smf-
f9acb0c97b
reinstate lines removed in error (nw)
2016-10-05 23:35:55 +01:00
Ivan Vangelista
61be27c3cf
cninja.cpp: flag cninjabl2 as supporting save, too (nw)
2016-10-05 22:21:42 +02:00
Ivan Vangelista
2e4679b00f
Merge pull request #1483 from mamehaze/031016
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new NOT WORKING Mahjong Senpu [system11. David Haywood]
2016-10-05 22:10:55 +02:00
Ivan Vangelista
75f6e59627
Merge pull request #1484 from ajrhacker/cninjabl2_sprites
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cninjabl2: Add sprites
2016-10-05 22:10:31 +02:00
David Haywood
408b71566f
delete old comment (nw)
2016-10-05 20:52:26 +01:00
AJR
82c35b8d3a
cninjabl2: Change title; promote to WORKING with known problems
2016-10-05 15:47:09 -04:00
AJR
533cfa085f
cninjabl2: Add sprites
2016-10-05 15:20:56 -04:00
David Haywood
c58fb13bec
the test mode on this game is busted even on the PCB (nw)
2016-10-05 20:05:46 +01:00
David Haywood
8df6a532e0
found oki bank (nw)
2016-10-05 18:58:33 +01:00
MetalliC
82201a430b
istrebiteli: cleanup, notes, hw-like collision trigger (nw)
2016-10-05 20:42:17 +03:00
David Haywood
34b65e32b2
checked a box too early (nw)
2016-10-05 18:17:13 +01:00
David Haywood
a3a852e0a4
various improvements.
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if anybody wants to help with the inputs, would be appreciated.
test mode seems quite broken, I'm wondering if it's CPU core bugs.
2016-10-05 18:14:21 +01:00
smf-
48fd80f624
more debug consistency. (nw)
2016-10-05 17:54:28 +01:00
Ivan Vangelista
07ef5054f5
cninja.cpp: some work on cninjabl2. It now shows the tilemap layers and plays SFX. Still missing sprites, some tilemaps have wrong offsets and misses oki banking. Also not really convinced the PCB had all the sound chips (nw)
2016-10-05 18:39:22 +02:00
David Haywood
a32bbdf009
figured out 2 of the dipswitches.
2016-10-05 16:52:28 +01:00
David Haywood
1bdbde7fa8
(nw)
2016-10-05 16:42:02 +01:00
David Haywood
73a81eaa39
some work on the inputs / sound (nw)
2016-10-05 16:12:03 +01:00
hap
d0bf174e39
fidel*: small update, added separare layout for playmatic (nw)
2016-10-05 16:38:51 +02:00
David Haywood
5b013a346c
a 16-bit 556 split access palette (8+8) on a 32-bit bus... ok...
2016-10-05 15:12:30 +01:00
David Haywood
1f10ae9609
new NOT WORKING
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Mahjong Senpu [system11. David Haywood]
displays the game image, upside down, no palette for now, no inputs for now, no sound for now, going to continue work on it.
2016-10-05 14:35:33 +01:00
angelosa
eb08cc7e2a
Various input related bug-fixes to Wild Pilot: [Angelo Salese]
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* Lightgun is actually an ad-stick;
* Added player 2 inputs;
* Fixed bogus start button starting a play even without a coin inserted;
2016-10-05 15:08:51 +02:00
angelosa
27f203827a
cischeat.cpp: irq notes, bumped framerate to 60 Hz to all minus captflag/scudhamm (nw)
2016-10-05 13:43:08 +02:00
Vas Crabb
a860875217
Merge pull request #1460 from mamedev/machine_flags
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Proposal for new system flags for 0.179 dev-cycle:
2016-10-05 21:09:22 +11:00
Vas Crabb
9ae59fb76b
Merge pull request #1469 from npwoods/new_strconv_overloads
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Adding new string conversion overloads
2016-10-05 21:08:28 +11:00
Vas Crabb
5ce77bf9b8
Merge pull request #1481 from system11b/S11mjfixes8
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Added dips for Lady Maker
2016-10-05 21:06:48 +11:00
Vas Crabb
9325dbd927
Merge pull request #1482 from ajrhacker/master
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mjsister.cpp: A few input fixups
2016-10-05 21:05:20 +11:00
hap
97e01a69e6
fidel*: don't care which chessboard square is which (nw)
2016-10-05 01:45:25 +02:00
angelosa
0bfc1104d7
Promoted pdriftl to working.
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cischeat.cpp: default to black palette, fix comms RAM ranges, fix f1gpstr2 dip-sw IDs, demoted wildplt to MNW, nw
2016-10-05 01:44:25 +02:00
hap
8e1314ad61
update mame.lst
2016-10-05 00:07:37 +02:00
hap
37ebafc88b
New clone added
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-------------
Fidelity Sensory 9 Playmatic S [anonymous]
2016-10-05 00:07:36 +02:00
Wilbert Pol
1a0ec63749
gameboy: fixed scrolling window regression (nw)
2016-10-04 22:33:28 +02:00
AJR
9fe92cffdb
mjsister.cpp: A few input fixups
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- Identify the difficulty DIP switches
- Add some non-DIP inputs for service mode
2016-10-04 11:17:31 -04:00
system11b
2aefb6039e
Added dips for Lady Maker
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Fixed some tab/space errors I made
Corrected 4psimasy dip B
2016-10-04 15:52:25 +01:00
Ivan Vangelista
4c2a962d6e
New NOT WORKING machine
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=======================
Super Triv Quiz I [any]
New clone added
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Greyhound Electronics", "Poker (Version 50.02 ICB, set 4) [any]
2016-10-04 15:01:07 +02:00
Vas Crabb
aac1805810
Merge pull request #1480 from system11b/S11mjsisters
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mjsisters.cpp: Corrected dip switches
2016-10-04 17:01:54 +11:00
hap
f9a904dfa1
fidel*: fix recently added EAS/EAG speech at boot, small cleanup (nw)
2016-10-04 07:39:30 +02:00
Nathan Woods
85ba2fde28
Bulk renaming of Windows string conversion functions
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utf8_from_[a|w|t]string ==> osd::text::from_[a|w|t]string
[a|w|t]string_from_utf8 ==> osd::text::to_[a|w|t]string
2016-10-03 23:20:25 -04:00
briantro
e03e09856f
apple2.xml update
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Specific Where in Time is Carmen Sandiego is v1.1
Add v1.0 cracked by 4am
2016-10-03 21:21:15 -05:00
Nathan Woods
8e67c061b5
Collapsing string_source class hierarchy
2016-10-03 21:50:09 -04:00
Nathan Woods
6549ec8ccf
Eliminated virtual function use in strconv.cpp
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Take note that in practice, this does not actually change the compiled code because the optimizer should be smart enough to remove the need for vtable lookups as a part of optimization (this is definitely true for MinGW). If you really prefer, I can collapse the class hierarchy into a single templated class that just has overloaded constructors - this also doesn't actually change the compiled code, but I can make the change if you wish.
2016-10-03 21:50:04 -04:00
Nathan Woods
314a7e7906
Fixing const-ness on prototypes
2016-10-03 21:49:58 -04:00
hap
cbaaea6eb8
New working machine added
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-----------
Fidelity Elite Avant Garde 2100 [hap, anonymous]
2016-10-04 01:20:50 +02:00
system11b
9265bb3bfd
Corrected dip switches
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[system11]
2016-10-03 23:58:00 +01:00
yz70s
ee5afda78e
chihiro.cpp: clarifications and renaming for 3d matrices (nw)
2016-10-04 00:46:10 +02:00
Brad Hughes
3e39547742
Fix two leaks (nw)
2016-10-03 16:51:05 -04:00
angelosa
9f1d61c049
Fixed missing SHA1 for m1comm ROM, nw
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(should be a fatalerror imho)
2016-10-03 22:00:24 +02:00
Wilbert Pol
2f5f50c60e
gameboy: fixed serial regresssion (nw)
2016-10-03 21:45:19 +02:00
R. Belmont
9bac2c17a2
Merge pull request #1479 from system11b/S11mjfixes7
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Corrected Hana no Momoko gumi dip switches
2016-10-03 15:26:48 -04:00
R. Belmont
ec1c2dd5be
Merge pull request #1475 from Dagarman/master
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update apple1 softwarelist
2016-10-03 15:26:18 -04:00
MetalliC
be7e5e4b41
bit better collision (nw)
2016-10-03 20:58:58 +03:00