Commit Graph

1475 Commits

Author SHA1 Message Date
Brian Troha
fe9968afd0 removes code clash from SVN revision merge 2008-05-03 21:36:57 +00:00
Brian Troha
177cee8202 Minor rom name update
Changed the Megatouch III roms 36 & 37 to be the same as the new redump based on my own redump of Megatouch IV and the rom names.  IE: megat3.u36 == 9255-01_u36-ro the 01 in the rom name is the "revision" number.  Normally the U36 & U37 doesn't change just U32 & U38 for program revisions.
2008-05-03 21:31:50 +00:00
mariuszw1
5b63650194 From: Hugh McLenaghan [mailto:hughmcl@hotmail.com]
Subject: Merit Megatouch 3 Tournament Edition

This diff includes the Merit Megatouch 3 Tournament Edition patch.

Hugh McLenaghan

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Megatouch III Tournament Edition [Hugh McLenaghan]
Megatouch III [Mariusz Wojcieszek]
2008-05-03 20:53:00 +00:00
Nathan Woods
dfe585bf85 Added a MESS-specific "paste" command; used to paste clipboard data into MESS's
natural keyboard
2008-05-03 17:56:41 +00:00
Brian Troha
53b0096294 New working clone: Touchmaster 7000 V8.04
Added PCB layout and chip list
2008-05-03 16:06:26 +00:00
Roberto Zandona
b6b497bf2a cosmetic fix 2008-05-03 13:28:54 +00:00
davidhay
f526625d77 added layer enable to denjinmk 2008-05-02 21:04:43 +00:00
davidhay
d65d5e502a extra tile banking for denjinmk 2008-05-02 19:28:31 +00:00
Pierpaolo Prazzoli
e6b2a18ba7 Fixed ROZ centering in namcona1 driver [Phil Stroffolino] 2008-05-02 17:25:39 +00:00
Roberto Zandona
6afeb5015a fix typo 2008-05-02 17:22:27 +00:00
Roberto Zandona
4fda816ee1 add video enable/disable feature in m90 driver 2008-05-02 17:16:08 +00:00
Couriersud
b7880b33fa ay8910.c:
* Fixes mantis bugs 01767, 01769
* Corrected some comments
2008-05-02 10:58:11 +00:00
Brian Troha
128bfcc4e0 adds a todo:
- Find cause and fix hang in Solitaire Erotic (all Touchmaster version hang in this game)
2008-05-01 22:57:19 +00:00
Brian Troha
5e64c80528 Minor doc correction... show that MT4 no longer needs a redump 2008-05-01 22:54:09 +00:00
Aaron Giles
67e76e92f5 Cleanups/version bump. 2008-05-01 14:32:31 +00:00
Aaron Giles
37c56cf592 01752: Warnings making standard .124u4 in GCC 4.3.0 (mingw)
Well, two of them were valid.
2008-05-01 14:12:20 +00:00
Roberto Zandona
e6d23ec6c4 verified a "not sure" opcode in bombrman 2008-05-01 14:03:35 +00:00
Aaron Giles
23890e5da7 This is a better fix for MAMETesters 00149: No error report for invalid BIOS setting 2008-05-01 14:02:12 +00:00
Aaron Giles
89c9e00953 From: Micko [mailto:mmicko@gmail.com]
Subject: PIC 8259 changes

Hello Aaron,
 
As I have announced before, here are some changes on pic8259.
 
for changelog:
 
[PIC8259] Adding support for 8080/85 mode interrupts
 
Please just check it against x86 platform, not sure if is_x86 in ICW4 is obligatory in case of using it on x86 platform.
 
Regards,
Miodrag
2008-05-01 13:54:19 +00:00
Aaron Giles
a910dafd37 From: Atari Ace [mailto:atari_ace@verizon.net]
Subject: [patch] Small deprecat.h related cleanup

Hi mamedev,

While doing some work on eliminating some uses of deprecat.h, I came
across a few files that didn't have it that used deprecated features.
A little investigation revealed they were getting it through
debugger.h, typically by referencing m68000.h.  Since deprecat.h is
intended to document the files that need updating (otherwise it would
just be included in a common header), I reworked debugger.h to not
import it when the debugger is not enabled, and fixed the files that
broke as a result.

~aa
2008-05-01 13:52:28 +00:00
Aaron Giles
78f2c75751 From: Corrado Tomaselli [mailto:corrado.to@tiscali.it]
Sent: Saturday, April 26, 2008 7:31 AM
To: submit@mamedev.org
Subject: Raimais (japan / First revision)

Diff + romset of Raimais (japan / first revision).

New game added: Raimais (Japan / First Revision)
2008-05-01 13:51:13 +00:00
Aaron Giles
c967dcb102 From: Duke [mailto:startaq@gmail.com]
Subject: MSM6242 device

Hello,

the attached patch changes the MSM6242 RTC into a proper device.

--Dirk
2008-05-01 13:48:49 +00:00
Aaron Giles
355fa5294d This diff is largely to correct an oversight when new sets were added to system16.c back in
0.119u3 (shinoblb, shinibld) as well as update some others.  I cleaned up these flags many
releases ago for system16.c and system18.c.  These two slipped in and I didn't notice until a
bug report was made on them:
http://www.mametesters.org/mantis/view.php?id=1727

Thanks,
Tafoid
2008-05-01 13:46:35 +00:00
Aaron Giles
04f54299af Couple of minor tweaks to sync with offline WIP work. 2008-05-01 08:53:23 +00:00
Roberto Zandona
75ae56079e fix one opcode in match it 2 2008-05-01 07:40:49 +00:00
Nicola Salmoria
df9da7ffb4 ROM name changes on Razoola's suggestion 2008-04-30 17:33:05 +00:00
Roberto Zandona
306b13eae2 fix for mantis 01628: bgaregga, bgareghk, bgaregnv, bgaregcn, bgaregt2: bgaregga (and clones) sound broken 2008-04-30 17:30:38 +00:00
Nicola Salmoria
d8a625a624 New games added or promoted from NOT_WORKING status
---------------------------------------------------
Street Fighter Alpha 2 (Euro 960229) [Razoola]
2008-04-30 07:51:52 +00:00
Nicola Salmoria
5ccdd067d9 Massive update to ROM naming in the CPS1 driver, also loading smaller eproms for Japanese sets instead of the larger mask ROMs where possible. Added information about B-Board revisions where possible. There is still work to do on this regard but this is a first step in untangling the mess.
Verified more gfx ROM mappings against PALs (thanks to Corrado Tomaselli)

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Dynasty Wars (US set 2) [Corrado Tomaselli]
Final Fight (Japan 900112) [Chack'n]

New games marked as GAME_NOT_WORKING
------------------------------------
Forgotten Worlds (World?) [The Guru]
2008-04-30 07:15:28 +00:00
Roberto Fresca
2267b60912 Removed a inaccurate comment about the payout button.
(I forgot to add the following lines in my previous commit)

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Snooker 10 [Roberto Fresca]
Apple 10 [Roberto Fresca]
Ten Balls [Roberto Fresca]
2008-04-30 04:25:02 +00:00
Roberto Fresca
121fbcd8da Removed a unused variable that I left there by mistake. 2008-04-30 03:52:53 +00:00
Brian Troha
9505c95ef4 minor typo correction 2008-04-30 01:32:28 +00:00
Brian Troha
3b2ca73bc4 New Clone: Megatouch IV (9255-40-01-ROE)
Driver updates;

Consolidated, corrected and updated info
Verified Megatouch IV program rom
Corrected many rom names
Add game revision to game name (IE: 9255-40-01 ROE)
Added pals from Megatouch 6 to other sets as they all run on the same PCB
Add the sound clock update as forwarded from Aaron
2008-04-30 01:27:33 +00:00
mariuszw1
9bb4bba7c6 Fixed typo in fcrash.c sound 2008-04-29 16:35:33 +00:00
Andrew Gardner
cf3050ad91 Memory map merges for drivers, tunhunt, tumblep, tugboat, trucocl, and truco. 2008-04-29 15:06:55 +00:00
Roberto Zandona
0bcb72270d change the implementation of the cocktail mode 2008-04-29 06:03:44 +00:00
Roberto Fresca
7190f9b511 Sandii' games:
Added proper notes regarding the SUPER GAME feature (payout system).
2008-04-29 02:07:16 +00:00
Roberto Fresca
9d4f1bb7d0 All CMC italian games:
- Added TICKET and HOPPER buttons to allow payout through the SUPER GAME.
 - Documented the featured SUPER GAME with complete instructions.
 - Improved DIP switches to properly set the payout system.

With these fixes, the payout system through SUPER GAME is now working properly.
2008-04-29 01:47:05 +00:00
mariuszw1
22fe89186a NES/PlayChoice 10 update
General Changes:
- added support for mapping rom and ram in PPU video memory space
- added PinBot mapper (H board)

New games added or promoted from NOT_WORKING status
---------------------------------------------------
PinBot (PlayChoice-10)
2008-04-28 21:42:56 +00:00
Roberto Zandona
26a76489a1 fix cocktail mode for marvins and vangrd2
00249: vangrd2: [possible] In cocktail mode, or when the flip screen dip is set, the score display is not flipped.
2008-04-28 21:20:12 +00:00
Roberto Zandona
b2cbb55165 fix for 01757: fieldday, undoukai: Graphics Corruption.
not sure if this is an hack
2008-04-28 17:12:47 +00:00
Roberto Fresca
e7457b2e7b Sandii' Games:
- Created a new machine driver for tenballs due to different memory map.
 - Worked all the input ports from the scratch.
 - Fixed the sound ROM_REGION.
 - Added the oki6295 emulation to all games.
 - Hooked output ports.
 - Documented and calculated all bits related to lamps.
 - Adjusted palette lenght to 256 colors.
 - Totally decrypted the apple10 color matrix. Now colors are perfect.
 - Created a new machine driver for apple10 due to encryption.
 - Reverse engineering the code to complete the DIP switches.
 - Added diplocations to DIP switches.
 - Promoted snookr10, apple10 and tenballs to 'WORKING' state.
 - Added game instructions & notes.
 - Updated encryption & technical notes.

To initialize NVRAM (for all games), keep pressed ESTATISTICA (key '9') + MANAGEMENT (key '0'),
then press RESET (key F3), and finally release both (ESTATISTICA + MANAGEMENT) keys.

You must delete the old NVRAM and .cfg files first.
2008-04-28 09:17:17 +00:00
davidhay
f398a24db2 de-hack metro tilemaps... (lightly tested..) 2008-04-28 07:52:21 +00:00
Roberto Fresca
3f8504da71 Funworld games:
- Fixed AY8910 volume to all games to avoid clips.
 - Merge bigdeal and funworld machine drivers thanks to the AY8910 rewrite.
 - Removed old unaccurate commentary about magiccrd tiles.
2008-04-27 05:39:32 +00:00
Couriersud
fc1cb8d473 ay8910: Cosmetic
* bring more in line with coding standards
* add more comments
2008-04-27 00:26:41 +00:00
davidhay
f06dafd4b9 just some dipswitch fixes 2008-04-26 20:28:20 +00:00
Couriersud
899c47f7b8 Fix AY-3-8910/YM2149 and derivatives envelope handling. 2008-04-26 18:57:15 +00:00
Nathan Woods
8d1c77366c MESS specific fix 2008-04-26 18:35:40 +00:00
Aaron Giles
3b71ebf277 Better fix for gradius3. 2008-04-26 17:53:17 +00:00
Roberto Zandona
f6376e7f52 fix gradius3 bug (mantis 01744) 2008-04-26 17:38:37 +00:00
Roberto Zandona
fa42fb096b removed wrong info 2008-04-26 17:24:36 +00:00
Roberto Zandona
ba9b6513b1 add some info and promoted quizf1 to working 2008-04-26 14:20:59 +00:00
Roberto Zandona
72a2938358 fix typo 2008-04-26 13:58:33 +00:00
Roberto Zandona
462690807e proper implementation of the tile/sprite priorities in m90 driver
this fix priorities in quizf1, riskchal amd maybe more m90 games
thanks to Corrado Tomaselli for testing my trojan in a bombrman PCB
more info at http://www.emulab.it/robiza/
2008-04-26 13:44:13 +00:00
Couriersud
5ac45d5a80 Added discrete mixing and filtering to irem games using m52-sound-c boards: mpatrol, travrusa 2008-04-25 23:51:15 +00:00
Roberto Zandona
7590822c23 fix for tropical angel (mantis 01750) 2008-04-25 16:56:55 +00:00
Couriersud
0e77434bec Added DISCRETE_KEY_SALLEN_FILTER to discrete sound system 2008-04-25 08:42:13 +00:00
Brian Troha
85da621116 corrects cut-n-paste error in rom names as pointed out by OG ;-) 2008-04-24 23:31:38 +00:00
Brian Troha
aa8b89a7fe New working clone: Touch Master 3000 V5.02
Adds correct dump of U41 graphics rom.

Roms renamed and additional information added
2008-04-24 21:40:42 +00:00
Roberto Fresca
8e2f066695 - Decrypted the apple10 tile matrix.
- Partially decrypted the apple10 color codes.
 - Added encryption notes.
 - Updated technical notes.
2008-04-24 18:13:56 +00:00
Tomasz Slanina
8c901f80b2 New clones added
----------------
Raiden 2 (set 7) [Tomasz Slanina]
2008-04-24 17:50:27 +00:00
Tomasz Slanina
25578baf54 New games added or promoted from NOT_WORKING status
---------------------------------------------------
Paparazzi [Tomasz Slanina]
2008-04-24 15:44:48 +00:00
Tomasz Slanina
31264158e0 New clones added
----------------
Heated Barrel (World version 3) [Tomasz Slanina]
2008-04-24 13:27:32 +00:00
Nicola Salmoria
c3f020c8df fixed gyruss volume 2008-04-24 06:52:20 +00:00
Aaron Giles
e04adea68b Version bump. 2008-04-24 06:45:25 +00:00
Aaron Giles
08c75151c7 Cleanups for 0.124u4. 2008-04-24 06:43:16 +00:00
Aaron Giles
6a955fc076 From: Atari Ace [mailto:atari_ace@verizon.net]
Subject: [patch] Remove more Machine globals, #include "deprecat.h"

Hi mamedev,

The attached patch goes through and converts a number of Machine
globals to machine locals, and then removes #include "deprecat.h" if
appropriate.  The script that generated it is included, since the
patch itself is rather large and would have been time consuming to
produce otherwise.

The script doesn't convert cases of Machine that aren't in common
macros.  I'll try to tackle those later if someone doesn't beat me to
it.

~aa
2008-04-24 06:15:00 +00:00
Aaron Giles
737ff53930 From: Atari Ace [mailto:atari_ace@verizon.net]
Subject: [patch] Eliminate assignments in conditionals

Hi mamedev,

Assignments in conditionals are never really needed in C and are
occasionally just plain bugs (== gets typed as =).  As such, it would
be good to remove these from MAME so that compilers that warn on this
construct can flag the likely bugs (MSVC does this for example).  The
attached patch does just that.  In addition, it refactors some
repeated code which had this in taito_f3.c into a couple macros. Using
inline functions would unfortunately have required more significant
changes, perhaps I'll tackle that another day.

~aa
2008-04-24 05:59:39 +00:00
Aaron Giles
38ee64ae77 From: Lei Wu [mailto:lanewu@hotmail.com]
Subject: fixed official mame bug #426 [Emuman]
2008-04-24 05:56:52 +00:00
Aaron Giles
14c852c8e9 Updated to use ACCESSING macros like memconv.h. 2008-04-24 05:53:47 +00:00
Aaron Giles
f7da2517e9 Fix:
01733: diehard: Game fails to start
2008-04-24 05:50:36 +00:00
Aaron Giles
25487d5e54 Fix:
01740: carnival, headon, heiankyo, pulsar, samurai, tranqgun : Is not possible to insert any coin
01721: sspaceat, sspacat2, sspacat3, sspacatc : Problems with inserting coins
01710: spacetrk, sptrekct: Cannot insert coins in both sets
2008-04-24 05:46:31 +00:00
Aaron Giles
9a7173f503 Fix:
01732: kof99, kof99a, kof99e: Game doesn't start 
01724: garou, garouo: Can't start the game
2008-04-24 05:36:55 +00:00
Aaron Giles
c205e10516 Fix 01742: punchout, armwrest + many vsnes.c and playch10.c games: Refreshspeed causes fatal exception in punchout. 2008-04-24 05:32:57 +00:00
Couriersud
b4fd76f158 ay8910.c:
* change DC offset for AY-3-8910 to 0.2V
* tones are now distinguishable again
galaxian.c:
* adjust "konami" sound volume
gyruss.c:
* adjust sound volume
2008-04-23 23:31:14 +00:00
Aaron Giles
45c24298af Regression fixes fro memory mask flipping. 2008-04-23 13:53:30 +00:00
Nicola Salmoria
e14a331553 increased Gyruss volume, changed UI to allow volumes higher than 2.0. 2008-04-23 07:47:23 +00:00
Jim Stolis
6e6129c232 Corrects regression issues from sweeping mem_mask changes. 2008-04-23 00:57:42 +00:00
Couriersud
85a5a3d827 AY-3-8910 rewrite:
* adds a model to calculate mixing of channels with different resistance loads.
* based on above, each channel may be assigned a different load in individual case
  i.e. channels not tied together
* rewrote ay8910.c to make emulation simpler
* changed the config structure to include a flag field and output resistor loads.
* Updated all drivers affected.
* Added some "Todos" related to stuff I discovered when reading datasheets.
* Fixed a bug in disc_flt.c (konami filters)

galaxian.c:
* Fixed discrete sound and konami filter addressing
* Changed addressing of AY-3-8910 to be in line with schematics

gyruss.c:
* Added discrete sound for filtering ("konami"-style) and mixing.
2008-04-22 21:58:36 +00:00
Nicola Salmoria
c000fcf52f 01670: kungfum, kungfud, spartanx, kungfub, kungfub2: Main character sprite not hidden at end of level.
01686: ldrun3, ldrun3jp: visible area problem
2008-04-22 08:50:38 +00:00
davidhay
830c238cf0 my 700mhz piece of junk box can run these at full speed, somehow I don't think we need the idle-skips. 2008-04-22 06:21:40 +00:00
Brian Troha
e66d9670b8 A little bit more info and Euro or Standard included in the game description 2008-04-21 21:26:31 +00:00
Brian Troha
09ca55a0e0 enable the Williams 1942 clone already added 2008-04-21 20:41:06 +00:00
Roberto Zandona
368754b5e1 fix y coordinate for sprites in final crash 2008-04-21 18:13:00 +00:00
Andrew Gardner
c9211856f1 Memory map merge for twin16 driver.
(Rockin' the AM_RAM_WRITE handler.  Awwwwh yeah.)
2008-04-21 15:08:36 +00:00
Aaron Giles
cb8514a175 From: Miodrag Milanovic
Hello Aaron,
 
I have found few more things not ok in T11, this time I have fixed it myself.
 
1. HALT - should call interrupt vector
2. ILLEGAL - had PC=0 at the end which makes code not run fine
3. MARK - now it is implemented

Can you please check if your drivers are working fine with these cahanges.
 
After adjustments I have some things working finaly.
 
Please inform me,
 
Miodrag Milanovic
2008-04-21 03:41:51 +00:00
Aaron Giles
af71decdb7 D'oh, another accidental checkin. :) 2008-04-21 00:13:37 +00:00
Aaron Giles
ae4002a56d From: Corrado Tomaselli [mailto:corrado.to@tiscali.it]
Subject: ghost and goblins (italian bootleg, harder)

this is an italian bootleg with a really hard gameplay. it's quite 
impossible to say the truth ;)
pics of the board:
http://www.citylan.it/gngitaly/main%20PCB%20component%20side.jpg
http://www.citylan.it/gngitaly/roms%20PCB%20component%20side.jpg

New clones added:
Ghosts'n Goblins (Italian bootleg, harder)
2008-04-21 00:11:19 +00:00
Aaron Giles
5edbda88da From: Atari Ace
Subject: [patch] Fix 01711: connect4, mpu4met0, mpu4tst2, mpu4utst, bctvidbs: Using -CHEAT trigger causes a crash
Hi mamedev,

This patch fixes bug 01711.  Given the location of the original assert
it is clear the original code wasn't quite right.

~aa
2008-04-21 00:09:58 +00:00
Aaron Giles
9fb86da645 From: Atari Ace
Subject: [patch] Fix 00149: No error report for invalid BIOS setting.
Hi mamedev,

This small patch makes specifying an invalid bios a fatalerror and
removes the need to expose system_bios to the drivers by reworking the
code in playch10.c to determine its bios more directly (in other
words, it removes an ugly hack).  This should resolve bug 00149,
although I did not implement the popmessage as suggested.

~aa
2008-04-21 00:05:54 +00:00
Aaron Giles
7d9b9885a5 From: Atari Ace [mailto:atari_ace@verizon.net]
Subject: [patch] Fix 01588 timecrsa, timecris: MAME simply quits after
pressing F3 in both sets, game cannot be runned

Hi mamedev,

This small patch fixes the crash in bug 01588 and seems to allow the
game to start in most cases.  In some cases in my testing the board
failed startup tests, but that appears to be unrelated.

~aa
2008-04-21 00:03:51 +00:00
Aaron Giles
e26f80fde0 (from Mariusz Wojcieszek)
Attached is diff which makes Touchmaster games playable.

General changes:
- Added preliminary 68681 DUART (machine\68681.c)
- Moved Microtouch touch screen controller emulation to separate module (machine\microtch.c)

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Touchmaster [Mariusz Wojcieszek]
Touchmaster 3000 [Mariusz Wojcieszek]
Touchmaster 4000 [Mariusz Wojcieszek]
Touchmaster 5000 [Mariusz Wojcieszek]
Touchmaster 7000 [Mariusz Wojcieszek]
2008-04-21 00:00:55 +00:00
Aaron Giles
fc2eb1d343 From: Corrado Tomaselli
Subject: kyugo.c clocks

Changed and verified cpu frequencies on kyugo.c games.
Gyrodine and 99 the last war and clones run on the same board.
2008-04-20 23:58:34 +00:00
Aaron Giles
bda5a61e0d From: Corrado Tomaselli [mailto:corrado.to@tiscali.it]
Subject: Rygar third set dump

I named this dump as set 2 since it's the bugfix version like set 1. Set

3 was renamed old version because it has some bad bugs.
I haven't seen any visible differences, it would be interesting to see 
what has changed in the program and if it's a newer revision than the 
set 1 in mame...

New clones added:
Rygar (US set 3 Old Version)
2008-04-20 23:57:36 +00:00
Couriersud
144675e3e7 popper.c:
* palette_init uses resistor values from schematics
* Please credit Joe Magiera for providing schematics
2008-04-20 23:15:24 +00:00
Aaron Giles
e0533ec7c3 Added new Windows option -watchdog, which creates a watchdog thread
that forcibly kills the application after a certain number of seconds.
Primarily intended to be used in regression test runs to handle the
occasional hung game.
2008-04-20 22:29:29 +00:00
Brian Troha
682265e480 The Williams Copyright is dated 1985... a year later then the Capcom Copyright. 2008-04-20 17:42:10 +00:00
Brian Troha
6e016ff10d Credit - Quarterarcade
New Clone (working) 1942 (Williams Electronics)

Parent / clone reorder
Rom name corrections
2008-04-20 17:37:14 +00:00
Luca Elia
467f229ab8 Improved the IGS017 based games:
- iqblocka: bypassed the protection, emulated the video hardware, inputs and sound.
- tjsb: it now boots and has partially decrypted graphics.
[Luca Elia]
2008-04-20 10:45:05 +00:00
Wilbert Pol
ad7287f3e1 Small documentation change: fixed GoodGen name. 2008-04-20 10:18:22 +00:00