Rebecca Wallander
8a6ad14764
snes.xml - Add Arcana (prototype) ( #6082 )
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* snes.xml - Add Arcana prototype
* snes.xml - Missed publisher
2019-12-24 15:38:37 -05:00
R. Belmont
fbd6155216
Merge pull request #6083 from FakeShemp/supernova
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snes.xml - Add Super Nova proto
2019-12-24 15:38:24 -05:00
R. Belmont
200bbdcd02
Merge pull request #6084 from FakeShemp/misscomm
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snes.xml - Add Missile Command
2019-12-24 15:38:10 -05:00
R. Belmont
68b6eb7b5c
Merge pull request #6085 from FakeShemp/twine
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n64.xml - Add 007: The World is Not Enough proto
2019-12-24 15:38:00 -05:00
R. Belmont
afa036e114
Merge pull request #6087 from FakeShemp/worm
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snes.xml - Add new Earthworm Jim prototype dump and document another
2019-12-24 15:37:49 -05:00
R. Belmont
bc4d951ded
Merge pull request #6088 from FakeShemp/mrtuff
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snes.xml - Replace Mr Tuff with proper redump
2019-12-24 15:37:39 -05:00
R. Belmont
1c06f7772f
Merge pull request #6089 from FakeShemp/sonic2
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megadriv.xml - Add two new Sonic 2 protos
2019-12-24 15:37:26 -05:00
David Haywood
3ed061acaa
continued study of later unsp20 type SoCs used by JAKKS titles (nw) ( #6091 )
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* experiments with the unsp20 based stuff (nw)
* some notes (nw)
* notes (nw)
* NAND type notes (nw)
* only copy needed boot code (nw)
* document (nw)
* more notes etc. (nw)
* kill debug statement (nw)
* typo (nw)
* some readback (nw)
* (nw)
2019-12-24 15:37:00 -05:00
R. Belmont
ad34f923c3
Merge pull request #6090 from npwoods/d3d_use_root_window
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Changed Direct3D renderer to call GetAncestor() in device_create() to get the root window
2019-12-24 15:36:44 -05:00
cam900
df7fab4133
c6280.cpp : Fix noise, Volume calculation, Interface behavior related to manual, Modernize save states ( #6092 )
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* c6280.cpp : Fix noise, Volume calculation, Interface behavior related to manual, Modernize save states
Fix spacings/Namings, Use correct / shorter type values, Add notes, Reduce unnecessary lines
reference : https://archive.org/stream/PCEDev/HuC6280%20-%20CMOS%20Programmable%20Sound%20Generator%20Manual
* c6280.cpp : Use shared index between wavefrom writing and sound playback, Add notes
* c6280.cpp : Add notes
2019-12-24 15:36:18 -05:00
David Haywood
6b13952587
Plug and Play sync for TeamEurope (VT1682, nes_vt, iqunlim) ( #6094 )
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* vt1682 work (nw)
* looking at stability (nw)
* new NOT WORKING machines
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InterAct Complete Video Game - 111 Games & 42 Songs (G5410) [TeamEurope]
Let's Play! Game Machine 240 in 1 [TeamEurope]
new NOT WORKING Software List
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iqunlim_cart.xml: Englisch für Anfänger [TeamEurope]
the vt1682 based InterAct Complete Video Game is basically playable, apart from the 'Shooting games' because I haven't mapped the guns, and some issues with player 2 / alt control schemes in some titles. want to address these (and maybe look for a better solution to some stability issues) before promoting it.
* (unrelated typo fix for clickstart software list) (nw)
* new WORKING machine
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MiWi2 7-in-1 Sports [David Shah]
* don't printf (nw)
2019-12-24 15:36:02 -05:00
AJR
6f97b7535e
vt52: Misc. notes and things (nw)
2019-12-24 11:28:23 -05:00
AJR
e7730aca67
New machines marked as NOT_WORKING
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VT62 DECscope [Balrog, Lord Nightmare]
2019-12-24 11:12:31 -05:00
yz70s
425c1ed771
Remove validity check error in mc1502 (nw)
2019-12-24 15:21:43 +01:00
Vas Crabb
6c156d2207
minimaws: dt, not dl (nw)
2019-12-24 23:50:14 +11:00
Vas Crabb
2ddf1de7b0
minimaws: don't accumulate (nw)
2019-12-24 23:46:42 +11:00
mooglyguy
5158e9d916
Fixed wmg compile issue, nw
2019-12-24 13:19:53 +01:00
mooglyguy
06ed986b2c
-williams: Eliminated MACHINE_*_OVERRIDE and VIDEO_START_OVERRIDE. Eliminated magic switches on tilemap config for williams2. Added numerous subclasses to reduce optional device usage and reduce custom driver init callbacks, nw
2019-12-24 09:31:24 +01:00
hap
e5cf6b2d3b
kungfur.lay: another small tweak (nw)
2019-12-24 09:08:20 +01:00
hap
a05f80cdd6
kungfur: lazy copy paste somewhere (nw)
2019-12-24 00:53:43 +01:00
hap
c38bd9f856
kungfur: device arrays, templates (nw)
2019-12-24 00:30:38 +01:00
hap
80a4706343
kungfur: small tweaks to layout (nw)
2019-12-23 23:54:58 +01:00
hap
e5b54b7038
kungfur: styling (nw)
2019-12-23 23:46:41 +01:00
yz70s
cd5e994b86
naomi dimm board: add communication between sh4 and security pic (nw)
2019-12-23 23:00:48 +01:00
yz70s
11a58eeee4
Halt cpu by isa rdy line in poisk-1 and mc1502 fdc devices (nw)
2019-12-23 18:07:47 +01:00
hap
8bb5b6bcdc
novag_sexpert: sexpertb1 is actually version A (nw)
2019-12-23 16:51:37 +01:00
Ivan Vangelista
c50bc9faba
new not working clone
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Fantasy Story (set 2) [ShouTime]
(nw) marked as not working because the parent is, though both are playable but with no sound
2019-12-23 16:30:12 +01:00
hap
f46dce20e6
kungfur: guess cpu type (nw)
2019-12-23 16:27:44 +01:00
braintro
437e0ad02e
(nw) dec0.cpp: Document undumped versions of Heavy Barrel
2019-12-23 00:46:29 -06:00
braintro
c66dfa5458
(nw) itech8.cpp: Correct ROM names for Hot Shots Tennis sets
2019-12-23 00:43:35 -06:00
Vas Crabb
4a805717e7
Merge branch 'release0217' into mainline-master
2019-12-23 16:52:23 +11:00
Vas Crabb
0644f3cf57
small cleanups (nw)
2019-12-23 16:49:10 +11:00
AJR
5f6e7a3c68
vt52: Many updates (nw)
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- Start driving UART from CPU timing chain, implementing most switch-configurable rates but just looping back data for now
- Fix TABJ semantics
- Add VT52-specific side effect of ZCAV
- Add Caps Lock key
- Misc. other additions and adjustments
2019-12-22 23:16:28 -05:00
npwoods
dd8f98b56d
Changed Direct3D renderer to call GetAncestor() in device_create() to
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get the root window
This is to make -attach_window work with non-root windows
2019-12-22 18:04:03 -05:00
yz70s
17b4efe844
Change #include location (nw)
2019-12-22 23:03:21 +01:00
AJR
2e598d60f8
vt5x_cpu: Add more callbacks; note that VT52 doesn't seem to support the key click switch (nw)
2019-12-22 17:00:08 -05:00
yz70s
ceb32d1a82
Corrections to legacy pci (nw)
2019-12-22 22:43:49 +01:00
Rebecca Wallander
acb3e3fae9
megadriv.xml - Add two new Sonic 2 protos
2019-12-22 22:42:24 +01:00
yz70s
94341777f5
atpci.cpp: update usage of device finders and remove hardcoded cpu tags in chipset devices (nw)
2019-12-22 22:29:56 +01:00
Olivier Galibert
0b842fc428
vf: Hack to get rid of the ram collisions makes things work... (nw)
2019-12-22 20:20:43 +01:00
Olivier Galibert
4f5a836c89
vf: Hack to get rid of the ram collisions makes things work... (nw)
2019-12-22 20:20:14 +01:00
yz70s
d495a669eb
bebox.cpp: use finder for vga device (nw)
2019-12-22 19:53:16 +01:00
Olivier Galibert
cbb6ac9e35
model1: Clear up some stuff I had forgotten to remove (nw)
2019-12-22 19:34:05 +01:00
Olivier Galibert
23716e98af
model1: Clear up some stuff I had forgotten to remove (nw)
2019-12-22 19:33:46 +01:00
Olivier Galibert
82b55d52d2
vf: More fixes, works even worse, it's getting annoying (nw)
2019-12-22 19:19:47 +01:00
Olivier Galibert
548f1cde7b
vf: More fixes, works even worse, it's getting annoying (nw)
2019-12-22 19:14:34 +01:00
AJR
97ffaac9b5
Fix clang build [-Werror,-Wunused-const-variable] (nw)
2019-12-22 13:03:33 -05:00
Ivan Vangelista
5a5feb2d73
New machines marked as NOT_WORKING
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Dinoking Battle [SpinalFeyd, Porchy]
Dinoking Kids [SpinalFeyd, Porchy]
2019-12-22 18:57:04 +01:00
AJR
9f745f786e
isa: Provisional ready line interface (nw)
2019-12-22 12:46:18 -05:00
yz70s
3dd22962b9
bebox.cpp: remove device not found errors (nw)
2019-12-22 18:30:29 +01:00