Commit Graph

1178 Commits

Author SHA1 Message Date
fallenoak
184d3b041f
feat(ui): implement Script_UnitIsPlayer
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2026-02-01 13:05:52 -06:00
fallenoak
bc3b469266
feat(ui): add Script_GetGUIDFromToken 2026-02-01 13:05:32 -06:00
fallenoak
f5171c0c6c
feat(ui): add CGGameUI::IsRaidMember 2026-02-01 13:04:37 -06:00
fallenoak
1891bdc5ea
feat(object): add player class to object client header 2026-02-01 13:04:16 -06:00
fallenoak
e7abae1102
feat(object): add CGObject::GetGUID 2026-02-01 13:03:52 -06:00
fallenoak
0cf12c9c90
feat(ui): add CGGameUI::GetLockedTarget
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2026-01-31 23:47:29 -06:00
fallenoak
22eb04e495
feat(ui): implement CSimpleButton_GetFontString
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2026-01-30 21:41:01 -06:00
fallenoak
2c181e436c
feat(ui): add CGTooltip::IsA 2026-01-30 20:57:48 -06:00
fallenoak
3d7d000190
feat(ui): implement Script_RequestBattlefieldPositions 2026-01-30 20:45:05 -06:00
fallenoak
bdef61479d
feat(ui): implement CGTooltip_IsOwned 2026-01-30 19:53:03 -06:00
fallenoak
85b7537faa
feat(ui): add TOOLTIP_ANCHORPOINT 2026-01-30 19:39:49 -06:00
fallenoak
91a4afd976
feat(ui): add stubbed implementation of CSimpleStatusBar
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2026-01-29 22:41:29 -06:00
fallenoak
1cddac296c
chore(ui): use boolean for unique flag in FrameXML_RegisterFactory calls 2026-01-29 22:19:08 -06:00
fallenoak
df177a40b0
chore(ui): use anonymous namespace consistently for script bindings 2026-01-29 22:16:25 -06:00
fallenoak
f19894ef12
feat(ui): add stub implementations of remaining game frame classes
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2026-01-29 21:33:04 -06:00
fallenoak
26522016e0
feat(ui): implement Script_GetCVar
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2026-01-29 12:46:31 -06:00
fallenoak
0bb3ac157f
feat(client): implement ReceiveNewTimeSpeed 2026-01-29 08:47:19 -06:00
fallenoak
53b26169f3
feat(util): add CGameTime::GameTimeSetMinutesPerSecond 2026-01-29 08:46:57 -06:00
fallenoak
6e7c267d3e
feat(client): add ClientInitializeGameTime 2026-01-29 07:52:43 -06:00
fallenoak
50a24e8564
feat(ui): implement Script_GetGameTime 2026-01-29 07:37:43 -06:00
fallenoak
efd3f8e8f4
feat(client): add ClientGameTimeTickHandler 2026-01-29 07:33:50 -06:00
fallenoak
721ee527eb
feat(util): add CGameTime::GameTimeUpdate
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2026-01-28 22:01:23 -06:00
fallenoak
886ababae9
feat(util): add CGameTime::GameTimeSetTime
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2026-01-28 21:31:24 -06:00
fallenoak
1d91a49462
feat(util): add initial implementation of CGameTime 2026-01-28 20:39:49 -06:00
fallenoak
aed2aebb66
feat(util): add WowTime::AddDays 2026-01-28 20:13:11 -06:00
fallenoak
661b77091f
feat(util): add WowTime::SetHourAndMinute overload 2026-01-28 18:56:12 -06:00
fallenoak
335bd21a26
feat(util): add WowTime::SetHourAndMinutes 2026-01-28 18:50:12 -06:00
fallenoak
bfcceed8fd
feat(util): add initial implementation of WowTime 2026-01-28 15:44:42 -06:00
fallenoak
cd167c54a3
feat(ui): store tooltip pointer in CGGameUI::Initialize
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2026-01-27 19:31:19 -06:00
fallenoak
379cbf7e61
feat(ui): add UIBindingsRegisterScriptFunctions 2026-01-27 19:28:48 -06:00
fallenoak
6b916d56d1
feat(ui): add CGTooltip::GetScriptMetaTable 2026-01-27 19:12:52 -06:00
fallenoak
1334d1407c
feat(ui): add CGTooltip::CreateScriptMetaTable 2026-01-27 18:45:52 -06:00
fallenoak
ac0930497c
feat(ui): add CGTooltip::GetObjectType 2026-01-27 17:54:56 -06:00
fallenoak
501935ffc2
feat(ui): stub Script_GetGameTime 2026-01-27 17:49:22 -06:00
fallenoak
94731f53c3
feat(ui): add BattlefieldInfoRegisterScriptFunctions 2026-01-27 17:46:48 -06:00
fallenoak
8ee1586a14
feat(ui): add CharacterInfoRegisterScriptFunctions 2026-01-27 16:17:40 -06:00
fallenoak
1c1e4f5875
feat(ui): register GameTooltip factory 2026-01-27 12:25:49 -06:00
fallenoak
c4077daa3f
feat(ui): implement CSimpleFrame_EnableMouse
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2026-01-27 10:39:50 -06:00
fallenoak
b9f2c60966
feat(ui): implement Script_GetCursorPosition 2026-01-27 09:01:17 -06:00
fallenoak
5f7bf8c95c
feat(ui): implement Script_GetCVarBool 2026-01-27 08:44:58 -06:00
fallenoak
7d9173b880
feat(ui): implement CSimpleTexture_IsShown 2026-01-27 08:26:08 -06:00
fallenoak
98ea309985
feat(ui): implement CSimpleTexture_IsVisible 2026-01-27 08:24:29 -06:00
fallenoak
ba5006a4d8
feat(ui): implement CSimpleFontString_IsVisible 2026-01-27 08:20:56 -06:00
fallenoak
e872450202
fix(ui): fix infinite loop in CSimpleFrame::SetBeingScrolled 2026-01-27 07:56:30 -06:00
fallenoak
bc1d7cbd66
feat(ui): add GameScriptRegisterFunctions 2026-01-27 05:28:39 -06:00
fallenoak
61b05eb366
feat(ui): add GMTicketInfoRegisterScriptFunctions
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2026-01-26 21:11:36 -06:00
fallenoak
a168c6fd41
feat(glue): unregister system functions in CGlueMgr::Suspend
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2026-01-26 16:41:13 -06:00
fallenoak
95a8f4287f
feat(ui): add SystemUnregisterFunctions 2026-01-26 16:37:50 -06:00
fallenoak
c0ec4aed44
chore(ui): tweak style 2026-01-26 16:36:15 -06:00
fallenoak
6dd15ed2cf
feat(ui): add FrameScript_UnregisterFunction 2026-01-26 16:35:15 -06:00
fallenoak
dc071210ca
chore(ui): clean up RegisterSimpleFrameScriptMethods 2026-01-26 15:54:06 -06:00
fallenoak
cbbf491620
chore(ui): clean up SystemRegisterFunctions
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2026-01-26 12:24:17 -06:00
fallenoak
caf628145d
feat(ui): add ScriptEventsRegisterFunctions
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2026-01-25 22:37:37 -06:00
fallenoak
f1b8f495b6
feat(ui): delete regions in CSimpleFrame dtor
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2026-01-25 15:05:10 -06:00
fallenoak
c2eedc1d47
feat(ui): clean up draw layers and batches in CSimpleFrame dtor 2026-01-25 14:50:16 -06:00
fallenoak
daba2a1ffd
feat(ui): delete title region in CSimpleFrame dtor 2026-01-25 14:40:28 -06:00
fallenoak
cded0d86e7
feat(ui): clear top pointer in CSimpleFrame dtor 2026-01-25 14:37:15 -06:00
fallenoak
4e9ea8f5a1
feat(ui): delete frames in CSimpleTop dtor 2026-01-25 13:40:19 -06:00
fallenoak
23be35bed2
feat(ui): delete strata in CSimpleTop dtor 2026-01-25 12:45:10 -06:00
fallenoak
1589466076
feat(ui): add proper ScriptIx dtor
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2026-01-24 22:48:09 -06:00
fallenoak
8d1316b163
chore: normalize signature checking logic between GlueXML and FrameXML 2026-01-24 20:58:04 -06:00
fallenoak
bdf0bd27a1
feat(ui): initialize game UI in ClientInitializeGame
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2026-01-23 21:17:43 -06:00
fallenoak
1f7aa984b0
chore(ui): move interface key to ui
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2026-01-23 15:23:55 -06:00
fallenoak
c5c2998efc
feat(world): add CWorld::AddObject
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2026-01-23 08:04:10 -06:00
fallenoak
948da084b0
feat(world): set mem handle when allocating entities
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2026-01-22 16:42:59 -06:00
fallenoak
fe06d5e820
feat(world): add CMap::AllocEntity 2026-01-22 16:06:48 -06:00
fallenoak
ba6f00d96c
feat(world): initialize map allocation heaps 2026-01-22 15:46:17 -06:00
fallenoak
aa62781560
feat(world): populate CMapBaseObj
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2026-01-21 16:06:21 -06:00
fallenoak
536c94a7b7
feat(world): add HWORLDOBJECT
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Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-20 20:56:21 -06:00
fallenoak
88ea9325be
feat(world): stub core map entity classes 2026-01-20 20:56:04 -06:00
fallenoak
8cf0abb1b1
feat(object): manage post init flag across base object classes
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Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-19 20:04:17 -06:00
fallenoak
3d02539112
feat(object): add post update handling to ObjectUpdateSecondPass
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Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-19 16:11:09 -06:00
fallenoak
1de58d83e5
feat(object): finish reenabling objects in object update handler 2026-01-19 11:23:18 -06:00
fallenoak
5a8fb5e2d3
feat(object): implement ClntObjMgrFreeObject
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Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-18 23:00:59 -06:00
fallenoak
305849b164
feat(object): add virtual dtors to base object classes 2026-01-18 23:00:34 -06:00
fallenoak
012e97f410
feat(object): add GarbageCollect 2026-01-18 19:50:07 -06:00
fallenoak
553a59c808
chore(object): tidy up return type for ClntObjMgrAllocObject
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Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-17 20:34:46 -06:00
fallenoak
2efef87898
feat(object): set disable time in CGObject_C::Disable 2026-01-17 20:29:40 -06:00
fallenoak
c92f1b8de8
feat(world): add time handling functions to CWorld 2026-01-17 19:20:30 -06:00
fallenoak
c9aaa245c9
feat(event): dispatch tick events in main processing loop
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Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-16 19:33:17 -06:00
fallenoak
43dcfae6b0
feat(object): add type-specific cleanup queues to ClntObjMgr 2026-01-16 16:56:27 -06:00
fallenoak
0b0b7927aa
feat(object): set disabled flag in CGObject_C::Disable
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-16 08:41:50 -06:00
fallenoak
de2bea7129
feat(object): implement UpdateOutOfRangeObjects 2026-01-15 22:49:24 -06:00
fallenoak
ccca191048
feat(object): implement OnObjectDestroy 2026-01-15 21:41:06 -06:00
fallenoak
cd3585ca42
feat(object): add HandleObjectOutOfRangePass2 2026-01-15 21:24:45 -06:00
fallenoak
13ec1d7eef
feat(object): add HandleObjectOutOfRangePass1 2026-01-15 21:04:43 -06:00
fallenoak
f4ca99ac15
feat(object): add OUT_OF_RANGE_TYPE 2026-01-15 20:15:29 -06:00
fallenoak
ca3888f38e
feat(object): add CGObject_C::SetObjectLocked 2026-01-15 16:31:42 -06:00
fallenoak
a1541725f2
feat(object): add CGObject_C::IsObjectLocked 2026-01-15 16:27:40 -06:00
fallenoak
ba0baf1688
feat(object): add CGObject_C::IsInReenable 2026-01-15 16:24:45 -06:00
fallenoak
a43ab56644
feat(object): partially implement CGObject_C::Reenable 2026-01-15 16:21:41 -06:00
fallenoak
e2bfef907a
chore(object): rename parameter for clarity 2026-01-15 16:00:30 -06:00
fallenoak
361d327f30
feat(object): implement CGObject_C::SetDisablePending 2026-01-15 15:57:17 -06:00
fallenoak
8a062e5631
chore(object): correct params for ClntObjMgrObjectPtr 2026-01-14 23:43:56 -06:00
fallenoak
2bb8da6971
feat(object): add ClntObjMgrObjectPtr 2026-01-14 23:37:40 -06:00
fallenoak
7e994ff195
feat(object): add remaining members to CGPlayerData 2026-01-14 16:42:07 -06:00
fallenoak
3332062f86
feat(object): handle disabled objects in GetUpdateObject 2026-01-13 23:04:21 -06:00
fallenoak
56f645fe3b
feat(object): link newly created objects to visible list 2026-01-13 22:34:44 -06:00
fallenoak
72d5247563
feat(object): implement UpdateInRangeObjects 2026-01-13 21:36:53 -06:00
fallenoak
ae911d94ad
chore(object): move InitObject to util 2026-01-13 21:18:34 -06:00