Converted Namco 51xx and 53xx into proper devices. The MB84xx is not
yet emulated, but is now present.
Converted 51xx and 53xx interfaces to use the devcb system for
port I/O callbacks.
Dig Dug is known to be somewhat broken at the moment.
Extended the Namco 60xx and namcoio_init() interfaces to accept
a device name string in addition to an interface struct, until
all the interfaces are replaced with devices.
Added DERIVED_CLOCK() macro which can be used by sub-devices to
derive their clock from the parent device.
Tweaked some of the laserdisc interfaces to use ROM_NAME() and
MACHINE_DRIVER_NAME() macros.
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Forgotten Worlds (World) [Please added the right name]
Made the "World" set the new parent and the old parent, which is the US set, a clone.
Date: Tue, 19 May 2009 12:24:35
To: submit@mamedev.org<submit@mamedev.org>
Subject: Added Aristocrat dumps from Heihachi_73
ROMs at http://agemame.fruit-emu.com/aristo/
Original email follows..
Here's another ROM dump to add to the list of non-working games in
aristmkv.c (only another 3000-odd to go!).
Enchanted Forest (E - 23/06/95, Local)
Both games are essentially the same game but half a world apart. One is
unfortunately known for being a kiddie magnet on the fruit-emu forums.
Both are in the same zip file.
=================================
Golden Pyramids (B - 13-05-97, USA)
Queen of the Nile (B - 13-05-97, NSW/ACT)
Golden Pyramids is a 9 line game with a 90 credit (10x) max bet, whereas
Queen of the Nile is a 20 line game with a 500 credit (25x) max bet.
Note: The Golden Pyramids ROM reads QUEEN OF THE NILE, the same date and
'NSW/ACT' as the region inside, but it is a proper US romset (with
English and Portuguese languages selectable). Both games have identical
graphics but different percentage variations (reel strips). However, the
string 'GOLDEN PYRAMIDS' is at 0x043148, and is not present at all in
Queen of the Nile. I never received any label info for Golden Pyramids
either, except for this text file:
Checksum for u7.BIN ==> $4DD8
Checksum for u8.BIN ==> $9D11
Checksum for u11.BIN ==> $F8F6
Checksum for u12.BIN ==> $F8BF
> Here is a small patch for the touchmaster driver
>
> This removes the pulse input on the touchscreen for the touchmaster
> drivers, making centipede returns (tm4k), breakout3k (tm3k),
> wordsearch (tm8k) and possibly other games playable do to the need for
> "dragging" the screen. An example of this is the word search game
> where it is necessary to drag from the start letter to the end to
> highlight the selection, which is not possible with a pulse input.
>
> Best regards
>
> Mike
Sent: Friday, May 15, 2009 9:13 AM
To: submit@mamedev.org
Subject: Unused Variables - second try
This is a new version of the patch, that disables some unused
variables. It fixes some warnings, that came up in an optimized build
and adds a few more things.
Sorry I forgot to mention, can you make sure the credits for this also
include jmurjr and ranger_lennier when it gets added, they paid for
part of it.
Thanks,
Smitdogg
==========
Intruder [Smitdogg]
From: Smitdogg <smitdoggjones@gmail.com>
Date: Fri, 1 May 2009 15:35:07
To: submit@mamedev.org<submit@mamedev.org>; the-dumping-union@googlegroups.com<the-dumping-union@googlegroups.com>
Subject: Intruder
Here's my dump of Intruder. Pics:
http://smitdogg.mameworld.info/pics/intruderpcb1.jpghttp://smitdogg.mameworld.info/pics/intruderpcb2.jpghttp://smitdogg.mameworld.info/pics/intruderpcb3.jpg
Romident:
01 = n01prm.6b Moon Base
= cv01-7643.2c Lunar Rescue (Model Racing bootleg)
= cv01_1.bin Space Invaders (CV Version)
= cv01_1.bin Space Invaders (SV Version)
= cv01_1.bin Space Invaders (SV Version 2)
02 = n02prm.6a Moon Base
= cv02-7643.1c Lunar Rescue (Model Racing bootleg)
= cv02_2.bin Space Invaders (CV Version)
= cv02_2.bin Space Invaders (SV Version)
= cv02_2.bin Space Invaders (SV Version 2)
la01-1 = la01 Space Laser
la02-1 = spcewarl.2 Space Laser
= spcewarl.2 Space War (Leijac Corporation)
la03-1 NO MATCH
la04-1 = la04 Space Laser
Smitdogg
New Clone Added
----------------------
Super Qix (World, Rev 2) [Stefan Lindberg]
Dumping missing SQ-IU3 mask rom and added it to the non bootleg sets. Added NO_DUMP for the B03-03 I8751 MCU and added additional documentation about the roms. Rearranged the sets and names based on known information (Stefan Lindberg, Dumping Union)
Fighters' Impact (Japan) [TH60]
Ehrgeiz (Japan) [Uki]
also fixed ROM filename in mgcldate (contents of E32-07 is the same as E32-10 in mgcldtex, but we should use correct name)
========================================================================================
I don't know who uploaded the snaps from the original pcb on the ftp, but they matches
current emulation.
New Clone Added
----------------------
Bloody Roar (Japan) [D. Alves, Smitdogg, Dumping Union]
This is more then a simple region byte change for the program roms, and of course dumped from a legit Japanese version board ;-)