* Implement Mitsumi Amiga 500, 600, and 2000/3000/4000/CDTV keyboards
* Add unlabeled keys to UK layout
* Restrict available keyboards depending on system type
* Note that C-A-A reset is now broken on "big box" Amigas as MAME doesn't implement it properly, and the hack providing a fake dedicated reset line has been removed
6502 MCU: fix execute loop
6500/1: implement as device with onboard peripherals
Fix some bogus comments
(nw) New keyboard only has U.S./Canada and UK variants for now. This keyboard doesn't
drive a dedicated reset line, instead using some sequence on the clock line detected by
the host chipset. MAME doesn't support this, so keyboard reset won't work. Also started
documenting the character labels on the keypad NumLock/ScrLock keys for language variants
but still need more pictures.
* hp9k_3xx: fix timer connection for /320 models
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* hp9k_3xx: add HP9122C floppy
Remove HP9895 from the default configuration. 3.5" where
standard on /300 and there's almost no software on it available.
If a user really needs 8" floppy drives on /300, he can do that via
commandline.
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* add Intel i8291a GPIB Talker/Listener
Required for the HP 9122C floppy, and used in many other devices.
Basic functionality was implemented to make the HP 9122C work, a few
things are still missing and will be added later. Most of the missing
things where simply not used in the HP9122C so i cannot test them.
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* Add HP 9122C floppy drive
These drives where common on HP9000/300 workstations. With the current
implementation TD0's from hpmuseum can be used to boot, and initializing,
reading and writing discs in HP basic works. Tested both high and double
density media. Supported Media formats are TD0 and MFI.
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* Remove vram_rw and ctrl_rw wrapper functions
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* topcat: replace hardcoded display width by m_fb_width
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* topcat: prepare topcat for multi plane operation
framebuffer vram is only 1 bit wide.
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* 98544: set single topcat plane
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* add nereid mapper used on HP98543/98545 graphic cards
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* prepare for multi-topcat operation
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* add HP 98543 4 plane graphics card
* hp9k_3xx: add hp98543 card
* topcat,nerid: disable VERBOSE
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* hp98543: use required_device_array
* 98543: use required_region_ptr
* 98544: use required_region_ptr
* topcat: add save state support
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* nereid: add save state support
* hp98544,hp98543,topcat: use shared memory space
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* nereid: remove redundant variable
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* topcat, nereid: remove trailing underscore from include guard
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* topcat,hp98543: code style fixes proposed in PR
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* softfloat3: do we like this better? (nw)
* softfloat3: it gets the hose again (nw)
* softfloat3: sonofa (nw)
* interpro: wip checkpoint (nw)
* added 6x00 models
* added EDGE graphics skeleton
* split bus/cards into two types
* various fixes/changes
* interpro: slotify mouse (nw)
Needed to make the mouse a slot device to enable it to be connected to graphics boards under development.
* add validity check (nw)
The 98603A and 98603B cards have different base addresses and sizes
for the rom region. Split up the cards so that we can boot HP BASIC 4
and HP BASIC 5.1.
Signed-off-by: Sven Schnelle <svens@stackframe.org>
* remote488: work started
* remote488: fixed a crash when using socketed bitbangers on Linux machines
* remote488: added ieee-488 remotizer device
* remote488: added remotizer devices to ieee-488 buses of HP9845 & HP85
* remote488: added missing emu.h inclusion
* Revert "remote488: fixed a crash when using socketed bitbangers on Linux machines"
This reverts commit edfeb1768ec332ccdb77584e272d93b756819c41.
* remote488: nudge..
* remote488: no longer use locale-dependent functions, added commas and
semicolons as msg separators, improved use of util::string_format
- P.R.E.S. Advanced Plus 3/4
- Advanced Quarter Meg Ram
- Cumana Floppy Disk System
- Sound Expansion
- Sound Expansion v3
- Stop Press 64
- Solidisk EFS
New working software list additions
-----------------------------------
electron_cart: Solidisk EFS 2.1E
New NOT_WORKING software list additions
---------------------------------------
electron_cart: Stop Press 64
Software list items promoted to working
---------------------------------------
electron_cart: Advanced Plus 3, Advanced Quarter Meg RAM, Slogger Electron Disk System, Sound Expansion v3
* fix/tidy tvboy driver (nw)
* missed file (nw)
* framework for adding 'gamebooster' (need to figure out how it actually works / maps tho) (nw)
(code based on zx spectrum expansion port code)
* (nw)
* lost a line (nw)
* allow it to run (nw)
* continued work (nw)
* mame64 psj -parallel gamebooster -cart tetris now works
* rm outdated (nw)
* remove unneeded code (nw)
* limit accesses, log unexpected ones, might have custom banking (nw)
* write bytes in an order that keeps the gb code happier , sml boots (nw)
Use "mame einstein -pipe tk02" to attach the 80 column device.
* Removed no longer needed einstei2 driver
* Added cursor rendering to the 80 column device
* Added support for the alternate character set (use dip switch to
change)
* Cleaned up and added save state support to the 80 column device
* added basic support for the system bus variously referred to as SR, SR bus, SRX and CBUS
* added an initial GT graphics card implementation, only supports the video ram and ramdac for now, but sufficient to boot the diagnostic monitor in graphics mode
* added a high-level emulation of the InterPro keyboard
protection handled etc. written from scratch based on notes from Kevtris and Peter
banking in the slot system seems somewhat archaic compared to proper modern banking, but this is how all other drivers I saw using slot roms did it.
* hp85: added support for optional ROM cartridges. Started optional ROM
sw list (not finished).
* hp85: refactored mapping of opt. ROMs according to cuavas' comments
* Implemented front panel mode switches/LEDs and reset switch
* Added skeleton bus for "universal" slots and connected control lines
(nw) Default keyboard mapping is annoying because left shift, Z and X
are used both for typing into the TTY and switching program bank. You're
better off changing the mapping to make it less annoying or using a
socket and talking to it with telnet.
The core changes are:
* Short name, full name and source file are no longer members of device_t, they are part of the device type
* MACHINE_COFIG_START no longer needs a driver class
* MACHINE_CONFIG_DERIVED_CLASS is no longer necessary
* Specify the state class you want in the GAME/COMP/CONS line
* The compiler will work out the base class where the driver init member is declared
* There is one static device type object per driver rather than one per machine configuration
Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type.
* DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders.
* DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type.
Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types.
* These macros declare storage for the static data, and instantiate the device type and device finder templates.
The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate.
Things I've actually messed with substantially:
* More descriptive names for a lot of devices
* Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes
* Changed DECO BSMT2000 ready callback into a device delegate
* Untangled Microprose 3D noise from driver state
* Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices
* Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly
* Started to break out common parts of Samsung ARM SoC devices
* Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++
* Tried to make Z180 table allocation/setup a bit safer
* Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant
* Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size
* Imporved encapsulation of Z80DART channels
* Refactored the SPC7110 bit table generator loop to make it more readable
* Added wrappers for SNES PPU operations so members can be made protected
* Factored out some boilerplate for YM chips with PSG
* toaplan2 gfx
* stic/intv resolution
* Video System video
* Out Run/Y-board sprite alignment
* GIC video hookup
* Amstrad CPC ROM box members
* IQ151 ROM cart region
* MSX cart IRQ callback resolution time
* SMS passthrough control devices starting subslots
I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo).
And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros.
It feels like an uphill battle trying to get this stuff under control while more of it's added.
nes: Fix debug output when reading iNES headers. (nw)
nes/ppu2c0x: Improved PAL clone timings. (nw)
nes/n2a03: Refactored clock definitions [includes other drivers using the
N2A03] (nw)
nes: Improved refresh rates and timings to reflect nesdev (nw)
nes: Softlist improvements and corrections [koko, mkgoogoo and others] (nw)
nes: Verified koko in the softlist as a good dump (nw)
nes: Softlist additions [subor5, subor6, subor10, subor11, subor13, doolybld]
(nw)
New not working machines added: Subor SB-486, M82 Display Unit (PAL) (nw)
nes: Marked drpcjr as NOT WORKING due to missing hardware. (nw)
New working machines added: Micro Genius IQ-501, Micro Genius IQ-502, Dendy Classic 2 (nw)
nes: marked dendy as a clone of iq501 (nw)
* tee allows two peripherals to be connected in parallel
* glinkhle is an RS232 (9600 8N1) adaptor
* bitsock sends raw assert/release line signals to/from a bitbanger device
* monospkr is a speaker connected between tip/ring in parallel and sleeve
* stereospkr is two speakers: left across tip and sleeve, right across ring and sleeve
Use glinkhle to make emulated calculators talk with cooked sockets, e.g.
mame ti82 -linkport glinkhle -linkport:glinkhle:rs232 null_modem -bitb socket.127.0.0.1:2345
Use bitsock to make emulated calculators talk with cooked sockets, e.g.
mame ti82 -linkport bitsock -bitb socket.127.0.0.1:2345
You can use tee to do stuff like listen to data activity for debugging purposes, e.g.
mame ti82 -linkport tee -linkport:tee:a stereospkr -linkport:tee:b glinkhle -linkport:tee:b:glinkhle:rs232 null_modem -bitb socket.127.0.0.1:2345
* Make device_creator a variable template and get rid of the ampersands
* Remove screen.h and speaker.h from emu.h and add where necessary
* Centralise instantiations of screen and speaker finder templates
* Add/standardise #include guards in many hearers
* Remove many redundant #includes
* Order #includesr to help catch headers that can't be #included alone
(nw) This changes #include order to be prefix, unit header if applicable
then other stuff roughly in order from most dependent to least dependent
library. This helps catch headers that don't #include things that they
use.
* Put Amiga keyboard implementations in a namespace
* Factor out matrix keys to a common module shared by A500/A1200
* Make new German matrix based on US matrix with Alt-chars hooked up
* Remove outdated comment
in the mizar lib. This is suboptimal, but the code seems to
crossreference across object files and from the bus code into the driver
code.
At least the source now links again. (nw)
* Mark lots of things constexpr in attotime and turn macros into functions
* Add base classes for HLE matrix keyboard and buffered RS232 device
* Make generic keyboard/terminal more usable
* Keyboard has configurable typematic delay/rate
* Keyboard has selectable JIS/ANSI layout
* Keyboard handles simultaneous keypresses more intuitively
* Keyboard uses meta to set high bit
* Terminal has configurable auto LF on CR, auto CR on LF and local echo
* Terminal has audible bell
* Untangle Olivetti M20 keyboard from generic_keyboard
* Add notes to Olivetti M20 keyboard emulation
* Make Olivetti M20 keyboard match physical layout
* Untangle RM Nimbus keyboard from generic_keyboard
* Fix natural keyboard mode with RM Nimbus
* Untangle x68k keyboard from generic_keyboard
* Improve x68k key names and mapping
* Improve x68k typematic behaviour
* Untangle QX-10 keyboard from generic_keyboard
* Keep NGEN keyboard barely working
The keyboard should communicate at 1,200 Baud, but due to bugs in the SCC
it's set to 9,600 Baud. The sun4c machines program the Baud rate
generator dividers for the serial ports with 00:0e and the dividers for
the keyboard/mouse ports with 00:7e. Therefore the ratio of Baud rates
should be (0x7e + 2) / (0x0e + 2) = 128 / 16 = 8. However both the RS232
ports and the keyboard/mouse ports run at 9,600 Baud, when the
keyboard/mouse ports should run at 1,200 Baud (which is 1/8 of 9,600 which
matches the ratio of the divider values).
I've artificially limited the rate the keyboard can transmit at to be no
faster than it could at 1,200 Baud using a timer. I can remove this hack
once we get correct SCC divider behaviour.
I attempted to hook up the SCC interrupts to level 12 as specified in the
SPARCstation-1 Programmer's Model in the table on Page 19. No interrupts
seem to be generated, so either I've screwed this up somehow, the Sun
isn't enabling interrupts, or there's another bug in the SCC emulation.
Sorry if I've screwed it up - I won't be offended if someone replaces it
wholesale.
The keyboard receives the reset commands from the Sun and sends back the
self test pass response, but the SCC seems to get a buffer overrun error.
So it appears that the received data isn't being read out. I haven't been
able to work out why.
- Create a SG-1000 expansion slot.
- Hook up the SG-1000 expansion slot to sg1000.cpp and sms.cpp (sg1000m3).
- Split the sk1100 code from sg1000.cpp and attach it to the new expansion slot.
- Create a new FM Sound Unit device and attach it to the new expansion slot.
- For the sc3000 driver, re-add sk1100 as a fixed SG-1000 expansion device.
- Add sg1000 software list to sg1000m3 and Japanese/Korean SMS drivers.
sms.cpp: implemented some new findings [Enik Land]
- Remove some mirrors for ports $DC/$DD on SMSJ based on Charles' hw tests.
- Add basic C-Sync callback to 315_5124.cpp, based on Charles' hw tests.
- Add built-in Rapid Fire (uses C-Sync) for SMSJ and Korean SMS1 drivers.
- Add new SMS drivers due to XTAL differences:
sms1br - Tec Toy Master System I (Brazil)
sms2br - Tec Toy Master System II (Brazil)
smsbr - Tec Toy Master System III Compact (Brazil)
sms1paln - Tec Toy Master System I (PAL-N)
sms2paln - Tec Toy Master System II (PAL-N)
smspaln - Tec Toy Master System III Compact (PAL-N)
Brazil is PAL-M TV system, but I decided to call it by the
country name, seems to be better recognizable and for
emulation looks more like a NTSC system. PAL-N is used
in Argentina, Paraguay and Uruguay and looks closer to
the European PAL system when compared to PAL-M.
* pet_cass.xml
- Added Supermon (Toronto PET User Group) [Ken White]
- Replaced bad dump of Side B of Squiggle, Big Time / Monitor (the m command in the monitor now works correctly) [Ken White]
exploit slot devices: [Fabio Priuli]
- moved cart-specific components to the carts itself removing
the fake protection devices from the main system, since they
never belonged there
- removed hacky rom region destruction/construction when a
new cart is inserted, replacing it with proper bank pointers to
the carts (except for ymsnd and ymsnd.deltat region which
will require modernization of the ym devices)
- started re-organization of bootleg boards emulation, so to
reduce the need of collapsing everything into a single cart
type with multiple protection devices, more work is needed
neopcb.cpp: moved to a separate source file the emulation for
JAMMA PCB versions of a few neogeo games, since they don't
have a cartslot. [Fabio Priuli]
neogeo.xml: added information about Japanese titles and
release dates to the software list and aligned the list to the
driver. [Fabio Priuli]
cleaning up the related code. [Fabio Priuli]
saturn.cpp: added emulation of the SegaTap adapter (4 controllers)
and Sega Multitap adapter (6 controllers). Saturn Bomberman
can now be played as intended. [Fabio Priuli]
through slot devices. If you want to launch janshin in the
multislot driver (neogeo) you shall now prescribe
-edge "" -ctrl1 mahjong
and set accordingly the dipswitch. The janshin driver already
comes pre-configured in the proper way, instead. [Fabio Priuli]
you can now configure the controllers available in the multicart
driver (neogeo) with the -crtl1 and -ctrl2 options. when you run single
game drivers (e.g. mslug, or kof94, etc.), instead, a unique controller
is available and cannot be modified. [Fabio Priuli]
intvecs: Converted hand controllers, keyboard and synth to be slot devices,
by using a temporary hack to workaround the impossibility to plug the same
device into 2 different slots as these keyboard require. [Fabio Priuli]
out of whatsnew: in the long term we need to come up with a core solution
for these devices that occupy multiple slot devices at once (another one is
the VCS Compumate which plugs into both VCS control ports), because the
hack I used (a "fake" control port which acts as a passthru for the two real
control ports) is not really satisfactory. However, current solution is better
than the selectable controllers we had, which were (ab)using
PORT_CONDITIONs...
- Remove custom 6845 emulation and use our standard core
- Use the slot system for the parallel interface, fix and implement the
joystick as a slot device and create a printer slot device
- Add support for the RS-232 port
- Add support for the Break key (causes NMI)
make TARGET=mess -j19
will generate all needed files and build MESS, while developing you can use
make TARGET=mess COMPILE=1 -j19
to prevent rebuilding of make files.
Build system have automatic generate of dependencies so will do incremental builds fine.
make clean
will remove all generated files/projects and obj files