Kale do you remember if any game depended on this DMA cycles steals (mess rev. 7744)? this specific adjust_icount makes FF6 unplayable due to glitches, so I'm reverting it for the moment...
- Added crystal through #define
- Correct clocks for CPU, CRTC and AY8910.
- Added new spanish set.
- Added correct bipolar dump.
- Correct palette routines, plus video resnet.
- Watchdog.
- Added preliminary support for 93SC56 serial EEPROM.
- Added proper serial EEPROM dump.
- Added a ton of technical notes...
New games marked as GAME_NOT_WORKING
------------------------------------
Forte Card (Spanish) [Roberto Fresca, Rob Ragon]
---------------
Pro Soccer (cassette, Japan) [Team Japump!!!, Hau, Yohji, Charles MacDonald]
renamed cprosocc to cpsoccer
ROMs uploaded to roms/uploads/cpsoccerj.zip
-----------------------------------
Alien Front (Rev T) [Arzeno Fabrice]
House of the Dead 2 (prototype) [Arzeno Fabrice]
18 Wheeler (Rev. A) [Arzeno Fabrice]
Melty Blood Actress Again [The Dumping Union]
04525: ep_smoke: The correct description is "Holy Smoke! (Impulse) (EPOCH)".
04526: m4bigapl and clones: The correct description is "The Big Apple (Mdm)".
04527: m4uuaw: The correct description is "Up Up and Away (Barcrest) (MPU4)".
04522: m5bwaves: The correct description is "Brain Waves (Barcrest) (MPU5)".
04523: m4click: The correct description is "Clickity Click (Barcrest) (MPU4)".
04524: j6rh6: The correct year is 2002.
Add dipswitches for zero team.
Add diplocations for zero team, raiden2, raiden dx.
Renamed some zero team sets to better reflect licensees.
New set marked as GAME_NOT_WORKING:
Zero Team (set 5, Korea, Dream Soft license) [Guru, gp-lee]
[Lord Nightmare]
Also update lib/util/options.c so now parsing is not stopped on first unknown parameter, this way order of options in command line is not important for dynamic options (no whatsnew)
04519: nudgeit: The correct description is "Nudge-It".
04520: j2supsft: The correct description is "Supashifta (Jpm) (MPS)".
04521: j6cas5: The correct description is "Casino 5ive Liner (Jpm) (IMPACT)".
sc4bugs (Bugs Money (Bellfruit) (Scorpion 4) (set 1))
sc4bugsd (Bugs Money (Bellfruit) (Scorpion 4) (set 5)) - DELETED
sc4fcc (Firecracker Club (Bellfruit) (Scorpion 4) (set 1))
sc4fccd (Firecracker Club (Bellfruit) (Scorpion 4) (set 5)) - DELETED
sc4miljo (Miljonairs (Bellfruit) (Scorpion 4) (set 1))
sc4miljoa (Miljonairs (Bellfruit) (Scorpion 4) (set 2)) - DELETED
sc4monobc (Monopoly (Bellfruit) (Scorpion 4) (set 4))
sc4monobn (Monopoly (Bellfruit) (Scorpion 4) (set 15)) - DELETED
sc4mclbb (Monopoly Club (Mazooma) (Scorpion 4) (set 3))
sc4mwwcl (Monopoly Wonders Of The World Club (Mazooma) (Scorpion 4)) - DELETED
Left a comment on the last set mentioned stating the other name in case it ever comes up and the delete was incorrect. (nw)
sc5dndbeg (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 8))
sc5dndbeo (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 16))
sc5dndbek (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 12))
sc5dndbep (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 17))
sc5dndtpp (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 17))
sc5dndtpt (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 21))
sc5dndtpr (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 19))
sc5dndtpu (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 22))
Moved sc5dndtpv (set 23) and sc5dndtpw (set 24) to (set 21)/(set 22), respectively, to fill in the removed sets (nw)
multislot support [David Haywood]
Please note: launching convention for Neo-Geo games is now the same as
MESS software lists "mame neogeo gamename" or "mame neogeo -cart
gamename".
sc4cckey (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 1))
sc4cfg (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 1))
sc4cckeya (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 2))
sc4cfga (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 2))
sc4cckeyb (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 3))
sc4cfgb (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 3))
sc4cckeyc (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 4))
sc4cfgc (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 4))
All 4 of the duplicate "Crazy Fruits Gold Casino" titles were deleted and the additional revisions D through K were added as clones to the sc4cckey parent set.
Evidence comes from both the headers printed from the roms themselves, stating the name of the game as well as the fact that there is documents (marquees/game images/youtube videos) supporting the fact that "Casino Crazy Fruits Gold" is the actual title - the other title doesn't exist in any type of google search except for those site related to or who reference MAME. (nw)
sc1dyncl (Dynamite Club (Bellfruit) (Scorpion 1)) shared 100% of the same roms with
sc1clbdya (Club Dynamite (Global) (set 2))
With an observation of the machine's ram when starting either game you can plainly see that Club Dynamite (Global) is correct for this set. (nw)
* Added DIPLOCATIONs and missing inputs to twincobr.c, wardner.c, toaplan2.c
* Added information about ingame test/debug features to comments in toaplan2.c
* Unified toaplan2.c inputs with the other Toaplan drivers
------------------------------------
Arcana Heart Full [Tormod, Smitdogg, The Dumping Union]
Comments from Haze: Note, I haven't marked this as a bootleg, but 75% of the rom is actually MAME ROM zips, they've clearly recycled flash chips from one of the MAME multi-boots, so I have a feeling that this might have been a 3rd party upgrade. I doubt they shipped like this from the factory, so I've added a comment to that effect because it should definitely be verified against other copies of the game at some point.
Gunbalina (GNN1 Ver.A) [Yohji, hap, Krusty, B. Munger, Brian Troha, D. Edwardson, Kevin Eshbach, R. Weidinger, J. Kretschmer, Smitdogg, The Dumping Union]
* Added the possibility to press contradictory direction digital
joystick input at the same time (i.e. up-down, left-right);
* Added the possibility to set an arbitrary value for coin impulses;
* fixed a bug with loop lever routine
* fixed a bug with analog joystick routine
Various fixes in tnzs.c driver [kanikani]
* Plump Pop
- update DIPSW item (collision between each players' child)
- added DIPLOCATION
* Extermination
* Arkanoid Revenge of DOH
* Dr.Toppel
* Kageki
* Chuka Taisen
* The Newzealand Story
- added DIPLOCATION
* Kabuki Z
- fixed difficulty DIPSW (EASY and MEDIUM is reversed)
- added DIPLOCATION
* Insector X
- fixed difficulty DIPSW (based on manual)
- added DIPLOCATION
Various fixes in tmnt.c driver [kanikani]
* T.M.N.T.
- fixed visible area (garbage on each side is correct (verified on PCB))
- fixed DIPSW
- added DIPLOCATION
* Golfing Greats
- fixed inputs
- fixed DIPSW
- added DIPLOCATION
* Trigon
* Cuebrick
* M.I.A.
* Punk Shot
- fixed DIPSW
- added DIPLOCATION
* Premiere Soccer
- added DIPLOCATION
Various fixes in ninjaw.c driver [kanikani]
* Ninja Warriors
- added DIPSW notes
* Darius II
- fixed DIPSW
- fixed game description
Various fixes in twin16.c driver [kanikani]
* Majuu no Oukoku
- fixed inputs
- fixed DIPSW
- added DIPLOCATION
* Gradius II
* Hard Puncher
* M.I.A.
* Cuebrick
- fixed DIPSW
- added DIPLOCATION
Fixed DIPSW in Darius II [kanikani]
Fixed DIPSW in Ninja Ryuukenden / Ninja Gaiden [kanikani]
Fixed inputs and DIPSW in toaplan1.c, toaplan2.c, twincobr.c, wardner.c drivers [kanikani]
Various fixes in galaga.c driver [kanikani]
* Bosconian
- fixed DIPSW
- fixed DIPLOCATION
* Galaga
* Xevious
* DigDug
- fixed DIPLOCATION
Fixed DIPSW and DIPLOCATION in segas24.c driver [kanikani]
Fixed DIPSW and DIPLOCATION in segas18.c driver [kanikani]
Fixed DIPSW in segag80r.c driver [kanikani]
Fixed DIPSW in segag80v.c driver [kanikani]
Fixed DIPSW in segald.c driver [kanikani]
Fixed DIPSW in Ninjakun and Penguin-Kun Wars [kanikani]
Various fixes in dec0.c driver [kanikani]
* Heavy Barrel
- fixed DIPSW
- fixed DIPLOCATION
* Birdie Try
* Dragon Ninja
* Fighting Fantasy
* Midnight Resistance
- fixed DIPSW
* Robocop
- fixed DIPLOCATION
Fixed coinage DIPSW using Sega common setting in segaybd.c,
segaorun.c, segaxbd.c, segahang.c, segae.c, segac2.c, segas16a.c
and segas16b.c drivers [kanikani]
Fixed coinage DIPSW using Konami common setting in chqflag.c, pooyan.c
and rockrage.c drivers [kanikani]
Various fixes in sega16b.c driver [kanikani]
* Ace Attacker
- added I/O board read routine
* Dunk Shot
- fixed DIPLOCATION
* Sukeban Janshi Ryuko
- added DIPSW
* Time Scanner
- fixed DIPSW
Various fixes in sega16a.c driver [kanikani]
* Ace Attacker
- changed to use analog device
* Sukeban Janshi Ryuko
- added DIPSW
* Time Scanner
- fixed DIPSW
Fixed / added comments in ninjakd2.c driver [kanikani]
Made some video optimizations in toypop.c driver [kanikani]
Fixed inputs and DIPSW in djmain.c driver [kanikani]
Fixed DIPLOCATION in Pop'n Stage [kanikani]
as an extra lamp). Better documentation of output ports...
Novo Play Multi Card: Added PIAs connections layout, added 'Allow
Autohold' DIP switch. [Roberto Fresca, Rob Ragon]
(not-for-whatsnew section)
Note: extremely preliminary. No music, just sfx. No per-voice volume/panning. No attempts to optimize. Lots of hardcoding for how the CV1000 uses the chip. I will fix all of these later, but I gotta get to sleep now ;-)
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Novo Play Multi Card / Club Card [Roberto Fresca, Rob Ragon]
* Mapped the Dallas DS1210 for Video Klein sets that have one.
* Mapped the 2800-2fff range as RAM for the non-Dallas Video Klein sets.
* Some minor fixes.
New clones added
----------------
Witch Card (Video Klein CPU box, set 2) [Roberto Fresca, Team Europe]
New games marked as GAME_NOT_WORKING
------------------------------------
Witch Game (Video Klein, set 2) [Roberto Fresca, Team Europe]
A kind of MSX2 hardware on steroids...
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Kasino '89 [Roberto Fresca, Rob Ragon, Tomasz Slanina]
----------------
Bad Lands (bootleg, alternate) [Tomasz Slanina]
Comment: Took this dump and filled out the bad dumps in the first bootleg set (badlandsb). The only real difference noticed was a changed z80 program rom.
- Verified through playtesting, manuals and in-game service modes all dips in the driver. Consolidated and added Dip Locations based on all available information.
- Changed Q*bert and Q*bert's Qubes joystick layout to 8-Way to allow for diagonals to be not only be mapped but used if desired.
Merged my driver with Angelo's... Added NVRAM, corrected the RAM area, fixed CPU and AY8910 clocks, added the initialized port outs. Figured out: completed coinage, coin lock, demo sounds, payout mode and percentage DIP switches. Also added DIP locations. [Roberto Fresca]