mame/src/emu
2015-03-23 19:16:12 +01:00
..
bus (MESS) misc round of new dump additions (from multiple sources) and consistency fixes. nw. 2015-03-23 08:28:08 +01:00
cpu nw 2015-03-21 20:38:18 +01:00
debug for raw opcode view, don't crop under minbytes 2015-03-12 14:54:25 +01:00
drivers added 430khz resonator for xtal.h 2015-02-27 13:21:43 +01:00
imagedev Converted midi into a module. (nw) 2015-01-31 02:39:40 +01:00
layout (MESS) ex800: Refactored Epson EX-800 from a driver into a Centronics device. (nw) 2014-06-11 12:04:35 +00:00
machine tmp68301_device: initialized variables (nw) 2015-03-23 19:16:12 +01:00
netlist more Android fixes (nw) 2015-03-21 11:42:53 +01:00
sound iteagle: don't forget the new files (nw) 2015-03-22 16:34:49 -04:00
ui made the mandatory image menu a bit more foolproof, by not allowing a reset 2015-03-23 07:29:40 +01:00
video iteagle: don't forget the new files (nw) 2015-03-22 16:34:49 -04:00
addrmap.c fixed signed integer overflow in address_map::uplift_submaps() - by O. Galibert (nw) 2014-10-23 11:19:39 +02:00
addrmap.h fixed -Wunused-local-typedefs warnings with ATTR_UNUSED and enabled it again (nw) 2015-02-05 16:41:05 +01:00
attotime.c
attotime.h
audit.c Better performance for -verifyroms on samba share [qmc2] 2015-02-12 18:36:34 +01:00
audit.h
cheat.c Moved eminline and related files into /src/osd since it's system related (nw) 2014-04-16 08:04:20 +00:00
cheat.h
clifront.c Cleanups and version bump 2015-01-28 09:20:10 +01:00
clifront.h Changed osd_font to struct osd_font and removed unnecessary osdepend.h 2015-01-17 15:59:43 +01:00
cliopts.c Cleanups and version bump 2015-01-28 09:20:10 +01:00
cliopts.h OSD Updates: 2015-01-14 01:05:38 +01:00
config.c Moved eminline and related files into /src/osd since it's system related (nw) 2014-04-16 08:04:20 +00:00
config.h
crsshair.c Fix for MT#5620: Crosshair: Selected graphic does not display properly from QMC2 2014-07-04 00:19:43 +00:00
crsshair.h
debugger.c -Reorganized OSD, handling more sound output systems and debuggers, defaults left same as before [Miodrag Milanovic] 2014-05-08 07:39:04 +00:00
debugger.h and a final batch of passing attotime as const reference (nw) 2014-07-04 07:20:10 +00:00
devcb.c devcv2 -> devcb (nw) 2014-05-14 06:46:50 +00:00
devcb.h devcv2 -> devcb (nw) 2014-05-14 06:46:50 +00:00
devcpu.c Cleanups and version bump 2014-10-15 07:19:47 +00:00
devcpu.h Removed legacy_cpu_device. [Wilbert Pol] 2014-09-12 20:21:56 +00:00
devdelegate.c
devdelegate.h
devfind.c Cleanups and version bump 2015-01-28 09:20:10 +01:00
devfind.h Cleanups and version bump 2015-01-28 09:20:10 +01:00
device.c core: Add per-game parameters [O. Galibert] 2015-01-25 20:49:19 +01:00
device.h save: Give the device when available to the state save subsystem [O. Galibert] 2015-02-14 20:58:20 +01:00
didisasm.c debug/qt: Add a per-device window [O. Galibert] 2014-12-22 20:16:45 +01:00
didisasm.h
diexec.c debug/qt: Add a per-device window [O. Galibert] 2014-12-22 20:16:45 +01:00
diexec.h diexec.c: Cache a pointer directly to the machine scheduler at startup, 2014-09-18 00:51:41 +00:00
digfx.c debug/qt: Add a per-device window [O. Galibert] 2014-12-22 20:16:45 +01:00
digfx.h Implemented the Namco Custom 116 palette and raster IRQ controller as a device, 2014-08-14 14:18:28 +00:00
diimage.c debug/qt: Add a per-device window [O. Galibert] 2014-12-22 20:16:45 +01:00
diimage.h Cleanup of image device interfaces (nw) 2014-05-02 12:10:55 +00:00
dimemory.c debug/qt: Add a per-device window [O. Galibert] 2014-12-22 20:16:45 +01:00
dimemory.h
dinetwork.c debug/qt: Add a per-device window [O. Galibert] 2014-12-22 20:16:45 +01:00
dinetwork.h Converted pcap and taptun network code into modules. (nw) 2015-01-30 21:10:32 +01:00
dinvram.c debug/qt: Add a per-device window [O. Galibert] 2014-12-22 20:16:45 +01:00
dinvram.h
dioutput.c debug/qt: Add a per-device window [O. Galibert] 2014-12-22 20:16:45 +01:00
dioutput.h Move destructor definitions out of header files included by emu.h; clean some obsolete junk out of machine.h [Alex Jackson] 2014-03-27 00:14:25 +00:00
dirtc.c debug/qt: Add a per-device window [O. Galibert] 2014-12-22 20:16:45 +01:00
dirtc.h
diserial.c save: Give the device when available to the state save subsystem [O. Galibert] 2015-02-14 20:58:20 +01:00
diserial.h save: Give the device when available to the state save subsystem [O. Galibert] 2015-02-14 20:58:20 +01:00
dislot.c debug/qt: Add a per-device window [O. Galibert] 2014-12-22 20:16:45 +01:00
dislot.h
disound.c debug/qt: Add a per-device window [O. Galibert] 2014-12-22 20:16:45 +01:00
disound.h
dispatch.c devcv2 -> devcb (nw) 2014-05-14 06:46:50 +00:00
dispatch.h devcv2 -> devcb (nw) 2014-05-14 06:46:50 +00:00
distate.c Cleanups and version bump 2015-01-28 09:20:10 +01:00
distate.h luaengine: rework state getter/setter for saves 2015-01-18 20:13:11 +01:00
divideo.c debug/qt: Add a per-device window [O. Galibert] 2014-12-22 20:16:45 +01:00
divideo.h
drawgfx.c drawgfx.c: make it possible to reset the total elements of a gfx_element [Alex Jackson] 2014-05-15 18:33:54 +00:00
drawgfx.h drawgfx.h: Long-overdue documentation about how to use priority-masked 2014-11-16 04:19:09 -05:00
drawgfxm.h
drivenum.c Cleanups and version bump 2014-04-07 06:04:18 +00:00
drivenum.h
driver.c Moved m_generic_paletteram_* into drivers/device state objects so they are not global anymore (nw) 2014-04-23 13:56:01 +00:00
driver.h Add ATTR_COLD to DECLARE_(foo)_START and DECLARE_DRIVER_INIT (nw) 2014-07-07 09:39:42 +00:00
emu.h core: Add per-game parameters [O. Galibert] 2015-01-25 20:49:19 +01:00
emu.mak core: Add per-game parameters [O. Galibert] 2015-01-25 20:49:19 +01:00
emualloc.c
emualloc.h Cleanups and version bump 2014-04-07 06:04:18 +00:00
emucore.c Cleanups and version bump 2015-01-28 09:20:10 +01:00
emucore.h Whatever, I'll keep what I need locally, as always (nw) 2015-03-21 10:46:40 +01:00
emuopts.c added command-line option -[no]dummywrite to create snaphots of each frame without writing them to a file [Oliver Stöneberg] 2015-03-17 14:10:24 +01:00
emuopts.h Fix performance regression from -dummywrite addition (nw) 2015-03-20 03:06:17 -04:00
emupal.c add supduck palette type to emupal.c and use that (nw) 2014-12-01 15:45:26 +00:00
emupal.h add supduck palette type to emupal.c and use that (nw) 2014-12-01 15:45:26 +00:00
fileio.c Better performance for -verifyroms on samba share [qmc2] 2015-02-12 18:36:34 +01:00
fileio.h Cleanups and version bump 2015-02-25 08:09:13 +01:00
gamedrv.h Add ATTR_COLD to DECLARE_(foo)_START and DECLARE_DRIVER_INIT (nw) 2014-07-07 09:39:42 +00:00
hash.c
hash.h
hashfile.c (MESS) hashfile.c: Make hasfile processing work without a running_machine(). (nw) 2014-05-14 15:26:16 +00:00
hashfile.h
image.c ui: stop the game selector reporting systems with no roms as 2015-01-18 12:10:51 +01:00
image.h ui: stop the game selector reporting systems with no roms as 2015-01-18 12:10:51 +01:00
info.c Remove relative folders in src (for future use) (nw) 2015-03-05 08:56:48 +01:00
info.h
inpttype.h Add check for GCC 4.4.4+ for pragma, definitely doesn't work with 4.4.3 2014-10-24 01:04:19 +13:00
input.c Improve responsiveness of 8-way joysticks default behaviour on 4-way games when moves unintentionally become diagonal by favouring the new direction change. 2015-02-21 01:42:08 +11:00
input.h Improve responsiveness of 8-way joysticks default behaviour on 4-way games when moves unintentionally become diagonal by favouring the new direction change. 2015-02-21 01:42:08 +11:00
ioport.c Update comment I forgot in previous commit. 2015-02-21 12:14:45 +11:00
ioport.h let's try with a different approach that does not require to add a new macro to each slot 2015-01-10 12:22:36 +01:00
luaengine.c more Android fixes (nw) 2015-03-21 11:42:53 +01:00
luaengine.h luaengine: add memory writers 2015-01-18 20:13:12 +01:00
machine.c Cleanups and version bump 2015-01-28 09:20:10 +01:00
machine.h core: Add per-game parameters [O. Galibert] 2015-01-25 20:49:19 +01:00
mame.c disabled additional logging of popmessage() messages (nw) 2015-03-17 15:48:28 +01:00
mame.h Changed osd_font to struct osd_font and removed unnecessary osdepend.h 2015-01-17 15:59:43 +01:00
mconfig.c modernized cage, dcs and midwayic (nw) 2014-04-20 19:18:46 +00:00
mconfig.h devcv2 -> devcb (nw) 2014-05-14 06:46:50 +00:00
memarray.c Touching all the candy again: [Alex Jackson] 2014-11-17 17:03:54 -05:00
memarray.h emupal.c: Support palette RAM less than the full width of the data bus it's on, 2014-05-06 05:20:51 +00:00
memory.c save: Give the device when available to the state save subsystem [O. Galibert] 2015-02-14 20:58:20 +01:00
memory.h Cleanups and version bump 2014-11-26 10:37:58 +01:00
network.c
network.h
output.c Cleanups and version bump 2014-04-07 06:04:18 +00:00
output.h
parameters.c Cleanups and version bump 2015-01-28 09:20:10 +01:00
parameters.h core: Add per-game parameters [O. Galibert] 2015-01-25 20:49:19 +01:00
profiler.c
profiler.h
render.c render.c: render_containers now always make their own copy of the emulation palette for paletted textures, whether or not there are custom brightness/contrast/gamma settings. Fixes -mt color issues in driftout, raphero, etc. without the additional complexity introduced in fde220f4a7 (which has been reverted) (nw) 2015-02-23 14:51:32 -05:00
render.h Cleanups and version bump 2015-02-25 08:09:13 +01:00
rendersw.inc render.c: render_containers now always make their own copy of the emulation palette for paletted textures, whether or not there are custom brightness/contrast/gamma settings. Fixes -mt color issues in driftout, raphero, etc. without the additional complexity introduced in fde220f4a7 (which has been reverted) (nw) 2015-02-23 14:51:32 -05:00
rendfont.c Cleanups and version bump 2015-01-28 09:20:10 +01:00
rendfont.h Changed osd_font to struct osd_font and removed unnecessary osdepend.h 2015-01-17 15:59:43 +01:00
rendlay.c Cleanups and version bump 2014-12-31 07:53:27 +01:00
rendlay.h Cleanups and version bump 2014-12-31 07:53:27 +01:00
rendutil.c
rendutil.h Changed osd_font to struct osd_font and removed unnecessary osdepend.h 2015-01-17 15:59:43 +01:00
romload.c core: Add per-game parameters [O. Galibert] 2015-01-25 20:49:19 +01:00
romload.h core: Add per-game parameters [O. Galibert] 2015-01-25 20:49:19 +01:00
save.c save: Give the device when available to the state save subsystem [O. Galibert] 2015-02-14 20:58:20 +01:00
save.h save: Give the device when available to the state save subsystem [O. Galibert] 2015-02-14 20:58:20 +01:00
schedule.c Revert "Changing FASTDEBUG to be assert-free is too big a change to push through without public discussion" 2015-03-20 14:10:06 +01:00
schedule.h and a final batch of passing attotime as const reference (nw) 2014-07-04 07:20:10 +00:00
screen.c Partially revert r30524 screen.c changes; bring back the separate timer for resetting partial updates, but ensure that the vblank timer and the partial-update-reset timer always fire in the correct order when vblank starts on scanline 0 [Alex Jackson] 2014-05-25 00:53:59 +00:00
screen.h Partially revert r30524 screen.c changes; bring back the separate timer for resetting partial updates, but ensure that the vblank timer and the partial-update-reset timer always fire in the correct order when vblank starts on scanline 0 [Alex Jackson] 2014-05-25 00:53:59 +00:00
softlist.c Remove duplicate and unused code (compare src/lib/util/cstrpool.c) (nw) 2015-01-31 12:40:43 -08:00
softlist.h Move expat.h include to c file (nw) 2015-01-11 17:07:19 +01:00
sound.c save: Give the device when available to the state save subsystem [O. Galibert] 2015-02-14 20:58:20 +01:00
sound.h More cleanups, there is issue with srcclean that needs to be taken care as well, just doing now what we can 2014-07-22 06:21:54 +00:00
speaker.c Moved eminline and related files into /src/osd since it's system related (nw) 2014-04-16 08:04:20 +00:00
speaker.h
sprite.c
sprite.h
tilemap.c save: Give the device when available to the state save subsystem [O. Galibert] 2015-02-14 20:58:20 +01:00
tilemap.h Update tilemap header comments/example to match current interface 2014-11-15 01:42:21 +11:00
timer.c Fix various typos 2014-11-30 22:29:32 +00:00
timer.h more passing of attotime as const references (nw) 2014-07-04 07:17:48 +00:00
uiinput.c reverting, sorry for this vconv needs to be updated (nw) 2014-03-31 10:23:22 +00:00
uiinput.h reverting to classic ui due to lot of issues, as much as I hate reverting some else code (nw) 2014-04-17 06:27:03 +00:00
uismall.png
validity.c First step to move osd_printf_* into osd again. Callbacks are now 2015-03-04 01:39:52 +01:00
validity.h First step to move osd_printf_* into osd again. Callbacks are now 2015-03-04 01:39:52 +01:00
video.c added missing initialization in video_manager (nw) 2015-03-20 08:47:16 +01:00
video.h added command-line option -[no]dummywrite to create snaphots of each frame without writing them to a file [Oliver Stöneberg] 2015-03-17 14:10:24 +01:00
webengine.c Changed osd_font to struct osd_font and removed unnecessary osdepend.h 2015-01-17 15:59:43 +01:00
webengine.h webengine.c: Reduce tagmap lookups (nw) 2014-09-09 19:17:39 +00:00