hap
5538105762
oh, R only goes up to 10
2014-12-30 14:11:39 +01:00
hap
6720b9f525
testdriver for an unknown late-70s TMS1100 electronic game. What game is it?
2014-12-30 13:28:17 +01:00
Wilbert Pol
dedb5c5d22
Move some includes around to fix compile errors on OSX; if this breaks any other environments then feel free to revert this. (nw)
2014-12-29 23:23:51 +01:00
Osso
912ce2ed9c
c128.c: removed duplicate macros (nw)
2014-12-29 22:08:57 +01:00
Oliver Stöneberg
dfe67b4e7e
fixed linking on FreeBSD (nw)
...
also simplified network part in sdl.mak a bit
2014-12-29 20:38:18 +01:00
Osso
0bd97a7c13
snes_ppu_device: removed unneeded running_machine parameter were it wasn't needed and removed some machine().first_screen() calls (nw)
2014-12-29 20:21:57 +01:00
etabeta78
c32c95a62d
added a bunch of new dumps and removed a dupe. nw.
2014-12-29 19:50:53 +01:00
Oliver Stöneberg
81e4dde0c8
fixed SANITIZE=thread linking (nw)
2014-12-29 18:56:40 +01:00
hap
307ea7b399
(MESS)Game added or promoted to working
...
------------------
Amaze-A-Tron [hap, Sean Riddle]
2014-12-29 14:52:03 +01:00
Osso
3eb1292de8
snes.c: fixed save state problem (see smwu for example) (nw)
2014-12-29 12:19:43 +01:00
couriersud
42c969c07e
Changed sdl_window_info to be closer to C++:
...
- Made some members private
- moved static functions into sdl_window_info
- extended work_param struct with constructors for better readability
2014-12-29 02:00:57 +01:00
yz70s
495fe0f2dd
chihiro: add support for vblank wait NV2A accelarator method (nw)
...
It is disabled by default since is slows down too much.
There is a new debugger command "chihiro waitvblank" to enable and disable it.
2014-12-28 21:49:12 +01:00
couriersud
956f2a350e
Merge branch 'master' of https://github.com/mamedev/mame.git
2014-12-28 18:40:13 +01:00
couriersud
587d5ff248
Fix "-mt" for SDLMAME windows build [Calamity, Couriersud].
2014-12-28 18:36:45 +01:00
Dirk Best
4e92657190
Add a TEA1002 color encoder device and use it for the Aquarius. It might
...
make sense to make this a direct descendent of the palette_device
instead.
Color information based on TEA1002 datasheet. [Dirk Best, nitrofurano,
Bruce Abbott]
2014-12-28 17:26:25 +01:00
hap
00e1352854
removed identical romsets
2014-12-28 17:08:09 +01:00
Robert
32600e4210
removed no-longer-needed asserts from z80dma
2014-12-28 23:01:46 +11:00
Robert
3cf2859bda
z80dma : fixed buffer overflow. Fixes altos5 and wmbullet floppies.
2014-12-28 16:50:41 +11:00
Lord-Nightmare
f8ff30f8f4
Small comment fixes/addenda. (n/w)
2014-12-27 21:50:51 -05:00
Olivier Galibert
f3e001859e
Didn't need that much to boot (nw)
2014-12-27 22:03:43 +01:00
mamehaze
61ed3c9623
(nw)
2014-12-27 14:45:56 +00:00
mamehaze
6ae1429c92
arcompact - it's actually executing code in cartridge space now (nw)
2014-12-27 13:39:22 +00:00
mariuszw
03baaf7e99
New clones added
...
--------------------
Super Breakout (Cocktail, prototype) [Mariusz Wojcieszek]
2014-12-27 12:49:24 +01:00
Osso
1a43f69fe8
mc1502.c: fixed hardlocking regression for pk88 (nw)
2014-12-27 12:35:59 +01:00
Olivier Galibert
413e4c9a83
Robert, is that your idea of a joke? (nw)
...
Revert "(MESS) excalibur : removed unused code (nw)"
Revert "(MESS) excalibur : more unused code (nw)"
This reverts commit 82e5806810
.
This reverts commit 3b4803da9a
.
2014-12-27 12:19:20 +01:00
Osso
8716f1e467
abc99_device:: fixed "ROMENTRY_ISREGION(region)" assert, now asserts in z8536.c (nw)
2014-12-27 12:09:52 +01:00
Osso
c522f8371e
sf2amf: working inputs (MT05808) [darq]
2014-12-27 08:14:41 +01:00
Robert
3b4803da9a
(MESS) excalibur : more unused code (nw)
2014-12-27 12:43:23 +11:00
mamehaze
d59a524856
checkpoint (nw)
2014-12-27 00:29:35 +00:00
etabeta78
0b0f6429bd
documentation fix. nw.
2014-12-27 01:02:09 +01:00
etabeta78
608d952074
(MESS) megadriv: slightly improved support for CodeMasters 2-in-1 carts
...
and added a pair of unlicensed game dumps. nw.
2014-12-27 01:00:48 +01:00
etabeta78
e2bc8a0295
(MESS) softlist: misc additions. nw.
2014-12-27 00:59:26 +01:00
mamehaze
3b35928395
arcompact - start to add the hardware loop support (nw)
2014-12-26 23:42:10 +00:00
mariuszw
6216b82a84
spelling fix (nw)
2014-12-27 00:38:20 +01:00
mariuszw
c640f66a7a
New clones added
...
--------------------
Dominos 4 (Coctail) [Mariusz Wojcieszek]
2014-12-27 00:06:13 +01:00
mamehaze
086a3d2933
arcompact (nw)
2014-12-26 21:34:33 +00:00
mamehaze
bd420ede9a
arcompact (nw)
2014-12-26 18:21:25 +00:00
mamehaze
2e56b52086
arcompact (nw)
2014-12-26 15:37:30 +00:00
mamehaze
b011d09468
new clones
...
Dharma Doujou (World) [rtw]
(actually the new parent)
2014-12-26 13:57:58 +00:00
mamehaze
cab6ab55ae
arcompact (nw)
2014-12-26 13:31:13 +00:00
mamehaze
1d6aa90414
Merge branch 'master' of https://github.com/mamedev/mame
2014-12-26 11:46:53 +00:00
mamehaze
1010f859bc
arcompact (nw)
2014-12-26 11:46:23 +00:00
Robert
82e5806810
(MESS) excalibur : removed unused code (nw)
2014-12-26 19:39:21 +11:00
etabeta78
1ec4af617a
adding the new sourcefiles would have helped probably... ;)
2014-12-26 08:06:05 +01:00
etabeta78
3d2ff28471
(MESS) megacdj.xml: started logging data of the original bin+cue used in
...
the creation of the CHDs. this shall be of help to remove bad dumps or
keep good ones when redumps become available. while at it, added ring
codes when available. nw.
2014-12-26 08:04:17 +01:00
etabeta78
1d8c19a81d
(MESS) softlist: some more external submissions. nw.
2014-12-26 08:02:39 +01:00
etabeta78
9f95c4fb8f
(MESS) gamegear: fixed detection of SMS games (via adapter) and added
...
support for connecting a SMS pad to the unit (via Gear2Gear port + adapter)
to play 2players games. [Enik Land]
out of whatsnew: needless to say, we are not yet in the position to use the
Gear2Gear port to link two gamegear units, so don't ask ;-)
2014-12-26 08:00:33 +01:00
Luca Bruno
be2e7b57eb
luaengine: add frame hooking support
...
This commit adds a method to let LUA scripts register a callback
to be invoked before rendering each frame.
This callback typically makes use of screen drawing methods to
draw a custom HUD on top of each frame.
Signed-off-by: Luca Bruno <lucab@debian.org>
2014-12-25 21:06:30 +01:00
Luca Bruno
017f4e485a
luaengine: add screen drawing/HUD capabilities
...
This commit allows LUA scripts to implement HUD capabilities,
by overlaying elements (lines, boxes, text) to screen.
Mostly used to draw custom graphic helpers for trainings and
TAS runs development.
Signed-off-by: Luca Bruno <lucab@debian.org>
2014-12-25 21:06:30 +01:00
yz70s
075a8929c6
chihiro: added support for zbuffer and stencil plus render target methods [Samuele Zannoli]
2014-12-25 13:03:13 +01:00