Commit Graph

258 Commits

Author SHA1 Message Date
fallenoak
e391f89656 feat(event): handle mouse up and down events for windows 2023-03-17 23:27:58 -05:00
fallenoak
7f70ecd225 feat(event): handle normal mouse move events for windows 2023-03-17 22:03:06 -05:00
fallenoak
dbf840e6ad
chore(event): consolidate window and input functions 2023-03-17 21:57:05 -05:00
fallenoak
c2a5dd0568
feat(event): add os-specific mouse mode handling 2023-03-17 17:54:02 -05:00
fallenoak
73859890b1
feat(gx): use caps-defined shader profiles 2023-03-17 17:04:58 -05:00
fallenoak
92ba4b66ae feat(gx): force render state update when setting d3d defaults 2023-03-17 09:29:32 -05:00
fallenoak
c0bf0d58e0 feat(gx): set default d3d states after creating d3d device 2023-03-17 09:21:34 -05:00
fallenoak
6135d7c37b feat(event): wire up more mouse mode handling 2023-03-16 12:25:07 -05:00
fallenoak
2b791973b5 feat(event): process focus input 2023-03-15 23:54:59 -05:00
fallenoak
27cab4814c feat(event): handle WM_ACTIVATE event in window proc 2023-03-15 23:47:18 -05:00
fallenoak
e6b43f9758 fix(event): correct minor logic errors in windows message loop 2023-03-15 22:33:47 -05:00
fallenoak
b295c541e3 fix(event): include missing header 2023-03-15 20:03:05 -05:00
fallenoak
885eeeabd8 feat(event): implement OsInputGet for windows 2023-03-15 17:40:07 -05:00
fallenoak
788dde31ef feat(event): split out OsInputGet by platform 2023-03-15 16:58:55 -05:00
fallenoak
7dbb4af868 feat(gx): apply client area adjustments in d3d backend 2023-03-15 16:33:51 -05:00
fallenoak
69493f48ae fix(gx): use correct define for show window call 2023-03-15 16:12:55 -05:00
fallenoak
aecd79a57c feat(gx): adjust window for desired client area in d3d backend 2023-03-15 16:10:25 -05:00
fallenoak
98d75ca2e3 feat(event): handle WM_CLOSE event in window proc 2023-03-15 15:39:28 -05:00
fallenoak
aafbada709
fix(event): use correct types for window proc params 2023-03-15 15:24:14 -05:00
fallenoak
32f9c81abf
feat(event): pass custom window proc in gx device creation 2023-03-14 17:15:54 -05:00
fallenoak
9ccd1884f3
feat(gx): handle custom window proc in device creation 2023-03-14 16:49:01 -05:00
fallenoak
de0050d111 fix(gx): correct stub handler for WM_SIZING in d3d backend 2023-03-14 16:24:35 -05:00
fallenoak
7bda95494d feat(gx): handle WM_ACTIVATE in d3d backend 2023-03-14 16:20:43 -05:00
fallenoak
10e5fbb42b feat(gx): handle texture uv wrapping in d3d backend 2023-03-14 12:48:39 -05:00
fallenoak
3328134c58 fix(gx): preload all non-render-target textures in d3d backend 2023-03-14 08:34:22 -05:00
fallenoak
4af68eede9
chore(build): update libs 2023-03-13 23:40:46 -05:00
fallenoak
c057fa1bac
fix(gx): correct proj matrix shrink logic in gll backend 2023-03-13 01:21:34 -05:00
fallenoak
3b7978b84d feat(gx): add conditional shrink of proj matrix in d3d backend 2023-03-13 01:16:07 -05:00
fallenoak
91baaebd5b
feat(gx): set native projection matrix in d3d backend 2023-03-12 23:49:48 -05:00
fallenoak
8d36078606 feat(gx): implement window size queries in d3d backend 2023-03-12 00:38:36 -06:00
fallenoak
99691860d6 feat(gx): handle cull mode state in d3d backend 2023-03-12 00:23:40 -06:00
fallenoak
af59a58fa2 fix(gx): add missing break 2023-03-12 00:12:13 -06:00
fallenoak
6581142c64 feat(gx): handle blend mode state in d3d backend 2023-03-12 00:11:18 -06:00
fallenoak
56b24bfb3c feat(gx): implement scene clear in d3d backend 2023-03-11 16:56:47 -06:00
fallenoak
c0d256f0a0 feat(gx): handle scissor test render state in d3d backend 2023-03-11 16:40:05 -06:00
fallenoak
ddcbd5829d feat(gx): handle texture filter device states in d3d backend 2023-03-11 16:33:42 -06:00
fallenoak
d6cada50cd feat(gx): handle alpha ref render state in d3d backend 2023-03-11 16:20:42 -06:00
fallenoak
648468531f feat(gx): handle texture uploads in d3d backend 2023-03-11 15:57:46 -06:00
fallenoak
ffb121fe42 feat(gx): handle depth render states in d3d backend 2023-03-11 14:21:25 -06:00
fallenoak
5d80397fa6 feat(gx): handle depth device states in d3d backend 2023-03-11 13:03:50 -06:00
fallenoak
2c059ce55e feat(gx): handle alpha device states in d3d backend 2023-03-11 13:00:26 -06:00
fallenoak
756cb7e05a feat(gx): handle shader constants in d3d backend 2023-03-11 09:13:23 -06:00
fallenoak
434fba0e86 feat(gx): handle shader render state in d3d backend 2023-03-11 09:02:01 -06:00
fallenoak
69282c0c94 feat(gx): handle scene lifecycle in d3d backend 2023-03-11 08:59:17 -06:00
fallenoak
9a15edb6e4 feat(gx): partially handle size wm event in d3d backend 2023-03-11 00:09:06 -06:00
fallenoak
298590f52c
feat(gx): sync vertex buffers in d3d backend 2023-03-10 23:54:01 -06:00
fallenoak
6723f810ed feat(gx): sync index buffer in d3d backend 2023-03-10 16:13:18 -06:00
fallenoak
38380ebc35 feat(gx): stub out state sync for d3d backend 2023-03-10 16:06:24 -06:00
fallenoak
02ddaa106f
feat(gx): clean up draw calls across gll and d3d backends 2023-03-10 11:29:00 -06:00
fallenoak
d869c6d898
feat(gx): implement draw calls in d3d backend 2023-03-10 10:33:38 -06:00