Commit Graph

1171 Commits

Author SHA1 Message Date
Tristan 'Natrist' Cormier
95428e2d24
Merge c12a79d6e6 into 91a4afd976 2026-01-30 09:45:04 -05:00
fallenoak
91a4afd976
feat(ui): add stubbed implementation of CSimpleStatusBar
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-29 22:41:29 -06:00
fallenoak
1cddac296c
chore(ui): use boolean for unique flag in FrameXML_RegisterFactory calls 2026-01-29 22:19:08 -06:00
fallenoak
df177a40b0
chore(ui): use anonymous namespace consistently for script bindings 2026-01-29 22:16:25 -06:00
fallenoak
f19894ef12
feat(ui): add stub implementations of remaining game frame classes
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-29 21:33:04 -06:00
fallenoak
26522016e0
feat(ui): implement Script_GetCVar
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-29 12:46:31 -06:00
fallenoak
0bb3ac157f
feat(client): implement ReceiveNewTimeSpeed 2026-01-29 08:47:19 -06:00
fallenoak
53b26169f3
feat(util): add CGameTime::GameTimeSetMinutesPerSecond 2026-01-29 08:46:57 -06:00
fallenoak
6e7c267d3e
feat(client): add ClientInitializeGameTime 2026-01-29 07:52:43 -06:00
fallenoak
50a24e8564
feat(ui): implement Script_GetGameTime 2026-01-29 07:37:43 -06:00
fallenoak
efd3f8e8f4
feat(client): add ClientGameTimeTickHandler 2026-01-29 07:33:50 -06:00
fallenoak
721ee527eb
feat(util): add CGameTime::GameTimeUpdate
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-28 22:01:23 -06:00
fallenoak
886ababae9
feat(util): add CGameTime::GameTimeSetTime
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-28 21:31:24 -06:00
fallenoak
1d91a49462
feat(util): add initial implementation of CGameTime 2026-01-28 20:39:49 -06:00
fallenoak
aed2aebb66
feat(util): add WowTime::AddDays 2026-01-28 20:13:11 -06:00
fallenoak
661b77091f
feat(util): add WowTime::SetHourAndMinute overload 2026-01-28 18:56:12 -06:00
fallenoak
335bd21a26
feat(util): add WowTime::SetHourAndMinutes 2026-01-28 18:50:12 -06:00
fallenoak
bfcceed8fd
feat(util): add initial implementation of WowTime 2026-01-28 15:44:42 -06:00
fallenoak
cd167c54a3
feat(ui): store tooltip pointer in CGGameUI::Initialize
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-27 19:31:19 -06:00
fallenoak
379cbf7e61
feat(ui): add UIBindingsRegisterScriptFunctions 2026-01-27 19:28:48 -06:00
fallenoak
6b916d56d1
feat(ui): add CGTooltip::GetScriptMetaTable 2026-01-27 19:12:52 -06:00
fallenoak
1334d1407c
feat(ui): add CGTooltip::CreateScriptMetaTable 2026-01-27 18:45:52 -06:00
fallenoak
ac0930497c
feat(ui): add CGTooltip::GetObjectType 2026-01-27 17:54:56 -06:00
fallenoak
501935ffc2
feat(ui): stub Script_GetGameTime 2026-01-27 17:49:22 -06:00
fallenoak
94731f53c3
feat(ui): add BattlefieldInfoRegisterScriptFunctions 2026-01-27 17:46:48 -06:00
fallenoak
8ee1586a14
feat(ui): add CharacterInfoRegisterScriptFunctions 2026-01-27 16:17:40 -06:00
fallenoak
1c1e4f5875
feat(ui): register GameTooltip factory 2026-01-27 12:25:49 -06:00
fallenoak
c4077daa3f
feat(ui): implement CSimpleFrame_EnableMouse
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-27 10:39:50 -06:00
fallenoak
b9f2c60966
feat(ui): implement Script_GetCursorPosition 2026-01-27 09:01:17 -06:00
fallenoak
5f7bf8c95c
feat(ui): implement Script_GetCVarBool 2026-01-27 08:44:58 -06:00
fallenoak
7d9173b880
feat(ui): implement CSimpleTexture_IsShown 2026-01-27 08:26:08 -06:00
fallenoak
98ea309985
feat(ui): implement CSimpleTexture_IsVisible 2026-01-27 08:24:29 -06:00
fallenoak
ba5006a4d8
feat(ui): implement CSimpleFontString_IsVisible 2026-01-27 08:20:56 -06:00
fallenoak
e872450202
fix(ui): fix infinite loop in CSimpleFrame::SetBeingScrolled 2026-01-27 07:56:30 -06:00
fallenoak
bc1d7cbd66
feat(ui): add GameScriptRegisterFunctions 2026-01-27 05:28:39 -06:00
fallenoak
61b05eb366
feat(ui): add GMTicketInfoRegisterScriptFunctions
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-26 21:11:36 -06:00
fallenoak
a168c6fd41
feat(glue): unregister system functions in CGlueMgr::Suspend
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-26 16:41:13 -06:00
fallenoak
95a8f4287f
feat(ui): add SystemUnregisterFunctions 2026-01-26 16:37:50 -06:00
fallenoak
c0ec4aed44
chore(ui): tweak style 2026-01-26 16:36:15 -06:00
fallenoak
6dd15ed2cf
feat(ui): add FrameScript_UnregisterFunction 2026-01-26 16:35:15 -06:00
fallenoak
dc071210ca
chore(ui): clean up RegisterSimpleFrameScriptMethods 2026-01-26 15:54:06 -06:00
fallenoak
cbbf491620
chore(ui): clean up SystemRegisterFunctions
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-26 12:24:17 -06:00
fallenoak
caf628145d
feat(ui): add ScriptEventsRegisterFunctions
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-25 22:37:37 -06:00
fallenoak
f1b8f495b6
feat(ui): delete regions in CSimpleFrame dtor
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-25 15:05:10 -06:00
fallenoak
c2eedc1d47
feat(ui): clean up draw layers and batches in CSimpleFrame dtor 2026-01-25 14:50:16 -06:00
fallenoak
daba2a1ffd
feat(ui): delete title region in CSimpleFrame dtor 2026-01-25 14:40:28 -06:00
fallenoak
cded0d86e7
feat(ui): clear top pointer in CSimpleFrame dtor 2026-01-25 14:37:15 -06:00
fallenoak
4e9ea8f5a1
feat(ui): delete frames in CSimpleTop dtor 2026-01-25 13:40:19 -06:00
fallenoak
23be35bed2
feat(ui): delete strata in CSimpleTop dtor 2026-01-25 12:45:10 -06:00
fallenoak
1589466076
feat(ui): add proper ScriptIx dtor
Some checks are pending
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
2026-01-24 22:48:09 -06:00