Tristan 'Natrist' Cormier
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a167ffff57
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Merge 4a102c6ace into 22eb04e495
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2026-01-31 12:26:10 -05:00 |
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fallenoak
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22eb04e495
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feat(ui): implement CSimpleButton_GetFontString
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
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2026-01-30 21:41:01 -06:00 |
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fallenoak
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2c181e436c
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feat(ui): add CGTooltip::IsA
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2026-01-30 20:57:48 -06:00 |
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fallenoak
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3d7d000190
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feat(ui): implement Script_RequestBattlefieldPositions
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2026-01-30 20:45:05 -06:00 |
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fallenoak
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bdef61479d
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feat(ui): implement CGTooltip_IsOwned
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2026-01-30 19:53:03 -06:00 |
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fallenoak
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85b7537faa
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feat(ui): add TOOLTIP_ANCHORPOINT
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2026-01-30 19:39:49 -06:00 |
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fallenoak
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91a4afd976
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feat(ui): add stubbed implementation of CSimpleStatusBar
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
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2026-01-29 22:41:29 -06:00 |
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fallenoak
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1cddac296c
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chore(ui): use boolean for unique flag in FrameXML_RegisterFactory calls
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2026-01-29 22:19:08 -06:00 |
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fallenoak
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df177a40b0
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chore(ui): use anonymous namespace consistently for script bindings
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2026-01-29 22:16:25 -06:00 |
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fallenoak
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f19894ef12
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feat(ui): add stub implementations of remaining game frame classes
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
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2026-01-29 21:33:04 -06:00 |
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fallenoak
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26522016e0
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feat(ui): implement Script_GetCVar
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
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2026-01-29 12:46:31 -06:00 |
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fallenoak
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0bb3ac157f
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feat(client): implement ReceiveNewTimeSpeed
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2026-01-29 08:47:19 -06:00 |
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fallenoak
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53b26169f3
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feat(util): add CGameTime::GameTimeSetMinutesPerSecond
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2026-01-29 08:46:57 -06:00 |
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fallenoak
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6e7c267d3e
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feat(client): add ClientInitializeGameTime
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2026-01-29 07:52:43 -06:00 |
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fallenoak
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50a24e8564
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feat(ui): implement Script_GetGameTime
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2026-01-29 07:37:43 -06:00 |
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fallenoak
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efd3f8e8f4
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feat(client): add ClientGameTimeTickHandler
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2026-01-29 07:33:50 -06:00 |
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fallenoak
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721ee527eb
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feat(util): add CGameTime::GameTimeUpdate
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
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2026-01-28 22:01:23 -06:00 |
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fallenoak
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886ababae9
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feat(util): add CGameTime::GameTimeSetTime
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
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2026-01-28 21:31:24 -06:00 |
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fallenoak
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1d91a49462
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feat(util): add initial implementation of CGameTime
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2026-01-28 20:39:49 -06:00 |
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fallenoak
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aed2aebb66
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feat(util): add WowTime::AddDays
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2026-01-28 20:13:11 -06:00 |
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fallenoak
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661b77091f
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feat(util): add WowTime::SetHourAndMinute overload
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2026-01-28 18:56:12 -06:00 |
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fallenoak
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335bd21a26
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feat(util): add WowTime::SetHourAndMinutes
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2026-01-28 18:50:12 -06:00 |
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fallenoak
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bfcceed8fd
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feat(util): add initial implementation of WowTime
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2026-01-28 15:44:42 -06:00 |
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fallenoak
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cd167c54a3
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feat(ui): store tooltip pointer in CGGameUI::Initialize
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
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2026-01-27 19:31:19 -06:00 |
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fallenoak
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379cbf7e61
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feat(ui): add UIBindingsRegisterScriptFunctions
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2026-01-27 19:28:48 -06:00 |
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fallenoak
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6b916d56d1
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feat(ui): add CGTooltip::GetScriptMetaTable
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2026-01-27 19:12:52 -06:00 |
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fallenoak
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1334d1407c
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feat(ui): add CGTooltip::CreateScriptMetaTable
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2026-01-27 18:45:52 -06:00 |
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fallenoak
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ac0930497c
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feat(ui): add CGTooltip::GetObjectType
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2026-01-27 17:54:56 -06:00 |
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fallenoak
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501935ffc2
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feat(ui): stub Script_GetGameTime
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2026-01-27 17:49:22 -06:00 |
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fallenoak
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94731f53c3
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feat(ui): add BattlefieldInfoRegisterScriptFunctions
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2026-01-27 17:46:48 -06:00 |
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fallenoak
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8ee1586a14
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feat(ui): add CharacterInfoRegisterScriptFunctions
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2026-01-27 16:17:40 -06:00 |
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fallenoak
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1c1e4f5875
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feat(ui): register GameTooltip factory
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2026-01-27 12:25:49 -06:00 |
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fallenoak
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c4077daa3f
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feat(ui): implement CSimpleFrame_EnableMouse
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
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2026-01-27 10:39:50 -06:00 |
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fallenoak
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b9f2c60966
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feat(ui): implement Script_GetCursorPosition
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2026-01-27 09:01:17 -06:00 |
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fallenoak
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5f7bf8c95c
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feat(ui): implement Script_GetCVarBool
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2026-01-27 08:44:58 -06:00 |
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fallenoak
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7d9173b880
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feat(ui): implement CSimpleTexture_IsShown
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2026-01-27 08:26:08 -06:00 |
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fallenoak
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98ea309985
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feat(ui): implement CSimpleTexture_IsVisible
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2026-01-27 08:24:29 -06:00 |
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fallenoak
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ba5006a4d8
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feat(ui): implement CSimpleFontString_IsVisible
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2026-01-27 08:20:56 -06:00 |
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fallenoak
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e872450202
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fix(ui): fix infinite loop in CSimpleFrame::SetBeingScrolled
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2026-01-27 07:56:30 -06:00 |
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fallenoak
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bc1d7cbd66
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feat(ui): add GameScriptRegisterFunctions
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2026-01-27 05:28:39 -06:00 |
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fallenoak
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61b05eb366
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feat(ui): add GMTicketInfoRegisterScriptFunctions
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
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2026-01-26 21:11:36 -06:00 |
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fallenoak
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a168c6fd41
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feat(glue): unregister system functions in CGlueMgr::Suspend
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
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2026-01-26 16:41:13 -06:00 |
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fallenoak
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95a8f4287f
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feat(ui): add SystemUnregisterFunctions
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2026-01-26 16:37:50 -06:00 |
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fallenoak
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c0ec4aed44
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chore(ui): tweak style
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2026-01-26 16:36:15 -06:00 |
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fallenoak
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6dd15ed2cf
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feat(ui): add FrameScript_UnregisterFunction
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2026-01-26 16:35:15 -06:00 |
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fallenoak
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dc071210ca
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chore(ui): clean up RegisterSimpleFrameScriptMethods
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2026-01-26 15:54:06 -06:00 |
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fallenoak
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cbbf491620
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chore(ui): clean up SystemRegisterFunctions
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
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2026-01-26 12:24:17 -06:00 |
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fallenoak
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caf628145d
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feat(ui): add ScriptEventsRegisterFunctions
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
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2026-01-25 22:37:37 -06:00 |
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fallenoak
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f1b8f495b6
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feat(ui): delete regions in CSimpleFrame dtor
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:cl compiler_name:MSVC cxx:cl os:windows-latest system_name:Windows test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:clang compiler_name:Clang cxx:clang++ os:macos-latest system_name:macOS test_path:WhoaTest]) (push) Waiting to run
Push / ${{ matrix.build.system_name }} / ${{ matrix.build.build_type }} / ${{ matrix.build.compiler_name }} (map[build_type:Release cc:gcc compiler_name:GCC cxx:g++ os:ubuntu-latest system_name:Linux test_path:WhoaTest]) (push) Waiting to run
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2026-01-25 15:05:10 -06:00 |
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fallenoak
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c2eedc1d47
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feat(ui): clean up draw layers and batches in CSimpleFrame dtor
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2026-01-25 14:50:16 -06:00 |
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