Commit Graph

  • ef71ddc46e
    feat(console): add helpers for console access enabled state Tristan 'Natrist' Cormier 2023-04-15 17:03:58 -0400
  • 092ba0f881
    feat(console): add helpers for console active state Tristan 'Natrist' Cormier 2023-04-15 15:40:07 -0400
  • d67e13087a
    feat(gx): sync viewport in d3d backend fallenoak 2023-04-15 13:56:49 -0500
  • 37996fa79c
    feat(gx): set marker when viewport changes fallenoak 2023-04-15 12:36:57 -0500
  • 5174970b24
    feat(gx): sync projection and view xforms in d3d backend fallenoak 2023-04-15 12:14:33 -0500
  • c0e623d02b
    feat(gx): add const getter for top of matrix stack fallenoak 2023-04-15 10:32:07 -0500
  • 4a1101bd7d
    feat(gx): stub ffp state syncing in d3d backend fallenoak 2023-04-15 10:04:29 -0500
  • 36fa30eba8
    feat(gx): add equality operator to CGxStateBom fallenoak 2023-04-15 09:16:06 -0500
  • 317d94cd1a
    feat(gx): handle projection and view matrices in GLL backend fallenoak 2023-04-14 08:02:40 -0500
  • eb70607750
    fix(gx): only change vertex array FFP state for used attrib slots fallenoak 2023-04-14 07:45:19 -0500
  • eddc6f7f4a
    fix(gx): correct off-by-one error when popping render states fallenoak 2023-04-11 00:24:59 -0500
  • dfb7fb0270
    feat(gx): add FFP support for vertex arrays in GLL fallenoak 2023-04-11 00:23:06 -0500
  • 30964bf827
    fix(gx): walk dirty states backward when syncing fallenoak 2023-04-09 22:40:17 -0500
  • ecf0c43e70
    feat(console): register event handlers for console fallenoak 2023-04-09 22:40:32 -0500
  • cfd7aff536
    fix(console): correct alpha value for console background fallenoak 2023-04-09 12:58:43 -0500
  • 134d85bce6
    feat(console): add background drawing for console fallenoak 2023-04-08 23:10:53 -0500
  • 43f6d1f3cd
    fix(gx): set remaining values in ortho proj matrix fallenoak 2023-04-08 23:03:09 -0500
  • d5a3874c2f feat(util): update SFile with logging (Windows only) VDm 2023-04-08 22:46:53 +0400
  • 94bb7736aa feat(app): update SFile VDm 2023-04-08 18:02:05 +0400
  • bbafb2adb5 feat(util): update SFile to work with StormLib VDm 2023-04-08 16:08:07 +0400
  • 1d92f91aee feat(app): add OpenArchives VDm 2023-04-08 15:18:29 +0400
  • 2a1c75d1e8 feat(app): add StormLib VDm 2023-04-08 13:47:21 +0400
  • 6b4c5e9179
    feat(console): initialize console screen fallenoak 2023-04-07 23:06:08 -0500
  • 0003d5bd4b
    chore(gx): tweak style in GxPrimVertexPtr fallenoak 2023-04-07 14:46:08 -0500
  • 1ef7d46ba3
    feat(gx): add locked vertex drawing functions Phaneron 2023-04-07 15:40:32 -0400
  • 889395a79a
    feat(gx): add buf data helper function fallenoak 2023-04-06 15:00:16 -0500
  • 4a1b84ad57
    fix(gx): correct GxScenePresent behavior fallenoak 2023-04-06 12:22:04 -0500
  • 82ad7bb442
    feat(glue): partially implement glue reloading fallenoak 2023-04-06 11:18:29 -0500
  • 55a3bacbd0
    feat(net): handle connect callback in client connection fallenoak 2023-04-04 00:28:12 -0500
  • 1b27761d0c
    feat(client): implement auth response handler in realm adapter fallenoak 2023-04-03 23:34:31 -0500
  • 23d537103e
    feat(console): partially implement console command functions Tristan 'Natrist' Cormier 2023-04-04 00:33:46 -0400
  • e18afec28d
    feat(net): handle SMSG_AUTH_RESPONSE fallenoak 2023-04-03 18:00:18 -0500
  • 6479dcaecf
    chore(console): split out console device functions fallenoak 2023-04-02 08:37:11 -0500
  • 9d0487c8ce
    chore(console): move console functions out of client Tristan 'Natrist' Cormier 2023-04-02 06:06:40 -0700
  • e957b2bb61
    chore(build): update squall fallenoak 2023-04-01 08:25:40 -0500
  • 7beaf8d992
    fix(screen): build layer visibility rects in correct order fallenoak 2023-04-01 08:24:27 -0500
  • 6e48b775aa
    feat(gx): add setter for screen layer rect fallenoak 2023-03-31 15:19:03 -0500
  • fad901796c
    chore(gx): clean up screen stock initialization fallenoak 2023-03-31 13:16:45 -0500
  • 21c2484809
    chore(gx): clean up screen declarations fallenoak 2023-03-31 13:09:30 -0500
  • ee1d46db19
    chore(build): remove unused includes fallenoak 2023-03-31 12:03:37 -0500
  • 8e61a4c428
    feat(event): add EventGetCurrentContext and EventPostClose Tristan 'Natrist' Cormier 2023-03-31 12:39:33 -0400
  • e7780e67fb
    feat(gx): wire up screen regions in OnPaint fallenoak 2023-03-30 17:11:19 -0500
  • aeade5b085
    chore(build): update libs fallenoak 2023-03-27 17:46:26 -0500
  • 6f52a6287d
    chore(console): split out console library Tristan 'Natrist' Cormier 2023-03-25 10:56:41 -0400
  • ea79f5de1d
    feat(net): handle encryption on message sends fallenoak 2023-03-24 16:54:38 -0500
  • 391e299865
    fix(event): place new handler in correct position in handler list fallenoak 2023-03-23 23:55:39 -0500
  • 1d28c06104
    feat(net): invoke message handlers from NetClient fallenoak 2023-03-23 23:28:44 -0500
  • 5d11881372
    feat(net): handle realm server auth challenge fallenoak 2023-03-23 23:01:11 -0500
  • 0b7970101a
    chore(build): update squall fallenoak 2023-03-23 22:57:29 -0500
  • 1246a5a4da
    feat(util): add HMAC-SHA1 utility function fallenoak 2023-03-23 22:56:59 -0500
  • fc622cceed
    feat(net): add LoginData getter to NetClient fallenoak 2023-03-23 17:02:00 -0500
  • 0a35f03b29
    feat(net): add send message support to NetClient fallenoak 2023-03-23 17:01:27 -0500
  • d35101546e
    chore(net): clean up connection message reading loop fallenoak 2023-03-23 13:14:59 -0500
  • e65956486e
    fix(net): include missing header and fix type fallenoak 2023-03-22 12:54:42 -0500
  • 0d30ba07ca
    feat(net): implement message sending in WowConnection fallenoak 2023-03-22 12:43:05 -0500
  • 497520e672
    feat(net): finish basic networking support for windows fallenoak 2023-03-21 16:39:15 -0500
  • b537c34990
    chore(net): restructure system-specific socket code fallenoak 2023-03-20 17:57:41 -0500
  • da23578002
    feat(gx): implement CGxDevice::BufData Phaneron 2023-03-20 18:28:23 -0400
  • 5ccf980c23 feat(event): add last vkeys to windows keyboard input handling fallenoak 2023-03-20 16:47:22 -0500
  • b94d5825bb feat(event): handle size input events for windows fallenoak 2023-03-20 00:37:35 -0500
  • ba790418e1
    feat(client): migrate gui functions and implement OsGuiGetWindow fallenoak 2023-03-20 00:06:50 -0500
  • acaa42019a
    feat(gx): add getter for device window fallenoak 2023-03-19 23:48:52 -0500
  • bfbd7e57ad chore(event): add assertions to EventRegisterEx fallenoak 2023-03-19 17:06:39 -0500
  • d5562cb82a feat(gx): reset d3d device on window size changes fallenoak 2023-03-19 13:29:10 -0500
  • 313e2b81ff chore(gx): pool discard uses pool invalidate fallenoak 2023-03-19 13:27:55 -0500
  • a44a9a1ce1
    chore(docs): update readme with current support fallenoak 2023-03-18 18:14:27 -0500
  • c106c77776 feat(event): handle char events on windows fallenoak 2023-03-18 17:33:43 -0500
  • 43402e3bd1 feat(event): handle key down and key up events for windows fallenoak 2023-03-18 17:10:01 -0500
  • b8ebabaea5 fix(event): add missing break fallenoak 2023-03-17 23:41:25 -0500
  • e391f89656 feat(event): handle mouse up and down events for windows fallenoak 2023-03-17 23:27:58 -0500
  • 7f70ecd225 feat(event): handle normal mouse move events for windows fallenoak 2023-03-17 22:03:06 -0500
  • dbf840e6ad
    chore(event): consolidate window and input functions fallenoak 2023-03-17 21:57:05 -0500
  • c2a5dd0568
    feat(event): add os-specific mouse mode handling fallenoak 2023-03-17 17:54:02 -0500
  • 73859890b1
    feat(gx): use caps-defined shader profiles fallenoak 2023-03-17 17:04:58 -0500
  • 92ba4b66ae feat(gx): force render state update when setting d3d defaults fallenoak 2023-03-17 09:29:32 -0500
  • c0bf0d58e0 feat(gx): set default d3d states after creating d3d device fallenoak 2023-03-17 09:21:34 -0500
  • 6135d7c37b feat(event): wire up more mouse mode handling fallenoak 2023-03-16 12:25:07 -0500
  • 2b791973b5 feat(event): process focus input fallenoak 2023-03-15 23:54:59 -0500
  • 27cab4814c feat(event): handle WM_ACTIVATE event in window proc fallenoak 2023-03-15 23:47:01 -0500
  • e6b43f9758 fix(event): correct minor logic errors in windows message loop fallenoak 2023-03-15 22:33:47 -0500
  • b295c541e3 fix(event): include missing header fallenoak 2023-03-15 20:03:01 -0500
  • 885eeeabd8 feat(event): implement OsInputGet for windows fallenoak 2023-03-15 17:40:07 -0500
  • 788dde31ef feat(event): split out OsInputGet by platform fallenoak 2023-03-15 16:58:55 -0500
  • 7dbb4af868 feat(gx): apply client area adjustments in d3d backend fallenoak 2023-03-15 16:33:51 -0500
  • 69493f48ae fix(gx): use correct define for show window call fallenoak 2023-03-15 16:12:55 -0500
  • aecd79a57c feat(gx): adjust window for desired client area in d3d backend fallenoak 2023-03-15 16:10:25 -0500
  • 98d75ca2e3 feat(event): handle WM_CLOSE event in window proc fallenoak 2023-03-15 15:39:28 -0500
  • aafbada709
    fix(event): use correct types for window proc params fallenoak 2023-03-15 15:24:14 -0500
  • 32f9c81abf
    feat(event): pass custom window proc in gx device creation fallenoak 2023-03-14 17:15:54 -0500
  • 9ccd1884f3
    feat(gx): handle custom window proc in device creation fallenoak 2023-03-14 16:49:01 -0500
  • de0050d111 fix(gx): correct stub handler for WM_SIZING in d3d backend fallenoak 2023-03-14 16:24:35 -0500
  • 7bda95494d feat(gx): handle WM_ACTIVATE in d3d backend fallenoak 2023-03-14 16:20:43 -0500
  • 10e5fbb42b feat(gx): handle texture uv wrapping in d3d backend fallenoak 2023-03-14 12:48:39 -0500
  • 3328134c58 fix(gx): preload all non-render-target textures in d3d backend fallenoak 2023-03-14 08:34:22 -0500
  • 4af68eede9
    chore(build): update libs fallenoak 2023-03-13 23:40:46 -0500
  • c057fa1bac
    fix(gx): correct proj matrix shrink logic in gll backend fallenoak 2023-03-13 01:21:34 -0500
  • 3b7978b84d feat(gx): add conditional shrink of proj matrix in d3d backend fallenoak 2023-03-13 01:16:07 -0500
  • 91baaebd5b
    feat(gx): set native projection matrix in d3d backend fallenoak 2023-03-12 23:49:48 -0500
  • 8d36078606 feat(gx): implement window size queries in d3d backend fallenoak 2023-03-12 00:38:36 -0600
  • 99691860d6 feat(gx): handle cull mode state in d3d backend fallenoak 2023-03-12 00:23:40 -0600