New NOT_WORKING software list additions (msx1_cart.xml)
------------------------------------------
DPQ-280 Quick Disk Drive
DPQ-280 Quick Disk Drive (alt)
QDM-01 Quick Disk Drive
VY-0002 Quick Disk Drive
- video/pc_vga.cpp: Move everything that doesn't belong to main VGA/SVGA interfaces to per-manufacturer family files;
- shared/pcshare.cpp: retire pcat_base_state::pcvideo_* fns;
- video/pc_vga.cpp: temporary move gamtor_vga_device to misc/gamtor.cpp;
- bus/isa/isa_cards.cpp: retire TGUI9680 from being selected (all refs points to be a PCI card only, there's mention of a VLB card but haven't seen a single retail dump/photo yet)
- bus/isa/svga_trident.cpp: add TVGA9000 ISA card
- bus/isa/svga_tseng.cpp: add earlier ColorImage ET4000AX variant
- bus/isa/svga_tseng.cpp: add Kasan Hangulmadang-16 Korean variant ISA
- Adds a very preliminary implementation of nVidia Riva 128 PCI card, added as a temp target in pc/pcipc.cpp (pcinv3);
- video/pc_vga.cpp: Rework and fix VGA input sense (necessary to allow Riva 128 to survive POST);
- video/pc_vga_s3.cpp: Fix s3_vga_device inheritance (was subclassing from ati_vga_device)
- pc/calchase.cpp: convert custom JAMMA i/f to ISA device;
- pc/calchase.cpp: connect Trident VGA to ISA bus;
- implement stubs for i82443bx_host and i82371eb PCI devices, hooks up base PCI stubs to midway/midqslvr.cpp, misc/comebaby.cpp and misc/xtom3d.cpp
- misc/xtom3d.cpp: preliminary implementation of Oksan ROM DISK ISA card
- machine/pci-smbus.h: make map public so it can be reused by i82371eb_acpi (would otherwise fail mapping to the intended HW)
New systems marked not working
----------------------------------
Pump It Up: The 1st Dance Floor [ATR4X, Gergc, Pawprint, infamouspat, Ruubbinnexx, H4M573R, Angelo Salese, Hammy]
-------------------
HC 120 [Nigel Barnes, zedstarr]
New working clones
------------------
HC 100 [Nigel Barnes, zedstarr]
HC 110 [Nigel Barnes, zedstarr]
------------------------------
Series 3 [Nigel Barnes, The Last Psion]
New clones marked not working
-----------------------------
Pocket Book [Nigel Barnes, The Last Psion]
Series 3s [Nigel Barnes, The Last Psion]
- 3Fax Modem, 3Link Parallel Printer Interface, 3Link RS232 Serial Interface, and Siena SSD Drive.
psion/psion3a.cpp: Added wakeup with specific keys, and SIBO/Honda expansion ports.
psion/siena.cpp: Added wakeup with specific keys, and Honda expansion port.
psion/workabout.cpp: Added wakeup with specific keys.
machine/psion_asic5.cpp: Partially implemented peripheral mode.
machine/psion_asic9.cpp: Implemented memory protection, and additional external interrupt lines.
cpu/z80: Added support for variants with address translation and implemented Z84C015 chip selects.
New working clones
-------------------
Peters Plus, Ivan Mak Sprinter Sp2000
- crazyfgt, lastfght, all games in subsino2.cpp: Hook up DS2430A device, add handcrafted EEPROM data to satisfy serial protection checks and remove ROM patches that forced them to pass
- crazyfgt: Hook up coin counter
- queenbeei, queenbeesa, qbeebing, treamary: Add RTE-to-RTS ROM patches that were missing
- treamary: Change configuration to one that allows booting into title screen rather than getting stuck on initial tests
* machine/smartmed.cpp, machine/nandflash.cpp: Separated NAND Flash from smartmed.
* sound/spu.cpp: Calculate tables based on clock speed.
* machine/intelfsh.cpp: Added Intel 28F640J5 device.
* namco/namcos10.cpp: Refactored driver, and implemented MEM(M) and MEM(N) boards.
* namco/namcos10.cpp: Fixed parenting of Mr. Driller 2, and renamed Kono e Tako.
abc800_dsk: Split to interleaved and non-interleaved disk formats. [Curt Coder]
New working software list items
-------------------------------
abc838_flop: Systemskiva ABC800 v1.0 (Sweden), Systemskiva för UFD-DOS v6.3 (Sweden) [Curt Coder]
util/bitmap.cpp, util/palette.cpp: Marked lots of things constexpr.
Bitmaps don't throw exceptions on allocation failure, they just become
invalid. Almost nothing in MAME actually checks for this.
emu/profiler.cpp: Abort if the profile stack overflows rather than
throwing an exception. This is a developer feature and if it overflows,
the code is broken. Calling a noreturn noexcept function generates less
code than throwing an exception, which adds up.
util/strformat.cpp: Traded away some unnecessary flexibility for more
compact code. The stream objects must derive from std::basic_ostream
now - they can't just be any old objects with the expected operators.
------------------------------
Series 3a [Nigel Barnes, The Last Psion]
Series 3c [Nigel Barnes, The Last Psion]
Series 3mx [Nigel Barnes, The Last Psion]
Siena [Nigel Barnes, The Last Psion]
Workabout [Nigel Barnes, The Last Psion]
Workabout mx [Nigel Barnes, The Last Psion]
New clones marked not working
-----------------------------
Pocket Book II [Nigel Barnes, The Last Psion]
Series 3a (2M) [Nigel Barnes, The Last Psion]
Series 3a (2M) (German) [Nigel Barnes, The Last Psion]
* emu: add defer_access() method, which is useful for keeping the cpu in a loop restarting the current
instruction to emulate waitstates.
* add HP82321A Basic Language Coprocessor
This adds support for the HP82321A Basic language coprocessor, which emulates a HP9816 system with a 68K cpu. See http://www.hpmuseum.net/display_item.php?hw=681 for more details and software to run on this card.
* This lets you use emu.wait(...) directly without mucking around creating coroutines.
* Allow emu.wait to accept an attotime argument.
* Added a couple more wait helper functions.
-emu/profiler.h: Actually use scope-based profiling helpers.
* This makes the comment at the top of emu/profile.h less dishonest, and makes it easier to write exception-safe code.
* Got rid of some do { ... } while (0) loops that only existed so break could be used like a goto.
This removes the need to force it to build as C++, and adds proper UTF-8
support for Windows.
Since this is a fork of linenoise, there's no hope for getting
lua-linenoise to sync with it upstream. I made the bare minimum changes
to keep it working, but didn't add bindings for new functionality (e.g.
multi-line editing).
Compile Lua as C++. When Lua is compiled as C, it uses setjmp/longjmp
for error handling, resulting in failure to unwind intermediate stack
frames. Trying to ensure no objects with non-trivial destructors are in
scope when raising a Lua error is error-prone. In particular,
converting an exception to a Lua error becomes convoluted, and raising a
Lua error from a constructor is effectively impossible.
Updated Lua to 5.4.4 - this includes a brand-new garbage collector
implementation with better performance. The main thing removed is the
deprecated bitlib.
Updated sol2 to version 3.3.0 - this adds support for Lua 5.4 and fixes
a number of issues, including not correctly handling errors when Lua is
built as C++.
Updated LuaFileSystem to version 1.8.0 - this adds support for symbolic
links on Windows, as well as Lua 5.4 compatibility.
Updated LuaSQLite3 to version 0.9.5 - this fixes issues in
multi-threaded environments, as well as Lua 5.4 compatibility.
Fixed double-free after attempting to construct a debugger expression
from Lua with an invalid string, and exposed expression error to Lua in
a better way.
Added warning level print function to Lua.
Fixed saving cheats with shift operators in expressions, although this
code isn't actually used as there's no cheat editor.
* Removed SDL2 source.
* Updated gradle.
* Updated SDL2 Java support glue code.
* Increased minimum supported Android API version to 24.
* Updated required asset files for Android app.
* Added proper tag for Android logging.
* Added SDL2 hint to make BGFX work on Android.
* Added callbacks for card detect, battery voltage and write protect to the PCCard interface.
* Added helpers to read/write data swapped (similar to the existing support in the ATA device).
* Add support for 2 MB and 4 MB SRAM PCMCIA models from Centennial with built-in EEPROM storage for CIS information.
* machine/linflash.cpp: Updated the linear Flash PCMCIA card emulation to use the new card detection support.
* machine/gayle.cpp: Rewrote the Amiga Gayle emulation, adding support for PCMCIA.
* Fixed an issue with Amiga interrupts arriving at the wrong time.
osd/modules/input, emu/inpttype.cpp: Made most default joystick
assignments supplied by input modules. Input modules take available
controls into consideration when generating default assignments.
emu/inpttype.ipp: Added a separate "Back" UI input separate from Cancel.
You may want an easier to hit combination for moving to the previous
menu than for exiting or cancelling input. They both default to Escape.
emu/inpttype.ipp: Added a UI Help control. Currently only used by
analog inputs menu
emu/inpttype.h: Moved I/O port field type enum to its own header and
sorted UI controls so they appear in a more logical order.
ui: Don't use UI Select to restore defaults - people should be getting
used to the UI Clear input by now. UI Select cycles multi-value items
instead.
ui/inputmap.cpp: Don't use immediate cancel to cycle between clearing
and restoring default assignment (use UI Clear instead).
osd: Reduced the number of files needing to include the dreaded emu.h.
Got some implementation out of headers.
mpc106.cpp: fixed endianness of register access, hooked up RAM, made compatible with RAM device. [R. Belmont]
cuda.cpp: Added I2C I/O hookups. [R. Belmont]
heathrow.cpp: Hack for unknown register that imac was stuck on. [R. Belmont]
dimm_spd.cpp: New device that provides a configurable DIMM serial presence detect readback for I2C or SMBus. [R. Belmont]
* Got rid of a few more unnecessary uses of simple_list.
* bus/amiga/zorro: Got rid of a pointer member that would make adding
save state support unnecessarily difficult.
* nichibutsu/cop01.cpp: Remove need to remove devices from machine
config.
* Moved common instruction field accessors used by the CPU core and
disassembler to a shared base class and made them constexpr.
* Got the inline member functions bodies file out of the public CPU
header so they aren't pulled in by everything using it.
* Got most of the disassembler handler declarations out of the public
header so they can be changed withut excessive recompiling.
* Split into files by opcode encode type/group.
* Refactored out macros.
* Added additional opcodes.
* Added interrupt logic.
* Added stub handlers for used but unknown opcodes.
-leapfrog/leapster.cpp updates:
* Put some data uploaded by the leapster BIOS somewhere for debugging purposes.
* Removed a read handler that was only there because of previous bad handling.
* Noted some used Leapster side addresses.
emu/input.cpp: Fixed regression in display of some joystick inputs.
osd/interface: Split up interface classes into a few more files to
reduce where the input device interface class needs to be included.
Made OSD independent of concrete input_device class.
osd/modules/input, emu/inputdev.cpp, emu/ioport.cpp: Allow input devices
to provide tokens for controls without standard item types and
additional default input assignments. Fixes issues assigning Yen and
Backslash on Japanese keyboards.
ui/textbox.cpp: Added a fixed-content text box menu class for future
use.
Got main.h out of emu.h as it’s only used in a very small number of
places, mostly for getting the application name. Added eminline.h to
attotime.h as it's used without emu.h. Cleaned up forward declarations
in emufwd.h a little.