* Fixes Royal Casino colors;
* Added flip screen support to the driver;
* Changed Casino Winner to be a clone of Royal Casino;
* Cleaned-up the driver;
Updated CHD format to version 4. Checksums are now computed and
stored separately for raw data and metadata, and metadata is now
checksummed by default.
We will need to go through all existing CHDs, run a chdman -update
on them, and update the SHA1s stored in the drivers to accommodate
this (MD5s should be removed).
Updated chdman to support a generic metadata addition system:
chdman -addmeta <chdfile> <tag> [<index>] <sourcefile>
The <sourcefile> is examined and if it appears to be strictly text,
any EOFs and trailing EOLs are stripped, and the result is NULL-
terminated to match the behavior of existing metadata.
Updated chdman to report and fix errors in the raw and metadata
SHA1s.
Changed the CHD verify interfaces to pass back a structure containing
all the necessary data for verification and fixing.
board (previously citalian) and Champion Italian Cup (previously citaliana)
to GAME_WORKING status [Mirko Buffoni, David Haywood]
- Added cpokerpk (also known as CPK blue board for the color of the board)
- Renamed citalian -> cpokerpkg (green board, can be seen in rom too)
- Renamed citaliana -> citalcup
- added PAL decryption, making all games playable
- Updated input ports and fixed gfx layout to use 6 bitplanes like all others
- Changed number10 and cpokerpk video udpate to not use transparency
Sent: Sunday, March 08, 2009 7:40 PM
To: submit@mamedev.org
Subject:
1. Namco system-21 (earlier single DSP type) game "Driver's Eyes"
2D layer works. Unlike some other sys-21 games like starblad or
solvalou, which use sprite layers with priorities from 0 to 7,
Driver's Eyes uses up to 14 & 15.
1.5 [Documentation] Year of "Driver's Eyes" is 1990, not 1987.
2. Bug fix: Konami zr-107, GTI Club hardware, background layer
lost (black sky).
3. Jaleco dancing game step3: it's not a clone, but a new game.
Sent: Sunday, March 08, 2009 5:58 PM
To: submit@mamedev.org
Subject: Patch with minor documentation changes
Attached is a patch file with the following minor documentation changes:
* Added placeholders for the two PAL's on Atari's version of Pole
Position 1 and 2 (I could not read the last digit of the PAL at 5c.)
* Added board numbers to SEGA's Quartet 2 documentation
* Corrected the rom names for Tutankham (A guess was made on the names
for Konami's version of the roms at 3h and 6h.)
Kevin Eshbach
- added some notes
- fixed DIPSW of makaijan
- fixed visible area
- fixed CPU clock
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Jansou (alt) [Uki]
The real way coefficient updates are handled is a little too complex
for now, but the hack throttles the update speed to the real rate
given the way konami uses it (once per sync). It's near impossible to
use it in a different way anyway.
Fixes mantis 2941 (at least for puzldama) and maybe 2953 (needs to
find the roms and test).