Angelo Salese
25b9d810c0
Fixed a bug with un-inited DMA regs in the SNES driver, fixes at least a long-standing bug with nss_ssoc dimmed team selection screen [Angelo Salese]
2010-04-08 17:24:38 +00:00
Aaron Giles
0f6d1a804d
Shuffle lib order around to fix link issue.
2010-04-08 09:31:31 +00:00
Aaron Giles
dfb06b75f2
Make these extern "C" so they play nice with all tools.
2010-04-08 07:49:38 +00:00
Aaron Giles
61b3b38259
Remove osd_break_into_debugger in unidasm. This should be part of
...
libocore.
2010-04-08 06:46:48 +00:00
Aaron Giles
1390af8fa4
Cleanups and version bump.
2010-04-08 06:14:23 +00:00
Aaron Giles
717a11337e
Added gprof support to the makefile. [Bryan Ischo]
...
Added a check for the OPTION_READCONFIG option before executing
the code which would attempt to incorporate configuration file
settings into the current configuration, because if OPTION_READCONFIG
is set to false, then there is no reason to even try to do this as
every single configuration file will be ignored (because config files
have been turned off by OPTION_READCONFIG). [Bryan Ischo]
Fixed small memory leak in mame.c. [Bryan Ischo]
Fixed double-free error in render.c. [Bryan Ischo]
Made core_strdup use osd_malloc instead of malloc. [Bryan Ischo]
2010-04-08 06:10:18 +00:00
Fabio Priuli
2238e2d3ea
snes.c: fixed a sprite regression, no whatsnew
2010-04-08 05:49:07 +00:00
Brian Troha
51c44a667a
New clone added - Thrill Drive (JAB)
...
Note: Current set was JAE and is now the parent and each set now includes the version
New Clone Added
-----------------------------
Thrill Drive (JAB) [The Dumping Union]
2010-04-08 03:46:07 +00:00
Brian Troha
7730fdfdcd
document the MCU used in the 1943 sets
2010-04-08 03:28:47 +00:00
Brian Troha
a80dffd0fb
Corrected names in the 1943.c driver
...
1943.c: Corrected rom names [Bill D, The Dumping Union]
2010-04-08 03:20:53 +00:00
Fabio Priuli
e0d0393cee
snes.c: Fixed small problem with vflipped large tiles. No whatsnew.
2010-04-07 19:56:21 +00:00
Fabio Priuli
4f03a65077
snes.c: proper fix to the DMA issue with S-DD1 games [Fabio Priuli]
2010-04-07 17:51:09 +00:00
Angelo Salese
f9f7c8ffd8
Temporary made cycle stealing less aggressive, no whatsnew
2010-04-07 16:25:13 +00:00
Fabio Priuli
bd07cb544c
snes.c: temporarily reverted some dma code to allow S-DD1 games to boot again in MESS [Fabio Priuli]
2010-04-07 15:36:26 +00:00
Angelo Salese
a66c05e720
new clones
...
----------
Street Fighter (US, set 2) (protected) [Bill D & the Dumping Union]
2010-04-07 12:42:45 +00:00
Jonathan Gevaryahu
b97a24e34a
Escape from the planet of the robot monsters uses a TMS5220C, verified from schematics and looking at videotopia's machine pcb in 2008. no whatsnew.
2010-04-07 06:47:08 +00:00
Angelo Salese
d1a69519f1
Fixed integer overflow, no whatsnew
2010-04-07 01:31:05 +00:00
Angelo Salese
4e18ddef23
Basic implementation of the memory map master cycle steals in the SNES driver [Angelo Salese]
2010-04-07 01:18:35 +00:00
Angelo Salese
340ad68dfc
Basic implementation of the DMA master cycles steals in the SNES driver [Angelo Salese]
2010-04-06 23:32:43 +00:00
Angelo Salese
13c095c03c
First step in supporting master cycle delays in the SNES driver [Angelo Salese]
2010-04-06 23:04:22 +00:00
Fabio Priuli
d48e9a885f
Readded info.c lines which got removed/changed by mistake in the previous commit. No whatsnew.
2010-04-06 09:50:37 +00:00
Fabio Priuli
e197630a68
info.c: added keyboard and keypad controls to xml output [Fabio Priuli]
2010-04-06 08:06:18 +00:00
Wilbert Pol
39ba484e7b
uPD7801: Fixed the MOV MC,A instruction.
2010-04-05 18:53:22 +00:00
Olivier Galibert
2758f10e8c
namcos23: Found "force poly to front" bit [O. Galibert]
2010-04-05 17:31:05 +00:00
Fabio Priuli
d46e7a779b
skyarmy (skyarmy.c) [stephh] :
...
- Fixed Dip Switches and Inputs (after verification of the Z80 code)
- Updated memory map to partially handle screen flipping
scobra, scobrase, scobras, scobrab, suprheli, moonwar, moonwara,
armorcar, armorcar2, tazmania, anteater, calipso, losttomb, losttombh,
spdcoin, superbon (galaxian.c driver + galdrvr.c) [stephh] :
- Fixed Dip Switches and Inputs (after verification of the Z80 code)
2010-04-05 17:02:29 +00:00
Wilbert Pol
3e42c61c9c
Small MESS-only listxml dtd update. No whatsnew.
2010-04-05 16:52:25 +00:00
Fabio Priuli
8e22365b5c
Added a new input type IPT_KEYPAD for MESS, to distinguish between fully featured keyboards and keypad controllers [Fabio Priuli]
2010-04-05 15:30:00 +00:00
Angelo Salese
63b784570e
A bunch of small bugfixes, no whatsnew
2010-04-04 20:04:55 +00:00
Wilbert Pol
6f657bc29e
Allow MESS to do additional work for -romident.
...
Added MESS command -listsoftware.
No whatsnew.
2010-04-04 14:55:01 +00:00
Angelo Salese
5da4dfa346
Added boundary checks for MVN and MVP opcodes when in M mode in the G65816 CPU core [Angelo Salese]
2010-04-04 14:41:35 +00:00
Wilbert Pol
e147fe18dd
Some MESS-only changes. No whatsnew.
2010-04-04 14:32:03 +00:00
Olivier Galibert
2cafff0619
Duh.
2010-04-04 11:03:08 +00:00
Olivier Galibert
a032c146f6
namcos23: Push the zclip a little to avoid poly.c issues for now. [O. Galibert]
2010-04-04 11:01:40 +00:00
Olivier Galibert
b6eb23c7bc
poly.c: Make the parameter interpolation more robust [O. Galibert]
...
The code now computes start/dpdx/dpdy to start at (0, 0) of the bitmap
and not at the polygon origin. It's a more precise when the polygon
is a tad big, and a lot more precise when the coordinates are big
enough not to fit in an int.
The code is still somewhat broken when the coordinates do not fit in
an int. I'll have to see about that later. I can ignore it for now
by z-clipping a little further.
The subpixel correction is missing, I wasn't sure if we needed to add
or substract 0.5*(dpdx+dpdy) to start. And I don't really know how to
test for it either.
2010-04-04 10:59:57 +00:00
Ryan Holtz
269a16687f
Improved Rectangle drawing in the RDP core. [Harmony]
2010-04-03 23:08:53 +00:00
R. Belmont
5a1cca0de5
Restore variable removed by 8757 which is important for my debugging (no credit)
2010-04-03 22:40:19 +00:00
Ryan Holtz
041cb47232
Re-fixing some cppcheck issues. No whatsnew.
2010-04-03 21:06:43 +00:00
Ryan Holtz
ceccc811e5
Disabled DRC versions of certain vector load/store operations in the
...
RSP core in order to avoid geometry issues. [Harmony]
2010-04-03 21:03:20 +00:00
Ryan Holtz
f397bcd6d2
Fixed some massive texturing issues in the new Nintendo 64 / RDP renderer. [Harmony]
2010-04-03 21:00:47 +00:00
Fabio Priuli
3b0cb91d98
Disabled unused variables and code based on cppcheck and VS2008 Code Analysis [Oliver Stoneberg]
2010-04-03 16:31:11 +00:00
Angelo Salese
435dedd3fa
Corrected I/O timer, no whatsnew
2010-04-03 15:45:49 +00:00
Angelo Salese
25cd094a47
Moved the i/o update status inside a timer in the SNES driver [Angelo Salese]
2010-04-03 15:25:27 +00:00
Miodrag Milanovic
983b3e482a
[8080/8085 CPU] Fix of mametester bug 3227. [Robbbert]
2010-04-03 12:30:52 +00:00
Phil Bennett
7088601e09
New clones added
...
----------------
Super Football Champ (Ver 2.4O) [Caius]
2010-04-03 11:20:03 +00:00
Olivier Galibert
7eddf047ee
namcos23: First stab at z-sorting [O. Galibert]
2010-04-03 09:53:40 +00:00
Olivier Galibert
d0b704dbb7
namcos23: Fix the zoom value [O. Galibert]
2010-04-03 09:51:56 +00:00
Fabio Priuli
fd7120a48e
midtunit.c: Fixed TMS340 parameter [Alex Jackson]
2010-04-03 04:26:55 +00:00
Roberto Zandona
95f8cbc6f6
removed wrong opcode and used the right one
2010-04-02 21:55:23 +00:00
mariuszw1
84e11f8dca
New games added as NOT_WORKING
...
------------------------------
Print Club Pokemon B [Guru]
2010-04-02 21:27:49 +00:00
mariuszw1
fa59bc9632
VC2008 compile fix (no whatsnew).
2010-04-02 20:22:53 +00:00