VDm
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0a0c327c46
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feat(gameui): make stubs of script methods
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2025-08-05 02:11:42 +04:00 |
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VDm
|
3df4e5eeeb
|
feat(ui): implement CSimpleFrame_CreateTexture method
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2025-08-05 01:49:09 +04:00 |
|
VDm
|
6f5d3662b6
|
feat(gameui): add CGTooltipScript methods
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2025-08-04 18:23:14 +04:00 |
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VDm
|
b291f47306
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feat(gameui): add skeleton of CGTooltip class
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2025-08-04 00:59:36 +04:00 |
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VDm
|
e8130aabe8
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feat(gameui): add most of the script functions (still unimplemented)
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2025-08-03 23:58:03 +04:00 |
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VDm
|
5013c920ce
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feat(gameui): add skeletons for game script methods
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2025-08-03 15:40:08 +04:00 |
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VDm
|
eed536042d
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feat(ui): improve FrameXML debug routines
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2025-08-03 13:07:27 +04:00 |
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VDm
|
679ed1101f
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feat(gameui): add Game Script table
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2025-08-03 02:02:19 +04:00 |
|
VDm
|
6c5c560dc7
|
fix(ui): implement key repeating (e.g. backspace) for CSimpleEditBox
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2025-08-02 18:42:09 +04:00 |
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VDm
|
982aedbc02
|
feat(ui): implement CSimpleTop::OnKeyDownRepeat
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2025-08-02 18:31:14 +04:00 |
|
VDm
|
d8780335f7
|
fix(d3d): fix ICursorClip to free cursor in windowed mode
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2025-08-02 17:51:05 +04:00 |
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VDm
|
0e4ef3aa29
|
feat(world): make test routines to render CM2Scene in CWorldScene
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2025-08-02 16:08:28 +04:00 |
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VDm
|
b1694c2897
|
feat(world): add CWorldScene class
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2025-08-02 01:41:58 +04:00 |
|
VDm
|
1326c896df
|
feat(map): add CMap static members
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2025-07-31 01:03:23 +04:00 |
|
VDm
|
c4e56fd99d
|
feat(map): add CMap::LoadWdt
|
2025-07-30 02:07:07 +04:00 |
|
VDm
|
15608f11e7
|
fix(daynight): improve DNSky::GenSphere
|
2025-07-29 00:36:54 +04:00 |
|
VDm
|
a886fe7d63
|
fix(daynight): fix compilation issues
|
2025-07-28 00:30:40 +04:00 |
|
VDm
|
add79bdc94
|
feat(daynight): add DNSky class
|
2025-07-27 23:06:12 +04:00 |
|
VDm
|
45ceb6354b
|
feat(gameui): add CGCamera and workaround to control it
|
2025-07-27 19:09:15 +04:00 |
|
VDm
|
5be5ba35b9
|
feat(gameui): add game camera script methods
|
2025-07-27 17:27:18 +04:00 |
|
VDm
|
35e44e0976
|
feat(world): add skeleton for DayNight system
|
2025-07-16 01:21:26 +04:00 |
|
VDm
|
4418c789f9
|
chore(build): update dependencies
|
2025-07-12 17:40:25 +04:00 |
|
VDm
|
d9ba8bbf47
|
chore(build): update dependencies
|
2025-06-28 16:07:44 +04:00 |
|
VDm
|
96afb86320
|
feat(gameui): implement CSimpleCamera methods
|
2025-06-23 22:38:09 +04:00 |
|
VDm
|
9b17543f5b
|
chore(build): update dependencies
|
2025-06-23 21:17:10 +04:00 |
|
VDm
|
46a0ca82f1
|
chore(build): update dependencies
|
2025-06-23 20:51:34 +04:00 |
|
VDm
|
a30b405251
|
feat(gameui): add CSimpleCamera class
|
2025-06-23 00:20:16 +04:00 |
|
VDm
|
a99dc295c4
|
fix(ui): fix infinite loop in CSimpleFrame::SetBeingScrolled
|
2025-06-22 23:11:59 +04:00 |
|
VDm
|
f67c8cfc04
|
feat(net): implement character creation (request and response)
|
2025-06-22 15:45:12 +04:00 |
|
VDm
|
3fb86ab12e
|
feat(ui): implement CSimpleCheckbox methods to support textures
|
2025-06-22 13:56:06 +04:00 |
|
VDm
|
e7434860ff
|
feat(glue): implement CCharacterCreation::SetSelectedRace and CSimpleCheckbox::SetChecked
|
2025-06-22 03:44:55 +04:00 |
|
VDm
|
386edba3d1
|
feat(glue): implement CCharacterCreation::SetSelectedSex
|
2025-06-22 02:51:35 +04:00 |
|
VDm
|
c2c2fad400
|
feat(glue): update CCharacterCreation to render character model
|
2025-06-22 01:47:00 +04:00 |
|
VDm
|
d955f0cbd2
|
fix(font): add temporary workaround for scroll frames rendering
|
2025-06-21 23:07:47 +04:00 |
|
VDm
|
838558115d
|
feat(glue): implement basic geosets support
|
2025-06-20 01:17:45 +04:00 |
|
VDm
|
57980ba822
|
feat(glue): update CCharacterSelection
|
2025-06-19 00:54:34 +04:00 |
|
VDm
|
c98a41a761
|
feat(glue): improve CCharacterSelection to support CCharacterComponent
|
2025-06-18 01:43:13 +04:00 |
|
VDm
|
52a1b4e05b
|
feat(model): implement CM2Model::SetGeometryVisible
|
2025-06-18 00:15:50 +04:00 |
|
VDm
|
9b704b3366
|
fix(model): remove workaround for AffineInverse
|
2025-06-15 22:30:53 +04:00 |
|
VDm
|
442aa10690
|
chore(build): upgrade .gitignore
|
2025-06-15 20:48:25 +04:00 |
|
VDm
|
38116e7f0b
|
chore(build): upgrade dependencies
|
2025-06-15 20:47:26 +04:00 |
|
VDm
|
29994c1181
|
feat(model): first implementation of character rendering
|
2025-05-25 23:07:13 +04:00 |
|
VDm
|
6780f5061f
|
feat(model): implement CM2Model::AttachToParent
|
2025-05-25 20:33:03 +04:00 |
|
VDm
|
03cb7e699e
|
feat(glue): implement methods of CCharacterCreation
|
2025-05-18 16:12:28 +04:00 |
|
VDm
|
b4ff9994e2
|
feat(ui): implement script methods for character creation screen
|
2025-05-18 14:58:01 +04:00 |
|
VDm
|
77cb9ed966
|
feat(ui): add background support for character creation screen
|
2025-05-18 01:52:28 +04:00 |
|
VDm
|
e08b41a133
|
feat(ui): implement several character creation scripts
|
2025-05-18 00:54:34 +04:00 |
|
VDm
|
58954a9655
|
feat(glue): implement CCharacterCreation::Initialize
|
2025-05-17 21:38:30 +04:00 |
|
VDm
|
f2a253f5ad
|
feat: update CCharacterComponent and CCharacterCreation classes
|
2025-05-17 20:00:10 +04:00 |
|
VDm
|
971b781368
|
feat(ui): implement video player (#8)
|
2025-05-06 20:40:28 +03:00 |
|