Vas Crabb
42fbb9c396
Make osd_file a polymorphic class that's held with smart pointers
...
Make avi_file a class that's held with smart pointers, encapsulate various AVI I/O structures
Make zip_file and _7z_file classes rather than having free functions everywhere
Hide zip/7z class implementation behind an interface, no longer need to call close() to send back to the cache
Don't dump as much crap in global namespace
Add solaris PTY implementation
Improve variable expansion for SDL OSD - supports ~/$FOO/${BAR} syntax
Rearrange stuff so the same things are in file module for all OSDs
Move file stuff into its own module
7z/zip open and destruct are still not thread-safe due to lack of interlocks around cache access
Directory functions still need to be moved to file module
SDL OSD may not initialise WinSock on Windows
2016-03-14 18:55:00 +11:00
Miodrag Milanovic
5fc2774703
Clang 3.8.0 supports -municode (nw)
2016-03-14 07:55:17 +01:00
David Haywood
e48a88ff43
ok, belongs in here, will improve this driver instead (nw)
2016-03-13 15:28:53 +00:00
therealmogminer@gmail.com
cd8f796df6
Add bgfx command line options, major shakeup of organization, nw
2016-03-13 15:51:19 +01:00
therealmogminer@gmail.com
ad1e6ef899
Add dynamic skipping of shader chain passes, nw
2016-03-13 15:51:17 +01:00
therealmogminer@gmail.com
3172371fcd
More work on bgfx data-driven shaders, nw
2016-03-13 15:51:15 +01:00
Miodrag Milanovic
fc3f2b67b9
fix error (nw)
2016-03-13 08:25:47 +01:00
David Haywood
79ee578ad6
new NOT WORKING
...
Android (early build?) [Ryan Holtz]
note this is NOT the same build of the game that Chris Hardy has, his looks more polished / finished, so this seems to be an earlier build / prototype. I don't know if the hardware is the same or not.
Still working on this.
2016-03-12 16:01:21 +00:00
Julian Sikorski
d0f99d22a7
Added ability to build using system libuv (1.8.0 or higher required)
2016-03-12 13:07:14 +01:00
Miodrag Milanovic
2bf46f72ed
Update to use with latest android nkd (nw)
2016-03-11 20:24:20 +01:00
Miodrag Milanovic
f2ce314206
mingw clang build is working, there seams to still be some issue with optimization (nw)
2016-03-11 19:31:07 +01:00
Miodrag Milanovic
679574e965
With latest package from MSYS of clang 3.8.0 build at least compile fine on windows (nw)
...
Strange crashing while executing
2016-03-11 15:00:29 +01:00
Miodrag Milanovic
e6142ef558
Support for aarch64 (nw)
2016-03-11 13:09:47 +01:00
hap
262fc7035a
renamed supercon.cpp to novag6502.cpp
2016-03-09 12:21:05 +01:00
Miodrag Milanovic
de04399afa
Fixed osdmini building for android and pnacl (nw)
2016-03-08 15:46:20 +01:00
Miodrag Milanovic
858c1002d1
compile with latest bgfx,bx (nw)
2016-03-08 12:58:10 +01:00
Miodrag Milanovic
98f0e800f4
Fixed arcade build and merged libbus with liboptional due to circular dependencies (nw)
2016-03-06 09:09:18 +01:00
Justin Kerk
af0a67c0f7
Restore uismall.png for now so that Emscripten menus work (nw)
2016-03-05 22:22:21 +00:00
Brad Hughes
854fe5592f
Fix Visual Studio build
2016-03-05 16:08:02 -05:00
cracyc
c049a91f4a
pcxt: use pc motherboard device and banking (nw)
2016-03-05 15:02:29 -06:00
Jeffrey Clark
b1182ed63b
fix build errors (nw)
2016-03-05 14:37:49 -06:00
Brad Hughes
88412da862
Make XAudio2 available in all Windows OSD builds, plus use 2.9 if available, plus code cleanup.
2016-03-05 15:02:52 -05:00
Miodrag Milanovic
626a13ae1a
Fixing issue compiling on GCC 4.9 till 5.1 (nw)
2016-03-05 14:12:51 +01:00
Miodrag Milanovic
6cc3a6cc90
Support for filtering exceptions (nw)
2016-03-05 11:55:22 +01:00
Miodrag Milanovic
298ce35d64
Added missing xaudio2 header from WINE that is free to use (nw)
2016-03-05 08:59:39 +01:00
cracyc
d74c750cbe
pc: simplify somewhat the pcs/clones and enable configs with less than 640k ram (nw)
...
tandy1t: make the shared vram actually work and use banking (nw)
--
Some of the tandy's will show garbage on the screen when booted, it's the memory test overwriting the shared vram
2016-03-04 21:36:39 -06:00
Miodrag Milanovic
24276fc7db
removed Apache 2 licensed library since it is not possible to mix with GPL2 (nw)
2016-03-04 20:18:47 +01:00
Miodrag Milanovic
8d4f4d62aa
remove remaining files (nw)
2016-03-04 09:27:47 +01:00
Miodrag Milanovic
c5836d89d7
Demoted svi318 to skeleton (nw)
2016-03-04 09:27:47 +01:00
Miodrag Milanovic
cc2330d739
Fix compile are demote drivers (nw)
2016-03-04 08:33:22 +01:00
Lord-Nightmare
dc6e705c0c
fix mess.lua build until rest of mboard dependencies are flushed (nw)
2016-03-04 01:56:55 -05:00
Miodrag Milanovic
9a8c689960
Removed code from Ralf Schaefer and demoted drivers to skeleton and not working (nw)
2016-03-03 21:15:37 +01:00
David Haywood
d51aa530be
remove drivers by 'Edgardo E. Contini Salvan' due to unresolved licensing (replaced with skeleton containing ROM loading only)
2016-03-03 18:45:14 +00:00
David Haywood
4fbd1d7bab
remove all drivers by 'insideoutboy' due to unresolved licensing, replaced with skeleton drivers (rom loading only)
2016-03-03 18:38:56 +00:00
Miodrag Milanovic
aa3f554b1e
Fix tools building on windows (nw)
2016-03-03 10:11:31 +01:00
Brad Hughes
ad6aaa81a9
link ole32 on Windows. Needed for CoInitializeEx()
2016-03-02 16:23:08 -05:00
Brad Hughes
39964e6b38
Merge branch 'master' of https://github.com/mamedev/mame.git
2016-03-02 14:14:47 -05:00
Brad Hughes
8803de248e
Add DirectWrite font support module
2016-03-02 14:13:53 -05:00
Curt Coder
99ba45ff75
newbrain: Dumped the COP internal ROM. [Chris Despinidis]
...
newbrain: Rewrote the driver to modern standards. [Curt Coder]
cop400: Implemented the MICROBUS interface. [Curt Coder]
2016-03-02 20:54:32 +02:00
Miodrag Milanovic
b489eb202c
made sources build use info from mame.lst (nw)
2016-03-02 14:21:26 +01:00
Miodrag Milanovic
8a84dd2232
Added mame.lst as main list, it is now generated, and should be updated manually (nw)
...
Filtering for subtargets are done by flt files now
2016-03-02 12:49:37 +01:00
Miodrag Milanovic
3baa2e6e81
update for osdmini (nw)
2016-03-01 21:17:34 +01:00
Miodrag Milanovic
d9510ed04d
Used std::thread and std::condition_variable (nw)
2016-03-01 20:52:56 +01:00
David Haywood
3b3c516a3d
Black Touch '96 hardware is a Korean clone of 'SNK68' hardware so start to refactor, and share code
2016-03-01 19:35:32 +00:00
Brad Hughes
65c3b22b20
Merge dynamic load XInput
2016-03-01 11:13:51 -05:00
Brad Hughes
630edadf9c
Dynamically load xinput
2016-03-01 11:08:05 -05:00
Miodrag Milanovic
2287efaab3
Enabled multi core compile on VS (nw)
2016-03-01 15:30:42 +01:00
Brad Hughes
3b0d8b1efb
Merge branch 'xinput_local_temp1' of E:\mame\bradhugh.mame\mame
2016-02-29 21:59:56 -05:00
Brad Hughes
5cc9973a0a
Add XInput support for Windows OSD
2016-02-29 21:48:14 -05:00
Vas Crabb
a830ea7627
* Support *n conversion in stream_format/string_format
...
* Make stream_format return characters printed
* Add iostreams with std::vector storage
* Move to type-safe templates for logerror and popmessage
* Remove now-unnecessary I64FMT from calls to logerror/popmessage
* Put some lib/util stuff in util:: namespace
* Some fixes to Japanese translation
2016-03-01 06:52:36 +11:00
Miodrag Milanovic
23c28c48af
Build SDL2 for Android (nw)
2016-02-29 16:20:51 +01:00
Miodrag Milanovic
4224b67779
cleanup (nw)
2016-02-29 08:52:04 +01:00
Brad Hughes
f68ad66131
Merge input modules work.
2016-02-28 14:56:54 -05:00
Miodrag Milanovic
912598030e
added compiling SDL2 for Android (nw)
2016-02-28 20:28:42 +01:00
Brad Hughes
7dfb578559
Refactor OSD input into modules
2016-02-28 14:25:10 -05:00
Miodrag Milanovic
1adc64573f
compiles but crash on OSX with bundled one (nw)
2016-02-28 15:07:43 +01:00
Miodrag Milanovic
a17d1385c4
Separated windows only part in SDL2 build and prepared osx one (nw)
2016-02-28 12:58:04 +01:00
Miodrag Milanovic
adfae5ffe5
make possible to select if bundled SDL2 is used, made mingw and vs compile so far (nw)
2016-02-27 18:48:03 +01:00
Miodrag Milanovic
ea6b854844
Made Visual Studio use by default bundled SDL2 (nw)
2016-02-27 16:53:49 +01:00
therealmogminer@gmail.com
64135e73f9
Cleaned up sliders a bit in d3dhlsl, nw
2016-02-27 16:11:01 +01:00
Miodrag Milanovic
5951df437e
Added NotoSans-Bold as backup font for platforms that do not have default system fonts exposed (nw)
2016-02-27 11:52:11 +01:00
Miodrag Milanovic
9d4c8c5de5
Made xcode params more generic (nw)
2016-02-26 20:30:37 +01:00
Miodrag Milanovic
5a567f3541
Added support for x64 Androids (nw)
2016-02-26 16:00:29 +01:00
Miodrag Milanovic
3a811376d9
Made pnacl to compile (nw)
2016-02-26 14:50:09 +01:00
Miodrag Milanovic
2582ce7f16
cleanup (nw)
2016-02-26 14:16:50 +01:00
Miodrag Milanovic
4727b0d97f
OS/2 can not support SDL2 which is needed for MAME to run (nw)
2016-02-26 13:20:43 +01:00
Miodrag Milanovic
f79e314897
no way to support qnx (nw)
2016-02-26 12:57:31 +01:00
Miodrag Milanovic
5132d31224
Fix compile for Android(nw)
2016-02-26 11:59:17 +01:00
Miodrag Milanovic
e740bb6915
Fixing some more Android related things (nw)
2016-02-26 11:59:17 +01:00
Miodrag Milanovic
add7a65f3f
Make Android targets compile but not link, using clang compiler in NDK, since GCC will be removed in next one (nw)
2016-02-25 20:44:35 +01:00
Miodrag Milanovic
1a8d5a27d9
pnacl compile fixes (nw)
2016-02-25 14:58:39 +01:00
Miodrag Milanovic
4173530610
removed nacl, fixed android and pnacl (nw)
2016-02-25 14:58:39 +01:00
cracyc
24ced36677
at: create at motherboard device and split pci and ps2 machines into own files [Carl]
2016-02-24 10:45:12 -06:00
Olivier Galibert
9740102e64
fix makedep when encoutering GAMEL (nw)
2016-02-23 19:26:50 +01:00
Miodrag Milanovic
34acb73777
Makes xcode compile fine if generated files are already there (nw)
2016-02-23 15:57:36 +01:00
Miodrag Milanovic
a87419ea5c
Forgot to commit this one (nw)
2016-02-23 14:33:30 +01:00
Miodrag Milanovic
8dff2200d0
And I hate you too XCode (nw)
2016-02-22 21:11:57 +01:00
Miodrag Milanovic
cce0696a5f
Made OSD=sdl build compile out of box in Visual Studio (nw)
2016-02-22 14:23:15 +01:00
Miodrag Milanovic
d50870e3e4
fix building Emscripten build on Windows (nw)
2016-02-22 10:18:35 +01:00
Justin Kerk
83abe3fa3d
Emscripten cleanup (nw)
2016-02-21 23:03:38 -08:00
Justin Kerk
6bfb6f8b28
Embed needed bgfx files in Emscripten build (nw)
2016-02-21 14:34:05 -08:00
Miodrag Milanovic
2043e6ce2d
added proper platform for xcode (nw)
2016-02-21 21:03:22 +01:00
Miodrag Milanovic
412814f80d
changes towards compiling with XCode (nw)
2016-02-21 19:48:16 +01:00
Miodrag Milanovic
be7cc43b08
Placed official version, and removed other files since work only with parsing python (nw)
2016-02-21 14:45:38 +01:00
Miodrag Milanovic
78ada55150
Add other python tools for gettext replacement (nw)
2016-02-21 14:16:28 +01:00
Miodrag Milanovic
cc687bcd95
Added python replacement for msgfmt (nw)
2016-02-21 14:09:48 +01:00
dankan1890
526d56d359
Added option in the "Customize UI" menu for selecting the language. (nw)
2016-02-21 04:59:39 +01:00
therealmogminer@gmail.com
c68d4538a7
More JSON reader plumbing, nw
2016-02-21 03:03:25 +01:00
therealmogminer@gmail.com
09f03905fd
More reshuffling, nw
2016-02-21 03:03:24 +01:00
therealmogminer@gmail.com
9a47a870df
First take on render API reorg, nw
2016-02-21 03:03:23 +01:00
arbee
aa8e0fe2cf
sq1: much improved LCD and front panel button support. [Parduz, R. Belmont]
2016-02-20 16:42:29 -05:00
Miodrag Milanovic
3cff262029
added rapidjson in include dirs (nw)
2016-02-17 14:13:49 +01:00
Miodrag Milanović
4d8d9095a1
Merge pull request #628 from fulivi/hp9845_dev
...
Hp9845: tape driver added [F. Ulivi]
2016-02-17 11:41:45 +01:00
dankan1890
97f515d8c4
removed old entries. nw
2016-02-17 11:26:40 +01:00
fulivi
408c6351cf
hp9845: initial version of HP TACO driver (only basic tape movement is working)
2016-02-17 10:12:38 +01:00
Justin Kerk
11f82be540
Fix Emscripten build (nw)
2016-02-16 20:16:11 +00:00
Miodrag Milanovic
38e054c765
placed back OPENGL check since GL is not same as GLES (nw)
2016-02-16 18:00:19 +01:00
Miodrag Milanovic
9eb2734495
BGFX mandatory requirement (nw)
2016-02-16 17:35:27 +01:00
Miodrag Milanovic
e1ace73626
opengl as requirement (nw)
2016-02-16 17:21:32 +01:00
Miodrag Milanovic
40e0a1bcb7
Remove SDL 1.2 support (nw)
2016-02-16 16:35:03 +01:00