This tool was previously used to generate HTML-formatted source for
the website from releases. It hasn't been used in years, since we
rely on the repository browsing features of GitHub/GitLab/SourceForge.
It also hasn't been updated to handle C++14, Lua, and other changes to
the source. If we do want to publish source code on our own web site
in the future, we'd be better off using an off-the-shelf library to
handle parsing the source.
----------------------------------
Roland D-50 (Ver. 2.xx) [DBWBP, depblue]
New NOT_WORKING clones
----------------------
Roland D-50 (Ver. 1.xx) [DBWBP]
Roland D-550 [DBWBP]
Add disassembler for NEC 78K/III architecture [AJR]
* mc6844.cpp: WIP NEW DEVICE Motorola mc6844 DMA controller (devicified from swtpc09.cpp)
* 6821pia.cpp: improved LOG messages a bit
* mc6854: Added support for external clocks, DMA, improved LOG messages and fine tuning of IRQ handling
* mc6846: Removed nonexistant CP1 output callback and added a CP1 input interface call
* 6850acia.cpp: Updated use of logmacro.h
* alfaskop4110: WIP added keyboard and fixed build errors
- Make second 8355 into ROM expansion slot that can load custom 8755 programs
- Add software list for expansion ROMs, including Peter Naszvadi's version of Mastermind
- Add optional TTY interface
- Improve accuracy of button labels and change key bindings
- Add vectored interrupt and soft reset buttons
- add CD4006 and CD4070 devices
- add TL084 opamp model
- Clock now supports proxies, i.e. can be connected to
analog devices.
- Fixed netlists using CLOCK
- added some comments
- removed a forgotten header file.
* minor spelling fix
* new NOT_WORKING machine
Gigatron TTL Microcomputer [Sterophonick]
also add a skeleton cpu core
* Revert Minor Spelling Fix
* Make some fixes
thanks cuavas
* Fix resolution
* gigatron: update cpu device name
* update copyright
* fix part of gigatron disassembler
* Set screen refresh rate
* found a set of all the ROM files, update main ROM name
* Fix cpu.lua
* Whoops
* Update gigatron.cpp
* gigatron: clear execute_set_input
* Update gigatron.h
* Update gigatrondasm.cpp
* Update gigatrondasm.h
* clean up but doesnt compile ffs
ioport.cpp:
* better than 50% reduction in compile time, and better locality for static data
* better encapsulation, const correctness and noexcept usage
* When a switch-type input is selected, show feedback when it's pressed
* If an invalid code is entered (e.g. only negatives) abandon the change rather than cycling default/none
* If an invalid code is entered display a message until the user takes some other action
input.cpp updates:
* constexpr crusade on input_code and input_seq and some very slight optimisation to input_seq
* seq_poll* is a frontend function and had no business being in the core, so it's a utility class now
* seq_poll* now exposes a bit more detail, enabling improved interaction on the UI inputs menu
* global state is reduced a little, but the poll_* functions are still members of the input manager with global state
(nw) The Lua engine has been updated in a way that maintains source compatibility with existing Lua
scripts. This is less than ideal, but it minimises impact. Ideally someone (possibly me) will be
able to expose the input sequence poller helper properly. I tested the changes with the cheat and
autofire plugins and I was able to assign sequences. However I found two issues: it's seems
impossible to assign a more complex sequence than a single key/button in the autofire plugin (i.e.
no AND or NOT conditions, I confirmed this is pre-existing, not a regression), and in both the cheat
and autofire plugins I found it a bit unwieldy trying to enter a complex sequence without live
feedback of the sequence as it's built (this was also applicable to MAME's own input mapping menu
until I added the live display yesterday).
-sun4.cpp: Various changes: [Ryan Holtz]
* Split sun4 and sun4c hardware emulation into separate derived classes.
* Hooked up Sbus IRQs.
* Removed now-unnecessary duplicate MMU code.
-cgsix.cpp: Added VSync IRQ, cleaned up save state usage, and added THC MISC register. [Ryan Holtz]
-sparc.cpp: Renamed MB86901 to SPARCV7, and added a separate class for SPARCV8. [Ryan Holtz]
-bt45x.cpp: Made logmacro.h usage more consistent. [Ryan Holtz]
* Made DIP switch display scale with UI font and improved layout
* Improved analog control display giving an indication of neutral position
* Fixed menu heading sizes not being recalculated after font is changed
* hp80: refactored optional ROM device as requested in issue #5839
* hp9825: refactored optional ROM device as requested in issue #5839
* hp9845: refactored optional ROM device as requested in issue #5839
- Added slot interface for internal expansion boards.
- Added BBC Master cartridge slot interface to allow implementation of more complex cartridges, including Electron cartridge devices.
- Removed Sideways RAM configuration option, to be re-implemented as internal boards.
- Empty BBC Master cartridge sockets return video data on data bus.
* Changed emu_fatalerror to use util::string_format semantics
* Fixed some incorrectly marked up stuff in build scripts
* Make internal layout compression type a scoped enum (only zlib is supported still, but at least the values aren't magic numbers now)
* Fixed memory leaks in Xbox USB
* There can only be one "perfect quantum" device - enforce that only the root machine can set it, as allowing subdevices to will cause weird issues with slot cards overiding it
* Allow multiple devices to set maximum quantum and use the most restrictive one (it's maximum quantum, it would be minimum interleave)
* Got rid of device_slot_card_interface as it wasn't providing value
* Added a helper template to reduce certain kinds of boilerplate in slots/buses
* Cleaned up some particularly bad slot code (plenty more of that to do), and made some slots more idiomatic
This patch gets it running, and splits it into two front ends, one
being a rs232 bus slot so that is can be used as a terminal option. It
adds the MCM66750 character generator, and implements the MC6845 row
update function. Most of the I/O has been worked out with help from
the CT-82 user manual. The various screen formats and the graphics
modes appear to be working and plausible. Printer support has been
added, and a beeper.
- Removed code no longer used
- Add noexcept where appropriate
- split pparser.[c|h] into ppreprocessor and ptokenizer
- smaller optimizations, e.g. use of std::size_t
- fix lint warnings
* hp9825: optional ROM cartridges added (9825b only, ATM)
* hp9825: optional ROMs added to 9825t, added support for banked ROMs
@5c00, separated RAM & ROM spaces in 9825t
* hp9885: added missing post-amble when writing sectors on disk
* hp9825: added acknowledgments to comments (nw)
* hp9825: changes requested by V.Crabb (nw)
* Allow specifying NO_OPENGL manually
* Switch bgfx to OpenGL ES renderer if NO_X11 is specified
* Only link against EGL when NO_X11 is specified on linux, netbsd and openbsd
* Only switch bgfx to OpenGL ES on linux, netbsd and openbsd
* Indentation fix
* Add workaround for imgtool and jedutil failing vs2019 debug builds with /ZI
* No longer allow msvc build to fail
* Enable tools build for travis to make it more useful
* Switch travis to Xcode 11 in order to fix nltool linking failure
* Prefer 64-bit compiler with VS 2019 too
* Setting PreferredToolArchitecture to x64 is not needed, genie puts it into the project files for vs2015 or later
* OPTIMIZE=1 build is faster that OPTIMIZE=0 for some reason. So fast in fact, that TOOLS=1 can be enabled without hitting the 60 minute timeout
* Switch MINGW build to VS 2017 image until appveyor figure out why builds on VS 2019 are almost twice as slow
* Run pacman twice to account for core system upgrades
- solver now uses dynamic allocation on systems larger than 512x512
- fixed osx build
- moved nl_lists.h classes to plists.h
- fixed netlist makefile clint section
- readability and typos
* Sync with bgfx upstream revision b91d0b6
* Sync with bx upstream revision d60912b
* Sync with bimg upstream revision bd81f60
* Add astc-codec decoder
* Rename VertexDecl to VertexLayout
* Rename UniformType enum Int1 to Sampler.
* Add NVN stub
* Fix unused-const-variable error on macOS
* Drop redundant explicit language parameters
buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only
applied to objective c++ files. As such, hardcoding -x offers no benefit while
preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on
macOS) from working.
* Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning
* Build bgfx as Objective-C++ on macOS
It is needed due to included headers
* Enable Direct3D12 and Vulkan bgfx rendering backends
* Enable building of spirv shaders
* Properly escape /c in cmd call
* Comment out dx12 bgfx renderer
* Honor VERBOSE setting during shaders build
* Only invert hlsl shader XYZ_TO_sRGB matrix for opengl
* Add spirv shaders
* OpenGL ES needs transposed matrix too
* Metal needs transposed matrix as well
* Re-write makedep.py for better performance and better parsing front-end
* Make srcclean deal with kinds of preprocessor abuse I never want to see in real life
(nw) The new parser front-end is better at recognising C++ syntax and
also substantially faster - bootstrapping a single-driver build should
be noticeably quicker. Having a single parser for C++, .lst and .flt
files also gets us a bit closer to making it simpler to create custom
subtargets.