Commit Graph

69045 Commits

Author SHA1 Message Date
Olivier Galibert
ff61acb863 Add missing spirv shaders (nw) 2019-10-14 14:36:05 +02:00
Patrick Mackinlay
bd6b6b5e51 sgi_gr1: small steps (nw)
* fifo half-full interrupt latching
* address map banking
* conf not dip switches
* logging improvements
2019-10-14 19:12:50 +07:00
Patrick Mackinlay
84a61fd14f wtl3132: float operation condition (nw) 2019-10-14 19:10:45 +07:00
AJR
439605cee6 mess.lua: Move some drivers to more specific subtargets, including new ones (nw) 2019-10-14 08:08:17 -04:00
AJR
73c4665039 Fix BGFX build on older OS X systems (nw)
The Vulkan renderer has to be disabled on Yosemite and older because its backend depends on Metal.
2019-10-14 07:47:37 -04:00
Ivan Vangelista
0cd3ea1d19 megadriv.xml: removed double entry. Thanks to UED-Wayder for spotting this (nw) 2019-10-14 07:41:29 +02:00
Vas Crabb
5e01f764ad (nw) quick fix for multi32 games with different sound hardware - state class really should be split up more 2019-10-14 10:53:34 +11:00
Julian Sikorski
335195b53f Make shaders fixes (#5730)
* Actually honor VERBOSE setting

* Current shaders build setup is not capable of parallel build
2019-10-13 17:53:26 -04:00
MooglyGuy
61b2a8afaf -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] 2019-10-13 20:59:35 +02:00
smf-
cd6b9ac9be fix for clang 9.0.0 on windows (nw) 2019-10-13 19:56:41 +01:00
mooglyguy
c910371408 -supracan: Various changes and code cleanup. [Ryan Holtz]
* Removed sound CPU boot hack.
 * Fixed sound CPU reset/halt behavior.
 * Documented controller shift-register protocol and removed inaccurate direct port hookups.
 * Removed P3/P4 ports which don't exist on real hardware.
 * Added save state registration.
2019-10-13 20:06:06 +02:00
yz70s
7d69cbeedb Add include folder 3rdparty/bgfx/3rdparty/khronos too (nw) 2019-10-13 19:20:51 +02:00
yz70s
142d441a6f nforcepc: use a s3 virge pci video card (nw) 2019-10-13 18:27:18 +02:00
Robbbert
ac1c53d379 (nw) mess.lua: don't need this line any more 2019-10-14 02:54:40 +11:00
Robbbert
40ad7a2f40 pasopia7 : added cassette and beeper sound, and added missing keys. Patched around the sound freeze issue. Most games work fairly well. 2019-10-14 02:39:07 +11:00
Robbbert
60186cb009 pasopia : added cassette and sound. Patched around the broken keyboard problem. 2019-10-14 02:37:25 +11:00
Robbbert
269970125a (nw) fixed compile error 2019-10-14 02:34:55 +11:00
braintro
1e204e460b New working clone
New working clone
------------------
Buggy Boy/Speed Buggy (cockpit, rev. B) [pacman70, Asayuki Kizuyomina]
2019-10-13 10:21:18 -05:00
couriersud
a89b7d194d netlist: mame netlist reorganization. [Couriersud]
- moved netlists out of driver code into audio/ or machine/ as
nl_xxx.cpp files.
- identified and documented extended validation
- updated arcade, mess and nl targets
2019-10-13 16:45:30 +02:00
braintro
3812869c54 firetrap.cpp: Replaced handcrafted MCU code with actual MCU code from decapped/dump MCU for Fire Trap (US) [TeamEurope, Brian Troha, The Dumping Union] 2019-10-13 09:45:16 -05:00
hap
a086e20e8a xtal: add comment (nw) 2019-10-13 16:38:27 +02:00
hap
1a498297b5 fb01: ram address mirror, see MT7451 (nw) 2019-10-13 16:37:27 +02:00
braintro
a4b143dc81 (nw) dec8.cpp: MCU redump for Last Mission - fixes bit rot in unused area 2019-10-13 09:33:08 -05:00
Julian Sikorski
0837e7451a WIP: sync bgfx, bx and bimg with latest upstream (#5723)
* Sync with bgfx upstream revision b91d0b6

* Sync with bx upstream revision d60912b

* Sync with bimg upstream revision bd81f60

* Add astc-codec decoder

* Rename VertexDecl to VertexLayout

* Rename UniformType enum Int1 to Sampler.

* Add NVN stub

* Fix unused-const-variable error on macOS

* Drop redundant explicit language parameters
buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only
applied to objective c++ files. As such, hardcoding -x offers no benefit while
preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on
macOS) from working.

* Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning

* Build bgfx as Objective-C++ on macOS
It is needed due to included headers

* Enable Direct3D12 and Vulkan bgfx rendering backends

* Enable building of spirv shaders

* Properly escape /c in cmd call

* Comment out dx12 bgfx renderer

* Honor VERBOSE setting during shaders build

* Only invert hlsl shader XYZ_TO_sRGB matrix for opengl

* Add spirv shaders

* OpenGL ES needs transposed matrix too

* Metal needs transposed matrix as well
2019-10-13 07:50:38 -04:00
Ivan Vangelista
c913ccb59d dec8.cpp: verified all clocks for Ghostbusters [Guru] 2019-10-13 10:47:03 +02:00
Ivan Vangelista
ef5fd67494 cashcatnz.lay: fixed error [Heihachi_73] 2019-10-13 10:43:21 +02:00
Ivan Vangelista
dcfe717148 exedexes.cpp: verified sound chips clocks [Corrado Tomaselli] 2019-10-13 10:41:06 +02:00
couriersud
777f93b083 netlist: fix issues with 1x1 matrix. [Tafoid]
- fixes gamemachine.cpp, breakout.cpp
2019-10-12 21:57:26 +02:00
couriersud
8f83e4392f netlist: code maintenance (nw)
- clang lint and pedantic fixes
- mat_cr.h: separate solving linear systems from underlying matrix
2019-10-12 19:36:50 +02:00
Ivan Vangelista
df53d0ef17 megasys1.cpp: comment update for the p47b sound system (nw) 2019-10-12 15:21:36 +02:00
Vas Crabb
499310b605 (nw) segas32.cpp: slight cleanup 2019-10-12 23:59:33 +11:00
Vas Crabb
da9645b9c8 arse 2019-10-12 23:49:45 +11:00
Ivan Vangelista
17874f6139 f1en: reworked 8792426f66 as per comments to the commit (nw) 2019-10-12 14:22:29 +02:00
Ivan Vangelista
6a85f014b8 exedexes.cpp: measured maincpu clock, audiocpu clock and vsync [Corrado Tomaselli] 2019-10-12 14:15:27 +02:00
Ivan Vangelista
76d9f9c736 lwings.cpp: measured maincpu clock and vsync on an original sectionz PCB [Corrado Tomaselli]
lwings.cpp: measured maincpu clock on a bootleg sectionza PCB [Guru]
2019-10-12 14:02:53 +02:00
algestam
353f180f9a New working machine added (#5728)
----------
Game & Watch: Manhole (gold) [algestam, Mr. Do, Sean Riddle]
2019-10-12 11:36:05 +02:00
Ivan Vangelista
7bdf4a6a0d dec8.cpp: verified ghotsb MCU clock [Guru] 2019-10-12 10:06:12 +02:00
Ivan Vangelista
8792426f66 devices/sound/rf5c68.cpp: fixed MT04531 (nw) 2019-10-12 09:48:44 +02:00
Ivan Vangelista
44dbe7bce3 audio/leland.cpp: fixed regression (nw) 2019-10-12 09:05:31 +02:00
braintro
45f0307c25 (nw) dec8.cpp: Realistic clock speed for MCU for The Real Ghost Buster sets 2019-10-12 00:52:20 -05:00
braintro
246736a14d wardner.cpp: Correct ROM labels for the Wardner set and add the PCB locations to all sets. [Brian Troha] 2019-10-12 00:24:17 -05:00
braintro
1118187b9d (nw) karnov.cpp: Fix over zealous cut-n-paste 2019-10-11 23:18:02 -05:00
braintro
a48b38caec (nw) dec8.cpp: revert The Real Ghostbusters (US 3 Players, revision 2) set to nonworking 2019-10-11 16:18:23 -05:00
braintro
8cddd8c958 (nw) segas16a.cpp: Remove MACHINE_UNEMULATED_PROTECTION flag 2019-10-11 15:22:27 -05:00
braintro
141c3e2f4e segas16a.cpp: Replace MCU simulation code with real MCU code from decapped/dumped for the Quartet sets [TeamEurope, Brian Troha, The Dumping Union] 2019-10-11 15:13:17 -05:00
braintro
03c0a63bb4 segas16b.cpp: Replace MCU simulations with real code from a decapped/dumped MCU for Dynamite Dux (set 1) (8751 317-0095) [TeamEurope, Brian Troha, The Dumping Unionn] 2019-10-11 15:08:06 -05:00
Joakim Larsson Edström
6e98146ef4
Merge pull request #5686 from JoakimLarsson/epc_3
Rebase and completion of split out of epc driver and addition of graphics card
2019-10-11 21:59:27 +02:00
braintro
96c9d86f0a (nw) m72.cpp: Correct label of Image Fight (Japan) MCU 2019-10-11 14:42:01 -05:00
braintro
fd62fec78c dec8.cpp: Replace handcrafted MCU code with actual code from a decapped/dumped MCU for The Real Ghostbusters sets. [TeamEurope, Brian Troha, The Dumping Union]
Clones promoted to working
----------------------------
The Real Ghostbusters (US 3 Players, revision 2) [TeamEurope, Brian Troha, The Dumping Union]
2019-10-11 14:10:35 -05:00
braintro
b5f38acf4e karnov.cpp: Replaced handcrafted MCU with actual code from decapped/dumped i8751 for Chelnov - Atomic Runner (US) [TeamEurope, Brian Troha, The Dumping Union] 2019-10-11 14:00:01 -05:00