Date: Mon, 28 Dec 2009 00:29:31 +0000
From: Phill Harvey-Smith <afra@aurigae.demon.co.uk>
To: submit@mamedev.org
Subject: i86 patch
Hi,
Attatched is a patch correcting the operation of the hlt instruction in
the i86 core. I have done test builds with both the current mame and
mess source for both debug and normal builds, and all seems to be ok.
Cheers.
Phill.
--
Phill Harvey-Smith, Programmer, Hardware hacker, and general eccentric !
"You can twist perceptions, but reality won't budge" -- Rush.
Date: Tue, Dec 22, 2009 at 11:57 AM
Subject: Core for PIC 16c62x series of processors
To: submit@mamedev.org
Hello,
this patch contains a core for the PIC 16c62x series of processors.
It has been made starting from the pic16c5x that is already present.
This version stil misses the various internal devices, however the
opcodes and i/o ports work, and it is enough to run the emulation of
the security pics used with the gd-roms.
Bye,
Samuele Zannoli
Date: Tue, Dec 22, 2009 at 4:44 PM
Subject: [patch] Fix srcclean/src2html bugs, misbalanced tokens and
visible whitespace errors
To: submit@mamedev.org
Cc: atariace@hotmail.com
Hi mamedev,
While experimenting with srcclean and src2html as indentation
validators, I stumbled across a couple of bugs. The first is that
srcclean doesn't properly handle /*...*//. It sees the last / char at
the end as the second / of an inline comment, where it might be a
division token or the start of either type of comment.
The second bug is that src2html improperly handles strings with
embedded quotes preceded by escaped backslashes, e.g. "ab\\\"cd". It
believes the string terminated in the middle, and the last quote
starts a new string. This issue is unlikely in actual code, but
should be handled correctly.
The first patch fixes these, and a some cases where there are
dangling/missing tokens which my validation tools are noticing. These
occur in some unused macros, dead code sections, and in some macros
that are deliberately misbalanced (v9938.c, psx.c). In the deliberate
cases, I balanced the braces by making exactly one open and one close
macro and using those throughout.
The second patch is then a set of visible whitespace "problems". Cases
where the closing brace isn't at the same indent level as the open
brace, and some cases where the indent level isn't a multiple of four.
In the case of ssv.c I folded the assignments into init_ssv() to
simplify the code and restore the brace balance, otherwise I kept to
simply adding or removing whitespace.
~aa
From: Barry Rodewald <bsr@xnet.co.nz>
Date: Wed, Dec 23, 2009 at 2:37 AM
Subject: Yet more i386 fixes
To: submit@mamedev.org
Hi,
Here's two more small i386 fixes.
First, is an implementation of the LSL protected mode instruction.
While it's far from perfect (ie: it doesn't check for anything other
than a null segment selector), it does help get a little bit further
for some FM Towns applications.
Second, is a fix for the REP instruction when used with a segment
prefix. Essentially, it reverses the use of the segment_override and
segment_prefix variables compared to other instructions. This fixes
sprite data copied into sprite RAM on the FM Towns version of Raiden
Trad.
Thanks,
Barry Rodewald
mailto:bsr@xnet.co.nz
- simplified RSP's misaligned memory accesses
- removed now-unnecessary shifts from direct memory accesses in
mips3/powerpc drcs
- optimized AND with 0xff/0xffff/0xffffffff cases for x86/x64
- added rudimentary memory/register tracking in x86 backend to
remove redundant loads
- Split SATURATE_ACCUM into a signed and unsigned version to reduce stack usage.
- Corrected an issue with the 0h variants of VMRG, VAND, VNAND, VOR, VNOR, VXOR and VNXOR.
- Slightly optimized unaligned reads and writes
- Optimized unaligned dword reads
- Corrected an issue where badly-written RSP programs could jump to invalid addresses
arbitrary scaling factors. Previously, specifying a size implied
a scaling factor equal to the size (i.e., specifying DWORD meant
the index was scaled by 4). This is still the default. However,
now you can specify the scale explicitly for other cases. For
example, you can specify DWORD_x1 to fetch a DWORD but don't
scale the index at all, or BYTE_x8 to fetch a BYTE while scaling
the index by 8. Updated all backends to make this work.
* Fixed EIP displacement when executing FPU instructions with no 80387 present
* Added 32-bit implementations of SLDT and STR
---------- Forwarded message ----------
From: Barry Rodewald <bsr@xnet.co.nz>
Date: Wed, Dec 9, 2009 at 2:02 AM
Subject: More i386 fixes
To: submit@mamedev.org
Hi,
Here's two more small fixes for the i386 core.
First, is FPU instructions used on 80386. On a system without a
80387, FPU instructions should have no effect. Part of the FM Towns
TBIOS (runs as an MS-DOS device driver, providing extra system
functions) initialises the FPU, and tries to detect it. Upon hitting
the FSTCW instruction, though, it doesn't increase EIP enough when an
extra displacement byte is needed. So, I've added a call to GetEA to
the escape() function (called when there is no FPU) which will fetch
the extra byte if necessary.
Second, is a 32-bit implementation of the SLDT and STR instructions.
Basically, I copied it from the 16-bit versions, and modified it to
use 32-bit registers.
Thanks,
Barry Rodewald
mailto:bsr@xnet.co.nz
marked non-exported functions as static and removed cases of #include "deprecat.h" [Atari Ace]
---------- Forwarded message ----------
From: Atari Ace <atari_ace@verizon.net>
Date: Sat, Dec 5, 2009 at 7:18 AM
Subject: [patch] Header cleanups
To: submit@mamedev.org
Cc: atariace@hotmail.com
Hi mamedev,
This patch improves the quality of the mame driver headers, by adding
missing prototypes and source comments, removing dead prototypes, and
marking some non-exported functions as static within the drivers. It
also eliminates about a dozen cases of #include "deprecat.h".
~aa
(Update of r7501)
---------- Forwarded message ----------
From: Atari Ace <atari_ace@verizon.net>
Date: Sun, Dec 6, 2009 at 5:51 PM
Subject: [patch] srcclean bugfix
To: submit@mamedev.org
Cc: atariace@hotmail.com
Hi mamedev,
My srcclean changes to track C-style quotes didn't handle all the
special cases correctly (for instance, '\"' and "\\\""). This fixes
it, and adds some /* ... */ to m68k_in.c so that src2html.exe does a
better job on it.
~aa
memory_install_ram() to assign a un-named bank to a region and specify
a pointer to where the RAM lives. If this is called in the DRIVER_INIT
function or MACHINE/SOUND/VIDEO_START functions, then it is permissible
to specify NULL, in which case the memory system will allocate memory
and register it for save states.
memory_install_rom() is like the above except that it only installs a
read handler.
memory_install_writeonly() is like the above except that it only installs
a write handler.
Updated several instances in the code that were assigning banks to these
sorts of static RAM regions and simplified the code.
Also fixed several regressions reported by Tafoid.
The AM_SHARE() macro now takes a tag parameter. All existing
shares have been bulk renamed to "share##". However, the name
does not matter, so please use descriptive tags going forward.
Also added tag validation for bank and share tags.
Added flag to tagmap_add functions that optionally will
replace existing objects if a duplicate is found.
their place are a series of expanded macros and new memory
installation helpers. Some mappings below (not all are new):
AM_READ(SMH_RAM) -> AM_READONLY
AM_WRITE(SMH_RAM) -> AM_WRITEONLY
AM_READWRITE(SMH_RAM, SMH_RAM) -> AM_RAM
AM_READ(rhandler) AM_WRITE(SMH_RAM) -> AM_RAM_READ(rhandler)
AM_READ(SMH_RAM) AM_WRITE(whandler) -> AM_RAM_WRITE(whandler)
AM_DEVREAD(tag, rhandler) AM_WRITE(SMH_RAM)
-> AM_RAM_DEVREAD(tag, rhandler)
AM_READ(SMH_RAM) AM_DEVWRITE(tag, whandler)
-> AM_RAM_DEVWRITE(tag, whandler)
AM_READ(SMH_ROM) -> AM_ROM
AM_WRITE(SMH_ROM) -> (was a no-op)
AM_READ(SMH_NOP) -> AM_READNOP
AM_WRITE(SMH_NOP) -> AM_WRITENOP
AM_READWRITE(SMH_NOP, SMH_NOP) -> AM_NOP
For dynamic memory handler installation of the various types,
use the new functions:
memory_unmap_read()
memory_unmap_write()
memory_unmap_readwrite() -- unmaps a section of address space
memory_nop_read()
memory_nop_write()
memory_nop_readwrite() -- nops a section of address space
Cleaned up the internals of the address_map_entry structure, and
also normalized the way the address map macros work to remove a
lot of redundancy.
Changed all memory_bank_* functions to specify a tag.
Bulk-converted existing banks to be tagged "bank##" in
order to ensure consistency. However, going forward, the
tags don't matter, so please name them something useful.
Added AM_BANK_READ/AM_BANK_WRITE macros to let you specify
bank tags. Also changed AM_ROMBANK and AM_RAMBANK macros to
accept tags as well.
Added new functions memory_install_read_bank_handler and
memory_install_write_bank_handler to install banks by tag
name, similar to input ports.
Changed internals of memory system to dynamically allocate
all banks. The first time a bank with an unknown tag is
installed, a new bank object is created and tracked
internally. Removed all SMH_BANK(n) references outside of
the main code; these should never, ever be useful anymore.
>
> The cp1610 CPU is only used by the Intellivision (in MESS). However the
> disassembler produces garbage. Also I noticed a tiny error in the CPU
> itself.
>
> Here are the fixes:
>
> Firstly, the CPU, a one-line change. In cp1610.c, at line 3515, you may
> notice that 2 flags are sharing the same bit. Please change the V flag
> to
> use 0x20 (instead of 0x10). That's all there.
>
> Next, the disassembler. It assumes oprom to be 16 bits when in fact it
> is 8.
> I could not see a way of specifying the size of oprom, so assuming it
> is
> always 8 bits. If that's the case, please replace 1610dasm.c with the
> enclosed one.
>
> Thanks and have a great day :)
>
> - Robbbert
---------- Forwarded message ----------
From: Barry Rodewald <bsr@xnet.co.nz>
Date: Sat, Nov 28, 2009 at 6:55 AM
Subject: Another i386 fix
To: submit@mamedev.org
Hi,
Small fix this time. This fixes an issue with the FM Towns version of
MS-DOS where it was feeding nonsense parameters to the CD-ROM
controller. MS-DOS uses REP OUTSB to send the parameters, and I
noticed that the expected data was not what was sent to the I/O port.
Looking at the i386 code, I saw that it always used segment:ESI,
regardless of address size. This fix makes it use segment:SI when
address size is 16-bit (ie: when using OUTSB or OUTSW).
Patch is based on 0.135u1.
Thanks,
Barry Rodewald
mailto:bsr@xnet.co.nz
- fixed bug in vtlb code that caused us to lose track of previously
registered fixed page ranges
- fixed MIPS3 behavior that would not clear out invalid page ranges
from the VTLB under certain circumstances
- added support for TLB sizes less than 48 entries
- now properly generating TLB fill exceptions under correct circumstances
- TLB exceptions no longer trash low 4 bits of Context
- exceptions with the EXL bit set always go to vector 0x180
- Reworked PMMU/core interface so PMMU now sees all cop 0 instructions
- Improved disassembly of PMMU instructions
- Preliminary 68LC040 support
- Fixed disassembly for EC/LC variants of '030/'040
* Added Nested Task flag, and I/O Privilege flags. They aren't
implemented in any way, but can now be set or reset. Can be used to
detect a 80386 or later CPU.
* Implemented ENTER instruction.
* Made IRQ vectors treated as 8 bytes when in protected mode, and made
the addresses pushed onto the stack 32-bit if the gate descriptor used
is a 386 interrupt or trap gate (also when in protected mode, will
always be 16-bit if in real mode).
---------- Forwarded message ----------
From: Barry Rodewald <bsr@xnet.co.nz>
Date: Tue, Nov 3, 2009 at 10:12 PM
Subject: i386 update
To: submit@mamedev.org
Hi,
Here's a few small fixes for the i386 core, based from the work I've
been doing on emulating the FM Towns in MESS. Mostly based from the
i386 Programmer's Reference Manual.
The fixes are as follows:
* Added Nested Task flag, and I/O Privilege flags. They aren't
implemented in any way, but can now be set or reset. Can be used to
detect a 80386 or later CPU.
* Implemented ENTER instruction, this is used by the FM Towns version of MS-DOS.
* Made IRQ vectors treated as 8 bytes when in protected mode, and made
the addresses pushed onto the stack 32-bit if the gate descriptor used
is a 386 interrupt or trap gate (also when in protected mode, will
always be 16-bit if in real mode).
I've tested a few i386 games (Seibu SPI, PC-AT, and Wolf System) in
MAME 0.135, with no obvious regressions.
Diff is based on MAME 0.135.
Thanks,
Barry Rodewald
mailto:bsr@xnet.co.nz
* Added JF table decode function.
* Added ABS, IMAC, and TFR2 opcodes.
* Fixed various flags for TST, INC24, SUB, CMP, and CMPM.
* Added hack to DO function to accommodate for the CPU core's inaccurate math.
(Polygonet Commanders goes 'ingame' yet again, but it's because of a hack I added
to the hardware DO function to ignore negative values. The do loop, of course, should
not be getting negative values, but that will require accurate math functions with
accurate rounding and limiting, and I'm not there yet. Oddly enough, i've also
broken the sky ROZ layer.)
- Support PMOVE modes from PMMU
- Allow the FPU to be used for both '030 and '040
- Add byte and word FPU loads/stores
- Fixed buggy FPU 64-bit stores in the (An) addressing mode
If anyone has any ideas on how to sanely handle the 68k FPU's 96-bit "take
that, Intel" mode let me know ;-)
> -----Original Message-----
> From: Christophe Jaillet [mailto:christophe.jaillet@wanadoo.fr]
> Sent: Saturday, October 17, 2009 9:00 AM
> To: submit@mamedev.org
> Subject: Speed up emu\cpu\e132xs
>
> Hi,
>
> this patch speeds up the emulation of the CPU e132xs.
>
> For the emulation of this CPU, two structures are used :
> - '_hyperstone_state' which keep track of the state of the
> processor
> - 'regs_decode' which is used when decoding the opcode being
> executed
>
> Both of these structures have a field 'op' but only the one of
> 'regs_decode'
> is actually used.
>
> The emulation of the CPU is done this way :
> - read the opcode
> - call the corresponding function which emulate this opcode. Two
> parameters are passed :
> o a pointer to hyperstone_state
> o the opcode itself
> - the opcode is then stored in the relevant field of a local stack
> stored 'regs_decode' structure.
>
> The field 'op' of '_hyperstone_state' is never used.
>
>
> So the proposed patch does the following :
> - use the 'op' field of '_hyperstone_state' instead of the one of
> 'regs_decode'
> - initialise this 'op' field before calling the function which
> emulate
> this opcode
> - remove the need of the second parameter ('opcode') of these
> functions
> - remove the now useless 'op' field of the structure 'regs_decode'
>
> Doing so removes the need of pushing a parameter on the stack for each
> opcode simulated and give a average speed up of 1 % or 2 % of the
> emulation.
>
> Hope this help.
> Best regards,
>
> CJ
> From: Atari Ace [mailto:atari_ace@verizon.net]
> Sent: Saturday, October 17, 2009 12:14 PM
> To: submit@mamedev.org
> Cc: atariace@hotmail.com
> Subject: [patch] Remove dead prototypes
>
> Hi mamedev,
>
> This patch mostly removes dead prototypes, especially in source files
> as opposed to header files which I've previously audited. It also
> migrates a few prototypes to existing header files, and adds missing
> prototypes to segamsys.h.
>
> ~aa
> To: submit@mamedev.org
> CC: atariace@hotmail.com
> Subject: [patch] Eliminate more .data
> Date: Wed, 7 Oct 2009 08:51:56 -0700
>
> Hi mamedev,
>
> Most variables in .data are likely to lead to multisession bugs, so it
> is best to eliminate them and add explicit init/reset code for them
> instead. This patch does that for almost all the cases, with a few
> changes deserving some comments:
>
> z180: cc was global when it should be per-cpu.
> nesapu: the noise table would be different run to run in multisession
> which probably wasn't intended.
> astring: i constified the dummy string to make it impossible to
> modify.
> mediagx: hits was separated from the constant data
> tecmosys: i reduced the number of exports and renamed them to use
> tecmosys_ as a prefix.
> atari: i moved the renderer function into ANTIC.
> naomibd: the array provided to x76f100 was too small and might have
> caused memory corruption.
> n64: i constified the one and zero colors, requiring many more const
> qualifiers to be added.
> ldverify: i encapsulated the audio and video variables to reduce the
> amount of global state.
(Also makes the code prettier in parts)
(The dsp now goes into its calculation loop, but some
opcode doesn't set flags properly, so it never drops
out of the loop).
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Mahjong Gekisha [Luca Elia, Guru, Dyq, Bnathan]
New clones added
----------------
Hana Jingi (Japan, Bet) [Luca Elia, Guru, Brian Troha, Yasuhiro Ogawa]
Types are pretty much unified now.
Multiply operations are handled by eminline.h.
Divide operations were just silly in macros.
64/32-bit combination/extraction macros moved to osdcomm.h and renamed.
Also fixed compile errors in recent 68k changes.
- Added working PMMU address translation (not feature complete, but sufficient
to boot several 68030 Macs in MESS)
- Fixed up disassembly of some PMMU instructions
- Added "68020 with 68851" CPU type
> From: Atari Ace [mailto:atari_ace@verizon.net]
> Sent: Wednesday, September 30, 2009 7:56 AM
> To: submit@mamedev.org
> Cc: atariace@hotmail.com
> Subject: [patch] More static qualifiers
>
> Hi mamedev,
>
> This patch makes more of MAME static, primarily targeting functions
> exported by header files that are in fact unused outside their own
> file, and the chip emulators in machine/snes.c. It also degenericizes
> some exported names in archimds, bublbobl, and lucky74.
>
> ~aa
> From: Atari Ace [mailto:atari_ace@verizon.net]
> Sent: Sunday, September 27, 2009 7:58 AM
> To: submit@mamedev.org
> Cc: atariace@hotmail.com
> Subject: [patch] More _NAME macros
>
> Hi mamedev,
>
> MAME's idiom for function/data macros is to first implement
> <name>_NAME, then implement the other macros in terms of the _NAME
> macro. Then in principle only a single line needs editing to change
> the naming convention.
>
> This patchset implements this idiom more completely. The first patch
> adds some missing _NAME macros and fixes cases in source files that
> should be using the macros. The second patch then changes header
> files where the macros should have been used, but weren't. This
> required changing the idiom for removing a machine driver function
> pointer from MDRV_<FUNCTION>(NULL) to MDRV_<FUNCTION>(0), to avoid
> problems with NULL being macro expanded. This actually unifies the
> handling of all such cases, as we already had ipt_0 and driver_init_0.
> It also required reworking the devtempl.h implementation in a way that
> triggered a warning on MSVC about using empty macros, so vconv.c
> needed to be updated. The third patch then renames all the _NAME and
> _0 macros to verify that all the cases have been covered, so it isn't
> intended to be applied.
>
> ~aa
> From: Atari Ace [mailto:atari_ace@verizon.net]
> Sent: Sunday, September 20, 2009 9:54 AM
> To: submit@mamedev.org
> Cc: atariace@hotmail.com
> Subject: [patch] Eliminate more #ifdef LSB_FIRST
>
> Hi mamedev,
>
> This patch recodes more cases where LSB_FIRST is used to conditionally
> compile separate code for LSB and MSB targets. The atari.h chunk was
> dead code (both in MAME and MESS) so I simply removed it.
>
> ~aa
(Off the record)
I verified this thing against IDA Pro's 56156 disassembler and the docs.
Every time I found a bug in IDA's disassembler, I cross-referenced the
manual. There remain 3 opcodes which are questionably disassembled,
since even the manual is ambiguous on the details, but beyond that,
this thing should be 100% correct.
Whew. This might have actually fleshed out a bug in the
disassembly/execution. Time will tell...
> Sent: Monday, September 07, 2009 8:08 PM
> To: submit@mamedev.org
> Cc: atariace@hotmail.com
> Subject: [patch] const/static/include fixes
>
> Hi mamedev,
>
> A result of some code auditing, this patch adds missing static and
> const qualifiers, and fixes up some header files.
>
> ~aa
> Sent: Sunday, September 06, 2009 7:25 AM
> To: submit@mamedev.org
> Cc: atariace@hotmail.com
> Subject: [patch] Deglobalize input.c
>
> Hi mamedev,
>
> These patches deglobalize input.c. The first adds running_machine to
> some driver apis. The (large) second patch adds the machine parameter
> to the most input_code_pressed apis (generated by script, not
> compilable). The last patch then actually changes those apis and
> others to take running_machine, and adds struct _input_private to hold
> the input state variables.
>
> ~aa
> Sent: Saturday, September 05, 2009 2:11 PM
> To: submit@mamedev.org
> Subject: I386: fix loop instructions when address_size is 16-bit
>
> Original code always assume address_size to be 32-bit
> The patch will use the correct size based on the status of the
> address_size flag.
>
- Corrected ROM loading behavior for SuperFX games
- Added more ROM mirroring needed by certain SuperFX 2 games
- Corrected the behavior of certain bit-restricted SuperFX registers. Doom, Yoshi's Island, Dirt Trax FX and Voxel Demo show things now.
- Improved S-DD1 emulation, neither game using S-DD1 boots yet
Fixed a register naming issue in the MIPS core [Harmony]
Numerous SuperFX updates: [Harmony]
- Hooked up RAM and ROM buffering
- Inlined several more functions
- Removed debug spew
- Added the ability to define an external IRQ line callback, and hooked it up to the 65C816
- Fixed flag calculation for HIB opcode
- Hooked SuperFX chip up to the SNES machine driver
- Inlined a number of functions for possible speed increase
- Removed some memory buffering cruft, to be re-added later
- Fixed behavior of ASR opcode
- With additional MESS-side changes, Stunt Race FX is playable, and Vortex shows much more.
- Fixed disassembly of LMULT/FMULT ops
- Fixed reads using LDW/LDB
- Fixed writes using STW/STB
- Fixed SBC carry behavior
- Fixed GETC ROM access behavior
- Some SuperFX games begin to show things in MESS
- Indirect addressing was not taking into account special purpose memory mapped locations.
- 'iorlw' instruction was saving the result to memory instead of the W register.
- 'tris' instruction no longer modifies Port-C on PIC models that do not have Port-C implemented.
Also added difficulty DIP to BigTwin
> -----Original Message-----
> From: Gabriele Gorla [mailto:gorlik@penguintown.net]
> Sent: Saturday, August 29, 2009 5:39 AM
> To: submit@mamedev.org
> Cc: Gabriele Gorla
> Subject: Re: i386: fix carry/borrow flag in ADC/SBB
>
> > the original code implements ADC and SBB as 2 consecutive ADDs.
> > This will not produce the correct result when the carry is generated
> by
> > the first addition as it is overwritten by the second operation.
>
> updated patch, fixes a typo.
- Disabled RAM/ROM clocking, going with instant transfer for now
- Understood and re-enabled pipelined instruction architecture, Star Fox runs farther
- Fixed a ridiculous typo in ROL instruction
- Corrected carry flag behavior in ROL opcode
- Corrected BRA target address calculation (maybe still wrong)
- Corrected LOOP target address calculation
- Made sure that FROM sets cpustate->sreg_idx
http://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Number=199853&page=0&view=expanded&sb=5&o=&fpart=1&vc=1
I don't know this z80 emulator well enough to look into his first two points. Juergen?
1/ In the cc_xy[] table which lists instructions with DD or FD prefixes, "illegal" combos are returning 4 cycles when they should return 4 + cc_op (the normal instruction being executed). Another way to handle this correctly is to call EXEC(z80,fd,xx) or EXEC(z80,dd,xx) instead of op_xx(z80) when such pair of opcode is detected, to be sure the correct amount of cycles is used.
2/ According to Sean Young, R register is NOT incremented when chaining multiple DD or FD prefixes: [...]
This one was already fixed, dunno when:
2/ In the cc_ed[] table, INI (ED A2) and IND (ED AA) should return 16 cycles, like other instructions from this group, not 12. This seems to be a typo error.
- added unidasm to the tools build
- split the disassemblers out of libcpu and into new libdasm
- ensured the disassembly entry points for all disassemblers are
in the source file for the disassembler (sometimes new generic
versions were created)
Still needs command line options and file loading, but the
fundamentals are present, and it links.
- added cycle tables and cleaned up source layout. This was done very carefully, it should be errorfree.
- removed HLT cycle eating (earlier, HLT after EI could theoretically fail)
- fixed parity flag on add/sub/cmp. Bug was caused by z80 overflow detection accidentally left in
- renamed temp register XX to official name WZ
- renamed flags from Z80 style S Z Y H X V N C to S Z X5 H X3 P V C, and fixed X5 / V flags where accidentally broken due to flag names confusion
- Fixed X/Y flags in CCF/SCF/BIT, ZEXALL is happy now
- Simplified DAA, renamed MEMPTR (3.8) to WZ (same temp register as the officially named WZ in the 8080), added TODO
the cycle fix by Marshmellow, in the 3.9 z80.c comments was already committed in june, just added there for documentation
integers. This is defined to be "I64" on MSVC and recent mingw compilers,
and "ll" for all others.
Updated all instances of 64-bit prints to use the new macro.
Sent: Friday, August 07, 2009 9:33 AM
To: submit@mamedev.org
Subject: z180 daatable removed
Since I removed the daatable from i8085, and the z180 one is exactly the
same, I might as well remove that one too, see attached diff.
hap
Sent: Friday, August 07, 2009 6:45 AM
To: submit@mamedev.org
Subject: spacwalk dips and player2 support
Hello,
Attached is a diff for 0133u1 Space Walk that adds game time and coinage
DIP switches, as well as service mode and input test. DIP switches 5 and 6
are still unknown. It also adds support for the 2nd controller and
coincounter, similar to clowns. I've removed the GAME_NOT_WORKING flag, since
other than a glitch with the CPU controlled pad on the left side, the gameplay
is working fine. The fact that the middle section is inaccessible looks
deliberate: there's probably a vertical-shape object in the original artwork
the clown (astronaut in this case:P) can bump into.
Greets,
hap