machine configuration just as any other device, and the
standard CPU configuration is performed via the inline
configuration macros.
Change cpu_type from an enumeration into a pointer to the
CPU's get_info function, very similar to device behavior.
For now all CPUs are declared in cpuintrf.h, but
eventually they should be declared in the CPU's header
file, and the driver should #include that header.
Added function cpu_get_type() to return the CPU type.
Changed several cpu_* functions into macros that call
through to the equivalent device_* function.
The device system now maintains a parallel list of devices
based on type, for faster iteration through all devices
of a given type.
Cleaned up code that looped over CPUs via the machine->cpu
array to now loop using the type-based device list.
Removed start/stop/reset/nvram functions from the
device_config in favor of grabbing them as needed.
Cleaned up the generic interrupt_enable code to work with
CPU devices instead of numbers.
Mapped the devtag_* functions to device_* functions via
macros instead of parallel implementations.
Sent: Friday, December 12, 2008 9:28 AM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] yet another small Machine cleanup
Hi mamedev,
This patch modifies the tms34010.h, pc16552.h, and tms34061.h
interfaces to eliminate some more global Machine variables. Six more
deprecat.h includes eliminated.
FYI, 128u5 had 523 deprecat.h includes and ~1400 Machine variables,
now were down to 374 and ~420 respectively, so progress is being made.
~aa
Added new function cpuexec_describe_context(machine) which can be
used in logerror() and other printf-style functions to return a
description of the current CPU/PC given only the machine. Changed
several dozen sites to use this instead of directly interrogating
the activecpu.
Removed all other uses of activecpu throughout the system. Removed
activecpu from the machine structure to prevent future abuse.
Removed cpu_push_context() and cpu_pop_context(), and all call
sites.
Voodoo devices now require a CPU to be defined in the configuration
in order to know whom to steal cycles from or stall when FIFOs get
full. Updated all voodoo users to specify one.
CPD1869 devices now also require a CPU to be defined in the
configuration, in order to know which CPU's registers to fetch.
Updated all cdp1869 users to specify one.
Many other small changes to make this all work.
from the CPU cores.
Disabled the use of PULSE_LINE for any input lines except NMI and RESET.
Added a helper function generic_pulse_irq_line() for doing a single-cycle
assert/deassert for those few drivers remaining that were trying to use
PULSE_LINE directly.
appropriate, and to keep all global variables hanging off the
machine structure. Once again, this means all state registration
call sites have been touched:
- state_save_register_global* now takes a machine parameter
- state_save_register_item* now takes a machine parameter
- added new state_save_register_device_item* which now uses
the device name and tag to generate the base name
Extended the fake sound devices to have more populated fields.
Modified sound cores to use tags from the devices and simplified
the start function.
Renumbered CPU and sound get/set info constants to align with
the device constants, and shared values where they were perfectly
aligned.
Set the type field in the fake device_configs for CPU and sound
chips to a get_info stub which calls through to the CPU and sound
specific get_info functions. This means the device_get_info()
functions work for CPU and sound cores, even in their fake state.
Changed device information getters from device_info() to
device_get_info() to match the CPU and sound macros.
works. Added callback parameters to the expression engine. Improved
CPU parsing so you can use a CPU tag or index in most commands that
take one. Switched to passing CPU and address space objects around
where appropriate. Lots of other minor tweaks.
Removed opbase globals to the address_space structure.
Cleaned up names of pointers (decrypted and raw versus rom and ram).
Added inline functions to read/write data via any address space.
Added macros for existing functions to point them to the new functions.
Other related cleanups.
state_save_combine_module_and_tag() function in favor of passing
the tag when registering. Revisited all save state item registrations
and changed them to use the tag where appropriate.
are broken.
Changed READ/WRITE handlers to accept an address_space * instead of a
machine *. The address_space object was enhanced to contain a machine
and a pointer to the relevant CPU object.
Fixed a number of errors found by the compiler, mostly in the core and
CPU/sound handlers, but there is a lot remaining to fix.
Added new function cpu_get_address_space() to fetch the address space
for calling in manually to these functions. In some instances, code
which should eventually be converted to a device is hard-coding fetching
the program space of CPU #0 in order to have something valid to pass.
related APIs now take a device pointer instead of an index.
All functions that take a CPU device are prefixed with cpu_*
All functions that are globally related to cpu execution
are prefixed with cpuexec_*. Below is a list of some of the
mappings:
cpu_boost_interleave -> cpuexec_boost_interleave
cpunum_suspend -> cpu_suspend
cpunum_resume -> cpu_resume
cpunum_is_suspended -> cpu_is_suspended
cpunum_get_clock -> cpu_get_clock
cpunum_set_clock -> cpu_set_clock
cpunum_get_clockscale -> cpu_get_clockscale
cpunum_set_clockscale -> cpu_set_clockscale
cpunum_get_localtime -> cpu_get_local_time
cpunum_gettotalcycles -> cpu_get_total_cycles
activecpu_eat_cycles -> cpu_eat_cycles
activecpu_adjust_icount -> cpu_adjust_icount
cpu_trigger -> cpuexec_trigger
cpu_triggertime -> cpuexec_triggertime
cpunum_set_input_line -> cpu_set_input_line
cpunum_set_irq_callback -> cpu_set_irq_callback
In addition, a number of functions retain the same name but
now require a specific CPU parameter to be passed in:
cpu_yield
cpu_spin
cpu_spinuntil_time
cpu_spinuntil_int
cpu_spinuntil_trigger
cpu_triggerint
Merged cpuint.c into cpuexec.c. One side-effect of this
change is that driver reset callbacks are called AFTER the
CPUs and devices are reset. This means that if you make
changes to the CPU state and expect the reset vectors to
recognize the changes in your reset routine, you will need
to manually reset the CPU after making the change (since it
has already been reset).
Added a number of inline helper functions to cpuintrf.h for
managing addresses
Removed cpu_gettotalcpu(). This information is rarely needed
outside of the core and can be obtained by looking at the
machine->cpu[] array.
Changed CPU interrupt acknowledge callbacks to pass a CPU
device instead of machine/cpunum pair.
Changed VBLANK and periodic timer callbacks to pass a CPU
device instead of machine/cpunum pair.
Renamed all information getters from cpu_* to cpu_get_* and
from cputype_* to cputype_get_*.
* added a set of cpu_* calls which accept a CPU device object;
these are now the preferred means of manipulating a CPU
* removed the cpunum_* calls; added an array of cpu[] to the
running_machine object; converted all existing cpunum_* calls
to cpu_* calls, pulling the CPU device object from the new
array in the running_machine
* removed the activecpu_* calls; added an activecpu member to
the running_machine object; converted all existing activecpu_*
calls to cpu_* calls, pulling the active CPU device object
from the running_machine
* changed cpuintrf_push_context() to cpu_push_context(), taking
a CPU object pointer; changed cpuintrf_pop_context() to
cpu_pop_context(); eventually these will go away
* many other similar changes moving toward a model where all CPU
references are done by the CPU object and not by index
working on something, hold off syncing.
Defined macros for core CPU functions: CPU_INIT, CPU_RESET, CPU_EXIT,
CPU_EXECUTE, along with macros for the name and for calling, in the
spirit of the devintrf.h macros. More will come later.
Changed init, reset, exit, and execute interfaces to be passed a
const device_config * object. This is a fake object for the moment,
but encapsulates the machine pointer and token. Eventually this will
be a real device.
Changed the CPU IRQ callbacks to a proper type, and added a device
parameter to them.
Updated all CPU cores to the new macros and parameters.
Note that this changes the way we "pointer"-ify cores. I'll send an
update shortly.
macro from the source code. All MAME builds now include
the debugger, and it is enabled/disabled exclusively by
the runtime command-line/ini settings. This is a minor
speed hit for now, but will be further optimized going
forward.
Changed the 'd' suffix in the makefile to apply to DEBUG
builds (versus DEBUGGER builds as it did before).
Changed machine->debug_mode to machine->debug_flags.
These flags now indicate several things, such as whether
debugging is enabled, whether CPU cores should call the
debugger on each instruction, and whether there are live
watchpoints on each address space.
Redesigned a significant portion of debugcpu.c around
the concept of maintaining these flags globally and a
similar, more complete set of flags internally for each
CPU. All previous functionality should work as designed
but should be more robust and faster to work with.
Added new debugger hooks for starting/stopping CPU
execution. This allows the debugger to decide whether
or not a given CPU needs to call the debugger on each
instruction during the coming timeslice.
Added new debugger hook for reporting exceptions.
Proper exception breakpoints are not yet implemented.
Added new module debugger.c which is where global
debugger functions live.
only remaining form is the one that takes a pointer parameter.
Added macros for STATE_PRESAVE and STATE_POSTLOAD to define common
functions. Added machine parameter to these functions.
Updated all drivers and CPU/sound cores to use the new macros
and consolidate on the single function type. As a result pushed
the machine parameter through a few initialization stacks.
Removed unnecessary postload callbacks which only marked all tiles
dirty, since this is done automatically by the tilemap engine.
All callers that used 0 for the screen number now use machine->primary_screen
As a gap meassure, Where necessary, create a parallel set of video_screen_*_scrnum functions that take scrnum
All callers that specified a specific screen number now call the *_scrnum versions
Changed game info screen and overlay UI to display the screen tag instead of screen number
Updated all call-through handlers appropriately. Renamed read8_handler to
read8_machine_func, replicating this pattern throughout.
Defined new set of memory handler functions which are similar but which
pass a const device_config * in place of the running_machine *. These are
called read8_device_func, etc. Added macros READ8_DEVICE_HANDLER() for
specifying functions of this type. Note that some plumbing still needs to
happen in memory.c before this will work.
This check-in should remove the need for the global Machine and in turn
"deprecat.h" for a lot of drivers, but that work has not been done. On
the flip side, some new accesses to the global Machine were added in the
emu/ files. These should be addressed over time, but are smaller in
number than the references in the driver.
- I still left drawgfx.c as is, the only piece of code that used any of the functions in drawgfx
was s2636.c -- everything else uses 8-bit bitmaps as a replacement for a two dimensional array
a new compile-time define (ENABLE_DEBUGGER). This means that MAME_DEBUG no longer means
"enable debugger", it simply enables debugging features such as assertions and debug code
in drivers.
Also removed the various levels of opbase protection in memory.h and always just turned
on full bounds checking.
Fixed build break due to missing ampoker.lay -> ampoker2.lay renaming.
The idea is to create extra work if a driver wants to use these and hopefully
gives an incentive to look for an alternate solution
- Added #include of deprecat.h that rely on these contructs
- Removed a bunch of unneccassary #include's from these files
Updated all CPU cores to return a CPUINFO_INT_CLOCK_MULTIPLIER of 1.
Changed the core to actually respect both CPUINFO_INT_CLOCK_MULTIPLIER and CPUINFO_INT_CLOCK_DIVIDER.
Updated a number of drivers to use cpunum_get_clock() instead of Machine->drv->cpu[x].clock.
***** Raw input clock speeds should now be specified for all CPUs in the MACHINE_DRIVER. *****
Removed explicit divisors from all drivers using the following CPU types,
which were already specifying non-1 values for CPUINFO_INT_CLOCK_DIVIDER:
* COP4x0
* I8039/8048 families
* M68(7)05, HD63705
* M6809E
* PIC16C5X
* TMS32010
* TMS340x0
In a few cases, it appears that the divisor was not being used, so I guessed in those cases whether or not
the specified clock speed was raw.
- removed years from copyright notices
- removed redundant (c) from copyright notices
- updated "the MAME Team" to be "Nicola Salmoria and the MAME Team"
The attached patch adjusts most conditional logging in MAME to use the
idiom "do { if (VERBOSE) logerror x; } while (0)". This has the
benefit that the compiler checks the syntax of the logging even in the
case it will be eliminated, and in fact a number of cases here needed
adjustments to compile because of this.