arbee
228980b852
SDL: fix GCC 4.9 + Clang compiles (nw)
2015-02-03 20:04:49 -05:00
briantro
abff2df161
silvmil.c: Minor info update on the Game Level for PuzzLove - NW
2015-02-03 17:36:44 -06:00
briantro
de58762e56
silvmil.c: Fill in some dipswitches for Puzzlove and add dipswitch locations. [Brian Troha]
2015-02-03 17:26:26 -06:00
Robbbert
1fb84ad0e3
Merge branch 'master' of https://github.com/mamedev/mame
2015-02-04 08:22:18 +11:00
Robbbert
5eb31c78f9
Replaced corrupt dump for mtetrisc with fresh and verified good redump [brizzo, Zoinkity]
2015-02-04 08:19:53 +11:00
mamehaze
7082eabaca
new WORKING game
...
PuzzLove [Manuel Assoni]
2015-02-03 20:58:02 +00:00
couriersud
84c053f76e
Reowrked the -video soft driver so it works like accel and opengl. That
...
will enable the move of some now identical functions back to window.c.
(nw)
2015-02-03 19:31:11 +01:00
Ivan Vangelista
16a11112eb
wink.c: added save state support (nw)
2015-02-03 18:09:14 +01:00
hap
fc541a77e1
added led matrix for testing
2015-02-03 15:41:49 +01:00
hap
d80aa44688
i had to revert this part, it doesn't work (incompatible or not needed anymore after Fabio's UI improvements)
2015-02-03 14:24:25 +01:00
hap
a66988b745
Merge pull request #117 from trap15/master
...
Don't error out on an incorrect CRC for the GUI
2015-02-03 13:40:05 +01:00
arbee
2e8389c978
Fix SDL build breakage (nw)
2015-02-02 21:55:20 -05:00
couriersud
c9829f91b7
Make sure testkeys ends up in $(BIN). (nw)
2015-02-03 00:42:00 +01:00
couriersud
205d1f1af3
Merge branch 'master' of https://github.com/mamedev/mame.git
2015-02-03 00:35:21 +01:00
couriersud
e8b343f79e
Fixed natural keyboard input on all platforms for SDL2 builds. (nw)
2015-02-03 00:35:04 +01:00
Sandro Ronco
c7632830a0
(MESS) Convert uzebox to use snes_ctrl. (nw)
2015-02-02 20:59:47 +01:00
Ivan Vangelista
1db4dcd963
raiden.c: added save state support (nw)
2015-02-02 20:22:52 +01:00
Ivan Vangelista
028f2b1826
dreambal.c: enabled save state support (nw)
...
galpani3.c: added save state support (nw)
2015-02-02 17:54:55 +01:00
mamehaze
7fbdb82c3c
validity.c : allow uppercase characters in ROM names so we can more accurately represent the labels.
...
This is a major bugbear for PCB owners, who are annoyed that we insist they take the time to note every label only for us to then convert everything to lowercase. This just seems to be another legacy leftover from the old days of MAME before we cared so much about label accuracy, and there's no real reason for us to do it as it damages our documentation. This change has been requested multiple times by multiple people.
2015-02-02 15:28:14 +00:00
mamehaze
174aa044a1
tidy up some s16 stuff in mame.lst, the 'decrypted' comment was misleading (and as we've figured out/dumped the keys to almost every FD1094 we have a set for, irrelevant) There are various decrypted bootleg/suicide repair sets being used on PCBs today tho, a couple were dumped recently (nw)
2015-02-02 15:13:23 +00:00
arbee
505bb73c1b
(nw)
2015-02-01 20:38:25 -05:00
couriersud
ec0dbc3fed
Add a netdev provider "none" as a fallback doing nothing.
2015-02-02 01:59:04 +01:00
hap
b4ce26e27c
wildfire 7segleds and buttons work
2015-02-01 23:30:13 +01:00
etabeta78
374c31e070
serve an assist to Arbee for SNES Miracle Piano. nw.
2015-02-01 22:11:53 +01:00
couriersud
06b848185f
Changes to the build system:
...
- BGFX library is set in windows.mak and sdl.mak now. This ensures the
library is only build when needed.
This is necessary to be able to build MAME on systems without opengl
support.
Support was added for an optional BIN location for executables. The
default is still the root folder. Setting BIN=bin e.g. will put
executables in bin.
2015-02-01 19:26:10 +01:00
Miodrag Milanovic
5806f40f57
fix bgfx compile on linux, still disable till confirmed (nw)
2015-02-01 18:02:56 +01:00
Miodrag Milanovic
7835f3580f
Renamed h files so they can be cross compiled on linux
2015-02-01 17:08:10 +01:00
couriersud
e7f527fbd8
If USE_BGFX is enabled, sdl.mak switches to ldd linking of
...
GL libraries. (nw)
2015-02-01 16:11:19 +01:00
couriersud
68fb63ad77
Merged in BGFX changes and adapted BGFX draw to inherit from
...
osd_renderer.
Made BGFX optional for SLD builds. You have to specify USE_BGFX=1 to
enable BGFX. This is a temporary measure until dynamic linking is
resolved. (nw)
2015-02-01 16:01:36 +01:00
couriersud
041eaa6874
Merge branch 'master' of https://github.com/mamedev/mame.git
2015-02-01 15:30:01 +01:00
couriersud
da27a8aa0d
Aligned code. Once done the window creation code should be in window.c
...
to avoid having near identical code in each render driver. (nw)
2015-02-01 15:28:19 +01:00
Miodrag Milanovic
6cb6803219
Merge branch 'master' of https://github.com/mamedev/mame
2015-02-01 14:03:07 +01:00
Miodrag Milanovic
cfcc125ec2
Added BGFX skeleton to SDL build as well (nw)
2015-02-01 14:02:38 +01:00
couriersud
2a8936c2fe
Merge branch 'master' of https://github.com/mamedev/mame.git
2015-02-01 13:39:41 +01:00
couriersud
f56cc0e706
Fix compile. (nw)
2015-02-01 13:34:02 +01:00
hap
df61155a85
nw
2015-02-01 13:33:54 +01:00
hap
80fd679d31
s2000 improved d-latch
2015-02-01 13:27:28 +01:00
Miodrag Milanovic
2735c12862
Added BGFX as video output. For now rendering info shown only (nw)
2015-02-01 11:20:38 +01:00
Miodrag Milanovic
4f5f8dba28
Reverted change (nw)
2015-02-01 11:19:14 +01:00
Miodrag Milanovic
e68d22d779
Added building of BGFX library (nw)
2015-02-01 10:26:09 +01:00
Miodrag Milanovic
c8aa59196e
Added GENie build system source to 3rdparty (nw)
2015-02-01 10:16:25 +01:00
Miodrag Milanovic
348bd75c6e
Added dxsdk since lot of things are missing in mingw headers and libs (nw)
2015-02-01 10:15:09 +01:00
Miodrag Milanovic
b3303c3a32
Added BGFX latest code to 3rdparty (nw)
2015-02-01 10:14:17 +01:00
Ivan Vangelista
09b6ec9869
fastfred.c: added save state support to all games except imago and imagoa (nw)
...
These 2 games use the galaxold starfield functions and therefore suffer from the same underlying save problem. Up to now I've not been able to identify the cause.
2015-02-01 09:07:26 +01:00
Justin Kerk
31bc7f4bbb
Work around Emscripten linking issues by avoiding ar altogether (nw)
...
See https://github.com/kripken/emscripten/issues/2619
2015-01-31 23:13:50 -08:00
arbee
5dab7eb95c
(MESS) apple2 updates: [R. Belmont]
...
- Provide centralized DMA mechanism for slot cards
- Fixed 0.156 regressions for Z80 SoftCard, The Mill 6809, and Mountain Computer Music System
- Provide debugger protection for slot-based foreign CPUs executing from Apple II DMA
2015-01-31 22:28:22 -05:00
arbee
0d5783fd85
apple2: properly handle ProDOS-order Microsoft CP/M boot disk [R. Belmont]
2015-01-31 22:26:30 -05:00
couriersud
786cd2af66
introduced concept of an osd_renderer. Changed draw code to
...
inherit from this interface. (nw)
2015-02-01 03:00:21 +01:00
hap
4a18ab8682
bugfix
2015-02-01 00:40:32 +01:00
couriersud
5848dc2013
More transition to "m_" members. (nw)
2015-01-31 23:58:22 +01:00