00
Angelo Salese
02b1b4741b Reverted toaplan2.c, nw 2011-10-23 14:18:17 +00:00
Angelo Salese
13aeb1714b new clones
---------------
Alpha Mission 2 (prototype) [Brian Hargrove]
Burning Fight (prototype) [Brian Hargrove]
2011-10-23 13:39:15 +00:00
Angelo Salese
43a482c6eb Made some fixes/additions to the input system [kanikani]
* Added the possibility to press contradictory direction digital
joystick input at the same time (i.e. up-down, left-right);
* Added the possibility to set an arbitrary value for coin impulses;
* fixed a bug with loop lever routine
* fixed a bug with analog joystick routine


Various fixes in tnzs.c driver [kanikani]
* Plump Pop
  - update DIPSW item (collision between each players' child)
  - added DIPLOCATION
* Extermination
* Arkanoid Revenge of DOH
* Dr.Toppel
* Kageki
* Chuka Taisen
* The Newzealand Story
  - added DIPLOCATION
* Kabuki Z
  - fixed difficulty DIPSW (EASY and MEDIUM is reversed)
  - added DIPLOCATION
* Insector X
  - fixed difficulty DIPSW (based on manual)
  - added DIPLOCATION
  

Various fixes in tmnt.c driver [kanikani]
* T.M.N.T.
  - fixed visible area (garbage on each side is correct (verified on PCB))
  - fixed DIPSW
  - added DIPLOCATION
* Golfing Greats
  - fixed inputs
  - fixed DIPSW
  - added DIPLOCATION
* Trigon
* Cuebrick
* M.I.A.
* Punk Shot
  - fixed DIPSW
  - added DIPLOCATION
* Premiere Soccer
  - added DIPLOCATION


Various fixes in ninjaw.c driver [kanikani]
* Ninja Warriors
  - added DIPSW notes
* Darius II
  - fixed DIPSW
  - fixed game description


Various fixes in twin16.c driver [kanikani]
* Majuu no Oukoku
  - fixed inputs
  - fixed DIPSW
  - added DIPLOCATION
* Gradius II
* Hard Puncher
* M.I.A.
* Cuebrick
  - fixed DIPSW
  - added DIPLOCATION


Fixed DIPSW in Darius II [kanikani]

Fixed DIPSW in Ninja Ryuukenden / Ninja Gaiden [kanikani]

Fixed inputs and DIPSW in toaplan1.c, toaplan2.c, twincobr.c, wardner.c drivers [kanikani]


Various fixes in galaga.c driver [kanikani]
* Bosconian
  - fixed DIPSW
  - fixed DIPLOCATION
* Galaga
* Xevious
* DigDug
  - fixed DIPLOCATION


Fixed DIPSW and DIPLOCATION in segas24.c driver [kanikani]


Fixed DIPSW and DIPLOCATION in segas18.c driver [kanikani]


Fixed DIPSW in segag80r.c driver [kanikani]


Fixed DIPSW in segag80v.c driver [kanikani]


Fixed DIPSW in segald.c driver [kanikani]


Fixed DIPSW in Ninjakun and Penguin-Kun Wars [kanikani]


Various fixes in dec0.c driver [kanikani]
* Heavy Barrel
  - fixed DIPSW
  - fixed DIPLOCATION
* Birdie Try
* Dragon Ninja
* Fighting Fantasy
* Midnight Resistance
  - fixed DIPSW
* Robocop
  - fixed DIPLOCATION


Fixed coinage DIPSW using Sega common setting in segaybd.c,
segaorun.c, segaxbd.c, segahang.c, segae.c, segac2.c, segas16a.c
and segas16b.c drivers [kanikani]


Fixed coinage DIPSW using Konami common setting in chqflag.c, pooyan.c
and rockrage.c drivers [kanikani]

Various fixes in sega16b.c driver [kanikani]
* Ace Attacker
  - added I/O board read routine
* Dunk Shot
  - fixed DIPLOCATION
* Sukeban Janshi Ryuko
  - added DIPSW
* Time Scanner
  - fixed DIPSW

Various fixes in sega16a.c driver [kanikani]
* Ace Attacker
  - changed to use analog device
* Sukeban Janshi Ryuko
  - added DIPSW
* Time Scanner
  - fixed DIPSW


Fixed / added comments in ninjakd2.c driver [kanikani]


Made some video optimizations in toypop.c driver [kanikani]


Fixed inputs and DIPSW in djmain.c driver [kanikani]


Fixed DIPLOCATION in Pop'n Stage [kanikani]
2011-10-23 13:29:16 +00:00
smf-
3d42b012fd nvram devices each have their own file. 2011-10-23 10:54:13 +00:00
R. Belmont
4e5f8f0c06 New games added as GAME_NOT_WORKING
-----------------------------------
Racing Jam DX [Tomas Dahlgren]
2011-10-22 22:40:34 +00:00
Michaël Banaan Ananas
05959788be sprite code cleanup, no emulation changes 2011-10-22 20:50:12 +00:00
Michaël Banaan Ananas
cb63e55349 oops 2011-10-22 19:12:55 +00:00
Michaël Banaan Ananas
0aea9ed5b1 remove extra romregion from prev commit 2011-10-22 17:41:24 +00:00
Michaël Banaan Ananas
a2ee5de625 fix buffer overflow, thanks DigiGhost 2011-10-22 17:07:02 +00:00
Michaël Banaan Ananas
519c4726cb don't save the whole 135MB flash to .nv file but just the modified flash pages 2011-10-22 16:29:19 +00:00
Michaël Banaan Ananas
bb4f4f610b changing ibarablk back to 2006, titlescreen copyright year is to 1st release of 'parent' ibara 2011-10-22 13:39:37 +00:00
Michaël Banaan Ananas
183d08f49b forgot to change this too 2011-10-22 12:25:15 +00:00
Miodrag Milanovic
a1f1b43fda Fixed compile under GCC 4.6 (no whatsnew) 2011-10-22 09:55:22 +00:00
Olivier Galibert
e9dc32284d ymz770: remove useless extra coefficient now that the real bug is fixed (nw) 2011-10-22 07:05:49 +00:00
R. Belmont
e0e529678f ymz770: flush stream before writes, various cleanup, save state support. 2011-10-22 02:38:35 +00:00
Scott Stone
5ce1caff87 New games marked as GAME_NOT_WORKING
------------------------------------
Speed Driver [XingXing]
2011-10-21 18:02:14 +00:00
Jim Stolis
ae784c4379 Added more stepper reel coding and a bunch of debug locations in case someone else looks at the driver (nw). 2011-10-21 17:08:37 +00:00
Phil Bennett
2751bb6994 Fix debug build 2011-10-21 14:05:28 +00:00
R. Belmont
4d1a262d7c YMZ770: Fixed out-of-bounds loop access [O. Galibert] 2011-10-21 13:38:38 +00:00
R. Belmont
437245083b YMZ770: sample and sequence looping [MetalliC] 2011-10-21 13:32:59 +00:00
Phil Bennett
e7bc43c96e Various improvements to Magic the Gathering: Armageddon [Phil Bennett] 2011-10-21 13:22:08 +00:00
R. Belmont
9b43e2c2c7 YMZ770: Workaround MinGW problem, add simple sequence support + per-channel volume control [MetalliC] 2011-10-21 13:01:00 +00:00
Roberto Fresca
08863d5dba Funworld driver: Documented hopper motor line (temporarily added
as an extra lamp). Better documentation of output ports...
Novo Play Multi Card: Added PIAs connections layout, added 'Allow
Autohold' DIP switch. [Roberto Fresca, Rob Ragon]
2011-10-21 04:42:54 +00:00
R. Belmont
8ed2f6f011 OG can't count to 512 (nw) 2011-10-21 04:35:15 +00:00
R. Belmont
509f2c1be5 Preliminary emulation of the YMZ770 sound chip [R. Belmont, O. Galibert]
(not-for-whatsnew section)
Note: extremely preliminary.  No music, just sfx.  No per-voice volume/panning.  No attempts to optimize.  Lots of hardcoding for how the CV1000 uses the chip.  I will fix all of these later, but I gotta get to sleep now ;-)
2011-10-21 04:05:44 +00:00
Brian Troha
31229c316f Enable Iron Clad NeoGeo proto as it's been documented and we have the roms. - NW
The other half ;-p
2011-10-21 01:48:19 +00:00
Brian Troha
d45f815101 Enable Iron Clad NeoGeo proto as it's been documented and we have the roms. - NW 2011-10-21 01:47:45 +00:00
Michaël Banaan Ananas
0a54096bc2 aw, prev commit broke mystic riders, so unbreak it 2011-10-21 00:40:56 +00:00
Roberto Fresca
8ea00287c9 Fix comments.... 2011-10-21 00:10:45 +00:00
Brian Troha
3f26420a70 cavesh3.c: Minor clean up, gamedef alignment ect... - NW 2011-10-20 23:46:42 +00:00
Brian Troha
6caf3d3856 segaybd.c: add "B" in the rom name for the Galaxy Force II set 2011-10-20 23:29:22 +00:00
Scott Stone
c6c2ae0652 JPM IMPACT changes that make the display at least work now, and some more M1 set splitting [James Wallace] 2011-10-20 22:08:34 +00:00
Michaël Banaan Ananas
cbdb145968 small cleanup + trying to figure out videocontrol reg, this update makes some screen transitions look better (especially nbbatman) 2011-10-20 20:48:49 +00:00
Michaël Banaan Ananas
5f610a0321 (gunforc2 title correction) 2011-10-20 20:42:51 +00:00
Roberto Fresca
3dc2595bbe Novo Play Multi Card / Club Card improvements: [Roberto Fresca]
* Added proper button-lamps support and layout.
 * Added default NVRAM, necessary to boot.
 * Added technical notes.
2011-10-20 19:44:16 +00:00
Roberto Fresca
9d4f247eab New working game...
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Novo Play Multi Card / Club Card [Roberto Fresca, Rob Ragon]
2011-10-20 19:02:30 +00:00
Jim Stolis
b6ba767544 Finished modernization Haze started. Fixes MT 04497. Driver no longer hangs during initialization. Boots to same point I documented on my blog. (No Whatsnew)
Can someone with MT access please update the db for me?
2011-10-20 18:52:12 +00:00
Michaël Banaan Ananas
c27054666c (add xtals) 2011-10-20 17:44:05 +00:00
Michaël Banaan Ananas
ddb3491701 (small cleanup) 2011-10-20 00:27:55 +00:00
Michaël Banaan Ananas
a1345d9a64 improved and optimized super22 fog 2011-10-20 00:02:16 +00:00
Roberto Fresca
1262c315c3 Fixed colors to Witch Card (Video Klein CPU box, set 2) [Roberto Fresca] 2011-10-19 23:12:35 +00:00
Roberto Fresca
a8c8775861 Golden Poker driver improvements. [Roberto Fresca]
* Mapped the Dallas DS1210 for Video Klein sets that have one.
 * Mapped the 2800-2fff range as RAM for the non-Dallas Video Klein sets.
 * Some minor fixes.


New clones added
----------------
Witch Card (Video Klein CPU box, set 2) [Roberto Fresca, Team Europe]


New games marked as GAME_NOT_WORKING
------------------------------------
Witch Game (Video Klein, set 2) [Roberto Fresca, Team Europe]
2011-10-19 22:34:43 +00:00
Roberto Fresca
4b5fb1e4df New driver for Kasino '89 6-players roulette series.
A kind of MSX2 hardware on steroids...


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Kasino '89 [Roberto Fresca, Rob Ragon, Tomasz Slanina]
2011-10-19 19:20:25 +00:00
Michaël Banaan Ananas
9406bc33d8 super22 depth cueing progress
whatsnew note:
namcos22.c: improved flat shading and depth cueing [hap]
2011-10-19 07:30:19 +00:00
Miodrag Milanovic
22f408fafc Haze: Some SH4 clean-ups after the earlier refactoring, should be no functional change. (no whatsnew) 2011-10-19 06:20:44 +00:00
Scott Stone
e798ec6abf Haze: Built a jump table for all opcodes, reducing it all to a single level of indirection. (nw) 2011-10-19 00:34:31 +00:00
Michaël Banaan Ananas
bc3fc60c50 removed junk code 2011-10-18 22:59:48 +00:00
Scott Stone
533c2b4311 Haze: More sh4 optimizations (nw) 2011-10-18 21:42:45 +00:00
Scott Stone
7c8151c8c7 New clones added
----------------
Bad Lands (bootleg, alternate) [Tomasz Slanina]

Comment:  Took this dump and filled out the bad dumps in the first bootleg set (badlandsb).  The only real difference noticed was a changed z80 program rom.
2011-10-18 20:13:37 +00:00
Scott Stone
89b15e9f47 Haze: Continued the jump table optimizations on the sh4 (nw) 2011-10-18 19:54:32 +00:00
Scott Stone
8423958755 Haze: Using jump tables in the sh4 core is faster than the switch statements with inline functions, so I've done that for the common cases, gives a bit of a speed boost in the cpu intensive parts, nothing major, but there's definitely room for more (clean) optimization in the sh4 core. 2011-10-18 17:31:01 +00:00
Michaël Banaan Ananas
e2a004eee2 poly color high byte is for flat shading 2011-10-18 17:02:31 +00:00
Miodrag Milanovic
37dae8d935 Haze: added some framework which could be used for emulating the blitter delays, not currently used, and not currently accurate (delays too long, clipping not taken into account). Will be safer to use / work on once there is a recompiler because right now it just causes more tight loops which I'd have to individually idle skip. (no whatsnew) 2011-10-18 06:56:07 +00:00
Miodrag Milanovic
4feae3bc33 J.Wallace: Splitting more sets and correcting issues with existing (no whatsnew) 2011-10-18 06:54:51 +00:00
Scott Stone
506ada46f0 gottlieb.c fixes:
-  Verified through playtesting, manuals and in-game service modes all dips in the driver.  Consolidated and added Dip Locations based on all available information.
-  Changed Q*bert and Q*bert's Qubes joystick layout to 8-Way to allow for diagonals to be not only be mapped but used if desired.
2011-10-18 03:38:48 +00:00
Michaël Banaan Ananas
d5fb8e2f01 found some text in tmspoker 2011-10-18 00:03:14 +00:00
Phil Bennett
b5be1f405c New games marked as GAME_NOT_WORKING
------------------------------------
Real Puncher [Phil Bennett, Chris Hardy]
2011-10-17 20:55:19 +00:00
Michaël Banaan Ananas
71780fc717 depth cueing for non-super hardware (it's WIP for super) 2011-10-17 20:12:24 +00:00
Miodrag Milanovic
e7688d20f4 Haze: Added Pink Sweets (no whatsnew) 2011-10-17 12:08:43 +00:00
Roberto Fresca
6b3aea4c86 Waku Waku Doubutsu Land TonTon:
Added service coinage DIP switch. [Roberto Fresca]
2011-10-17 07:06:15 +00:00
Roberto Fresca
616cee72ff Waku Waku Doubutsu Land TonTon:
Merged my driver with Angelo's... Added NVRAM, corrected the RAM area, fixed CPU and AY8910 clocks, added the initialized port outs. Figured out: completed coinage, coin lock, demo sounds, payout mode and percentage DIP switches. Also added DIP locations. [Roberto Fresca]
2011-10-17 02:55:18 +00:00
Jonathan Gevaryahu
45e7c273db Adjusted the VLM5030 K3 thru K10 coefficients to be based not on reading the K2 rom but based on the index itself <<6 or 7. This makes the games sound much better and explains the very small ram size used for coefficients other than K1 and K2. This needs further investigation and figuring out of the die schematic to settle completely.
[Lord Nightmare]
2011-10-17 00:08:11 +00:00
Angelo Salese
90fcc34e9c Implemented RTC write support 2011-10-16 19:33:51 +00:00
Angelo Salese
56fc996ff3 RTC9701: Implemented RTC register reading and RTC time increment [Angelo Salese] 2011-10-16 19:07:12 +00:00
Angelo Salese
f172af881e Preparations for adding proper RTC emulation 2011-10-16 18:23:50 +00:00
Angelo Salese
2587942a56 Haze: added basic threads, nw 2011-10-16 16:40:24 +00:00
Angelo Salese
715b760e8a Re-enabled SH-4, nw 2011-10-16 14:59:35 +00:00
Miodrag Milanovic
b54595eaf5 Haze: various cave updates - correction of mmmbnk game/set name, logging of sh3 serial registers etc. (no whatsnew) 2011-10-16 13:32:55 +00:00
Jonathan Gevaryahu
8b37599e36 Added tables from vlm5030 as verified by decap from ogoun. Adapted vlm5030 to use the tms5xxx common tables file. Some details have yet to be worked out for certain (how exactly the reflection coefficients beyond k=2 address the k2+ rom)
[ogoun, Lord Nightmare, The Dumping Union]
2011-10-16 08:46:06 +00:00
Brian Troha
f77acb48b6 cave.c: Adds Guwange Special Version - NW
If anyone objects, please feel free to revert this!
2011-10-15 18:46:43 +00:00
R. Belmont
94c7d1b32c 68681: work around core problem where a timer set to 0 hz locks up MAME (nw) 2011-10-15 18:46:25 +00:00
R. Belmont
985d06663f Fixed more GD-ROM crash problems [R. Belmont] 2011-10-15 18:27:47 +00:00
R. Belmont
aa2d5b880c naomi: fix crash on startup for some GD-ROM sets [R. Belmont] 2011-10-15 17:57:58 +00:00
Miodrag Milanovic
14308aece4 Haze: further optimizations for some of the heavier blit cases (no whatsnew) 2011-10-15 16:26:31 +00:00
Angelo Salese
bd24b3d2f2 Removed deprecat.h usage from srmp6.c [Angelo Salese] 2011-10-15 16:12:30 +00:00
Angelo Salese
e9cc55f077 Removed deprecat.h usage from higemaru.c [Angelo Salese] 2011-10-15 15:45:11 +00:00
Miodrag Milanovic
4f61812c51 Fix gcc 4.6 compile (no whatsnew) 2011-10-15 06:27:47 +00:00
Miodrag Milanovic
2530ebae0a Haze: identified the slowest / most used blitter paths for possible future optimization / testing (no whatsnew) 2011-10-15 05:44:44 +00:00
Scott Stone
f6f50bc563 Improved readability and ability to parse -listcrc output by adding some tabs and taking in account longer romnames which used to cause misalignment often. Adjusted default bios romnames for naomi to be more concise. (nw) 2011-10-15 00:08:29 +00:00
smf-
925eceea1a alternate fix for reset & address error vector being ffffffff, it will continuously try to take the exception but it will at least check the cycles remaining. 2011-10-14 23:42:07 +00:00
Brian Troha
3e378e2d7a flyball.c: Minor doc update about the "-01" rom extension. NW 2011-10-14 21:47:00 +00:00
Michaël Banaan Ananas
ecc0e0af34 new clone added
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Flyball (rev 2) [Siftware]
2011-10-14 20:32:01 +00:00
Scott Stone
948698fcbd Followup to r14208 to cover CHD names (nw) 2011-10-14 16:49:21 +00:00