etabeta78
af570db2d0
ng_aes.cpp: converted AES controllers to work through slot devices.
...
Also, separated more clearly the CD component by the base unit. [Fabio Priuli]
2016-04-13 23:31:07 +02:00
Miodrag Milanovic
79bfc4b153
Make support for absolute paths for debug dir (nw)
2016-04-12 16:14:02 +02:00
Miodrag Milanovic
c833268236
Added DEBUG_DIR and DEBUG_ARGS parameters, make sense right now for VS build (nw)
2016-04-12 15:43:15 +02:00
Vas Crabb
8795f92f35
Update expat to 2.1.1 for security and bug fixes
2016-04-12 20:53:04 +10:00
hap
d981b66bba
sm500: start on opcodes
2016-04-11 12:43:55 +02:00
dankan1890
5347076f49
submenu: merged some options menu. (nw)
2016-04-11 03:37:51 +02:00
etabeta78
465de15885
intv: Converted controller inputs to be slot devices. [Fabio Priuli]
...
intvecs: Converted hand controllers, keyboard and synth to be slot devices,
by using a temporary hack to workaround the impossibility to plug the same
device into 2 different slots as these keyboard require. [Fabio Priuli]
out of whatsnew: in the long term we need to come up with a core solution
for these devices that occupy multiple slot devices at once (another one is
the VCS Compumate which plugs into both VCS control ports), because the
hack I used (a "fake" control port which acts as a passthru for the two real
control ports) is not really satisfactory. However, current solution is better
than the selectable controllers we had, which were (ab)using
PORT_CONDITIONs...
2016-04-10 17:54:51 +02:00
Miodrag Milanovic
ffbe0c66be
Basic TCP server based on libuv [Inaki Baz Castillo,Miodrag Milanovic]
2016-04-10 17:03:51 +02:00
Vas Crabb
0c502775b6
remove ui/ui.h dependency from emu.h (for couriersud)
2016-04-10 17:48:38 +10:00
Branimir Karadžić
cceb3a32b7
Update to latest BGFX (nw)
2016-04-10 09:16:09 +02:00
couriersud
5f6e20d6a6
Fix SDL build on linux:
...
- removed inclusion of SDL headers in all headers.
- replaced those by forward declarations and in one case by a wrapper
class (for a typedef struct).
- added -Wno-strict-prototypes to 7z build (gmake target)
2016-04-09 22:21:58 +02:00
Miodrag Milanovic
50071f4451
Fix windows compile (nw)
2016-04-09 15:22:25 +02:00
Miodrag Milanovic
a14994c6c0
Added skeleton for network output (nw)
2016-04-09 15:19:43 +02:00
Miodrag Milanovic
2f974586d6
Added none and console output providers (nw)
2016-04-09 15:19:43 +02:00
Miodrag Milanovic
39c9c8c5dc
Remove os dependant output handling (nw)
2016-04-09 15:19:43 +02:00
Vas Crabb
e925c494fe
Update LZMA SDK to 15.14
2016-04-09 21:52:08 +10:00
Dirk Best
4f1ffa851e
vtech1: Add support for the "Dick Smith VZ-200/300 RTTY Cartridge"
...
Appears to work fine, except we don't have a generic RTTY interface yet.
2016-04-08 19:55:09 +02:00
Miodrag Milanovic
2a0c7a0f0b
renamed memory.* to emumem.* (nw)
2016-04-08 10:15:48 +02:00
Miodrag Milanovic
dff2f2517a
separate mpeg audio as device, made building separate model3 possible (nw)
2016-04-07 18:15:07 +02:00
therealmogminer@gmail.com
4f66357f9e
Pull a bunch of screen chain code from drawbgfx to chainmanager where it belongs, nw
2016-04-06 17:02:31 +02:00
Olivier Galibert
69f5a2dcc8
Revert "bgfx fix for osx (nw)"
...
This reverts commit 9d99398208
.
Not needed anymore with my previous change.
2016-04-06 09:58:00 +02:00
Miodrag Milanovic
9d99398208
bgfx fix for osx (nw)
2016-04-06 08:35:01 +02:00
Miodrag Milanovic
06415edd9e
Added some more files to bgfx build and initialize imgui (nw)
2016-04-05 15:50:08 +02:00
Miodrag Milanovic
6f231bb61b
added missing files in build (nw)
2016-04-05 14:50:17 +02:00
hap
10cadefbe2
sm500 file placeholders
2016-04-05 11:33:05 +02:00
Brad Hughes
3dd8afd6c0
Hybrid DirectInput/XInput module
2016-04-04 22:01:00 -04:00
cracyc
817f19fcc1
luaengine: add plugin options menu [Carl]
2016-04-04 18:17:18 -05:00
Branimir Karadžić
e63f379a0e
Update BGFX to latest (nw)
2016-04-04 13:52:25 +02:00
Olivier Galibert
cdc04a9b7c
screen: POC||GTFO of svg rendering from inside the rom. [O. Galibert]
...
It's damn slow, ~50ms/frame on cdkong. Caching and/or hw accel will
solve that easily. It doesn't look very good, nanosvg need better
anti-aliasing. It also doesn't do texturing very well and images not
at all, so some of our current svgs won't look good. But all that's
fixable.
2016-04-04 11:33:34 +02:00
Miodrag Milanovic
bad2e6199e
Not needed anymore after move to C++11 features (nw)
2016-04-03 19:47:44 +02:00
Miodrag Milanovic
e0ea593f6d
Make it cleaner (nw)
2016-04-03 19:14:44 +02:00
Miodrag Milanovic
cea094a3a3
moved aueffectutil to tools (nw)
2016-04-03 19:06:06 +02:00
Miodrag Milanovic
5e80a732aa
move clipboard handling on proper place (nw)
2016-04-03 17:55:10 +02:00
Miodrag Milanovic
d8aa889edf
merge main.cpp for windows platform (unicode) (nw)
2016-04-03 17:55:10 +02:00
Miodrag Milanovic
796f890450
removed testkeys (nw)
2016-04-03 17:19:41 +02:00
Miodrag Milanovic
bab5d21cef
moved windows resources (nw)
2016-04-03 17:19:41 +02:00
Miodrag Milanovic
bd0abfd004
moved emscripten resources (nw)
2016-04-03 17:19:41 +02:00
Jeffrey Clark
ca3e65e35f
refactor miscmenu and add adv menu (nw)
2016-04-03 07:02:38 +00:00
Miodrag Milanovic
731abe8ba0
Fixed joystick on Android preventing application to crash, cleanup init for SDL in total (nw)
2016-04-02 15:37:08 +02:00
Peter Ferrie
829a06b966
fix the MSVC build (nw)
...
I wonder how it could have ever worked. emu lacked zlib.h reference,
super80.cpp lacked UINT8 declaration.
2016-04-01 23:18:04 -07:00
Michael Zapf
13fce89d59
ti99_8: Chipset low-level emulation; ti99_4x: using new GROMs
2016-03-31 23:55:50 +02:00
Michael Zapf
ee6684ac85
New GROM implementation (TMC0430) with (almost) precise clock behavior
2016-03-30 23:50:39 +02:00
dankan1890
0bab931a80
Visual Studio 2015 netlist fix. (nw)
2016-03-30 19:09:40 +02:00
Miodrag Milanovic
b055af8907
Fix ldplayer issue (nw)
2016-03-29 10:17:19 +02:00
Miodrag Milanovic
9b3788035c
scrclean on lua scripts (nw)
2016-03-29 08:49:47 +02:00
Miodrag Milanovic
3fb7f61cfc
Fix building tools (nw)
2016-03-29 08:43:20 +02:00
Miodrag Milanovic
953d0f9b17
fix typo (nw)
2016-03-29 08:26:11 +02:00
Miodrag Milanovic
ee3edd0e2b
Add missing include (nw)
2016-03-29 08:24:17 +02:00
Jeffrey Clark
c3397ae4a9
fix include dirs (nw)
2016-03-29 00:45:53 -07:00
Jeffrey Clark
9d9c8fad6a
Extend system library support (nw)
...
Extend USE_SYSTEM_LIB_* to support providing the library name and include directory.
To link against system specific lib names and header path: (ref #711 )
USE_SYSTEM_LIB_LUA=lua5.3:/usr/include/lua5.3
2016-03-28 22:26:52 -05:00
Justin Kerk
f26ce9ee1d
Emscripten update (nw)
2016-03-28 21:50:41 +00:00
dankan1890
68ebc2b0e5
Visual Studio compile fix. (nw)
2016-03-28 22:57:35 +02:00
Miodrag Milanovic
2e3670efba
Small issues fix (nw)
2016-03-27 21:09:15 +02:00
Miodrag Milanovic
158c90cf11
Initial work to make MAME work on Android [Miodrag Milanovic]
2016-03-27 17:35:23 +02:00
couriersud
9d2f61ee92
netlist:
...
- more code optimization
- hide matrix_solver_t implementation
- use netlist_time for time deltas
2016-03-27 15:41:42 +02:00
arbee
c9bd18a22d
apple2: start reverse-engineering the AE PC Transporter card [R. Belmont]
2016-03-26 21:04:15 -04:00
Justin Kerk
1bd63ee7ed
Emscripten: include shadow-mask.png (nw)
2016-03-26 04:28:54 +00:00
Dirk Best
37a32099cd
svi318: preliminary support for the sv603 coleco game adapter
...
lacks controller support
2016-03-25 17:47:33 +01:00
Miodrag Milanovic
315612190b
Added parsing of plugin json files for machine_manager (nw)
2016-03-24 21:07:39 +01:00
Miodrag Milanovic
3bd130ebce
Change BGFX_CONFIG_MAX_FRAME_BUFFERS on proper way (nw)
2016-03-24 09:40:29 +01:00
couriersud
489e2919db
Netlist: code maintenance
...
- rename netlist_analog_t to analog_t
- straighten object model
- reduce access to member variables
- use pvector<analog_net_t::list_t> for groups.
- simple coverity fixes.
2016-03-23 22:03:26 +01:00
Justin Kerk
62d1e88e98
Update bgfx paths for Emscripten (nw)
2016-03-23 18:59:02 +00:00
therealmogminer@gmail.com
ba0a1d8d52
Merge bgfx_shader into master, nw
2016-03-23 17:55:55 +01:00
Justin Kerk
b961152eee
Allow command-line errors to work in Emscripten (nw)
2016-03-23 04:52:13 +00:00
therealmogminer@gmail.com
a99df78801
Merge with master
2016-03-21 08:27:06 +01:00
therealmogminer@gmail.com
825d575195
Fix lots of issues with bgfx
2016-03-21 03:43:02 +01:00
Miodrag Milanovic
be38f0515b
Now shader compile tools are built on host machine (nw)
2016-03-20 16:50:14 +01:00
Dirk Best
6c9aaf6979
svi318: add the sv602 single slot expander
2016-03-20 14:23:41 +01:00
Dirk Best
55ebe70ca9
svi318: add centronics interface card (sv802)
2016-03-20 14:23:27 +01:00
Miodrag Milanovic
593803fb48
Fixed issue with internal font (nw)
2016-03-20 09:31:04 +01:00
cracyc
8fc8fc5ca3
pcat_dyn: add sound and mark toursol working [Carl]
2016-03-19 21:13:00 -05:00
Brad Hughes
9328fa9028
Fix VS Build issue for WRL ComPtr
2016-03-19 21:43:27 -04:00
Miodrag Milanovic
95a2e4c2c6
compile BGFX for RPI as well (nw)
2016-03-19 16:09:34 +01:00
therealmogminer@gmail.com
1226b243a2
Make JSON error checking a lot more verbose
2016-03-19 05:44:38 +01:00
Ted Green
b79020559e
Added files to build and fixed override functions
2016-03-18 15:34:57 -06:00
balr0g
0e76e679c7
Rename 'tests' to 'mametests' to avoid name clash (nw)
2016-03-18 09:24:43 -04:00
Miodrag Milanovic
45f20a43c7
added attotime test for balrog (nw)
2016-03-18 14:00:16 +01:00
Vas Crabb
100fa28671
* Remove confusing method from vectorstreams that hide base_ios method (fixes disassembly view)
...
* Allow std::string to pass through core_file unmolested (reduces temporary allocations)
* Make zip/7z instances of same class with uniform interface
* zippath browsing is broken at the moment
This is another step towards transparent archive support. It's now
possible to access zip and 7z archives with the same code. Nothing is
taking advantage of it yet. There's now some very similar code in
fileio.cpp and clifront.cpp that could be folded at some point.
2016-03-18 19:32:10 +11:00
Dirk Best
de0d79e5e9
svi318: add support for the rs232 interface (sv805)
2016-03-17 23:57:04 +01:00
Dirk Best
776bfad1c1
svi318: add support for the 80 column card (sv806)
2016-03-17 03:06:00 +01:00
Justin Kerk
d0ce8784a7
Build more of font_sdl.cpp with Emscripten since there is an SDL2_ttf port now (nw)
2016-03-17 01:42:48 +00:00
Dirk Best
59a41ff1d7
svi318: rewrite banking, add expander bus, add svi601 super expander and
...
slot modules for the sv801 disk controller, sv803 16k memory epansion
and the sv807 64k memory expansion
2016-03-16 22:05:43 +01:00
hap
d76a9644cf
tms1k: split part 3, done
2016-03-16 02:59:29 +01:00
hap
1a479042cf
tms1k: split part 2, renamed folder tms0980 to tms1000
2016-03-16 01:33:56 +01:00
hap
ce5cb07631
tms1k: split part 2, renamed files
2016-03-16 01:26:37 +01:00
therealmogminer@gmail.com
b212e5dc2e
Add most of the rest of the D3D HLSL chain, nw
2016-03-15 05:17:38 +01:00
Vas Crabb
fc87913612
Fix SDL Windows build
2016-03-14 19:32:17 +11:00
Vas Crabb
42fbb9c396
Make osd_file a polymorphic class that's held with smart pointers
...
Make avi_file a class that's held with smart pointers, encapsulate various AVI I/O structures
Make zip_file and _7z_file classes rather than having free functions everywhere
Hide zip/7z class implementation behind an interface, no longer need to call close() to send back to the cache
Don't dump as much crap in global namespace
Add solaris PTY implementation
Improve variable expansion for SDL OSD - supports ~/$FOO/${BAR} syntax
Rearrange stuff so the same things are in file module for all OSDs
Move file stuff into its own module
7z/zip open and destruct are still not thread-safe due to lack of interlocks around cache access
Directory functions still need to be moved to file module
SDL OSD may not initialise WinSock on Windows
2016-03-14 18:55:00 +11:00
Miodrag Milanovic
5fc2774703
Clang 3.8.0 supports -municode (nw)
2016-03-14 07:55:17 +01:00
therealmogminer@gmail.com
cd8f796df6
Add bgfx command line options, major shakeup of organization, nw
2016-03-13 15:51:19 +01:00
therealmogminer@gmail.com
ad1e6ef899
Add dynamic skipping of shader chain passes, nw
2016-03-13 15:51:17 +01:00
therealmogminer@gmail.com
3172371fcd
More work on bgfx data-driven shaders, nw
2016-03-13 15:51:15 +01:00
Julian Sikorski
d0f99d22a7
Added ability to build using system libuv (1.8.0 or higher required)
2016-03-12 13:07:14 +01:00
Miodrag Milanovic
2bf46f72ed
Update to use with latest android nkd (nw)
2016-03-11 20:24:20 +01:00
Miodrag Milanovic
679574e965
With latest package from MSYS of clang 3.8.0 build at least compile fine on windows (nw)
...
Strange crashing while executing
2016-03-11 15:00:29 +01:00
Miodrag Milanovic
de04399afa
Fixed osdmini building for android and pnacl (nw)
2016-03-08 15:46:20 +01:00
Miodrag Milanovic
858c1002d1
compile with latest bgfx,bx (nw)
2016-03-08 12:58:10 +01:00
Miodrag Milanovic
98f0e800f4
Fixed arcade build and merged libbus with liboptional due to circular dependencies (nw)
2016-03-06 09:09:18 +01:00
Justin Kerk
af0a67c0f7
Restore uismall.png for now so that Emscripten menus work (nw)
2016-03-05 22:22:21 +00:00
Brad Hughes
854fe5592f
Fix Visual Studio build
2016-03-05 16:08:02 -05:00
cracyc
c049a91f4a
pcxt: use pc motherboard device and banking (nw)
2016-03-05 15:02:29 -06:00
Brad Hughes
88412da862
Make XAudio2 available in all Windows OSD builds, plus use 2.9 if available, plus code cleanup.
2016-03-05 15:02:52 -05:00
Miodrag Milanovic
626a13ae1a
Fixing issue compiling on GCC 4.9 till 5.1 (nw)
2016-03-05 14:12:51 +01:00
Miodrag Milanovic
298ce35d64
Added missing xaudio2 header from WINE that is free to use (nw)
2016-03-05 08:59:39 +01:00
Miodrag Milanovic
24276fc7db
removed Apache 2 licensed library since it is not possible to mix with GPL2 (nw)
2016-03-04 20:18:47 +01:00
Miodrag Milanovic
aa3f554b1e
Fix tools building on windows (nw)
2016-03-03 10:11:31 +01:00
Brad Hughes
ad6aaa81a9
link ole32 on Windows. Needed for CoInitializeEx()
2016-03-02 16:23:08 -05:00
Brad Hughes
39964e6b38
Merge branch 'master' of https://github.com/mamedev/mame.git
2016-03-02 14:14:47 -05:00
Brad Hughes
8803de248e
Add DirectWrite font support module
2016-03-02 14:13:53 -05:00
Curt Coder
99ba45ff75
newbrain: Dumped the COP internal ROM. [Chris Despinidis]
...
newbrain: Rewrote the driver to modern standards. [Curt Coder]
cop400: Implemented the MICROBUS interface. [Curt Coder]
2016-03-02 20:54:32 +02:00
Miodrag Milanovic
b489eb202c
made sources build use info from mame.lst (nw)
2016-03-02 14:21:26 +01:00
Miodrag Milanovic
8a84dd2232
Added mame.lst as main list, it is now generated, and should be updated manually (nw)
...
Filtering for subtargets are done by flt files now
2016-03-02 12:49:37 +01:00
Miodrag Milanovic
3baa2e6e81
update for osdmini (nw)
2016-03-01 21:17:34 +01:00
Miodrag Milanovic
d9510ed04d
Used std::thread and std::condition_variable (nw)
2016-03-01 20:52:56 +01:00
Brad Hughes
630edadf9c
Dynamically load xinput
2016-03-01 11:08:05 -05:00
Brad Hughes
3b0d8b1efb
Merge branch 'xinput_local_temp1' of E:\mame\bradhugh.mame\mame
2016-02-29 21:59:56 -05:00
Brad Hughes
5cc9973a0a
Add XInput support for Windows OSD
2016-02-29 21:48:14 -05:00
Vas Crabb
a830ea7627
* Support *n conversion in stream_format/string_format
...
* Make stream_format return characters printed
* Add iostreams with std::vector storage
* Move to type-safe templates for logerror and popmessage
* Remove now-unnecessary I64FMT from calls to logerror/popmessage
* Put some lib/util stuff in util:: namespace
* Some fixes to Japanese translation
2016-03-01 06:52:36 +11:00
Miodrag Milanovic
23c28c48af
Build SDL2 for Android (nw)
2016-02-29 16:20:51 +01:00
Miodrag Milanovic
4224b67779
cleanup (nw)
2016-02-29 08:52:04 +01:00
Brad Hughes
f68ad66131
Merge input modules work.
2016-02-28 14:56:54 -05:00
Miodrag Milanovic
912598030e
added compiling SDL2 for Android (nw)
2016-02-28 20:28:42 +01:00
Brad Hughes
7dfb578559
Refactor OSD input into modules
2016-02-28 14:25:10 -05:00
Miodrag Milanovic
1adc64573f
compiles but crash on OSX with bundled one (nw)
2016-02-28 15:07:43 +01:00
Miodrag Milanovic
a17d1385c4
Separated windows only part in SDL2 build and prepared osx one (nw)
2016-02-28 12:58:04 +01:00
Miodrag Milanovic
adfae5ffe5
make possible to select if bundled SDL2 is used, made mingw and vs compile so far (nw)
2016-02-27 18:48:03 +01:00
Miodrag Milanovic
ea6b854844
Made Visual Studio use by default bundled SDL2 (nw)
2016-02-27 16:53:49 +01:00
therealmogminer@gmail.com
64135e73f9
Cleaned up sliders a bit in d3dhlsl, nw
2016-02-27 16:11:01 +01:00
Miodrag Milanovic
5951df437e
Added NotoSans-Bold as backup font for platforms that do not have default system fonts exposed (nw)
2016-02-27 11:52:11 +01:00
Miodrag Milanovic
3a811376d9
Made pnacl to compile (nw)
2016-02-26 14:50:09 +01:00
Miodrag Milanovic
4727b0d97f
OS/2 can not support SDL2 which is needed for MAME to run (nw)
2016-02-26 13:20:43 +01:00
Miodrag Milanovic
5132d31224
Fix compile for Android(nw)
2016-02-26 11:59:17 +01:00
Miodrag Milanovic
e740bb6915
Fixing some more Android related things (nw)
2016-02-26 11:59:17 +01:00
Miodrag Milanovic
add7a65f3f
Make Android targets compile but not link, using clang compiler in NDK, since GCC will be removed in next one (nw)
2016-02-25 20:44:35 +01:00
Miodrag Milanovic
1a8d5a27d9
pnacl compile fixes (nw)
2016-02-25 14:58:39 +01:00
Miodrag Milanovic
8dff2200d0
And I hate you too XCode (nw)
2016-02-22 21:11:57 +01:00
Miodrag Milanovic
cce0696a5f
Made OSD=sdl build compile out of box in Visual Studio (nw)
2016-02-22 14:23:15 +01:00
Miodrag Milanovic
d50870e3e4
fix building Emscripten build on Windows (nw)
2016-02-22 10:18:35 +01:00
Justin Kerk
83abe3fa3d
Emscripten cleanup (nw)
2016-02-21 23:03:38 -08:00
Justin Kerk
6bfb6f8b28
Embed needed bgfx files in Emscripten build (nw)
2016-02-21 14:34:05 -08:00
Miodrag Milanovic
412814f80d
changes towards compiling with XCode (nw)
2016-02-21 19:48:16 +01:00
dankan1890
526d56d359
Added option in the "Customize UI" menu for selecting the language. (nw)
2016-02-21 04:59:39 +01:00
therealmogminer@gmail.com
c68d4538a7
More JSON reader plumbing, nw
2016-02-21 03:03:25 +01:00
therealmogminer@gmail.com
09f03905fd
More reshuffling, nw
2016-02-21 03:03:24 +01:00
therealmogminer@gmail.com
9a47a870df
First take on render API reorg, nw
2016-02-21 03:03:23 +01:00
Miodrag Milanovic
3cff262029
added rapidjson in include dirs (nw)
2016-02-17 14:13:49 +01:00
Miodrag Milanović
4d8d9095a1
Merge pull request #628 from fulivi/hp9845_dev
...
Hp9845: tape driver added [F. Ulivi]
2016-02-17 11:41:45 +01:00
dankan1890
97f515d8c4
removed old entries. nw
2016-02-17 11:26:40 +01:00
fulivi
408c6351cf
hp9845: initial version of HP TACO driver (only basic tape movement is working)
2016-02-17 10:12:38 +01:00
Justin Kerk
11f82be540
Fix Emscripten build (nw)
2016-02-16 20:16:11 +00:00