Commit Graph

52292 Commits

Author SHA1 Message Date
angelosa
7cd2929525 m14.cpp: cleanups (nw) 2017-06-26 08:40:55 +02:00
angelosa
589198d87e Added samples to PT Reach Mahjong [Lord Nightmare, Angelo Salese] 2017-06-26 07:43:48 +02:00
AJR
d3150b0090 z8: Add more control registers for debug state 2017-06-25 23:16:43 -04:00
AJR
059c0412cc z8: Fix disassembly of DECW RR opcode 2017-06-25 22:21:48 -04:00
hap
5c37bc7ae5 Machine promoted to working
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Game & Watch: Mickey Mouse [hap]
2017-06-25 23:45:44 +02:00
AJR
038bd3c249 ice_bozo: Add a CPU (nw) 2017-06-25 14:48:31 -04:00
MetalliC
c16c3b1e1c new working clone
-----------------
Silk Worm (prototype?) [frsj8112]
2017-06-25 19:50:05 +03:00
hap
d36944fbb0 sm500: small cleanup (nw) 2017-06-25 18:33:59 +02:00
Michael Zapf
c318e49ab2 ti99: Changed Hexbus chaining 2017-06-25 18:12:34 +02:00
smf-
d80ae34c06 added missing emu.h (nw) 2017-06-25 17:09:25 +01:00
smf-
83a30b5130 fix for MSVC (nw) 2017-06-25 17:09:25 +01:00
hap
9d906eeff9 hh_sm510: mc25 button mapping (nw) 2017-06-25 18:03:02 +02:00
Scott Stone
e8fce645b1 Merge branch 'master' of https://github.com/mamedev/mame 2017-06-25 11:59:24 -04:00
Scott Stone
8a3c29e2d7 Ooops (nw) 2017-06-25 11:58:47 -04:00
yz70s
aee52deb0e at586x3: add n7ns04 bios of the Micronics M55HI-Plus moterboard and log writes to port 0x80 (nw) 2017-06-25 17:55:02 +02:00
yz70s
0c3f8a22b5 lpci/i82371sb.cpp: add boot_state_hook devcb to receive writes to debug port 0x80 (nw) 2017-06-25 17:55:02 +02:00
yz70s
608fbf58f0 lpci/southbridge.cpp: give derived classes the ability to intercept writes to debug port 0x80 (nw) 2017-06-25 17:55:02 +02:00
yz70s
7d449ce828 lpci/i82439tx.cpp: do not always assert on unimplemented pci cofiguration registers ... (nw)
... log a message in the error log instead. Also put writes to 0x58 and 0x5c in their own case.
2017-06-25 17:55:02 +02:00
Scott Stone
0bb1b8599c New Clone Added
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Operation Wolf (Japan, SC)  [ShouTime]
2017-06-25 11:41:14 -04:00
MetalliC
75013aefb2 new working clone
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Street Fighter II: The World Warrior (Japan 911210, CPS-B-17) [ShouTime, Bonky, MetalliC]
2017-06-25 18:34:25 +03:00
hap
8d82bf8896 hh_sm510: added lcd deflicker (nw) 2017-06-25 17:33:15 +02:00
Olivier Galibert
d4edf2e508 Reintegrate neogeo romdefs in the source (nw) 2017-06-25 16:50:02 +02:00
Olivier Galibert
df1b7770ef options: Set the value when setting the default as before [O. Galibert] 2017-06-25 16:50:02 +02:00
Stiletto
580898e4ca (nw)
(nw)
2017-06-25 10:34:31 -04:00
AJR
f86df156eb amerihok: Attempt at CPU identification (nw) 2017-06-25 10:21:02 -04:00
hap
5b5ae97cdd sm5a: fix ram mirror (nw) 2017-06-25 15:25:00 +02:00
hap
456e4c47eb sm500: fix ACL (nw) 2017-06-25 15:21:31 +02:00
Robbbert
583fedecc8 (nw) Fixed the build. 2017-06-25 23:09:17 +10:00
R. Belmont
7f51bbb61f Merge pull request #2408 from DavidHaywood/200617
keep legacy arcade build staggering along for now (nw)
2017-06-25 07:55:59 -04:00
R. Belmont
10f74bb2fe Merge pull request #2409 from 057a3dd61f99517a3afea0051a49cb27994f94d/sdl-callback-fix
Fix sound_sdl::sdl_callback, fill buffer with silence when underflow.
2017-06-25 07:55:14 -04:00
057a3dd61f99517a3afea0051a49cb27994f94d
9788f622e2 Fix sound_sdl::sdl_callback, fill buffer with silence when underflow.
The problem is most noticeable when you are saving state, and the
save takes a relatively long time, short period of audio gets played
repeatedly, which is usually unpleasant.

I found out it's caused by sdl_sound::sdl_callback not fill the audio
buffer with silence when underflow occurs. According to
https://wiki.libsdl.org/SDL_AudioSpec, if there's nothing to play,
the callback should fill the buffer with silence.

I tested this change and the problem is gone.
2017-06-25 18:28:43 +00:00
Olivier Galibert
319eb61d0f Put mpu4 back into how it should be... not sure what went on there, but current state was unacceptable (nw) 2017-06-25 12:36:19 +02:00
Olivier Galibert
8d2a1d4268 debugcpu: Eliminate direct() from read_opcode [O. Galibert] 2017-06-25 11:15:00 +02:00
Olivier Galibert
d34051484d dvdisasm: Simplify by decoupling information creation and display rendering [O. Galibert] 2017-06-25 11:14:51 +02:00
Olivier Galibert
cd6acdb6bc sdl: Add SDL_WINDOW_BORDERLESS for fullscreen, required by some window managers on linux [O. Galibert]
Breakage was in 8338e0d7a4 (march 2015),
and yes, fullscreen didn't work correctly for me since then.  Shows
how much I use it, I guess.  FWTW my window manage is the venerable
fvwm2.  CourierSud, if you happen to remember why you changed that (in
the middle of a lot of other changes), let me know, and we'll see how
to make it work for everybody.
2017-06-25 11:14:45 +02:00
David Haywood
f31efbf4d0 keep legacy arcade build staggering along for now (nw) 2017-06-25 10:00:44 +01:00
Vas Crabb
fb61e98cc5 more srcclean (nw) 2017-06-25 15:21:44 +10:00
Vas Crabb
41e1555242 Merge branch 'release0187'
Conflicts:
	src/mame/drivers/accomm.cpp
2017-06-25 15:19:30 +10:00
Vas Crabb
f31e735053 srcclean (nw) 2017-06-25 15:18:14 +10:00
AJR
4c815ece23 6821pia.cpp: Logging improvements (nw)
- Use logmacro.h interface
- Remove device tags superfluous with modern logerror
- Make LOG_SETUP actually handle something
2017-06-24 23:28:45 -04:00
AJR
599f6dde70 clowndwn: Flesh this skeleton out slightly (nw) 2017-06-24 23:28:45 -04:00
Justin Kerk
25fc18c04d New NOT working software list additions
-----------------------------------
ibm5170: PC-DOS (multiple sets using XDF disk format) [Justin Kerk]
2017-06-24 20:25:41 -07:00
npwoods
b193e05cd7 Overhaul to how MAME handles options, take two (#2341) 2017-06-25 12:48:56 +10:00
npwoods
1b28df0b39 Reintroduced a state save menu, take two (#2358)
* This turns the current state save feature to a menu; one can still press 0-9, but you can also browse a menu when loading and saving state

* Fixed some issues requested by Vas Crabb

* Updated state menu to support arbitrary character slots

* WIP, transitioned 'entry_char' to std::string

Still need to address Joystick and FR keyboard concerns

* Reimplemented state save support with joystick buttons

* Changed the state menu to be "code driven" rather than "character driven"

When the menu is displayed, it will look at the filenames, and translate them to a visual representation as per the user's locale

* Vas feedback
2017-06-25 12:48:13 +10:00
AJR
4a57052b5f Fix build (nw) 2017-06-24 22:15:34 -04:00
AJR
69828a8ff9 Fix build (nw) 2017-06-24 22:14:27 -04:00
AJR
9481dc6c54 age_candy: Document MCU type that isn't emulated (nw) 2017-06-24 22:02:34 -04:00
arbee
469c2bbc4b hp9k_3xx updates:
- Preliminary working DIO/DIO-II bus implementation and 98544 video card
  - Hooked up i8042 I/O microcontroller comms to main CPU
  - Support medium-res built-in video on 9000/332
2017-06-24 20:29:03 -04:00
Robbbert
fcd0ec717d (nw)Fixed the build (*interrupt_source not used) 2017-06-25 09:58:44 +10:00
R. Belmont
1a06955f3e Merge pull request #2403 from npwoods/fix_source_eof_error
Fixed an issue that could cause the debugger 'source' command to falsely display I/O error
2017-06-24 19:47:18 -04:00