Commit Graph

4832 Commits

Author SHA1 Message Date
Angelo Salese
894ad510b6 Added new redumped roms from Smitdogg. 2009-03-19 19:30:55 +00:00
Angelo Salese
4cb238e5f2 Demoted some games to have the GAME_NOT_WORKING flag:
- Alligator Hunt (protected version);
- Glass;
- Great Guns;
- Name Club Ver. 3;
- Snow Board Championship;
- Tetris Korean bootleg;
- Thunder Hoop 2: TH Strikes Back;
- Touryuu Densetsu Elan-Doree / Elan Doree - Legend of Dragoon;
- World Grand Prix;
- World Rally 2 - Twin Racing;

========================================

Obviously I don't want credit.
2009-03-19 18:22:01 +00:00
Curt Coder
1fe15a7764 Added Guru-readme. 2009-03-19 16:25:37 +00:00
Aaron Giles
bbcad98b5a Last-minute fix. 2009-03-19 07:44:48 +00:00
Aaron Giles
3b302a8bae Cleanups and version bump. 2009-03-19 07:28:58 +00:00
Aaron Giles
cf9d3c888d New games not working: Thunderbirds [AGEMAME]
From: AGEMAME Development [agemame@gmail.com]
Sent: Monday, March 16, 2009 12:33 PM
To: submit@mamedev.org
Subject: JPM Impact

Added skeletal support for JPM Impact AWP - this is the last 
of the AGEMAME drivers that is worth commiting to the MAME 
codebase.


Please note, this is the first patch made using my rebuilt 
toolchain, so let me know ASAP if something went wrong.
2009-03-19 06:59:03 +00:00
Aaron Giles
c8585dd236 In addition to this change I added inline functions to define the
various cheat types and a table at the top to hopefully alleviate
confusion.


From: Pugsy [mailto:pugsy@gmx.net] 
Sent: Sunday, March 15, 2009 11:01 AM
To: submit@mamedev.org
Subject: Cheat.c changes

I've been having a look at cheat.c, the issue with one-shot 
list and one-shot select value cheats being indisguishable 
from perm cheats. I decided to have a look to see if I get 
it closer to the old way. I think I've managed it. I've 
attached a diff file..

It changes the One-Shot List or Selectable value cheats to display 
"Set" instead of "Off"
It stops the cheat options being activated in order when you are 
going through the possibilities These cheats are now activated by 
pressing ENTER after you have chosen an option This also pops up 
a message (examples):

		Activated
	Select Starting Stage  = 16 (0x10)

or
			Activated
	Select Temp. Current Shape PL1 = Yellow

Some simple examples to look at:
theroes "Select Starting Stage"
and
tetrist "Select Temp. Current Shape PL1"



Martin 'Pugsy' Pugh
2009-03-19 06:54:44 +00:00
Aaron Giles
52a8ab6014 From: Robert [mailto:pac0446@bigpond.net.au]
Sent: Sunday, March 15, 2009 5:23 AM
To: Mamedev submit
Subject: Fx to z80pio

When outputting from a port to the hardware in pio mode 3, only those bits defined 
by the mask should be output. Mame currently outputs everything.

New source code (z80pio.c) attached.

Regards,
Robbbert
2009-03-19 06:16:34 +00:00
Aaron Giles
58d832602b Having decided to look at the MAME source again, I have a fairly minor patch:
* Fix build of ldplayer on OS X.  Since the CUSTOM sound module no longer exists, I 
arbitrarily changed it to WAVE, as ar gets upset if it has no input files.  I also 
removed the -all_load flag for ldplayer from the main makefile as it upsets the linker 
on OS X.

* Fix build for PPC64 Linux.  (This slightly messes up static branch prediction hints 
on OS X and AIX, but OS X for PPC64 is dead, and no- one builds MAME for AIX, and 
it will still build, anyway.)

* Paramaterise the arguments to check for NULL in the ATTR_NONNULL macro rather than 
just checking the first argument.  This requires compiler support for C99 variadic 
macros (MSVC2005 and GCC4 have this AFAIK).

Vas
2009-03-19 06:15:14 +00:00
Aaron Giles
5caef9210c From: Pugsy [pugsy@gmx.net]
Sent: Friday, March 13, 2009 8:59 AM
To: submit@mamedev.org
Subject: Fix for Mametesters Bug 2981

Hi

Some minor fixes (in attached diff file):-

1. Fixes this http://mametesters.org/mantis/view.php?id=2981 bug, Note I've NOT touched "#define MAX_ARGUMENTS                  32" - that
change is not required I've changed the cheat for the next beta xml cheat file release.

2. Minor typo in cidelsa.h, TAG starts with cpd rather than cdp, perhaps this should be maincpu though?

-#define CDP1802_TAG    "cpd1802"
+#define CDP1802_TAG    "cdp1802"




All the Best

Martin 'Pugsy' Pugh
2009-03-19 05:59:17 +00:00
Aaron Giles
7d5e308e2c From: Robert [mailto:pac0446@bigpond.net.au]
Sent: Friday, March 13, 2009 4:26 AM
To: Aaron Giles
Subject: Submission for mame

This change adds inputs for galaxia and astrowar.
Galaxia is semi-playable.
Note: After inserting a coin, it can take a few seconds to respond.

- Robbbert
2009-03-19 05:58:04 +00:00
R. Belmont
5c8f9fb570 MIPS III: Update RA before executing the delay slot. 2009-03-19 02:34:15 +00:00
Angelo Salese
c774eab305 Got to actual game ROM reading in Street Games II 2009-03-19 01:22:48 +00:00
Phil Bennett
b677460da3 03017: bmfinal: crash after cutting edge logo [Phil Bennett] 2009-03-19 01:02:42 +00:00
Couriersud
6733cec11f AY-3-8910:
* Fixed Gyruss audio regression
* Measured RU and RD on AY-3-8910
* Modelled ZX Spectrum audio circuit in SwitcherCAD and derived resistor values for AY-3-8910
2009-03-19 00:59:05 +00:00
Couriersud
1dfa8866e7 Adjusted Volume and removed dc component from sound 2009-03-19 00:56:47 +00:00
Couriersud
42bc84bd05 Adjusted volume 2009-03-19 00:55:56 +00:00
Couriersud
3a81676507 Burger Time
* Added resistor values measured on real pcb [Anoid]
2009-03-19 00:51:47 +00:00
Angelo Salese
073c96665c Some really basic California Chase framebuffer emulation. 2009-03-19 00:40:04 +00:00
Phil Bennett
2b093656cf Fixed regression in djmain games. 2009-03-19 00:00:43 +00:00
Angelo Salese
da5486e086 fixed left-over bug 2009-03-18 22:29:31 +00:00
Angelo Salese
5342871f83 New games marked as GAME_NOT_WORKING
------------------------------------
Street Games [Smitdogg, Angelo Salese]
Bonanza [Smitdogg, Angelo Salese]
2009-03-18 22:23:19 +00:00
Angelo Salese
c67011a342 New games marked as GAME_NOT_WORKING
------------------------------------
Street Games II [Guru, Angelo Salese]

==========================================================

Basic driver, will add the other romsets soonish.
2009-03-18 21:03:27 +00:00
Angelo Salese
c8f07aac97 fixed mamedriv.c. 2009-03-18 16:51:15 +00:00
Yasuhiro Ogawa
5873695121 update region description (Japan only) 2009-03-18 13:48:56 +00:00
Yasuhiro Ogawa
b32c3b57e9 Namco 2009-03-18 02:45:49 +00:00
Yasuhiro Ogawa
fa42befa81 some more 2009-03-18 01:19:23 +00:00
davidhay
3090d71b15 added skipping for the other guilty gear sets. these seem to be special cases, probably because they're mostly 2d. 2009-03-17 23:35:23 +00:00
Angelo Salese
c2e6888fa8 Fixed a small AICA sound routing bug. 2009-03-17 23:09:14 +00:00
Phil Bennett
0b8d371b0b Minor hack to fix start countdown sound bug in the Buggy Boys [Phil Bennett] 2009-03-17 22:39:03 +00:00
davidhay
086f341040 idle skipping guilty gear xx slash makes it run at 150% ingame... a recompiler would be a big win here I think. 2009-03-17 22:36:30 +00:00
Angelo Salese
bf98d6a743 Another step for California Chase... 2009-03-17 22:34:19 +00:00
davidhay
29102134cb idle skipped naomigd bios... 2009-03-17 22:17:05 +00:00
Angelo Salese
95d3dee7ce Added basic device hook-up for California Chase. 2009-03-17 21:22:53 +00:00
davidhay
e153cac16d latest naomi sets 2009-03-17 21:18:38 +00:00
Angelo Salese
f706da3eb7 New games marked as GAME_NOT_WORKING
------------------------------------
California Chase [Angelo Salese]

==========================================================

Basic skelly, will improve it soonish.
2009-03-17 19:35:43 +00:00
Angelo Salese
f710d96046 Added basic memory boundaries to the Queen driver, not worth mentioning. 2009-03-17 16:07:12 +00:00
Yasuhiro Ogawa
9ff347a555 Taito G-net 2009-03-17 14:25:38 +00:00
Yasuhiro Ogawa
dde144812a updated Atomiswave game list 2009-03-17 09:42:06 +00:00
davidhay
3f637f632e adds guilty gear xx slash set. 2009-03-17 09:02:02 +00:00
Yasuhiro Ogawa
a56e7f01ab more descriptions 2009-03-17 08:58:48 +00:00
Yasuhiro Ogawa
235862c904 fixed typo 2009-03-17 08:46:05 +00:00
Yasuhiro Ogawa
46b2cefdb5 some more descriptions 2009-03-17 08:45:00 +00:00
Yasuhiro Ogawa
fae422b14b added descriptions to Sega hardware games 2009-03-17 05:23:02 +00:00
davidhay
559414158c and the other 2 naomi gds
trizeal / under defeat

neither boot as they need vertical orientation.  you can set this in the system menu, but it doesn't get save to eeprom properly (eeprom writing seems to be busted, despite looking correct) so even in vertical mode, the system thinks it's running in horizontal mode, and reports an error.
2009-03-16 23:50:58 +00:00
davidhay
555e656629 and the other 2 new ones, again nothing to write home about. 2009-03-16 22:32:39 +00:00
Angelo Salese
4abca98553 Further Super Crowns Golf fixes. 2009-03-16 22:27:01 +00:00
Brian Troha
43b70c13ec Corrects a rom name for Merit Mega Touch 6 2009-03-16 22:09:26 +00:00
davidhay
6b04d04931 2 more naomi sets
Pysvariar 2
Puyo Puyo Fever

neither do anything interesting.
2009-03-16 21:40:26 +00:00
davidhay
1290aed94d started adding the new gdroms + keys.
lupin typing (crashes with mask read/write width on registers)
border down (hangs, black screen)
2009-03-16 21:17:11 +00:00
Angelo Salese
38cc508aa4 Silenced out heavy accesses to Sound RAM expansion area for Stress Busters [Angelo Salese] 2009-03-16 18:44:55 +00:00
Aaron Giles
15ecfc3d29 Fixed bug where chdman -extract would not truncate to the logical size. 2009-03-16 16:12:10 +00:00
Pierpaolo Prazzoli
29a0fd90b4 03026: retofinv, retofin1, retofin2: The remaining lives are not shown. [Pierpaolo Prazzoli]
-----------------

I played several levels and I haven't find any obvious bug after removing the TILEMAP_FORCE_LAYER0 flag.
2009-03-16 10:39:23 +00:00
Yasuhiro Ogawa
f69aebf4c4 CHD conversion finished 2009-03-16 04:00:00 +00:00
Yasuhiro Ogawa
314fbbcbb7 updated CHD SHA1s 2009-03-16 02:25:34 +00:00
davidhay
16f780816c new sha1s from yasu 2009-03-16 00:18:43 +00:00
Aaron Giles
19a6f4d51b Compile fix. 2009-03-15 22:33:06 +00:00
davidhay
1bacb8e642 added button lamp display to some sfbonus.c sets 2009-03-15 22:23:58 +00:00
Angelo Salese
795cf96a06 Even more Super Golf fixes. 2009-03-15 21:58:47 +00:00
davidhay
b83ef6de5b correct vtennis2 key. 2009-03-15 20:28:13 +00:00
davidhay
39f4f196a5 updated ppp2nd 2009-03-15 19:31:42 +00:00
davidhay
47b99b77f8 updated a cojag CHD 2009-03-15 19:28:05 +00:00
davidhay
0246453905 fixed bad merge... 2009-03-15 19:18:47 +00:00
davidhay
6c1b246dfd attempt to correct previous messed up checkin 2009-03-15 19:09:06 +00:00
Angelo Salese
ce79644d18 Test background hook-up for Super Crowns Golf. 2009-03-15 18:57:56 +00:00
davidhay
bc259bae6d updated CHDs from Yasu
I haven't touched the viper one, because I don't know what's happening with it.
2009-03-15 18:52:02 +00:00
davidhay
5afe54857a changed mapping of start key to standard key (1) like other gambling games, added extra set. 2009-03-15 18:09:53 +00:00
davidhay
52f0834d2c set chsuper2/3 ram as battery backed, so that initialization gets saved correctly 2009-03-15 17:57:11 +00:00
davidhay
037fa8cbeb updated the remaining cps3 CHDs 2009-03-15 17:46:08 +00:00
davidhay
1ec9f90775 updated the remaining gdrom chds. 2009-03-15 17:35:08 +00:00
Aaron Giles
e43947dd92 Updated hashes for the gottlieb laserdiscs. 2009-03-15 17:14:27 +00:00
Aaron Giles
46494694d1 CPU cores now compile cleanly. 2009-03-15 17:12:40 +00:00
davidhay
d0527ba566 converting naomi GD CHDs to v4 in progress. 2009-03-15 17:07:03 +00:00
davidhay
64afef4393 converted (updated) / added 'magicnumber' chd to cubocd32
I look forward to seeing the progress on this driver submitted :-)
2009-03-15 15:10:31 +00:00
davidhay
9848fe625d added tokyocop set (not working, no PC bios, no emulation of a 'recent' PC system) 2009-03-15 15:00:44 +00:00
Angelo Salese
66dc54fa28 New games added or promoted from NOT_WORKING status
---------------------------------------------------
Champion Super III [Mirko Buffoni, David Haywood, Angelo Salese]

====================================================================

(added inputs to the driver, probably the easiest z180 game that I've ever seen...)
2009-03-15 14:46:46 +00:00
davidhay
7974134b08 added the recent GD-ROM bits and pieces. 2009-03-15 14:24:51 +00:00
Roberto Zandona
5ebcb94f9e implemented a multi-sprite bit in toaplan2 driver
this diff fix partially bug #00944 (There are gfx glitches on the background in the ending scene)
2009-03-15 10:40:26 +00:00
Roberto Zandona
f138b0635b 00827: wc90b1, wc90b2: On the Credit display screen, the PCB shows the upper part of the stadium
wc90b1 and wc90b2: fix fg and bg vertical scroll
2009-03-15 07:07:02 +00:00
davidhay
9cb1e9d6f1 added default eeprom to skullfng, so that it appears less broken by default. (doesn't boot without one) 2009-03-14 22:55:20 +00:00
davidhay
4f5793a8db improved visible area in chsuper, added dummy reads, chsuper2 now runs attract mode, chsuper3 is stuck on ram error (probably needs initialization sequence) 2009-03-14 22:15:00 +00:00
davidhay
247ef6674d improved gfx in chsuper3 2009-03-14 22:08:34 +00:00
davidhay
0ecac06dd8 improve gfx in chsuper2 2009-03-14 22:01:39 +00:00
davidhay
ae06eebb6a added the other older games/sets to multifish driver.
no credit wanted.
2009-03-14 21:49:19 +00:00
Aaron Giles
3d21189715 Updated CHD hashes. [Yasuhiro Ogawa] 2009-03-14 20:44:47 +00:00
Angelo Salese
4d68141a13 Fixed paletteram in Super Crowns Golf [Angelo Salese] 2009-03-14 19:27:06 +00:00
Aaron Giles
48881d139e Updated a few CHDs. Added a few driver casts. 2009-03-14 19:10:40 +00:00
davidhay
53d0dee3d4 hyperactive neogeo 64 also uses the vr4300 (change untested) 2009-03-14 16:38:56 +00:00
R. Belmont
e2df23829c Add specific support for NEC VR4300/4310 CPUs
The 4300 was used on the N64 and Aleck64, and the 4310 on the IT Eagle boards.  COP0 is slightly non-standard on these chips.
2009-03-14 14:44:22 +00:00
R. Belmont
0a10be2fc6 Fixed typo that caused a compile error on 64-bit. 2009-03-14 14:37:23 +00:00
Roberto Zandona
00632018b5 added some info 2009-03-14 14:34:59 +00:00
Roberto Zandona
14d4b8e72e troangel: better support of line scroll with wrap
the scroll offsets are splitted in LOW byte and HIGH byte
2009-03-14 14:32:57 +00:00
Roberto Zandona
9bbca338d4 00230: On the emulated game when the waves are near the border of the screen you can see them on the other side. This is wrong. 2009-03-14 11:39:17 +00:00
Brian Troha
0095575e01 added PCB layout for Jumping Break and additional information.
corrected the sound clocks on PCBs that only have a 28MHz OSC.  Only Super Lup Lup Puzzle has the 14.318180MHz OSC.

Lastly I rearranged the rom def section to group the F-E1-16-0xx PCB based games in order.
2009-03-13 21:53:14 +00:00
Angelo Salese
7bdf4d5b0d Even more Counter Steer fixes. 2009-03-13 18:22:12 +00:00
Angelo Salese
95f47dbc56 More Counter Steer progresses. 2009-03-13 16:50:55 +00:00
Angelo Salese
ccff05d2df Added RAMDAC and identified vram to the chsuper driver. 2009-03-13 13:29:02 +00:00
Olivier Galibert
c128e5affd sianniv: hack around the vbl problem 2009-03-13 11:05:19 +00:00
Pierpaolo Prazzoli
bfec23d6b8 New working game:
Jumping Break [Pierpaolo Prazzoli]
2009-03-13 10:10:50 +00:00
davidhay
3e7b0be3cf fixed chsuper rom sizes in loading
decoded the gfx roms.
2009-03-13 08:28:38 +00:00
Yasuhiro Ogawa
88dbbd8e4f System16 update [kanikani]
- Enabled some buttons previously marked as 'unused'.
Manuals say 'No Connection', but programs read them and do something.
i.e. button2 in Tetris: can rotate the piece
2009-03-13 07:48:20 +00:00
Yasuhiro Ogawa
0a1622187d System16 update [kanikani]
- Enabled some buttons previously marked as 'unused'.
Manuals say 'No Connection', but programs read them and do something.
i.e. button2 in Tetris: can rotate the piece
2009-03-13 01:31:17 +00:00
davidhay
42b5100c4c case 55 isn't needed, only happened because of the other one malfunctioning. 2009-03-12 19:50:14 +00:00
davidhay
52124fa447 correct copy+paste error on flipmaze SHA1. 2009-03-12 19:42:11 +00:00
Pierpaolo Prazzoli
87c1978824 Some information update.
At the end pcb owner confirmed also the brightness effect.
2009-03-12 18:17:31 +00:00
Aaron Giles
32bc986ec0 Moved some of the CPU cores over to use get_safe_token like other devices.
Also cleaned them so they compile.
2009-03-12 16:54:49 +00:00
Angelo Salese
1d85ed1509 Added mahjong panel for the Taito G-Net HW. 2009-03-12 16:44:40 +00:00
Aaron Giles
475762a3fd Sound cores compile cleanly. 2009-03-12 15:25:58 +00:00
Pierpaolo Prazzoli
a5c832f8f7 Added text tilemap flickering. It allows to see the selected options.
----
It was checked with the original pcb, but the owner hasn't provided any video.
2009-03-12 15:23:25 +00:00
Olivier Galibert
9e0e0d960d Add Flip Maze and Space Invaders Anniversary to the GNET driver 2009-03-12 14:25:32 +00:00
Mirko Buffoni
6c522222c7 New games marked as GAME_NOT_WORKING
------------------------------------
Champion Super 3 [Mirko Buffoni]
Champion Super 2 [Mirko Buffoni]
2009-03-12 12:48:54 +00:00
Angelo Salese
80ab5034f3 Fixed Heavy Unit main CPU bankswitch. This fixes the enemy appearing in attract mode. [Mamesick] 2009-03-12 12:35:10 +00:00
Olivier Galibert
44d76413aa Support for all available GNET games 2009-03-12 11:16:34 +00:00
davidhay
027749a06e hit save before sending. 2009-03-12 08:36:20 +00:00
davidhay
9d2adae834 readded version number / set information to gnet. The disk images need to be updated and filled in, but the rest of the information is correct. 2009-03-12 08:35:36 +00:00
Aaron Giles
d98a6ba381 Taito G-NET support
New games added:
Chaos Heat [Olivier Galibert]
Super Puzzle Bobble [Olivier Galibert]
2009-03-12 08:22:50 +00:00
Aaron Giles
510ea30d71 Renamed recently-dumped Japanese BIOS and added some documentation. 2009-03-12 08:02:17 +00:00
Aaron Giles
eb539cce9d Many casts added to the core files, and various other tweaks
to make them compile as either C or C++.
2009-03-12 07:43:03 +00:00
davidhay
feb4e2c8b3 video/psx.c changes that were needed for raycrisis
just so that I'm not wasting anybody's time in keeping these to myself.  smf, please verify once the gnet stuff is final / in.  They prevent it crashing in attract mode.  Revert if wrong.
2009-03-12 00:04:20 +00:00
davidhay
13b10b80ac added default nvrams to sfbonus.c using rom_load_optional. this should save me some time renaming and reparenting these in the future. 2009-03-11 22:52:17 +00:00
Phil Bennett
cde81cb643 Fix f1gpstr2 sound regression [Phil Bennett] 2009-03-11 18:04:36 +00:00
Phil Bennett
6fbf13080f New games added or promoted from NOT_WORKING status
---------------------------------------------------
Buggy Boy/Speed Buggy (cockpit) [Phil Bennett]

Added correct ROMs to buggyboy and promoted to parent set.
2009-03-11 16:22:44 +00:00
Mirko Buffoni
d3960c5b2d New clones added
Millennium 4000 (version 1.5) [Mirko Buffoni]
American Poker II (bootleg, v4) [Mirko Buffoni]
2009-03-11 11:20:09 +00:00
Aaron Giles
df24d3be59 Added new function core_fload() to load a file into an allocated buffer.
Updated src2html, regrep, and chdman tools to use this function where
appropriate.

In chdman, changed -addmeta to -addmetatext or -addmetabin to explicitly
specify the type of data (previous auto-detect was too dangerous).
2009-03-11 05:06:34 +00:00
Phil Bennett
695bdfd04d Improvements to Counter Steer [Angelo Salese] 2009-03-11 01:52:17 +00:00
davidhay
39fe067dc5 added an older Japanese neogeo bios [Corrado Tomaselli] 2009-03-10 23:12:31 +00:00
davidhay
60136e5101 preliminary protection simulation in olds100a [XingXing] 2009-03-10 21:59:57 +00:00
Angelo Salese
62982ef2bb Fixed regressed sound in the deco MLC driver. [Angelo Salese] 2009-03-10 15:51:46 +00:00
Aaron Giles
e0ccde49a3 Moved chd_clone_metadata code into chdman.c so that it can intelligently
update old tags.

Modified cdrom.c to expose metadata read/write functions, and changed
chdman to use them. Also changed chdman to parse old-style metadata and
convert it to new-style metadata since we're going to need to re-do this
anyway and the two won't hash to the same value.

Added completely untested support for the ident metadata to the hard
disk creation path. If a filename is provided immediately after the
source filename, it is taken as an ident file and processed for CHS
data and added. Other metadata types can be added afterwards via
-addmeta.
2009-03-10 15:09:00 +00:00
davidhay
a12f2e60b0 PGM: added kov2p205, martmasc romset [Xing Xing]
PGM: fixed some descriptions [Xing Xing]
PGM: experimental video change with a view to fix priorities on kov2 [David Haywood]
2009-03-10 09:07:24 +00:00
Aaron Giles
d2d22a19af Redid metadata hashing. A digest of tags and hashes for each
piece of metadata along with the hash for the raw data is then 
hashed to produce the final SHA1.

Updated romload to skip the obsolete MD5 field.
2009-03-10 00:27:30 +00:00
Angelo Salese
20d7fc9d6e Fixed Midnight Landing gfx bitplanes [Angelo Salese] 2009-03-09 23:27:33 +00:00
Angelo Salese
053ca07fdd Merged Casino Winner and Royal Casino drivers [Angelo Salese]
* Fixes Royal Casino colors;
* Added flip screen support to the driver;
* Changed Casino Winner to be a clone of Royal Casino;
* Cleaned-up the driver;
2009-03-09 21:40:32 +00:00
davidhay
e20c6f6672 NeoGeo update from Johnboy
Submission for Mame 0.129u6 mainline from Johnboy

Affected drivers:

	\mame\src\mame\drivers\neodrvr.c
	\mame\src\mame\machine\neocrypt.c
	\mame\src\mame\drivers\neogeo.c

Changes:

maglordh - Renamed p1 to correct chip label (MichaelNet)
Renamed maglordh to maglord (MVS) and maglord to maglordh (AES)
whp - Renamed several roms to correct chip label (MichaelNet)
kof2001 - Renamed p's to correct chip label; added note (MichaelNet)
Added mv1c bios, redump/reverification required
Updated documentation (see neogeo.c)
cyberlip - Added correct m1 (Guru/Smitdogg)
eightman - Removed BAD_DUMP from m1, is correct (Guru/Smitdogg)
2009-03-09 21:12:00 +00:00
Aaron Giles
21b5f27224 NOTE: With the change, all existing CHD diff files are invalid.
Updated CHD format to version 4. Checksums are now computed and
stored separately for raw data and metadata, and metadata is now
checksummed by default.

We will need to go through all existing CHDs, run a chdman -update
on them, and update the SHA1s stored in the drivers to accommodate
this (MD5s should be removed).

Updated chdman to support a generic metadata addition system:

  chdman -addmeta <chdfile> <tag> [<index>] <sourcefile>

The <sourcefile> is examined and if it appears to be strictly text,
any EOFs and trailing EOLs are stripped, and the result is NULL-
terminated to match the behavior of existing metadata.

Updated chdman to report and fix errors in the raw and metadata
SHA1s.

Changed the CHD verify interfaces to pass back a structure containing
all the necessary data for verification and fixing.
2009-03-09 16:49:56 +00:00
Mirko Buffoni
b91848413d Added Champion Italian PK blue board and promoted Champion Italian PK green
board (previously citalian) and Champion Italian Cup (previously citaliana)
to GAME_WORKING status [Mirko Buffoni, David Haywood]
- Added cpokerpk (also known as CPK blue board for the color of the board)
- Renamed citalian -> cpokerpkg (green board, can be seen in rom too)
- Renamed citaliana -> citalcup
- added PAL decryption, making all games playable
- Updated input ports and fixed gfx layout to use 6 bitplanes like all others
- Changed number10 and cpokerpk video udpate to not use transparency
2009-03-09 14:36:39 +00:00
Phil Bennett
bc3a731732 Fixed C140 ROM loading in winrun, winrun91 and driveyes [Phil Bennett] 2009-03-09 12:56:31 +00:00
Pierpaolo Prazzoli
1c076b2388 Removed empty PALETTE_INIT in cultures.c 2009-03-09 08:34:21 +00:00
Aaron Giles
7fc6cfe6ef Cleanups and version bump. 2009-03-09 06:08:47 +00:00
Aaron Giles
220ca74fa6 From: naibo zhang [mailto:naibo_zhang@hotmail.com]
Sent: Sunday, March 08, 2009 7:40 PM
To: submit@mamedev.org
Subject: 

1. Namco system-21 (earlier single DSP type) game "Driver's Eyes" 
2D layer works. Unlike some other sys-21 games like starblad or 
solvalou, which use sprite layers with priorities from 0 to 7, 
Driver's Eyes uses up to 14 & 15. 

1.5 [Documentation] Year of "Driver's Eyes" is 1990, not 1987.

2. Bug fix: Konami zr-107, GTI Club hardware, background layer 
lost (black sky).

3. Jaleco dancing game step3: it's not a clone, but a new game.
2009-03-09 05:54:49 +00:00
Aaron Giles
09ca3292e6 From: Kevin Eshbach [mailto:keshbach@comcast.net]
Sent: Sunday, March 08, 2009 5:58 PM
To: submit@mamedev.org
Subject: Patch with minor documentation changes

Attached is a patch file with the following minor documentation changes:
 
* Added placeholders for the two PAL's on Atari's version of Pole 
   Position 1 and 2 (I could not read the last digit of the PAL at 5c.)
* Added board numbers to SEGA's Quartet 2 documentation
* Corrected the rom names for Tutankham (A guess was made on the names 
   for Konami's version of the roms at 3h and 6h.)
 
Kevin Eshbach
2009-03-09 05:49:01 +00:00
Aaron Giles
54498e58ed Add muting just before saving the NVRAM, and de-mute just after
loading the NVRAM. Should cure the stuck sound issue for games
with large NVRAM.
2009-03-09 04:43:02 +00:00
Yasuhiro Ogawa
3043e00fb5 royalmah update by Uki
- added some notes
- fixed DIPSW of makaijan
- fixed visible area
- fixed CPU clock

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Jansou (alt) [Uki]
2009-03-09 03:09:13 +00:00
Angelo Salese
238d54bdbf Hooked up paletteram in Midnight Landing [Angelo Salese] 2009-03-09 01:28:10 +00:00
Pierpaolo Prazzoli
3395fccf11 00421: fghthist, fghthsta, fghthstj, fghthstu: Some priority problems in Ryoko's stage. Namely, the old man, the cat and the kid. [Pierpaolo Prazzoli] 2009-03-08 22:16:30 +00:00
davidhay
b3e201ba26 some input work in sfbonus.c 2009-03-08 19:45:03 +00:00
Roberto Zandona
f82922db1e wc90b1 and wc90b2: some improvements:
- fixed bg and fg scroll
- fixed bg and fg offsets
2009-03-08 19:40:20 +00:00
Nathan Woods
3cb1b0b087 Sync with MESS 2009-03-08 19:37:11 +00:00
Tomasz Slanina
5d67007d0b Fixed colors in Cultures (Jibun wo Migaku Culture School Mahjong Hen) [Tomasz Slanina] 2009-03-08 19:34:23 +00:00
Roberto Zandona
4db6733054 wc90b1 and wc90b2: other improvements
- fixed y sprite wrapping
2009-03-08 18:50:08 +00:00