Brian Troha
ec0d746bbb
new Euro parent for Gals Panic 3
...
New Clone Added
-----------------------------
Gals Panic 3 (Euro) [Corrado Tomaselli, Alberto Grego, The Dumping Union]
2011-11-24 01:05:06 +00:00
Brian Troha
5f0175bd2d
New non-working clone
...
Non working like parent and US clone
New Clone Added
--------------------------------
Gun Hard (Japan) [ShouTime]
2011-11-24 00:48:53 +00:00
Brian Troha
ba14bc9761
New US clone of Ninja Warriors
...
New Clone Added
---------------------------------
The Ninja Warriors (US) [Stefan Lindberg, The Dumping Union]
2011-11-24 00:15:29 +00:00
Angelo Salese
92e055d327
Mix-up and fixed comment
2011-11-23 22:01:39 +00:00
Angelo Salese
1f75eca15c
Hooked up MSM5205 sound to Disco Boy [Angelo Salese]
2011-11-23 21:56:56 +00:00
Miodrag Milanovic
d580cf7a8b
ups, it should be NULL (no whatsnew)
2011-11-23 13:15:10 +00:00
Miodrag Milanovic
465ff2d360
Fixed handling slot/image options so it's possible to override slot setting by softlist (no whatsnew)
2011-11-23 08:57:45 +00:00
Angelo Salese
4026305a36
tbh I don't think that the RTC clock(s) are supposed to be changed, so let's simplify the macros, nw
2011-11-22 22:46:44 +00:00
Angelo Salese
3c4c946e66
svn add the files ...
2011-11-22 22:41:02 +00:00
Angelo Salese
b000ad8485
Moved V3021 RTC emulation into a proper device, and made it to increment the time. Hooked this up into pgm.c and fortecar.c drivers [Angelo Salese]
2011-11-22 22:40:23 +00:00
Angelo Salese
5b91a1b207
Minor tabbing fixes, nw
2011-11-22 20:38:02 +00:00
R. Belmont
d5581057e1
(nw)
2011-11-22 14:21:24 +00:00
R. Belmont
0e513db597
(nw)
2011-11-22 13:14:23 +00:00
Miodrag Milanovic
98c917e0a1
Fixed memory leaks in networking, used core functions for allocating memory, fix sdl win32 building with network enabled (no whatsnew)
2011-11-22 11:25:14 +00:00
Miodrag Milanovic
6aadd7d787
Sync with MESS, also placed back sdlmain change since it proved working on BSD (no whatsnew)
2011-11-22 09:07:58 +00:00
Miodrag Milanovic
c7d7dad753
Moved 3do_m2 into proper driver. (no whatsnew)
2011-11-22 07:48:08 +00:00
Aaron Giles
c66acff675
Added generic helper read/write members to the driver_device base class.
...
Updated zodiack/zerozone to use them, removing the trampolines.
2011-11-22 00:57:52 +00:00
Aaron Giles
b4a1e04703
Introduce polynew.h which is a modernized C++ version of the old poly.c.
...
Cleaned up a lot of stuff and made some changes in preparation for the
future. Converted gaelco3d and midvunit over to the new system.
2011-11-21 18:23:01 +00:00
Miodrag Milanovic
d6ce6ab824
Ups , fixed initialization (no whatsnew)
2011-11-21 15:33:32 +00:00
Miodrag Milanovic
f2464acbf9
Added support for hard disk softlists [Miodrag Milanovic]
2011-11-21 14:44:32 +00:00
Miodrag Milanovic
43245e3777
Fixed compile warning with 4.6.2 (no whatsnew)
2011-11-21 12:41:14 +00:00
Aaron Giles
92dcb49a13
Add support for 5 parameter delegate functions.
2011-11-21 09:01:44 +00:00
R. Belmont
1ad9d735c7
Various SDL netdev fixes (nw)
2011-11-21 02:43:59 +00:00
Angelo Salese
6ceda4751f
Implemented RTC in Forte Card [Angelo Salese]
2011-11-20 22:23:17 +00:00
Angelo Salese
9074446786
Move Español ROMs to English version, nw
2011-11-20 19:51:38 +00:00
Angelo Salese
5cb01c15c5
Fixed colors in Forte Card [Angelo Salese]
2011-11-20 19:07:11 +00:00
Angelo Salese
82d8cadb16
Made default paletteram to be white on Hot Chase start-up, fixes ugly MAME default palette to be shown at POST [Angelo Salese]
2011-11-20 17:16:34 +00:00
Fabio Priuli
f8bc08225c
fixed cpu tag. no whatsnew.
2011-11-20 15:03:55 +00:00
Miodrag Milanovic
7b46f6c28f
Made machine reset static, since not used by anything else (no whatsnew)
2011-11-19 14:58:54 +00:00
R. Belmont
f5a4b7dc30
SDL updates [R. Belmont, Carl, cgwg]
...
- pcap network support for OS X and Windows SDL targets
- GLSL tweaks to better support the "CRT" shader
2011-11-18 22:16:21 +00:00
mariuszw1
52ccbffef7
Fixed rom mapping and added nvram in pcat_nit.c. Some mini-games in streetg(2) are playable now. [Mariusz Wojcieszek]
2011-11-18 22:14:20 +00:00
Fabio Priuli
b2eb5ea87e
forgot to commit this updated file. no whatsnew.
2011-11-18 22:04:32 +00:00
Fabio Priuli
6b14e9e9c9
simplified zerozone input reading, per Kale's request. no whatsnew.
2011-11-18 22:01:04 +00:00
Fabio Priuli
48ab59f344
modernized address maps for most skeleton drivers [Fabio Priuli]
2011-11-18 21:59:52 +00:00
Fabio Priuli
31ada16ad2
modernized zerozone.c and zodiack.c [Fabio Priuli]
2011-11-18 14:32:41 +00:00
R. Belmont
fbf346da6f
Not yet, *BSD stops compiling otherwise (nw)
2011-11-18 13:02:28 +00:00
Miodrag Milanovic
17006c8890
Updated sdlmain.c due to fact that there is no more -DMESS compile option (no whatsnew)
...
Functionality stay the same.
2011-11-18 10:04:56 +00:00
Miodrag Milanovic
75a9904b0e
fix for some naming conflicts between mame and mess (no whatsnew)
2011-11-18 10:03:37 +00:00
Ryan Holtz
9063cb221f
- Fixed HLSL memory leak and crash on exit on 32-bit targets. [Ryan Holtz, Bat Country Entertainment]
...
Word around the campfire is this totally works and stuff. More technically, it eliminates a number of double-frees and also now cleans up the shadow mask PNG and hlsl_options allocations. (nw)
2011-11-18 06:23:04 +00:00
Scott Stone
cb03f6722d
oops (nw)
2011-11-17 21:18:09 +00:00
Scott Stone
c45e0828ae
New clones added
...
----------------
Crock-Man [Team Europe, Nico and Thorsten K.]
2011-11-17 20:45:36 +00:00
Miodrag Milanovic
1c9fa0fa03
temporary change in saa5050 until proper docs are found, but
...
maybe it's even due to reverse order of display too (no whatsnew)
2011-11-17 13:17:25 +00:00
Miodrag Milanovic
60629aa3a9
Added clearing of generic nvram handler and removed megadriv ifdefs (no whatsnew)
2011-11-17 13:02:13 +00:00
Miodrag Milanovic
7dea0fdea2
made code works without ifdefs (no whatsnew)
2011-11-17 12:31:04 +00:00
Miodrag Milanovic
ee97679d8f
made jaguar coexist in mame and mess (no whatsnew)
2011-11-17 11:31:47 +00:00
Miodrag Milanovic
8bc257d20e
removed ifdef (no whatsnew)
2011-11-17 11:16:28 +00:00
Jonathan Gevaryahu
c46893434f
New Working set:
...
B.Rap Boys Special (US) [vintagevideogames.com, Lord Nightmare]
2011-11-17 10:32:54 +00:00
Miodrag Milanovic
de5515c3eb
removed need for ifdef (no whatsnew)
2011-11-17 10:31:29 +00:00
Miodrag Milanovic
be8bd3552f
Move per emulator constants info into separate class [Miodrag Milanovic]
...
out of log:
This way it is possible to link two or more separated executables with different
copyright/xml out/name/... in one compilation, just one step closer...
2011-11-17 10:02:55 +00:00
Scott Stone
8e23f11ae2
Deco Cassette documentation fixes (per Stiletto) (nw)
2011-11-16 23:36:41 +00:00
Roberto Fresca
0236cf31de
Adjusted back the serial EEPROM address to 7 bits to be consistent with the original binary extracted.
2011-11-16 19:27:19 +00:00
Roberto Fresca
d5c1ab0b01
Forte Card: Improved the 93SC56 serial EEPROM interface.
...
Added more findings and technical notes. [Roberto Fresca, Rob Ragon]
2011-11-16 16:50:12 +00:00
Miodrag Milanovic
63a57bb005
Commented some sanity checks and dependency of MESS code (no whatsnew)
2011-11-16 15:34:24 +00:00
Miodrag Milanovic
f7844d604b
Proper validation fix (no whatsnew)
2011-11-16 10:23:58 +00:00
Miodrag Milanovic
8e1dbbb003
Validation of drivers require absence of slot and image options (no whatsnew)
2011-11-16 09:40:33 +00:00
Nathan Woods
021134b118
Merge from MESS
2011-11-16 00:38:05 +00:00
Scott Stone
ca43e09d5c
documentation update megat5 -> megat5a (nw)
2011-11-15 23:53:01 +00:00
Angelo Salese
02127e8fd3
Some works around, now reads the EEPROM properly, a bit less the fact that it reads WRONG data out of it
2011-11-15 22:00:23 +00:00
Fabio Priuli
ab65d82664
ATTN Kale: workaround for Final Fantasy VI (or III for US) glitches. no whatsnew.
...
Kale do you remember if any game depended on this DMA cycles steals (mess rev. 7744)? this specific adjust_icount makes FF6 unplayable due to glitches, so I'm reverting it for the moment...
2011-11-15 13:59:46 +00:00
Fabio Priuli
2eaa06af74
fixed a SRAM issue with SNES. no whatsnew. (credited in MESS)
2011-11-15 13:52:36 +00:00
Nathan Woods
a1a413a621
Inlining 6821 PIA read/write calls
2011-11-15 11:39:41 +00:00
Angelo Salese
f346f656a1
Fix for mame.lst
2011-11-14 21:52:50 +00:00
Roberto Fresca
1e03829264
Forte Card improvements [Roberto Fresca, Rob Ragon]
...
- Added crystal through #define
- Correct clocks for CPU, CRTC and AY8910.
- Added new spanish set.
- Added correct bipolar dump.
- Correct palette routines, plus video resnet.
- Watchdog.
- Added preliminary support for 93SC56 serial EEPROM.
- Added proper serial EEPROM dump.
- Added a ton of technical notes...
New games marked as GAME_NOT_WORKING
------------------------------------
Forte Card (Spanish) [Roberto Fresca, Rob Ragon]
2011-11-14 20:56:35 +00:00
Yasuhiro Ogawa
ee2646ed25
New clone added
...
---------------
Pro Soccer (cassette, Japan) [Team Japump!!!, Hau, Yohji, Charles MacDonald]
renamed cprosocc to cpsoccer
ROMs uploaded to roms/uploads/cpsoccerj.zip
2011-11-14 10:45:36 +00:00
Michaël Banaan Ananas
490a500f92
that made it look like it was a kludge/fix specifically for f1en :)
2011-11-13 21:11:19 +00:00
Scott Stone
830eefba2a
Fixed 04531: f1en: Engine noise loops/resets
2011-11-13 20:40:35 +00:00
Angelo Salese
18b06709c8
Clean-ups and version bump
2011-11-13 20:35:34 +00:00
R. Belmont
16e7be92ba
hikaru: added 0.84 BIOS [Arzeno Fabrice]
2011-11-13 17:46:58 +00:00
Miodrag Milanovic
1d9a61aa09
Fixed reading default card and throw exception now on wrong slot item name (no whatsnew)
2011-11-13 15:28:56 +00:00
Curt Coder
35762c3186
6522VIA: Implemented CA2 pulse output mode, and output interrupt state only when it changes. [Curt Coder]
...
6532RIOT: Output interrupt state only when it changes. [Curt Coder]
2011-11-13 14:56:06 +00:00
Miodrag Milanovic
a0eb72aea0
Fix for listxml breakage (no whatsnew)
2011-11-13 07:29:46 +00:00
Michaël Banaan Ananas
a2c8d6832f
some notes, cleanups, accuracy improvements
2011-11-12 19:56:23 +00:00
Brian Troha
08d47383fa
warriorb.c: Slight doc update about the BPROMs used. - NW
2011-11-12 18:53:50 +00:00
Nathan Woods
5ae4f302cb
Fixing comments
2011-11-12 13:39:30 +00:00
Nathan Woods
6fc9769715
Adding assertion
2011-11-12 13:38:42 +00:00
Miodrag Milanovic
1be53140ef
neogeo code exposed for use by aes in mess by Haze (no whatsnew)
2011-11-12 08:42:03 +00:00
R. Belmont
0962cb7c96
New games added as GAME_NOT_WORKING
...
-----------------------------------
Alien Front (Rev T) [Arzeno Fabrice]
House of the Dead 2 (prototype) [Arzeno Fabrice]
18 Wheeler (Rev. A) [Arzeno Fabrice]
Melty Blood Actress Again [The Dumping Union]
2011-11-12 04:06:05 +00:00
Scott Stone
749f059f00
Fixed:
...
04525: ep_smoke: The correct description is "Holy Smoke! (Impulse) (EPOCH)".
04526: m4bigapl and clones: The correct description is "The Big Apple (Mdm)".
04527: m4uuaw: The correct description is "Up Up and Away (Barcrest) (MPU4)".
2011-11-11 18:10:42 +00:00
smf-
c74d05a1e0
removed duplicated racjamdx
2011-11-11 11:17:52 +00:00
Miodrag Milanovic
47cc156fe2
Sync with MESS, OG work credited there (no whatsnew)
2011-11-11 08:40:31 +00:00
Angelo Salese
6fdb70f2f8
Small note change
2011-11-10 21:06:00 +00:00
Jonathan Gevaryahu
c704408930
Very minor changes noting something about zeroteamb set. No whatsnew.
2011-11-10 20:54:25 +00:00
Scott Stone
e67817eb4f
Fixed:
...
04522: m5bwaves: The correct description is "Brain Waves (Barcrest) (MPU5)".
04523: m4click: The correct description is "Clickity Click (Barcrest) (MPU4)".
04524: j6rh6: The correct year is 2002.
2011-11-10 18:36:00 +00:00
Olivier Galibert
5f05a7243e
http://images.cheezburger.com/completestore/2010/8/23/07ed5547-0285-4cbc-9d54-35fa2f15227f.jpg
...
I'm not interested in fucking up 144, so let's go back to a reasonable
state. But we *will* do something sane for 145.
2011-11-10 16:43:07 +00:00
Miodrag Milanovic
e707e4cc78
Call unload image for cart softlist items too (no whatsnew)
2011-11-10 13:51:18 +00:00
Jonathan Gevaryahu
b02f5ccf31
Fixed rom locations and names for all raiden2 sets and all zero team sets.
...
Add dipswitches for zero team.
Add diplocations for zero team, raiden2, raiden dx.
Renamed some zero team sets to better reflect licensees.
New set marked as GAME_NOT_WORKING:
Zero Team (set 5, Korea, Dream Soft license) [Guru, gp-lee]
[Lord Nightmare]
2011-11-10 12:42:50 +00:00
Miodrag Milanovic
3e42c687e8
Fixed loading software with unadorned parameter (no whatsnew)
2011-11-10 08:29:37 +00:00
Olivier Galibert
734aa1782a
My addition of the amiga fdc to the amiga arcade hardware was frighteningly incomplete (nw)
2011-11-10 01:30:15 +00:00
Angelo Salese
b0f3c051a8
Some bug-fixes
2011-11-09 22:10:07 +00:00
Angelo Salese
28b51c152b
Implemented FRC hook-up to Sega System 24 HW, fixes missing SFXs to Bonanza Bros. [Angelo Salese, Phil Bennett, Charles MacDonald]
2011-11-09 21:39:59 +00:00
Angelo Salese
488de34f24
Bonanza Bros. with correct SFX, lesse if nothing get broken (obviously going to credit Phil and Charles if everything is ok)
2011-11-09 19:52:32 +00:00
Miodrag Milanovic
c041a6eddc
Sync with MESS, OG work, credited there (no whatsnew)
2011-11-09 13:20:10 +00:00
Miodrag Milanovic
c9fb7c59f8
Made get_card_device work before start of devices (no whatsnew)
2011-11-09 13:03:49 +00:00
Miodrag Milanovic
e0f276b74b
Change order of parsing in emu_options, so first all slot devices are set and then image devices.
...
Also update lib/util/options.c so now parsing is not stopped on first unknown parameter, this way order of options in command line is not important for dynamic options (no whatsnew)
2011-11-09 10:28:30 +00:00
Scott Stone
7c00fd2a52
Fixed:
...
04519: nudgeit: The correct description is "Nudge-It".
04520: j2supsft: The correct description is "Supashifta (Jpm) (MPS)".
04521: j6cas5: The correct description is "Casino 5ive Liner (Jpm) (IMPACT)".
2011-11-09 00:45:50 +00:00
Angelo Salese
0ad1330203
Placeholder, nw
2011-11-08 22:24:16 +00:00
Olivier Galibert
be2ada81fd
http://www.flickr.com/photos/discoweasel/2851814771/
2011-11-08 17:10:35 +00:00
Scott Stone
970b654c25
Five different sc4 games were found to be 100% duplicates in code:
...
sc4bugs (Bugs Money (Bellfruit) (Scorpion 4) (set 1))
sc4bugsd (Bugs Money (Bellfruit) (Scorpion 4) (set 5)) - DELETED
sc4fcc (Firecracker Club (Bellfruit) (Scorpion 4) (set 1))
sc4fccd (Firecracker Club (Bellfruit) (Scorpion 4) (set 5)) - DELETED
sc4miljo (Miljonairs (Bellfruit) (Scorpion 4) (set 1))
sc4miljoa (Miljonairs (Bellfruit) (Scorpion 4) (set 2)) - DELETED
sc4monobc (Monopoly (Bellfruit) (Scorpion 4) (set 4))
sc4monobn (Monopoly (Bellfruit) (Scorpion 4) (set 15)) - DELETED
sc4mclbb (Monopoly Club (Mazooma) (Scorpion 4) (set 3))
sc4mwwcl (Monopoly Wonders Of The World Club (Mazooma) (Scorpion 4)) - DELETED
Left a comment on the last set mentioned stating the other name in case it ever comes up and the delete was incorrect. (nw)
2011-11-08 01:55:45 +00:00
R. Belmont
48c53e8e8e
Make MegaTech softlist only like NeoGeo [David Haywood]
2011-11-08 01:07:15 +00:00
Scott Stone
fbe3f5de3e
A set of (4) sc5 games were found to be 100% duplicates in code:
...
sc5dndbeg (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 8))
sc5dndbeo (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 16))
sc5dndbek (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 12))
sc5dndbep (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 17))
sc5dndtpp (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 17))
sc5dndtpt (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 21))
sc5dndtpr (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 19))
sc5dndtpu (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 22))
Moved sc5dndtpv (set 23) and sc5dndtpw (set 24) to (set 21)/(set 22), respectively, to fill in the removed sets (nw)
2011-11-08 00:54:37 +00:00
Michaël Banaan Ananas
c7bb20172b
(leftover)
2011-11-07 15:38:26 +00:00
Olivier Galibert
422f5838d7
Mumble...
2011-11-07 10:06:07 +00:00
Olivier Galibert
bef9812970
cavesh3: Cave says "Please don't"
2011-11-07 10:02:35 +00:00
Angelo Salese
004692732c
Added a preliminary ES5510 DSP DRAM input/output latches support in Taito F3 driver, fixes sound in Ring Rage and Riding Fight [Angelo Salese]
2011-11-06 23:03:46 +00:00
R. Belmont
b384d01bc3
syncing MESS (nw)
2011-11-06 22:08:37 +00:00
Angelo Salese
089cfc42bc
How about a GIS for Bonanza Bros.? nw
2011-11-06 21:58:16 +00:00
Angelo Salese
d5290fc21b
Added per-channel volume control to ES5505/ES5506 sound chip, and hooked it up to the Taito F3 driver [Angelo Salese]
2011-11-06 21:17:40 +00:00
R. Belmont
c22e712313
Please don't use whizzy new GCC features without asking me first (nw)
2011-11-06 21:16:34 +00:00
Alex W. Jackson
f7c89c9249
(no whatsnew)
2011-11-06 21:13:47 +00:00
Alex W. Jackson
b537f5804d
neogeo.c: fixed kof98 on non-Windows builds [Alex Jackson]
2011-11-06 20:44:27 +00:00
Angelo Salese
3f96d412e2
Randomly found that Fire Shark uses 57.6 Hz via a shmups forum topic, nw
2011-11-06 19:44:46 +00:00
Angelo Salese
aec813c34e
Converted neogeo mvs driver to use software lists in preparation for
...
multislot support [David Haywood]
Please note: launching convention for Neo-Geo games is now the same as
MESS software lists "mame neogeo gamename" or "mame neogeo -cart
gamename".
2011-11-06 18:26:09 +00:00
Brian Troha
5b26fc8db1
taito_z.c: Remove old comment for Battle Shark joystick version as bits 2-5 are the joystick directions.
2011-11-06 15:30:51 +00:00
Angelo Salese
221eb6675c
Small design change, nw
2011-11-06 14:22:50 +00:00
Nathan Woods
cdd0600db4
Added hot/cold attributes. Made the MAME executable 1% smaller by using the
...
cold attribute on setup functions
2011-11-06 11:06:58 +00:00
Brian Troha
36932b4c6c
cmmb.c: Add a note about the OSC clock so in the future we know were the 72.576MHz came from.
2011-11-06 05:12:44 +00:00
Brian Troha
f4b66cad2c
cmmb.c: Add note about missing EEPROM support
2011-11-06 05:07:01 +00:00
Brian Troha
f41a7d4717
cmmb.c: Update driver with new known information & add OSC speed to xtal.h
2011-11-06 05:05:22 +00:00
Michaël Banaan Ananas
a6004b88eb
Fixed listing errors (including ROL) pointed out by Quantum Leaper at mameworld. Also went over the listing compared to the sw97 pdf and fixed some typos and alignments. This included a couple of typos in the data section, these are the correct ones as per sw97 pdf:
...
1169 007020 076 11050 .BYTE 76, 121, 111, 105, 76
1170 007021 121
1171 007022 111
1172 007023 105
1468 007536 002600 12080 002600
1536 010310 030500 12760 30500
1595 010464 137300 13350 137300
1635 010574 173400 13750 173400
2011-11-05 17:34:21 +00:00
Nathan Woods
efba74d06b
Fixing bug that caused render_manager::is_live() to always return true for
...
screen 0
2011-11-05 14:11:01 +00:00
Miodrag Milanovic
522759c895
Fix for handling nvram of subdevices, currently replace : with _ (no whatsnew)
2011-11-04 08:59:26 +00:00
Scott Stone
8e9290d8cd
A set of (4) sc4 games were found to be 100% duplicates in code:
...
sc4cckey (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 1))
sc4cfg (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 1))
sc4cckeya (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 2))
sc4cfga (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 2))
sc4cckeyb (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 3))
sc4cfgb (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 3))
sc4cckeyc (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 4))
sc4cfgc (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 4))
All 4 of the duplicate "Crazy Fruits Gold Casino" titles were deleted and the additional revisions D through K were added as clones to the sc4cckey parent set.
Evidence comes from both the headers printed from the roms themselves, stating the name of the game as well as the fact that there is documents (marquees/game images/youtube videos) supporting the fact that "Casino Crazy Fruits Gold" is the actual title - the other title doesn't exist in any type of google search except for those site related to or who reference MAME. (nw)
2011-11-04 02:30:23 +00:00
Scott Stone
2ecb50a527
Deleted duplicate title which was discovered:
...
sc1dyncl (Dynamite Club (Bellfruit) (Scorpion 1)) shared 100% of the same roms with
sc1clbdya (Club Dynamite (Global) (set 2))
With an observation of the machine's ram when starting either game you can plainly see that Club Dynamite (Global) is correct for this set. (nw)
2011-11-03 23:53:40 +00:00
Brian Troha
d56ad6b3fc
oneshot.c: Fill in year and manufacturer for One Shot One Kill based on UK eBay auction pictures. - NW
2011-11-03 21:04:25 +00:00
Scott Stone
11cc3149d6
Fixed:
...
04517: j2cshfil: Wrong description.
04516: j5suphi: Wrong description.
2011-11-03 15:37:39 +00:00
Alex W. Jackson
44bcb392c5
fix mpu4.c compile (no whatsnew)
2011-11-03 07:55:25 +00:00
Fabio Priuli
b052719d68
this should not have been added, since it was just an untested experiment...
2011-11-03 07:30:00 +00:00
Fabio Priuli
63ef11c990
fixed a bunch of crashes reported by Tafoid. no whatsnew.
2011-11-03 07:19:12 +00:00
Scott Stone
3d3951e066
Fixed 04500: ep_simbg: wrong game name
2011-11-03 02:04:50 +00:00
R. Belmont
8d4a884c22
m68k: stubbed '040 version of PTEST (nw)
2011-11-02 22:18:24 +00:00
Alex W. Jackson
a81829c710
More Toaplan input fixes: [Alex Jackson, kanikani]
...
* Added DIPLOCATIONs and missing inputs to twincobr.c, wardner.c, toaplan2.c
* Added information about ingame test/debug features to comments in toaplan2.c
* Unified toaplan2.c inputs with the other Toaplan drivers
2011-11-02 10:32:30 +00:00
R. Belmont
2f3b6bc006
Rewrote NCR539x SCSI emulation from scratch [R. Belmont]
2011-11-02 02:07:46 +00:00
mariuszw1
73d359e0ed
Fixed few errors in Galaxy Game listing (no whatsnew)
2011-11-01 21:37:11 +00:00
mariuszw1
c1b49612df
New games added or promoted from NOT_WORKING
...
-----------------------------------
Galaxy Game [Mariusz Wojcieszek, hap]
2011-11-01 20:53:39 +00:00
Michaël Banaan Ananas
dadd2d5a69
missed the thrust button
2011-11-01 12:29:15 +00:00
Olivier Galibert
55e17a2bb9
ipf: Describe the remaining fields [O. Galibert, SPS]
2011-11-01 11:36:43 +00:00
Olivier Galibert
c965e4ad27
amigafdc: Upgrade [O. Galibert]
2011-11-01 11:14:16 +00:00
Olivier Galibert
974ea3d59e
placeholders
2011-11-01 11:13:54 +00:00
Alex W. Jackson
ab18bca9e5
More Toaplan inputs (no whatsnew)
2011-11-01 10:58:52 +00:00
Scott Stone
f91412ef60
Fixed MT#04515: megaaton: Wrong description.
2011-11-01 01:05:46 +00:00
Scott Stone
1ffa1dde05
Haze: Some small improvements, so that it loads and executes more of the program from the flash rom.
2011-11-01 00:51:49 +00:00
R. Belmont
05a0d5895b
(still nw)
2011-10-31 23:23:58 +00:00
R. Belmont
2cfd6dd564
(nw)
2011-10-31 23:21:27 +00:00
Alex W. Jackson
741649b99c
Put DEF_STR( International ) back, it's used in MESS (no whatsnew)
2011-10-31 22:33:10 +00:00
R. Belmont
f86a0d341c
ymz770: initialize all variables (nw)
2011-10-31 22:20:46 +00:00
Alex W. Jackson
44cb1ec614
Added some common country and language names to the default strings, and removed some unused and/or redundant strings [Alex Jackson]
2011-10-31 22:04:58 +00:00
mariuszw1
c0cfcc0c68
New games marked as NOT_WORKING
...
-------------------------------
Galaxy Game [Mariusz Wojcieszek]
2011-10-31 21:04:34 +00:00
Scott Stone
6d9f16164c
MT 04514: mousn_l1, mousn_l4, mousn_lu, mousn_lx: Wrong description.
2011-10-31 18:21:11 +00:00
Michaël Banaan Ananas
427a53017b
(document some other known issues)
2011-10-31 12:35:49 +00:00
Scott Stone
b72572cfdd
Fixed MT 04511: pinkswts: Drop shadows drawn too early on title screen.
2011-10-31 02:24:00 +00:00
R. Belmont
fd0be74ab4
SDL: Add TAP/TUN networking capability and shell script for configuration [Carl]
2011-10-31 01:30:24 +00:00
Scott Stone
ab7999d477
New games marked as GAME_NOT_WORKING
...
------------------------------------
Arcana Heart Full [Tormod, Smitdogg, The Dumping Union]
Comments from Haze: Note, I haven't marked this as a bootleg, but 75% of the rom is actually MAME ROM zips, they've clearly recycled flash chips from one of the MAME multi-boots, so I have a feeling that this might have been a 3rd party upgrade. I doubt they shipped like this from the factory, so I've added a comment to that effect because it should definitely be verified against other copies of the game at some point.
2011-10-30 23:33:33 +00:00
Roberto Zandona
2db3f8b314
hharryu: fixed tilemaps offsets [Roberto Zandona']
2011-10-30 21:58:57 +00:00
Roberto Zandona
f2374a2906
xmultipl: fixed tilemaps offsets [Roberto Zandona']
2011-10-30 21:41:20 +00:00
Miodrag Milanovic
a4aea788c9
Fixed tms99xx STCR command [Michael Zapf]
2011-10-30 06:34:41 +00:00
Michaël Banaan Ananas
b66d250cd6
document some ss22 game issues
...
dirtdash is very picky
2011-10-30 05:21:28 +00:00
Michaël Banaan Ananas
2b5288fdcc
improved spot
2011-10-30 04:44:43 +00:00
Michaël Banaan Ananas
545b313b5a
basic spot emulation, dirtdash textlayer glitches are gone now
2011-10-30 01:12:08 +00:00
Michaël Banaan Ananas
70005d79ae
spot stuff progress
...
(no emulation changes yet)
2011-10-29 21:39:30 +00:00
Michaël Banaan Ananas
0f88fd7733
small cleanup
2011-10-29 10:04:25 +00:00
Michaël Banaan Ananas
3c72fd1ece
still no fan of speedup hacks but dirtdash is really slow without it
2011-10-29 09:49:30 +00:00
Curt Coder
b7884f95a0
Disabled Z8536 logging. (nw)
2011-10-29 09:27:19 +00:00
Michaël Banaan Ananas
36af055214
uint16 oops
2011-10-29 09:08:19 +00:00
Michaël Banaan Ananas
fd62a1a1f8
prelim fix for dirtdash slowdown. Remaining dirtdash issues are spot ram and textlayer related, but not strong enough to still mark it non-working, so..
...
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Dirt Dash [Phil Bennett, hap]
2011-10-29 08:54:35 +00:00
Alex W. Jackson
eedf9f29af
Added DIPLOCATIONs to twincobr.c (no whatsnew)
2011-10-29 08:13:57 +00:00
Michaël Banaan Ananas
4e8b60d6dd
moved spotram to video, no changes
2011-10-29 08:01:31 +00:00
Alex W. Jackson
707805a522
toaplan2.c: Use BITSWAP macro to descramble pipibibsbl (no whatsnew)
2011-10-29 07:41:57 +00:00
Alex W. Jackson
8947db7cdd
Start of input ports cleanup in the Toaplan drivers: [Alex Jackson, kanikani]
...
* Removed some unused macros from toaplipt.h
* Fixed polarity of DIPLOCATIONs in toaplan2.c
* Added some missing inputs
2011-10-29 06:29:46 +00:00
smf-
e5ba70678e
I'll take an i for $100
2011-10-29 04:38:49 +00:00
Michaël Banaan Ananas
1dc09b862d
found out where dirtdash stores num_sprites
2011-10-28 23:03:17 +00:00
smf-
5cccc52c8c
New game not working
...
Gunbalina (GNN1 Ver.A) [Yohji, hap, Krusty, B. Munger, Brian Troha, D. Edwardson, Kevin Eshbach, R. Weidinger, J. Kretschmer, Smitdogg, The Dumping Union]
2011-10-28 22:00:11 +00:00
Michaël Banaan Ananas
6ce3d4dcb0
(document cause of dirtdash missing sprites)
2011-10-28 20:41:42 +00:00
Michaël Banaan Ananas
8561cd6ec2
Phil_B figured out why dirtdash locks up, send beer
2011-10-28 20:21:51 +00:00
Michaël Banaan Ananas
659b081960
small doc update regarding spot ram
2011-10-28 11:20:32 +00:00
Miodrag Milanovic
ffa65b742d
new clones
...
--------------
King of the Monsters 2 - The Next Thing (prototype) [Tormod, Kevin Eshbach, f205v, Smitdogg, The Dumping Union]
2011-10-28 09:41:06 +00:00
Scott Stone
1056399963
comment correction (nw)
2011-10-27 23:48:35 +00:00
Scott Stone
96bc964ba8
Fixed up the flicky and clones (system1.c) Dip Switches after a fair amount of playtesting. Also, added some specific set notes related to oddness/differences observed. [Tafoid]
2011-10-27 22:12:51 +00:00
Brian Troha
5fb1643e37
cavesh3.c: Dang-it I was so close.... Misc fixes - NW
2011-10-27 22:02:27 +00:00
Michaël Banaan Ananas
a4acbc8c53
fix regression with direct mode cztype
2011-10-27 21:34:03 +00:00
Brian Troha
af63dc872e
berzerk.c: Correct sound/voice rom labels and add a note about it.
2011-10-27 21:25:28 +00:00
Michaël Banaan Ananas
93fb26213e
updated prev commit
2011-10-27 20:59:10 +00:00
Brian Troha
b8c518750d
cave.c: According to Cave's flyer the game name is Dangan Feveron and not "Dangun"
2011-10-27 20:55:07 +00:00
Brian Troha
2c3571166d
cavesh3.c: Daily correction to names ect... - NW
2011-10-27 20:51:55 +00:00
Michaël Banaan Ananas
ae713d3df3
documenting ironclads as questionable hacks, until proven hack or real proto
2011-10-27 20:16:46 +00:00
Angelo Salese
0e5fb79526
clean-ups and version bump
2011-10-27 17:20:11 +00:00
Angelo Salese
d627c9e4da
Improved game documentation to Naomi / Triforce / Chihiro HW [f205v]
2011-10-27 17:03:55 +00:00
Alex W. Jackson
7dd5428475
Changed some of the default mappings for analog controls in order to fix various input-fighting bugs (including, but not limited to, MT#4394 and MT#4509). Reverted the u8 change to analog joystick handling--it only partially solved the problem it was meant to fix, it introduced new issues in return, and generally made the code more complicated for little benefit [Alex Jackson]
2011-10-27 05:37:46 +00:00
Brian Troha
6a8d51175c
cavesh3.c: Fixes... Same --> Sama - NW
2011-10-26 23:29:08 +00:00
Angelo Salese
09d1534dd4
More notes
2011-10-26 22:22:08 +00:00
Angelo Salese
180dda6a7c
Hooked up PIT to Laser Base [Angelo Salese, Tomasz Slanina]
2011-10-26 21:05:20 +00:00
Brian Troha
1418a03cf9
cavesh3.c: Name changes based on "Suggestions" from a rabid fan. One of which includes "You can remove this crap, it's useless and wrong:" and letting me know Cave's website is completely wrong as well. - No Whatsnew
2011-10-26 20:17:30 +00:00
Brian Troha
2272c18fb7
cavesh3.c: Remove outdated "ToDo" sound comment - NW
2011-10-26 02:37:57 +00:00
Brian Troha
9b3edcbb6e
Changed Cave game names as per Cave's (English) company history website. - NW
2011-10-26 02:25:28 +00:00
Angelo Salese
f8648f7607
Hooked up MC6845 to Laser Base [Angelo Salese]
2011-10-25 19:56:09 +00:00
Brian Troha
dbfe5c2a23
cavesh3.c: Doc updates - NW
2011-10-25 02:47:30 +00:00
Michaël Banaan Ananas
1edc7b926a
map button. nevermind my lagged email reply guru, you were correct
2011-10-24 21:38:45 +00:00
Michaël Banaan Ananas
5e89857de4
reviewed kani's changes to tnzs and twin16
2011-10-24 17:29:44 +00:00
Miodrag Milanovic
57c7d36990
Haze: clean up parameter naming on some opcodes in SH4 core, fixed tracing when delay branches are used in SH3BE (no whatsnew)
2011-10-24 14:17:12 +00:00
Yasuhiro Ogawa
eb1f227cd0
fix listing of switches used by gambling games [kanikani]
2011-10-24 12:09:20 +00:00
Brian Troha
171afc76cf
kaneko16.c: Minor doc update for B.Rap Boys
2011-10-24 00:02:49 +00:00