Commit Graph

14201 Commits

Author SHA1 Message Date
Roberto Fresca
0236cf31de Adjusted back the serial EEPROM address to 7 bits to be consistent with the original binary extracted. 2011-11-16 19:27:19 +00:00
Roberto Fresca
d5c1ab0b01 Forte Card: Improved the 93SC56 serial EEPROM interface.
Added more findings and technical notes. [Roberto Fresca, Rob Ragon]
2011-11-16 16:50:12 +00:00
Miodrag Milanovic
63a57bb005 Commented some sanity checks and dependency of MESS code (no whatsnew) 2011-11-16 15:34:24 +00:00
Miodrag Milanovic
f7844d604b Proper validation fix (no whatsnew) 2011-11-16 10:23:58 +00:00
Miodrag Milanovic
8e1dbbb003 Validation of drivers require absence of slot and image options (no whatsnew) 2011-11-16 09:40:33 +00:00
Nathan Woods
021134b118 Merge from MESS 2011-11-16 00:38:05 +00:00
Scott Stone
ca43e09d5c documentation update megat5 -> megat5a (nw) 2011-11-15 23:53:01 +00:00
Angelo Salese
02127e8fd3 Some works around, now reads the EEPROM properly, a bit less the fact that it reads WRONG data out of it 2011-11-15 22:00:23 +00:00
Fabio Priuli
ab65d82664 ATTN Kale: workaround for Final Fantasy VI (or III for US) glitches. no whatsnew.
Kale do you remember if any game depended on this DMA cycles steals (mess rev. 7744)? this specific adjust_icount makes FF6 unplayable due to glitches, so I'm reverting it for the moment...
2011-11-15 13:59:46 +00:00
Fabio Priuli
2eaa06af74 fixed a SRAM issue with SNES. no whatsnew. (credited in MESS) 2011-11-15 13:52:36 +00:00
Nathan Woods
a1a413a621 Inlining 6821 PIA read/write calls 2011-11-15 11:39:41 +00:00
Angelo Salese
f346f656a1 Fix for mame.lst 2011-11-14 21:52:50 +00:00
Roberto Fresca
1e03829264 Forte Card improvements [Roberto Fresca, Rob Ragon]
- Added crystal through #define
- Correct clocks for CPU, CRTC and AY8910.
- Added new spanish set.
- Added correct bipolar dump.
- Correct palette routines, plus video resnet.
- Watchdog.
- Added preliminary support for 93SC56 serial EEPROM.
- Added proper serial EEPROM dump.
- Added a ton of technical notes...


New games marked as GAME_NOT_WORKING
------------------------------------
Forte Card (Spanish) [Roberto Fresca, Rob Ragon]
2011-11-14 20:56:35 +00:00
Yasuhiro Ogawa
ee2646ed25 New clone added
---------------
Pro Soccer (cassette, Japan) [Team Japump!!!, Hau, Yohji, Charles MacDonald]

renamed cprosocc to cpsoccer
ROMs uploaded to roms/uploads/cpsoccerj.zip
2011-11-14 10:45:36 +00:00
Michaël Banaan Ananas
490a500f92 that made it look like it was a kludge/fix specifically for f1en :) 2011-11-13 21:11:19 +00:00
Scott Stone
830eefba2a Fixed 04531: f1en: Engine noise loops/resets 2011-11-13 20:40:35 +00:00
Angelo Salese
18b06709c8 Clean-ups and version bump 2011-11-13 20:35:34 +00:00
R. Belmont
16e7be92ba hikaru: added 0.84 BIOS [Arzeno Fabrice] 2011-11-13 17:46:58 +00:00
Miodrag Milanovic
1d9a61aa09 Fixed reading default card and throw exception now on wrong slot item name (no whatsnew) 2011-11-13 15:28:56 +00:00
Curt Coder
35762c3186 6522VIA: Implemented CA2 pulse output mode, and output interrupt state only when it changes. [Curt Coder]
6532RIOT: Output interrupt state only when it changes. [Curt Coder]
2011-11-13 14:56:06 +00:00
Miodrag Milanovic
a0eb72aea0 Fix for listxml breakage (no whatsnew) 2011-11-13 07:29:46 +00:00
Michaël Banaan Ananas
a2c8d6832f some notes, cleanups, accuracy improvements 2011-11-12 19:56:23 +00:00
Brian Troha
08d47383fa warriorb.c: Slight doc update about the BPROMs used. - NW 2011-11-12 18:53:50 +00:00
Nathan Woods
5ae4f302cb Fixing comments 2011-11-12 13:39:30 +00:00
Nathan Woods
6fc9769715 Adding assertion 2011-11-12 13:38:42 +00:00
Miodrag Milanovic
1be53140ef neogeo code exposed for use by aes in mess by Haze (no whatsnew) 2011-11-12 08:42:03 +00:00
R. Belmont
0962cb7c96 New games added as GAME_NOT_WORKING
-----------------------------------
Alien Front (Rev T) [Arzeno Fabrice]
House of the Dead 2 (prototype) [Arzeno Fabrice]
18 Wheeler (Rev. A) [Arzeno Fabrice]
Melty Blood Actress Again [The Dumping Union]
2011-11-12 04:06:05 +00:00
Scott Stone
749f059f00 Fixed:
04525: ep_smoke: The correct description is "Holy Smoke! (Impulse) (EPOCH)".
04526: m4bigapl and clones: The correct description is "The Big Apple (Mdm)".
04527: m4uuaw: The correct description is "Up Up and Away (Barcrest) (MPU4)".
2011-11-11 18:10:42 +00:00
smf-
c74d05a1e0 removed duplicated racjamdx 2011-11-11 11:17:52 +00:00
Miodrag Milanovic
47cc156fe2 Sync with MESS, OG work credited there (no whatsnew) 2011-11-11 08:40:31 +00:00
Angelo Salese
6fdb70f2f8 Small note change 2011-11-10 21:06:00 +00:00
Jonathan Gevaryahu
c704408930 Very minor changes noting something about zeroteamb set. No whatsnew. 2011-11-10 20:54:25 +00:00
Scott Stone
e67817eb4f Fixed:
04522: m5bwaves: The correct description is "Brain Waves (Barcrest) (MPU5)". 
04523: m4click: The correct description is "Clickity Click (Barcrest) (MPU4)". 
04524: j6rh6: The correct year is 2002.
2011-11-10 18:36:00 +00:00
Olivier Galibert
5f05a7243e http://images.cheezburger.com/completestore/2010/8/23/07ed5547-0285-4cbc-9d54-35fa2f15227f.jpg
I'm not interested in fucking up 144, so let's go back to a reasonable
state.  But we *will* do something sane for 145.
2011-11-10 16:43:07 +00:00
Miodrag Milanovic
e707e4cc78 Call unload image for cart softlist items too (no whatsnew) 2011-11-10 13:51:18 +00:00
Jonathan Gevaryahu
b02f5ccf31 Fixed rom locations and names for all raiden2 sets and all zero team sets.
Add dipswitches for zero team.
Add diplocations for zero team, raiden2, raiden dx.
Renamed some zero team sets to better reflect licensees.

New set marked as GAME_NOT_WORKING:
Zero Team (set 5, Korea, Dream Soft license) [Guru, gp-lee]
[Lord Nightmare]
2011-11-10 12:42:50 +00:00
Miodrag Milanovic
3e42c687e8 Fixed loading software with unadorned parameter (no whatsnew) 2011-11-10 08:29:37 +00:00
Olivier Galibert
734aa1782a My addition of the amiga fdc to the amiga arcade hardware was frighteningly incomplete (nw) 2011-11-10 01:30:15 +00:00
Angelo Salese
b0f3c051a8 Some bug-fixes 2011-11-09 22:10:07 +00:00
Angelo Salese
28b51c152b Implemented FRC hook-up to Sega System 24 HW, fixes missing SFXs to Bonanza Bros. [Angelo Salese, Phil Bennett, Charles MacDonald] 2011-11-09 21:39:59 +00:00
Angelo Salese
488de34f24 Bonanza Bros. with correct SFX, lesse if nothing get broken (obviously going to credit Phil and Charles if everything is ok) 2011-11-09 19:52:32 +00:00
Miodrag Milanovic
c041a6eddc Sync with MESS, OG work, credited there (no whatsnew) 2011-11-09 13:20:10 +00:00
Miodrag Milanovic
c9fb7c59f8 Made get_card_device work before start of devices (no whatsnew) 2011-11-09 13:03:49 +00:00
Miodrag Milanovic
e0f276b74b Change order of parsing in emu_options, so first all slot devices are set and then image devices.
Also update lib/util/options.c so now parsing is not stopped on first unknown parameter, this way order of options in command line is not important for dynamic options (no whatsnew)
2011-11-09 10:28:30 +00:00
Scott Stone
7c00fd2a52 Fixed:
04519: nudgeit: The correct description is "Nudge-It".
04520: j2supsft: The correct description is "Supashifta (Jpm) (MPS)".
04521: j6cas5: The correct description is "Casino 5ive Liner (Jpm) (IMPACT)".
2011-11-09 00:45:50 +00:00
Angelo Salese
0ad1330203 Placeholder, nw 2011-11-08 22:24:16 +00:00
Olivier Galibert
be2ada81fd http://www.flickr.com/photos/discoweasel/2851814771/ 2011-11-08 17:10:35 +00:00
Scott Stone
970b654c25 Five different sc4 games were found to be 100% duplicates in code:
sc4bugs (Bugs Money (Bellfruit) (Scorpion 4) (set 1))
sc4bugsd (Bugs Money (Bellfruit) (Scorpion 4) (set 5)) - DELETED

sc4fcc (Firecracker Club (Bellfruit) (Scorpion 4) (set 1))
sc4fccd (Firecracker Club (Bellfruit) (Scorpion 4) (set 5)) - DELETED


sc4miljo (Miljonairs (Bellfruit) (Scorpion 4) (set 1))
sc4miljoa (Miljonairs (Bellfruit) (Scorpion 4) (set 2)) - DELETED

sc4monobc (Monopoly (Bellfruit) (Scorpion 4) (set 4))
sc4monobn (Monopoly (Bellfruit) (Scorpion 4) (set 15)) - DELETED

sc4mclbb (Monopoly Club (Mazooma) (Scorpion 4) (set 3))
sc4mwwcl (Monopoly Wonders Of The World Club (Mazooma) (Scorpion 4)) - DELETED

Left a comment on the last set mentioned stating the other name in case it ever comes up and the delete was incorrect. (nw)
2011-11-08 01:55:45 +00:00
R. Belmont
48c53e8e8e Make MegaTech softlist only like NeoGeo [David Haywood] 2011-11-08 01:07:15 +00:00
Scott Stone
fbe3f5de3e A set of (4) sc5 games were found to be 100% duplicates in code:
sc5dndbeg (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 8))
sc5dndbeo (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 16))

sc5dndbek (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 12))
sc5dndbep (Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 17))

sc5dndtpp (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 17))
sc5dndtpt (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 21))

sc5dndtpr (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 19))
sc5dndtpu (Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 22))

Moved sc5dndtpv (set 23) and sc5dndtpw (set 24) to (set 21)/(set 22), respectively, to fill in the removed sets (nw)
2011-11-08 00:54:37 +00:00
Michaël Banaan Ananas
c7bb20172b (leftover) 2011-11-07 15:38:26 +00:00
Olivier Galibert
422f5838d7 Mumble... 2011-11-07 10:06:07 +00:00
Olivier Galibert
bef9812970 cavesh3: Cave says "Please don't" 2011-11-07 10:02:35 +00:00
Angelo Salese
004692732c Added a preliminary ES5510 DSP DRAM input/output latches support in Taito F3 driver, fixes sound in Ring Rage and Riding Fight [Angelo Salese] 2011-11-06 23:03:46 +00:00
R. Belmont
b384d01bc3 syncing MESS (nw) 2011-11-06 22:08:37 +00:00
Angelo Salese
089cfc42bc How about a GIS for Bonanza Bros.? nw 2011-11-06 21:58:16 +00:00
Angelo Salese
d5290fc21b Added per-channel volume control to ES5505/ES5506 sound chip, and hooked it up to the Taito F3 driver [Angelo Salese] 2011-11-06 21:17:40 +00:00
R. Belmont
c22e712313 Please don't use whizzy new GCC features without asking me first (nw) 2011-11-06 21:16:34 +00:00
Alex W. Jackson
f7c89c9249 (no whatsnew) 2011-11-06 21:13:47 +00:00
Alex W. Jackson
b537f5804d neogeo.c: fixed kof98 on non-Windows builds [Alex Jackson] 2011-11-06 20:44:27 +00:00
Angelo Salese
3f96d412e2 Randomly found that Fire Shark uses 57.6 Hz via a shmups forum topic, nw 2011-11-06 19:44:46 +00:00
Angelo Salese
aec813c34e Converted neogeo mvs driver to use software lists in preparation for
multislot support [David Haywood]

Please note: launching convention for Neo-Geo games is now the same as
MESS software lists "mame neogeo gamename" or "mame neogeo -cart
gamename".
2011-11-06 18:26:09 +00:00
Brian Troha
5b26fc8db1 taito_z.c: Remove old comment for Battle Shark joystick version as bits 2-5 are the joystick directions. 2011-11-06 15:30:51 +00:00
Angelo Salese
221eb6675c Small design change, nw 2011-11-06 14:22:50 +00:00
Nathan Woods
cdd0600db4 Added hot/cold attributes. Made the MAME executable 1% smaller by using the
cold attribute on setup functions
2011-11-06 11:06:58 +00:00
Brian Troha
36932b4c6c cmmb.c: Add a note about the OSC clock so in the future we know were the 72.576MHz came from. 2011-11-06 05:12:44 +00:00
Brian Troha
f4b66cad2c cmmb.c: Add note about missing EEPROM support 2011-11-06 05:07:01 +00:00
Brian Troha
f41a7d4717 cmmb.c: Update driver with new known information & add OSC speed to xtal.h 2011-11-06 05:05:22 +00:00
Michaël Banaan Ananas
a6004b88eb Fixed listing errors (including ROL) pointed out by Quantum Leaper at mameworld. Also went over the listing compared to the sw97 pdf and fixed some typos and alignments. This included a couple of typos in the data section, these are the correct ones as per sw97 pdf:
1169  007020     076                11050         .BYTE  76, 121, 111, 105,  76
 1170  007021     121
 1171  007022     111
 1172  007023     105

 1468  007536  002600                12080         002600

 1536  010310  030500                12760          30500

 1595  010464  137300                13350         137300

 1635  010574  173400                13750         173400
2011-11-05 17:34:21 +00:00
Nathan Woods
efba74d06b Fixing bug that caused render_manager::is_live() to always return true for
screen 0
2011-11-05 14:11:01 +00:00
Miodrag Milanovic
522759c895 Fix for handling nvram of subdevices, currently replace : with _ (no whatsnew) 2011-11-04 08:59:26 +00:00
Scott Stone
8e9290d8cd A set of (4) sc4 games were found to be 100% duplicates in code:
sc4cckey (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 1))
sc4cfg (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 1))

sc4cckeya (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 2))
sc4cfga (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 2))

sc4cckeyb (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 3))
sc4cfgb (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 3))

sc4cckeyc (Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 4))
sc4cfgc (Crazy Fruits Gold Casino (Bellfruit) (Scorpion 4) (set 4))

All 4 of the duplicate "Crazy Fruits Gold Casino" titles were deleted and the additional revisions D through K were added as clones to the sc4cckey parent set.

Evidence comes from both the headers printed from the roms themselves, stating the name of the game as well as the fact that there is documents (marquees/game images/youtube videos) supporting the fact that "Casino Crazy Fruits Gold" is the actual title - the other title doesn't exist in any type of google search except for those site related to or who reference MAME. (nw)
2011-11-04 02:30:23 +00:00
Scott Stone
2ecb50a527 Deleted duplicate title which was discovered:
sc1dyncl (Dynamite Club (Bellfruit) (Scorpion 1)) shared 100% of the same roms with
sc1clbdya (Club Dynamite (Global) (set 2))

With an observation of the machine's ram when starting either game you can plainly see that Club Dynamite (Global) is correct for this set. (nw)
2011-11-03 23:53:40 +00:00
Brian Troha
d56ad6b3fc oneshot.c: Fill in year and manufacturer for One Shot One Kill based on UK eBay auction pictures. - NW 2011-11-03 21:04:25 +00:00
Scott Stone
11cc3149d6 Fixed:
04517: j2cshfil: Wrong description.
04516: j5suphi: Wrong description.
2011-11-03 15:37:39 +00:00
Alex W. Jackson
44bcb392c5 fix mpu4.c compile (no whatsnew) 2011-11-03 07:55:25 +00:00
Fabio Priuli
b052719d68 this should not have been added, since it was just an untested experiment... 2011-11-03 07:30:00 +00:00
Fabio Priuli
63ef11c990 fixed a bunch of crashes reported by Tafoid. no whatsnew. 2011-11-03 07:19:12 +00:00
Scott Stone
3d3951e066 Fixed 04500: ep_simbg: wrong game name 2011-11-03 02:04:50 +00:00
R. Belmont
8d4a884c22 m68k: stubbed '040 version of PTEST (nw) 2011-11-02 22:18:24 +00:00
Alex W. Jackson
a81829c710 More Toaplan input fixes: [Alex Jackson, kanikani]
* Added DIPLOCATIONs and missing inputs to twincobr.c, wardner.c, toaplan2.c
 * Added information about ingame test/debug features to comments in toaplan2.c
 * Unified toaplan2.c inputs with the other Toaplan drivers
2011-11-02 10:32:30 +00:00
R. Belmont
2f3b6bc006 Rewrote NCR539x SCSI emulation from scratch [R. Belmont] 2011-11-02 02:07:46 +00:00
mariuszw1
73d359e0ed Fixed few errors in Galaxy Game listing (no whatsnew) 2011-11-01 21:37:11 +00:00
mariuszw1
c1b49612df New games added or promoted from NOT_WORKING
-----------------------------------
Galaxy Game [Mariusz Wojcieszek, hap]
2011-11-01 20:53:39 +00:00
Michaël Banaan Ananas
dadd2d5a69 missed the thrust button 2011-11-01 12:29:15 +00:00
Olivier Galibert
55e17a2bb9 ipf: Describe the remaining fields [O. Galibert, SPS] 2011-11-01 11:36:43 +00:00
Olivier Galibert
c965e4ad27 amigafdc: Upgrade [O. Galibert] 2011-11-01 11:14:16 +00:00
Olivier Galibert
974ea3d59e placeholders 2011-11-01 11:13:54 +00:00
Alex W. Jackson
ab18bca9e5 More Toaplan inputs (no whatsnew) 2011-11-01 10:58:52 +00:00
Scott Stone
f91412ef60 Fixed MT#04515: megaaton: Wrong description. 2011-11-01 01:05:46 +00:00
Scott Stone
1ffa1dde05 Haze: Some small improvements, so that it loads and executes more of the program from the flash rom. 2011-11-01 00:51:49 +00:00
R. Belmont
05a0d5895b (still nw) 2011-10-31 23:23:58 +00:00
R. Belmont
2cfd6dd564 (nw) 2011-10-31 23:21:27 +00:00
Alex W. Jackson
741649b99c Put DEF_STR( International ) back, it's used in MESS (no whatsnew) 2011-10-31 22:33:10 +00:00
R. Belmont
f86a0d341c ymz770: initialize all variables (nw) 2011-10-31 22:20:46 +00:00
Alex W. Jackson
44cb1ec614 Added some common country and language names to the default strings, and removed some unused and/or redundant strings [Alex Jackson] 2011-10-31 22:04:58 +00:00
mariuszw1
c0cfcc0c68 New games marked as NOT_WORKING
-------------------------------
Galaxy Game [Mariusz Wojcieszek]
2011-10-31 21:04:34 +00:00
Scott Stone
6d9f16164c MT 04514: mousn_l1, mousn_l4, mousn_lu, mousn_lx: Wrong description. 2011-10-31 18:21:11 +00:00
Michaël Banaan Ananas
427a53017b (document some other known issues) 2011-10-31 12:35:49 +00:00
Scott Stone
b72572cfdd Fixed MT 04511: pinkswts: Drop shadows drawn too early on title screen. 2011-10-31 02:24:00 +00:00
R. Belmont
fd0be74ab4 SDL: Add TAP/TUN networking capability and shell script for configuration [Carl] 2011-10-31 01:30:24 +00:00
Scott Stone
ab7999d477 New games marked as GAME_NOT_WORKING
------------------------------------
Arcana Heart Full [Tormod, Smitdogg, The Dumping Union]


Comments from Haze: Note, I haven't marked this as a bootleg, but 75% of the rom is actually MAME ROM zips, they've clearly recycled flash chips from one of the MAME multi-boots, so I have a feeling that this might have been a 3rd party upgrade.  I doubt they shipped like this from the factory, so I've added a comment to that effect because it should definitely be verified against other copies of the game at some point.
2011-10-30 23:33:33 +00:00
Roberto Zandona
2db3f8b314 hharryu: fixed tilemaps offsets [Roberto Zandona'] 2011-10-30 21:58:57 +00:00
Roberto Zandona
f2374a2906 xmultipl: fixed tilemaps offsets [Roberto Zandona'] 2011-10-30 21:41:20 +00:00
Miodrag Milanovic
a4aea788c9 Fixed tms99xx STCR command [Michael Zapf] 2011-10-30 06:34:41 +00:00
Michaël Banaan Ananas
b66d250cd6 document some ss22 game issues
dirtdash is very picky
2011-10-30 05:21:28 +00:00
Michaël Banaan Ananas
2b5288fdcc improved spot 2011-10-30 04:44:43 +00:00
Michaël Banaan Ananas
545b313b5a basic spot emulation, dirtdash textlayer glitches are gone now 2011-10-30 01:12:08 +00:00
Michaël Banaan Ananas
70005d79ae spot stuff progress
(no emulation changes yet)
2011-10-29 21:39:30 +00:00
Michaël Banaan Ananas
0f88fd7733 small cleanup 2011-10-29 10:04:25 +00:00
Michaël Banaan Ananas
3c72fd1ece still no fan of speedup hacks but dirtdash is really slow without it 2011-10-29 09:49:30 +00:00
Curt Coder
b7884f95a0 Disabled Z8536 logging. (nw) 2011-10-29 09:27:19 +00:00
Michaël Banaan Ananas
36af055214 uint16 oops 2011-10-29 09:08:19 +00:00
Michaël Banaan Ananas
fd62a1a1f8 prelim fix for dirtdash slowdown. Remaining dirtdash issues are spot ram and textlayer related, but not strong enough to still mark it non-working, so..
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Dirt Dash [Phil Bennett, hap]
2011-10-29 08:54:35 +00:00
Alex W. Jackson
eedf9f29af Added DIPLOCATIONs to twincobr.c (no whatsnew) 2011-10-29 08:13:57 +00:00
Michaël Banaan Ananas
4e8b60d6dd moved spotram to video, no changes 2011-10-29 08:01:31 +00:00
Alex W. Jackson
707805a522 toaplan2.c: Use BITSWAP macro to descramble pipibibsbl (no whatsnew) 2011-10-29 07:41:57 +00:00
Alex W. Jackson
8947db7cdd Start of input ports cleanup in the Toaplan drivers: [Alex Jackson, kanikani]
* Removed some unused macros from toaplipt.h
 * Fixed polarity of DIPLOCATIONs in toaplan2.c
 * Added some missing inputs
2011-10-29 06:29:46 +00:00
smf-
e5ba70678e I'll take an i for $100 2011-10-29 04:38:49 +00:00
Michaël Banaan Ananas
1dc09b862d found out where dirtdash stores num_sprites 2011-10-28 23:03:17 +00:00
smf-
5cccc52c8c New game not working
Gunbalina (GNN1 Ver.A) [Yohji, hap, Krusty, B. Munger, Brian Troha, D. Edwardson, Kevin Eshbach, R. Weidinger, J. Kretschmer, Smitdogg, The Dumping Union]
2011-10-28 22:00:11 +00:00
Michaël Banaan Ananas
6ce3d4dcb0 (document cause of dirtdash missing sprites) 2011-10-28 20:41:42 +00:00
Michaël Banaan Ananas
8561cd6ec2 Phil_B figured out why dirtdash locks up, send beer 2011-10-28 20:21:51 +00:00
Michaël Banaan Ananas
659b081960 small doc update regarding spot ram 2011-10-28 11:20:32 +00:00
Miodrag Milanovic
ffa65b742d new clones
--------------

King of the Monsters 2 - The Next Thing (prototype) [Tormod, Kevin Eshbach, f205v, Smitdogg, The Dumping Union]
2011-10-28 09:41:06 +00:00
Scott Stone
1056399963 comment correction (nw) 2011-10-27 23:48:35 +00:00
Scott Stone
96bc964ba8 Fixed up the flicky and clones (system1.c) Dip Switches after a fair amount of playtesting. Also, added some specific set notes related to oddness/differences observed. [Tafoid] 2011-10-27 22:12:51 +00:00
Brian Troha
5fb1643e37 cavesh3.c: Dang-it I was so close.... Misc fixes - NW 2011-10-27 22:02:27 +00:00
Michaël Banaan Ananas
a4acbc8c53 fix regression with direct mode cztype 2011-10-27 21:34:03 +00:00
Brian Troha
af63dc872e berzerk.c: Correct sound/voice rom labels and add a note about it. 2011-10-27 21:25:28 +00:00
Michaël Banaan Ananas
93fb26213e updated prev commit 2011-10-27 20:59:10 +00:00
Brian Troha
b8c518750d cave.c: According to Cave's flyer the game name is Dangan Feveron and not "Dangun" 2011-10-27 20:55:07 +00:00
Brian Troha
2c3571166d cavesh3.c: Daily correction to names ect... - NW 2011-10-27 20:51:55 +00:00
Michaël Banaan Ananas
ae713d3df3 documenting ironclads as questionable hacks, until proven hack or real proto 2011-10-27 20:16:46 +00:00
Angelo Salese
0e5fb79526 clean-ups and version bump 2011-10-27 17:20:11 +00:00
Angelo Salese
d627c9e4da Improved game documentation to Naomi / Triforce / Chihiro HW [f205v] 2011-10-27 17:03:55 +00:00
Alex W. Jackson
7dd5428475 Changed some of the default mappings for analog controls in order to fix various input-fighting bugs (including, but not limited to, MT#4394 and MT#4509). Reverted the u8 change to analog joystick handling--it only partially solved the problem it was meant to fix, it introduced new issues in return, and generally made the code more complicated for little benefit [Alex Jackson] 2011-10-27 05:37:46 +00:00
Brian Troha
6a8d51175c cavesh3.c: Fixes... Same --> Sama - NW 2011-10-26 23:29:08 +00:00
Angelo Salese
09d1534dd4 More notes 2011-10-26 22:22:08 +00:00
Angelo Salese
180dda6a7c Hooked up PIT to Laser Base [Angelo Salese, Tomasz Slanina] 2011-10-26 21:05:20 +00:00
Brian Troha
1418a03cf9 cavesh3.c: Name changes based on "Suggestions" from a rabid fan. One of which includes "You can remove this crap, it's useless and wrong:" and letting me know Cave's website is completely wrong as well. - No Whatsnew 2011-10-26 20:17:30 +00:00
Brian Troha
2272c18fb7 cavesh3.c: Remove outdated "ToDo" sound comment - NW 2011-10-26 02:37:57 +00:00
Brian Troha
9b3edcbb6e Changed Cave game names as per Cave's (English) company history website. - NW 2011-10-26 02:25:28 +00:00
Angelo Salese
f8648f7607 Hooked up MC6845 to Laser Base [Angelo Salese] 2011-10-25 19:56:09 +00:00
Brian Troha
dbfe5c2a23 cavesh3.c: Doc updates - NW 2011-10-25 02:47:30 +00:00
Michaël Banaan Ananas
1edc7b926a map button. nevermind my lagged email reply guru, you were correct 2011-10-24 21:38:45 +00:00
Michaël Banaan Ananas
5e89857de4 reviewed kani's changes to tnzs and twin16 2011-10-24 17:29:44 +00:00
Miodrag Milanovic
57c7d36990 Haze: clean up parameter naming on some opcodes in SH4 core, fixed tracing when delay branches are used in SH3BE (no whatsnew) 2011-10-24 14:17:12 +00:00
Yasuhiro Ogawa
eb1f227cd0 fix listing of switches used by gambling games [kanikani] 2011-10-24 12:09:20 +00:00
Brian Troha
171afc76cf kaneko16.c: Minor doc update for B.Rap Boys 2011-10-24 00:02:49 +00:00
Michaël Banaan Ananas
1cb80e7cda disable common printfs 2011-10-23 18:34:51 +00:00
Michaël Banaan Ananas
6d818c2939 companyname ISG -> bootleg (ISG) 2011-10-23 17:55:02 +00:00
Brian Troha
73a986de5b new clone added: Battle Shark (Japan, Joystick)
New Clone Added
--------------------------------------
Battle Shark (Japan, Joystick) [ShouTime]
2011-10-23 17:53:46 +00:00
Brian Troha
af51d2102f cavesh3.c: Minor doc update. Changed "SH3" to CV1000 as per RB's suggestion and readded the 2005 copyright info comment for the Ibara black sets. - NW 2011-10-23 16:21:29 +00:00
Miodrag Milanovic
4403e7bdd8 Synced with MESS (no whatsnew) 2011-10-23 15:50:00 +00:00
R. Belmont
4ceb0bbdfe fix Mac compile (nw) 2011-10-23 15:22:37 +00:00
Angelo Salese
e6b9af5ec6 Clean-ups and version bump 2011-10-23 15:06:49 +00:00
Angelo Salese
99a4952017 Missed this 2011-10-23 14:41:07 +00:00
Angelo Salese
6947461982 I've told you more reverts ... 2011-10-23 14:33:01 +00:00
Angelo Salese
db68c2d2dd More reverts, added missing file 2011-10-23 14:32:33 +00:00
Angelo Salese
02b1b4741b Reverted toaplan2.c, nw 2011-10-23 14:18:17 +00:00
Angelo Salese
13aeb1714b new clones
---------------
Alpha Mission 2 (prototype) [Brian Hargrove]
Burning Fight (prototype) [Brian Hargrove]
2011-10-23 13:39:15 +00:00
Angelo Salese
43a482c6eb Made some fixes/additions to the input system [kanikani]
* Added the possibility to press contradictory direction digital
joystick input at the same time (i.e. up-down, left-right);
* Added the possibility to set an arbitrary value for coin impulses;
* fixed a bug with loop lever routine
* fixed a bug with analog joystick routine


Various fixes in tnzs.c driver [kanikani]
* Plump Pop
  - update DIPSW item (collision between each players' child)
  - added DIPLOCATION
* Extermination
* Arkanoid Revenge of DOH
* Dr.Toppel
* Kageki
* Chuka Taisen
* The Newzealand Story
  - added DIPLOCATION
* Kabuki Z
  - fixed difficulty DIPSW (EASY and MEDIUM is reversed)
  - added DIPLOCATION
* Insector X
  - fixed difficulty DIPSW (based on manual)
  - added DIPLOCATION
  

Various fixes in tmnt.c driver [kanikani]
* T.M.N.T.
  - fixed visible area (garbage on each side is correct (verified on PCB))
  - fixed DIPSW
  - added DIPLOCATION
* Golfing Greats
  - fixed inputs
  - fixed DIPSW
  - added DIPLOCATION
* Trigon
* Cuebrick
* M.I.A.
* Punk Shot
  - fixed DIPSW
  - added DIPLOCATION
* Premiere Soccer
  - added DIPLOCATION


Various fixes in ninjaw.c driver [kanikani]
* Ninja Warriors
  - added DIPSW notes
* Darius II
  - fixed DIPSW
  - fixed game description


Various fixes in twin16.c driver [kanikani]
* Majuu no Oukoku
  - fixed inputs
  - fixed DIPSW
  - added DIPLOCATION
* Gradius II
* Hard Puncher
* M.I.A.
* Cuebrick
  - fixed DIPSW
  - added DIPLOCATION


Fixed DIPSW in Darius II [kanikani]

Fixed DIPSW in Ninja Ryuukenden / Ninja Gaiden [kanikani]

Fixed inputs and DIPSW in toaplan1.c, toaplan2.c, twincobr.c, wardner.c drivers [kanikani]


Various fixes in galaga.c driver [kanikani]
* Bosconian
  - fixed DIPSW
  - fixed DIPLOCATION
* Galaga
* Xevious
* DigDug
  - fixed DIPLOCATION


Fixed DIPSW and DIPLOCATION in segas24.c driver [kanikani]


Fixed DIPSW and DIPLOCATION in segas18.c driver [kanikani]


Fixed DIPSW in segag80r.c driver [kanikani]


Fixed DIPSW in segag80v.c driver [kanikani]


Fixed DIPSW in segald.c driver [kanikani]


Fixed DIPSW in Ninjakun and Penguin-Kun Wars [kanikani]


Various fixes in dec0.c driver [kanikani]
* Heavy Barrel
  - fixed DIPSW
  - fixed DIPLOCATION
* Birdie Try
* Dragon Ninja
* Fighting Fantasy
* Midnight Resistance
  - fixed DIPSW
* Robocop
  - fixed DIPLOCATION


Fixed coinage DIPSW using Sega common setting in segaybd.c,
segaorun.c, segaxbd.c, segahang.c, segae.c, segac2.c, segas16a.c
and segas16b.c drivers [kanikani]


Fixed coinage DIPSW using Konami common setting in chqflag.c, pooyan.c
and rockrage.c drivers [kanikani]

Various fixes in sega16b.c driver [kanikani]
* Ace Attacker
  - added I/O board read routine
* Dunk Shot
  - fixed DIPLOCATION
* Sukeban Janshi Ryuko
  - added DIPSW
* Time Scanner
  - fixed DIPSW

Various fixes in sega16a.c driver [kanikani]
* Ace Attacker
  - changed to use analog device
* Sukeban Janshi Ryuko
  - added DIPSW
* Time Scanner
  - fixed DIPSW


Fixed / added comments in ninjakd2.c driver [kanikani]


Made some video optimizations in toypop.c driver [kanikani]


Fixed inputs and DIPSW in djmain.c driver [kanikani]


Fixed DIPLOCATION in Pop'n Stage [kanikani]
2011-10-23 13:29:16 +00:00
smf-
3d42b012fd nvram devices each have their own file. 2011-10-23 10:54:13 +00:00
R. Belmont
4e5f8f0c06 New games added as GAME_NOT_WORKING
-----------------------------------
Racing Jam DX [Tomas Dahlgren]
2011-10-22 22:40:34 +00:00
Michaël Banaan Ananas
05959788be sprite code cleanup, no emulation changes 2011-10-22 20:50:12 +00:00
Michaël Banaan Ananas
cb63e55349 oops 2011-10-22 19:12:55 +00:00
Michaël Banaan Ananas
0aea9ed5b1 remove extra romregion from prev commit 2011-10-22 17:41:24 +00:00
Michaël Banaan Ananas
a2ee5de625 fix buffer overflow, thanks DigiGhost 2011-10-22 17:07:02 +00:00
Michaël Banaan Ananas
519c4726cb don't save the whole 135MB flash to .nv file but just the modified flash pages 2011-10-22 16:29:19 +00:00
Michaël Banaan Ananas
bb4f4f610b changing ibarablk back to 2006, titlescreen copyright year is to 1st release of 'parent' ibara 2011-10-22 13:39:37 +00:00
Michaël Banaan Ananas
183d08f49b forgot to change this too 2011-10-22 12:25:15 +00:00
Miodrag Milanovic
a1f1b43fda Fixed compile under GCC 4.6 (no whatsnew) 2011-10-22 09:55:22 +00:00
Olivier Galibert
e9dc32284d ymz770: remove useless extra coefficient now that the real bug is fixed (nw) 2011-10-22 07:05:49 +00:00
R. Belmont
e0e529678f ymz770: flush stream before writes, various cleanup, save state support. 2011-10-22 02:38:35 +00:00
Scott Stone
5ce1caff87 New games marked as GAME_NOT_WORKING
------------------------------------
Speed Driver [XingXing]
2011-10-21 18:02:14 +00:00
Jim Stolis
ae784c4379 Added more stepper reel coding and a bunch of debug locations in case someone else looks at the driver (nw). 2011-10-21 17:08:37 +00:00
Phil Bennett
2751bb6994 Fix debug build 2011-10-21 14:05:28 +00:00
R. Belmont
4d1a262d7c YMZ770: Fixed out-of-bounds loop access [O. Galibert] 2011-10-21 13:38:38 +00:00
R. Belmont
437245083b YMZ770: sample and sequence looping [MetalliC] 2011-10-21 13:32:59 +00:00
Phil Bennett
e7bc43c96e Various improvements to Magic the Gathering: Armageddon [Phil Bennett] 2011-10-21 13:22:08 +00:00
R. Belmont
9b43e2c2c7 YMZ770: Workaround MinGW problem, add simple sequence support + per-channel volume control [MetalliC] 2011-10-21 13:01:00 +00:00
Roberto Fresca
08863d5dba Funworld driver: Documented hopper motor line (temporarily added
as an extra lamp). Better documentation of output ports...
Novo Play Multi Card: Added PIAs connections layout, added 'Allow
Autohold' DIP switch. [Roberto Fresca, Rob Ragon]
2011-10-21 04:42:54 +00:00
R. Belmont
8ed2f6f011 OG can't count to 512 (nw) 2011-10-21 04:35:15 +00:00
R. Belmont
509f2c1be5 Preliminary emulation of the YMZ770 sound chip [R. Belmont, O. Galibert]
(not-for-whatsnew section)
Note: extremely preliminary.  No music, just sfx.  No per-voice volume/panning.  No attempts to optimize.  Lots of hardcoding for how the CV1000 uses the chip.  I will fix all of these later, but I gotta get to sleep now ;-)
2011-10-21 04:05:44 +00:00
Brian Troha
31229c316f Enable Iron Clad NeoGeo proto as it's been documented and we have the roms. - NW
The other half ;-p
2011-10-21 01:48:19 +00:00
Brian Troha
d45f815101 Enable Iron Clad NeoGeo proto as it's been documented and we have the roms. - NW 2011-10-21 01:47:45 +00:00
Michaël Banaan Ananas
0a54096bc2 aw, prev commit broke mystic riders, so unbreak it 2011-10-21 00:40:56 +00:00
Roberto Fresca
8ea00287c9 Fix comments.... 2011-10-21 00:10:45 +00:00
Brian Troha
3f26420a70 cavesh3.c: Minor clean up, gamedef alignment ect... - NW 2011-10-20 23:46:42 +00:00
Brian Troha
6caf3d3856 segaybd.c: add "B" in the rom name for the Galaxy Force II set 2011-10-20 23:29:22 +00:00
Scott Stone
c6c2ae0652 JPM IMPACT changes that make the display at least work now, and some more M1 set splitting [James Wallace] 2011-10-20 22:08:34 +00:00
Michaël Banaan Ananas
cbdb145968 small cleanup + trying to figure out videocontrol reg, this update makes some screen transitions look better (especially nbbatman) 2011-10-20 20:48:49 +00:00
Michaël Banaan Ananas
5f610a0321 (gunforc2 title correction) 2011-10-20 20:42:51 +00:00
Roberto Fresca
3dc2595bbe Novo Play Multi Card / Club Card improvements: [Roberto Fresca]
* Added proper button-lamps support and layout.
 * Added default NVRAM, necessary to boot.
 * Added technical notes.
2011-10-20 19:44:16 +00:00
Roberto Fresca
9d4f247eab New working game...
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Novo Play Multi Card / Club Card [Roberto Fresca, Rob Ragon]
2011-10-20 19:02:30 +00:00
Jim Stolis
b6ba767544 Finished modernization Haze started. Fixes MT 04497. Driver no longer hangs during initialization. Boots to same point I documented on my blog. (No Whatsnew)
Can someone with MT access please update the db for me?
2011-10-20 18:52:12 +00:00
Michaël Banaan Ananas
c27054666c (add xtals) 2011-10-20 17:44:05 +00:00
Michaël Banaan Ananas
ddb3491701 (small cleanup) 2011-10-20 00:27:55 +00:00
Michaël Banaan Ananas
a1345d9a64 improved and optimized super22 fog 2011-10-20 00:02:16 +00:00
Roberto Fresca
1262c315c3 Fixed colors to Witch Card (Video Klein CPU box, set 2) [Roberto Fresca] 2011-10-19 23:12:35 +00:00
Roberto Fresca
a8c8775861 Golden Poker driver improvements. [Roberto Fresca]
* Mapped the Dallas DS1210 for Video Klein sets that have one.
 * Mapped the 2800-2fff range as RAM for the non-Dallas Video Klein sets.
 * Some minor fixes.


New clones added
----------------
Witch Card (Video Klein CPU box, set 2) [Roberto Fresca, Team Europe]


New games marked as GAME_NOT_WORKING
------------------------------------
Witch Game (Video Klein, set 2) [Roberto Fresca, Team Europe]
2011-10-19 22:34:43 +00:00
Roberto Fresca
4b5fb1e4df New driver for Kasino '89 6-players roulette series.
A kind of MSX2 hardware on steroids...


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Kasino '89 [Roberto Fresca, Rob Ragon, Tomasz Slanina]
2011-10-19 19:20:25 +00:00
Michaël Banaan Ananas
9406bc33d8 super22 depth cueing progress
whatsnew note:
namcos22.c: improved flat shading and depth cueing [hap]
2011-10-19 07:30:19 +00:00
Miodrag Milanovic
22f408fafc Haze: Some SH4 clean-ups after the earlier refactoring, should be no functional change. (no whatsnew) 2011-10-19 06:20:44 +00:00
Scott Stone
e798ec6abf Haze: Built a jump table for all opcodes, reducing it all to a single level of indirection. (nw) 2011-10-19 00:34:31 +00:00
Michaël Banaan Ananas
bc3fc60c50 removed junk code 2011-10-18 22:59:48 +00:00
Scott Stone
533c2b4311 Haze: More sh4 optimizations (nw) 2011-10-18 21:42:45 +00:00
Scott Stone
7c8151c8c7 New clones added
----------------
Bad Lands (bootleg, alternate) [Tomasz Slanina]

Comment:  Took this dump and filled out the bad dumps in the first bootleg set (badlandsb).  The only real difference noticed was a changed z80 program rom.
2011-10-18 20:13:37 +00:00
Scott Stone
89b15e9f47 Haze: Continued the jump table optimizations on the sh4 (nw) 2011-10-18 19:54:32 +00:00
Scott Stone
8423958755 Haze: Using jump tables in the sh4 core is faster than the switch statements with inline functions, so I've done that for the common cases, gives a bit of a speed boost in the cpu intensive parts, nothing major, but there's definitely room for more (clean) optimization in the sh4 core. 2011-10-18 17:31:01 +00:00
Michaël Banaan Ananas
e2a004eee2 poly color high byte is for flat shading 2011-10-18 17:02:31 +00:00
Miodrag Milanovic
37dae8d935 Haze: added some framework which could be used for emulating the blitter delays, not currently used, and not currently accurate (delays too long, clipping not taken into account). Will be safer to use / work on once there is a recompiler because right now it just causes more tight loops which I'd have to individually idle skip. (no whatsnew) 2011-10-18 06:56:07 +00:00
Miodrag Milanovic
4feae3bc33 J.Wallace: Splitting more sets and correcting issues with existing (no whatsnew) 2011-10-18 06:54:51 +00:00
Scott Stone
506ada46f0 gottlieb.c fixes:
-  Verified through playtesting, manuals and in-game service modes all dips in the driver.  Consolidated and added Dip Locations based on all available information.
-  Changed Q*bert and Q*bert's Qubes joystick layout to 8-Way to allow for diagonals to be not only be mapped but used if desired.
2011-10-18 03:38:48 +00:00
Michaël Banaan Ananas
d5fb8e2f01 found some text in tmspoker 2011-10-18 00:03:14 +00:00
Phil Bennett
b5be1f405c New games marked as GAME_NOT_WORKING
------------------------------------
Real Puncher [Phil Bennett, Chris Hardy]
2011-10-17 20:55:19 +00:00
Michaël Banaan Ananas
71780fc717 depth cueing for non-super hardware (it's WIP for super) 2011-10-17 20:12:24 +00:00
Miodrag Milanovic
e7688d20f4 Haze: Added Pink Sweets (no whatsnew) 2011-10-17 12:08:43 +00:00
Roberto Fresca
6b3aea4c86 Waku Waku Doubutsu Land TonTon:
Added service coinage DIP switch. [Roberto Fresca]
2011-10-17 07:06:15 +00:00
Roberto Fresca
616cee72ff Waku Waku Doubutsu Land TonTon:
Merged my driver with Angelo's... Added NVRAM, corrected the RAM area, fixed CPU and AY8910 clocks, added the initialized port outs. Figured out: completed coinage, coin lock, demo sounds, payout mode and percentage DIP switches. Also added DIP locations. [Roberto Fresca]
2011-10-17 02:55:18 +00:00
Jonathan Gevaryahu
45e7c273db Adjusted the VLM5030 K3 thru K10 coefficients to be based not on reading the K2 rom but based on the index itself <<6 or 7. This makes the games sound much better and explains the very small ram size used for coefficients other than K1 and K2. This needs further investigation and figuring out of the die schematic to settle completely.
[Lord Nightmare]
2011-10-17 00:08:11 +00:00
Angelo Salese
90fcc34e9c Implemented RTC write support 2011-10-16 19:33:51 +00:00
Angelo Salese
56fc996ff3 RTC9701: Implemented RTC register reading and RTC time increment [Angelo Salese] 2011-10-16 19:07:12 +00:00
Angelo Salese
f172af881e Preparations for adding proper RTC emulation 2011-10-16 18:23:50 +00:00
Angelo Salese
2587942a56 Haze: added basic threads, nw 2011-10-16 16:40:24 +00:00
Angelo Salese
715b760e8a Re-enabled SH-4, nw 2011-10-16 14:59:35 +00:00
Miodrag Milanovic
b54595eaf5 Haze: various cave updates - correction of mmmbnk game/set name, logging of sh3 serial registers etc. (no whatsnew) 2011-10-16 13:32:55 +00:00
Jonathan Gevaryahu
8b37599e36 Added tables from vlm5030 as verified by decap from ogoun. Adapted vlm5030 to use the tms5xxx common tables file. Some details have yet to be worked out for certain (how exactly the reflection coefficients beyond k=2 address the k2+ rom)
[ogoun, Lord Nightmare, The Dumping Union]
2011-10-16 08:46:06 +00:00
Brian Troha
f77acb48b6 cave.c: Adds Guwange Special Version - NW
If anyone objects, please feel free to revert this!
2011-10-15 18:46:43 +00:00
R. Belmont
94c7d1b32c 68681: work around core problem where a timer set to 0 hz locks up MAME (nw) 2011-10-15 18:46:25 +00:00
R. Belmont
985d06663f Fixed more GD-ROM crash problems [R. Belmont] 2011-10-15 18:27:47 +00:00
R. Belmont
aa2d5b880c naomi: fix crash on startup for some GD-ROM sets [R. Belmont] 2011-10-15 17:57:58 +00:00
Miodrag Milanovic
14308aece4 Haze: further optimizations for some of the heavier blit cases (no whatsnew) 2011-10-15 16:26:31 +00:00
Angelo Salese
bd24b3d2f2 Removed deprecat.h usage from srmp6.c [Angelo Salese] 2011-10-15 16:12:30 +00:00
Angelo Salese
e9cc55f077 Removed deprecat.h usage from higemaru.c [Angelo Salese] 2011-10-15 15:45:11 +00:00
Miodrag Milanovic
4f61812c51 Fix gcc 4.6 compile (no whatsnew) 2011-10-15 06:27:47 +00:00
Miodrag Milanovic
2530ebae0a Haze: identified the slowest / most used blitter paths for possible future optimization / testing (no whatsnew) 2011-10-15 05:44:44 +00:00
Scott Stone
f6f50bc563 Improved readability and ability to parse -listcrc output by adding some tabs and taking in account longer romnames which used to cause misalignment often. Adjusted default bios romnames for naomi to be more concise. (nw) 2011-10-15 00:08:29 +00:00
smf-
925eceea1a alternate fix for reset & address error vector being ffffffff, it will continuously try to take the exception but it will at least check the cycles remaining. 2011-10-14 23:42:07 +00:00
Brian Troha
3e378e2d7a flyball.c: Minor doc update about the "-01" rom extension. NW 2011-10-14 21:47:00 +00:00
Michaël Banaan Ananas
ecc0e0af34 new clone added
---------------------
Flyball (rev 2) [Siftware]
2011-10-14 20:32:01 +00:00
Scott Stone
948698fcbd Followup to r14208 to cover CHD names (nw) 2011-10-14 16:49:21 +00:00
smf-
0e9f1ce838 fixed double bus error detection by only setting the run mode after fetching the opcode 2011-10-14 14:47:46 +00:00
Miodrag Milanovic
5dbd34cc34 Haze: current code with updated readme and slight optimizations. (no whatsnew) 2011-10-14 13:44:54 +00:00
smf-
66afb904f7 include set short name so you can grep a crc from a mame -listcrc * and not have to guess what the game is from the description. 2011-10-14 13:12:10 +00:00
smf-
291757a12c fix compiling with MSVC, it's a struct, it's a class, it's dissociative identity disorder 2011-10-14 13:09:09 +00:00
smf-
87db910072 fixed compiling with msvc by removing redundant code. 2011-10-14 12:59:39 +00:00
smf-
ac395f19f1 Fix compiling cobra with msvc. U64() is only for constants greater than 32 bits. 2011-10-14 12:45:20 +00:00
Miodrag Milanovic
17aca9350e idectrl - Fixed double free on image device stop, fixes pc issue (no whatsnew) 2011-10-14 07:50:42 +00:00