Commit Graph

214 Commits

Author SHA1 Message Date
ajrhacker
6d20c2322e
Merge pull request #3843 from felipesanches/wuemura_typo_fix_3805
Fix a typo (found by Wellington Uemura, @katananja) and...
2018-08-09 23:13:26 -04:00
Wellington Uemura
1b47072e49 Fix a typo (found by Wellington Uemura, @katananja) and...
... also replace the '--' by a Harvard comma, as suggested by @cuavas.
(see also: pull request #3805)
2018-08-09 18:49:06 -03:00
Vas Crabb
e0df7a929f finish off layout documentation for now 2018-08-03 16:54:36 +10:00
Vas Crabb
6ea9ff9042 (nw) Further layout work:
* Allow <orientation> and <color> to work on group references
* Fix some corner cases where group bounds could be miscalculated
* Fix a corner case where MAME could incorrectly refuse to instantiate groups
* Add more checks to complay.py
* Document more of the layout format
2018-08-02 23:11:17 +10:00
Vas Crabb
4c0c840f96 (nw) be less eager to shadow variables in layouts, make highlights visible on white squares in modena 2018-07-31 23:54:12 +10:00
Vas Crabb
781d943b36 (nw) more layout documentation 2018-07-31 21:40:20 +10:00
Vas Crabb
0ce07a8a1e (nw) more render work:
* Clean up some corner cases in layouts with repeating blocks
* Make complay.py validate many more elements and attributes
* Make complay.py easier to use for just validating a layout
* Remove redundant view from Sega VMU layout
* Make buttons visually respond to input in whousetc.lay
* Add view with LED displays as well as terminal for aim65_40 and use repeats
* Clean up some outdated "game" terminology in clifront.cpp
* Initiaise a couple of members in tap/tun network module
* Start documenting layout format
2018-07-31 04:18:28 +10:00
Vas Crabb
ccfcb431d0 cherry-pick fixes from mainline and clean up some stuff (nw) 2018-07-23 12:29:25 +10:00
Vas Crabb
6669489679 allow repeating elements and groups - useful if you need e.g. a lot of numbered labels, but it limits complay.py's ability to check for invalid references as it can't evaluate expressions (nw) 2018-07-22 09:52:50 +10:00
Justin Kerk
7809e9005d Better Emscripten parameter handling, & update docs (nw) 2018-07-21 22:05:45 +00:00
Erik Dominikus
34be272b36 Document debugger expression number syntax 2018-03-27 02:06:25 +11:00
Nigel Barnes
ab394331ce Spelling fix in castool documentation (nw) 2018-03-06 13:37:56 +00:00
Vas Crabb
7f6f2a03ff note required Emscripten version (nw) 2018-02-25 18:55:53 +11:00
Vas Crabb
bd473383c8 support multiple patterns and devices in -listfull verb 2018-02-24 03:56:15 +11:00
Stiletto
e51076bd41
(nw)
(nw)
2018-02-07 16:40:50 -05:00
Stiletto
ec5d60720f
Minor updates (nw)
Minor updates (nw)
2018-02-07 16:38:41 -05:00
Firehawke
b2e11d00e0 More docs work: escapes, debugger update (nw) (#3168)
* Missed a couple escape sequences. (nw)

* A little more escaping, acronym fixes, fix oddity in symlist (nw)

* Update debugger internal help to match docs (nw)

* Lowercasing for CPU in command parameters, fix casing on ASCII. (nw)
2018-02-05 20:27:02 +11:00
Firehawke
752cf3d073 Missed a couple escape sequences. (nw) 2018-02-03 19:26:25 +11:00
Firehawke
87cc4b5c4b Terminology cleanup second pass (nw) 2018-02-01 16:58:52 +11:00
Firehawke
010d35fa3f Final pass of verbiage cleanup. (nw) 2018-02-01 16:58:52 +11:00
Firehawke
699de02498 A few corrections for wave 2, more to come. (nw) 2018-02-01 16:58:52 +11:00
Firehawke
7322eeccc3 Terminology update wave 1 (nw) 2018-02-01 16:58:52 +11:00
Firehawke
f481e6b23a Overhaul commandline section of docs, includes index with linkable anchors. (#3112)
* The first set of commandline overhauls. (NW)

* Correct case on headings, further improvements to index, spelling fix

* More updates to the index and cleanup to the commandline stuff. [NW]

* More core options in the index. [NW]

* Finished multiplatform commandline index [NW]

* Completion of first revision commandline index [NW]
2018-01-25 08:37:48 +11:00
Stiletto
feecaac20e
update docs version
update docs version
*nw* just taking care of an annoyance. As far as we know, docs are in sync. If not, it's easily fixed.
2018-01-16 13:56:02 -05:00
Firehawke
88c8b5b0c7 Add additional memory operators per request (NW) (#3067)
* Add additional memory operators per request and further cleanups to expressions (NW)

* Requested adjustments to expressions. (NW)
2018-01-15 15:25:23 +11:00
Firehawke
f2859d0db0 Correct command heading case and adjustments to expressions (NW) 2018-01-15 02:11:15 +11:00
Firehawke
18d3d5ac50 First pass of MAME Debugger help for documentation. (NW) 2018-01-13 21:56:18 -07:00
Nigel Barnes
13b75ab76a Updated documentation for castool and added floptool (nw) 2018-01-11 20:52:49 +00:00
Jonathan Holt
c25b98226d Updates "2017" strings to "2018" where relevant. 2018-01-06 00:48:05 +11:00
Firehawke
52667a4b20 Basic anchor links for FAQ page (#2975) 2017-12-27 14:23:37 -05:00
vadosnaprimer
7e7f2fafd0 rewind implementation fixes and improvements
- reset scheduler savestate to what it was for years before rewind
-- changing saved variables should be done after thorough testing. right now, adding some vars breaks some machines, adding other vars breaks others
- switch to megabyte-wise capacity
-- savestate size greatly differs between machines, relying on state count is unstable
- switch to internal indexing
-- no longer depends on inaccurate machine time
- rewind accelerator key in debugger (Ctrl+F11)
- report capacity hit (once), with some useful info
- make error reports saner
- mention rewind and rewind_capacity in the docs
2017-12-22 04:39:14 +03:00
Stiletto
c8f7dfe105
(nw) 2017-12-21 07:51:28 -05:00
Stiletto
ded50220ad
(nw) more minor typo fixes for docs.mamedev.org 2017-12-14 00:57:18 -05:00
Firehawke
9ece34eb21 Revert "Revert "Merge branch 'master' of https://github.com/mamedev/mame""
This reverts commit 54155441e9.
2017-12-13 21:31:27 -07:00
Firehawke
54155441e9 Revert "Merge branch 'master' of https://github.com/mamedev/mame"
This reverts commit f537428e5a, reversing
changes made to 0d70d79810.
2017-12-13 21:01:10 -07:00
Stiletto
edb558b916
(nw) more self-service 2017-12-13 15:11:37 -05:00
Stiletto
34ab1202e7
Update whatis.rst
(nw) self-service
2017-12-13 14:26:34 -05:00
AJR
412ef97d71 No more UINT (nw) 2017-12-10 15:32:59 -05:00
AJR
e733af5b08 Documentation update (nw) 2017-12-10 15:32:24 -05:00
Olivier Galibert
6caef2579a dvdisasm: Overhaul [O. Galibert]
Disassemblers are now independant classes.  Not only the code is
cleaner, but unidasm has access to all the cpu cores again.  The
interface to the disassembly method has changed from byte buffers to
objects that give a result to read methods.  This also adds support
for lfsr and/or paged PCs.
2017-11-26 17:41:27 +01:00
hap
2069183658 doc: update MAME short description (nw) 2017-11-05 18:12:28 +01:00
hap
560c8192de leaving MESS as-is (nw) 2017-11-05 02:06:40 +01:00
hap
adb7ce7b2e put original abbreviation meaning as trivia here (nw) 2017-11-05 02:01:20 +01:00
hap
7d7c2c5507 make emulator description generic (nw) 2017-11-05 01:50:16 +01:00
Martin Lindhe
b3c2645085 fix some typos (#2772) 2017-11-03 14:58:54 +01:00
Vas Crabb
cebff96608 move some content for release archive out of build repo into main repo 2017-08-14 19:30:35 +10:00
Vas Crabb
1e8c0b23c3 This is too contentious, please put it up for review
Revert "Changes to debugger memory address translation"

This reverts commit bb0964f9a2.
2017-08-01 15:19:44 +10:00
AJR
bb0964f9a2 Changes to debugger memory address translation
- memory_translate now returns an address space number rather a boolean flag, permitting addresses in part of one space to map to an entirely different space. This is primarily intended to help MCUs which have blocks of internal memory that can be dynamically remapped, but may also allow for more accurate emulation of MMUs that drive multiple external address spaces, since the old limit of four address spaces per MAME device has been lifted.
- memory_translate has also been made a const method, in spite of a couple of badly behaved CPU cores that can't honestly treat it as one.
- The (read|write)_(byte|word|dword|qword|memory|opcode) accessors have been transferred from debugger_cpu to device_memory_interface, with somewhat modified arguments corresponding to the translate function it calls through to if requested.
2017-08-01 00:21:19 -04:00
Michael.S.G
02cfda6957 Include -output option in documentation
Include -output and it's available options in documentation.
2017-07-05 21:38:39 +10:00
Brian King
834da5a8c1 Updated Fedora instructions
DNF is now preferred package manager. alsa-lib-devel is also required (not mentioned in the current docs)
2017-07-04 12:00:51 -05:00
Olivier Galibert
cbbbd07484 dimemory: Lift the cap on the number of address spaces per device [O. Galibert] 2017-07-03 08:03:57 +02:00
Olivier Galibert
cb1930f6e6 Rename AS_DECRYPTED_OPCODES to AS_OPCODES [O. Galibert] 2017-07-03 08:03:57 +02:00
Stiletto
580898e4ca (nw)
(nw)
2017-06-25 10:34:31 -04:00
Dan Amador
3a43ec44cc Update luaengine.rst 2017-05-22 18:08:28 -05:00
Stiletto
4803de2501 (nw)
(nw)
2017-05-10 14:38:31 -04:00
Stiletto
80b155c290 (nw)
(nw)
2017-05-10 10:49:13 -04:00
Stiletto
847e0a1d14 update edit docs link (nw)
update edit docs link (nw)
2017-05-10 10:41:29 -04:00
Prayag Verma
eb7b1f3d20 Fix typos
slighly → slightly
transistion → transition
2017-03-24 23:26:03 +05:30
Stiletto
9db7b63e9a Updates "2016" strings to "2017 where relevant.
Updates "2016" strings to "2017 where relevant.
2017-01-24 17:29:49 -05:00
Vas Crabb
66f1cb5f3a srcclean again (nw) 2016-11-30 07:04:04 +11:00
Olivier Galibert
0136468462 dirom: Document the interface evalution [O. Galibert] 2016-11-28 19:16:39 +01:00
ImJezze
e6580c50a2 Corrected HLSL documentation
- removed -antialias option (does not exist anymore)
- added missing -vector_beam_smooth option
- fixed suggested default values for -bloom_lvl_weights options (were messed up in the last update)
2016-11-14 15:59:15 +01:00
Firehawke
ce943bd45b NW - More documentation updates..
* Fix a few 'mess' references.
* Add important note for -listslots
* FAQ: Wouldn't MAME be faster if X?
2016-10-29 23:32:36 -07:00
Tomer Verona
845b36dae2 Adding id() property to input_device
This change adds id() property to input_device, which represents the
unique device id. This allows the osd layer when creating a device to
pass a friendly display name along with a unique identifier.

Currently the device id is only used to map a physical controller device
to controller id, but can be used more generally in the future. For raw
input devices, we use the full raw input name as the device id. For all
other devices, we fall back to device name as the device id. The
"uniqueness" of the device id is not currently enforced in code.
2016-09-20 12:19:58 -07:00
Tomer Verona
32ea8266a3 A couple of fixes
- Fix null-reference exception when mapping device to unused (null)
controller index
- Restrict device map to controller configs
2016-09-20 01:24:36 -07:00
Tomer Verona
0ed1ce5663 Tweak info message 2016-09-14 17:53:34 -07:00
Tomer Verona
2bd18d5fea Support for configuring device to conrtoller id
This change adds support for configuring device to conrtoller id. This
allows for stable controller ids even if USB devices are plugged /
unplugged, system is rebooted, etc.

See documentation for additional context.
2016-09-12 18:35:36 -07:00
Olivier Galibert
a2c306e923 dimemory, dirom: Add some documentation [O. Galibert] 2016-09-06 12:47:20 +02:00
Firehawke
9d93c07c66 First draft on ROM management for newbies, FAQ entry on common problems with unofficial builds 2016-09-05 00:21:23 -07:00
Miodrag Milanovic
d5c646b336 Update permissions (nw) 2016-08-24 15:30:19 +02:00
Miodrag Milanovic
cb30b9d307 Added documentation to main tree (nw) 2016-08-24 15:16:43 +02:00
Miodrag Milanovic
a86a53fb64 remove old doc content (nw) 2016-08-24 15:16:43 +02:00
Cesare Falco
8fe3ae2cef Updated *nix man pages. 2016-07-21 19:08:08 +02:00
ImJezze
6ea15072a7 Procedural texture for vectors in HLSL
* added simple procedural texture for vectors with rounded line ends and beam smoothness
* added optional -vector_beam_smooth option
* removed -antialias option, antialiasing is now always applied, except for plain D3D
2016-06-05 23:50:44 +02:00
ImJezze
92c2bdf917 Normalized vector attenuation settings
- vector_length_ratio is now independent from screen size
- changed vector_length_ratio range from [0.0, 1000.0] to [0.0, 1.0]
- updated display name and description of vector_length_scale vector_length_ratio
2016-05-22 20:54:30 +02:00
Jordi Mallach
6a0754a3e4 Remove testkeys.1 and all references to it. 2016-04-30 01:17:47 +02:00
ImJezze
8ed3a7d94a Refactored distortion pass
- separated curvature parameter into distortion, cubic_distortion and distort_corner
- distortion and cubic_distortion can be negative, to compensate each other
- distort_corner is intependent from the image distortion
2016-04-19 21:13:20 +02:00
Jordi Mallach
81751745c1 Get rid of some options that no longer exist. 2016-04-14 22:51:12 +02:00
Miodrag Milanovic
528a39fc54 moved man files to proper location (nw) 2016-04-03 17:19:41 +02:00
Scott Stone
28c9be35ea Change INIPATH default to cover new HLSL presets (ini/presets) (nw) 2016-03-30 00:38:08 -04:00
ImJezze
19bbdaac35 Moved presets to subfolder (nw)
- added lcd-matrix.ini and vector-mono.ini
2016-03-28 21:58:17 +02:00
ImJezze
fe9dfdbf99 Refactored Bloom
- reduced raster bloom level to 8
- extended vector bloom level to 15
- changed vector bloom to be less blocky
- removed bloom_lvl9_weight and bloom_lvl10_weight options
2016-03-28 20:19:01 +02:00
ImJezze
41595c05c4 Change vector and gameboy preset (nw) 2016-03-26 11:18:08 +01:00
ImJezze
c731b59cbe Added oversampling option
- and some cleanup
2016-03-25 16:40:32 +01:00
ImJezze
c2d4e3c018 Cleanup (nw)
- options are reset to loaded preset when game is closed
- changed default values of options to result in no effects activated
- init_slider_list() does not returns but sets g_slider_list directly
- removed unnecessary oriented_vector_texcoords
2016-03-13 17:11:08 +01:00
ImJezze
a026a582f1 Merge pull request #15 from mamedev/master
Sync to base master
2016-03-12 12:31:13 +01:00
Miodrag Milanovic
d4fe78a48a Added README and LICENSE files (CC0) to folders containing meta-data or documentation (nw) 2016-03-05 10:31:41 +01:00
jbu
8bb033276a mame.txt: remove surplus "under" 2016-03-04 17:49:15 +01:00
balr0g
aa2d32e426 proofreading (nw) 2016-03-04 10:07:37 -05:00
Miodrag Milanovic
1b7317f004 typos, thanks Logan (nw) 2016-03-04 13:30:03 +01:00
Vas Crabb
f6d0dc13ee More doc updates/clarifications 2016-03-04 22:15:05 +11:00
Vas Crabb
1f4f10f1c5 Clean up, update to reflect inclusion of more systems 2016-03-04 21:36:19 +11:00
Miodrag Milanovic
35ccf865aa deleted old license and restrictions mentioned in mame.txt (nw) 2016-03-04 11:04:29 +01:00
ImJezze
cc24a339d8 Merge remote-tracking branch 'refs/remotes/mamedev/master'
Second attempt
2016-02-21 11:48:45 +01:00
ImJezze
e57c90084c Quality and Performance improvements
- HLSL now uses NPOT sized target surfaces (breaks compatibility with
graphics cards based on R300/R400/NV30 and older)
- HLSL target surfaces now have the size of the screen canvas
- removed HLSL pre-scale factor
- HLSL now uses a sharp bilinear interpolation to pre-scale textures to
screen canvas size, based on [Themaister's] implementation
- improved overall performance (based on the previously required
pre-scale factor, you might notice a 5-50% speed-up depending on your
graphics card, more if you used a higher pre-scale factor)
- improved shadow mask quality (pixel-perfect) in screen-mode
- fixed half source texel offset of bloom level alignment
- removed ./hlsl/artwork_support folder
- all shaders after pre-scale are now based on screen coordinate
(workaground, till both raster and vector pass can work on texture
coordinates)
- disabled distortion shader for more than one screen and for artworks
in full mode, does not affect artworks in copped mode (workaground, till
both raster and vector pass can work on texture coordinates)
- moved compute_texture_size() from texture_info to texture_manager (nw)
2016-02-20 21:58:56 +01:00
Jeffrey Clark
bacced3c81 lua api: cleanup options handling and fix cheat state return value (nw) 2016-02-16 15:28:46 -06:00
Jeffrey Clark
6db430bafc Extend mame LUA api (nw) 2016-02-14 19:30:37 -06:00
Justin Kerk
99d0ae34cc Add a document with Emscripten build instructions 2016-02-04 20:37:36 -08:00
ImJezze
d516871e6f NTSC Refactoring and Options
- merged YIQ encode and decode pass into one NTSC pass
- added options for most NTSC settings
- reduced sample count to 64
- changed default O value to 0
- fit NTSC signal jitter between a reasonable limit of 0 and 1
- fit A and B value between a reasonable limit of -1 and 1
- fit scanline jitter between a reasonable limit of 0 and 1
- added hum bar simulation based on [MooglyGuy's] GLSL port of the mame
shader pipeline
- added monochrome-chessboard.png
- added slot-mask-aligned.png (to simulate a TFT LCD)
2016-01-25 22:02:24 +01:00
ImJezze
ff77b7897b Cleanup (nw)
- renamed shadow_mask_type to shadow_mask_tile_mode
- renamed bloom_type to bloom_blend_mode
- implemented "Source" shadow mask tile mode for artwork_support/post.fx
2015-12-26 12:27:07 +01:00