Commit Graph

14923 Commits

Author SHA1 Message Date
mahlemiut
29637507ed i386: Fixes for DOS4GW 1.97 [Carl] 2012-02-08 11:15:54 +00:00
R. Belmont
6a311ce065 m68k: 68040 MMU improvements [O. Galibert] 2012-02-08 03:54:13 +00:00
Angelo Salese
4c97dea6ce Some SVGA specific fixes, nw (for now ...) 2012-02-08 03:21:43 +00:00
Miodrag Milanovic
3094ae64b6 Sync with MESS (no whatsnew) 2012-02-07 08:28:00 +00:00
Andrew Gardner
8753d9e310 Minor improvements to the Cool Riders text layer. [Andrew Gardner]
Not in whatsnew:
* I kept all the functionality from the current code & added a few minor things.
* You can see the color and placement of the text strings as colored blocks, 
  and if you uncomment lines 471-476, the game's text is printed out to the 
  terminal as ASCII.
* Given the ability to "read" the test mode, the rest of the inputs and sound 
  can probably be hooked up. (Also, the ROMs all seem to pass the check).
* I'm still trying to decode the tiles based on the patent.
2012-02-07 05:43:24 +00:00
Michaël Banaan Ananas
e18a5394d2 mask out alpha bits 2012-02-06 23:06:04 +00:00
Michaël Banaan Ananas
ed8456c57b get rid of unneeded true/false vars t_pen and tw 2012-02-06 22:52:10 +00:00
Scott Stone
7054bda9cf Update CHD version for bntyhunt and eztouch to version 4 (nw) 2012-02-06 22:41:22 +00:00
Michaël Banaan Ananas
d2eed3a9ab like stv palette, use pal5bit for 5bpp pixels 2012-02-06 22:31:12 +00:00
Michaël Banaan Ananas
be53feaba2 make stv_add_blend return a MAKE_RGB and fix sprite shadow (was shifting alpha bit into rgb, intensifying red was obviously wrong) 2012-02-06 22:13:41 +00:00
Michaël Banaan Ananas
00ea5b80cc rm unnneeded include and confusing static 2012-02-06 21:52:17 +00:00
Wilbert Pol
81b497127a ioport.c: Made the key/paste buffer auto-expand when it becomes full. This makes it possible to paste larger BASIC programs for instance. (nw, credited in mess) 2012-02-06 20:18:33 +00:00
Curt Coder
439e21b136 s&r cleanup. (nw) 2012-02-06 17:41:05 +00:00
Scott Stone
a4098e8a3a Some cleanup of some observed #include redundancy from source files which use emu.h (nw) 2012-02-06 01:30:22 +00:00
Phil Bennett
157d4c6bd3 i8251 - Added /DSR input readback
Added XTAL_11_8MHz
2012-02-05 22:25:32 +00:00
Angelo Salese
148ae08ad2 Attempt #2 2012-02-05 17:37:10 +00:00
Angelo Salese
7222eb6579 Cleanups again 2012-02-05 16:12:48 +00:00
Curt Coder
1f25060412 Added PLS100 (82S100) PLA emulation which utilizes a binary JED fusemap. [Curt Coder] 2012-02-05 15:49:34 +00:00
Angelo Salese
97685083b1 Clean-ups and version bump 2012-02-05 15:14:28 +00:00
Angelo Salese
fa5445fa87 new clones
---------------
Ultimate Arctic Thunder [gamerfan, Smitdogg, The Dumping Union]

Dumped HDD for Photo Play 2000 v2.01 [Team Europe]
2012-02-05 14:12:57 +00:00
Angelo Salese
a6ab6ec40c New NOT WORKING game
--------------------
Bounty Hunter [Gatinho]
2012-02-05 13:59:47 +00:00
Angelo Salese
13043ad078 new clones
---------------
Print Club Goukakenran (J 991104 V1.000) [f205v, ranger_lennier, dopefishjustin, Yohji, Smitdogg, The Dumping Union]
Print Club Olive (J 980717 V1.000) [f205v, ranger_lennier, dopefishjustin, Yohji, Smitdogg, The Dumping Union]
Print Club 2 '98 Autumn Ver (J 980827 V1.000) [f205v, ranger_lennier, dopefishjustin, Yohji, Smitdogg, The Dumping Union]
Print Club Kome Kome Club (J 970203 V1.000) [f205v, ranger_lennier, dopefishjustin, Yohji, Smitdogg, The Dumping Union]
2012-02-05 13:51:52 +00:00
Fabio Priuli
5959fe4893 workaround for softlist images ending up with the wrong basename. this fixes problems with nvram and snap handling in softlist. no whatsnew.
I'm not sure if the change from "m_image_name = softlist:gamename" to "m_image_name = softlist:gamename:partname" was done on purpose, but given how close we are to the release, I think it's safer to fix it here than to modify the softlist code.
2012-02-05 09:59:02 +00:00
Miodrag Milanovic
c8b1d724d9 Do the softlist validation only on validate command (no whatsnew) 2012-02-05 09:15:57 +00:00
Miodrag Milanovic
b9106cf7e4 Sync with MESS (no whatsnew) 2012-02-05 08:28:43 +00:00
Miodrag Milanovic
02fab75990 Proper fix for issues with slots, removed old fix too (no whatsnew) 2012-02-05 07:00:09 +00:00
Aaron Giles
a4d175be28 Guess at a fix for clickable artwork. 2012-02-05 05:15:21 +00:00
R. Belmont
e07e03d45d fix rom load (nw) 2012-02-05 04:08:02 +00:00
R. Belmont
2181d363cd Model 1: add skeleton device for Z80 version of the MPEG sound board. No playback, just running the Z80. [R. Belmont] 2012-02-04 23:57:03 +00:00
Roberto Fresca
f7ac4ce982 Truco Tron reverse engineering [Roberto Fresca]
* Identified and added EF6821P PIA for I/O.
 * Identified and added the CRTC as HD/UM6845.
 * Identified a Maxim MAX691 and hooked watchdog/reset functions
    based on the PIA line where is tied. Also hooked others
    minor related things.
 * Identified a Darlington Array ULN2003.
 * Added correct clocks for main crystal, CPU and CRTC through #define.
 * Improved inputs/jumpers with PCB traces.
 * Added technical notes.
2012-02-04 22:27:28 +00:00
Michaël Banaan Ananas
f32a8799b4 fix -verifysamples from haze 2012-02-04 20:30:08 +00:00
Aaron Giles
64dbe52ef5 Fixed device search in the debugger to work like a normal
device search.
2012-02-04 20:18:31 +00:00
Aaron Giles
23d7f9e1fa Undo last change, it is unnecessary. Cheat problems must lie elsewhere. 2012-02-04 20:06:48 +00:00
Aaron Giles
d5620a5bdf Root colons not required by default in the debugger for region
lookups. Should address cheat expressions as well.
2012-02-04 20:04:49 +00:00
Michaël Banaan Ananas
a8d9fe50c8 WAV is not (yet) deprecated, rm warning that made it sound like it is 2012-02-04 19:59:25 +00:00
Aaron Giles
39c358476c Fix cliffhgr. tms9928a depends on the screen parameters matching output
exactly, but for ld games it doesn't since they are externally clocked.
2012-02-04 19:58:03 +00:00
Aaron Giles
3d10a89945 Fix tilemap viewer. Tilemaps now use the bitmap's raw palette instead
of machine->pens to lookup RGB32 values if the palette is present (it
is on all screen bitmaps). Today these are identical, but it's part of
a long-term effort to move away from a global palette and allowing
each bitmap or screen to have their own if that is preferred.
2012-02-04 19:24:25 +00:00
Angelo Salese
3902731437 new clones
---------------
X-Men (4 Players ver ADA) [Bonky0013]
2012-02-04 18:56:04 +00:00
R. Belmont
33866d66dc n64: sync with MESS (nw) 2012-02-04 17:35:42 +00:00
Angelo Salese
a8ad7755b8 Quick patch from Haze, nw 2012-02-04 15:09:04 +00:00
Angelo Salese
c67e27f4e9 Work-around for MT #4656 2012-02-04 15:01:38 +00:00
Pierpaolo Prazzoli
9052069fdf New WORKING game
--------------------
Boong-Ga Boong-Ga (Spank'em!) [R. Mucciarelli, pongplaya, ranger_lennier, Kevin Eshbach, gamerfan, M. Ponweiser, emuLOAD, R. Gatzke, Smitdogg, The Dumping Union, Pierpaolo Prazzoli]
2012-02-04 14:27:27 +00:00
R. Belmont
1ea1e84fd9 fix memory stomp in latest N64 video (nw) 2012-02-04 04:46:41 +00:00
Brian Troha
8196ab3f5e correct rom / ver name for the New Tekken Tag Asia set. 2012-02-03 22:00:33 +00:00
Michaël Banaan Ananas
e063ed19e2 another stv video regression 2012-02-03 21:31:09 +00:00
Ryan Holtz
ae70f4d52b - RDP optimizations and memory system shunting in N64 driver; relative speedup of 1.4x to 1.5x [MooglyGuy] 2012-02-03 21:06:10 +00:00
Angelo Salese
f2778a6a5a Improved inputs 2012-02-03 18:26:03 +00:00
Michaël Banaan Ananas
65fa5abcd7 fix regression in stv_vdp2_draw_line 2012-02-03 18:19:29 +00:00
Michaël Banaan Ananas
d652cbe576 small typofix (hello GuyveR800 :P) 2012-02-03 16:47:33 +00:00
Angelo Salese
7b1fa76446 Added sound 2012-02-03 16:18:00 +00:00
Angelo Salese
87a22798b9 Various wav/flac sample changes: [David Haywood]
* Remove hardcoded ".wav" sample extensions from within drivers
* Update samples.c to check for both .flac and .wav extensions when loading a sample
* Made sample loading failure a bit more verbose (various zips contained 0 byte samples, I assume to keep clrmame happy or something)
* Fixed memory allocation with 8-bit flac samples

Act Fancer: fixed background tilemap size, corrects level boss bg
(partial fix for MT #4585) [David Haywood]
2012-02-03 15:00:15 +00:00
Angelo Salese
f50762b727 Added idle skip 2012-02-03 14:41:46 +00:00
Angelo Salese
340eb43dd4 Hooked up inputs in California Chase, game is now playable (still needs the user to launch boot.exe first) [Grull Osgo] 2012-02-03 13:59:30 +00:00
Miodrag Milanovic
61d6c04e85 Removed LEGACY_MEMORY_DEVICE and LEGACY_NVRAM_DEVICE support in core, since nothing is using it anymore (no whatsnew) 2012-02-03 13:28:28 +00:00
Miodrag Milanovic
eeda35d613 Converted RTC65271 and ATARIVGEAROM to modern devices (no whatsnew) 2012-02-03 10:35:22 +00:00
Miodrag Milanovic
a4a821f34d import from mess (no whatsnew) 2012-02-03 08:25:11 +00:00
Brian Troha
e73d5c7b60 new clone added - Tekken Tag Asia
Roms dumped were specifically marked "TEG1" and matched the parent set.

New Clone Added
--------------------------------------
Tekken Tag Tournament (Asia, TEG2/VER.C1, set 1) [Brian Troha, Smitdogg, The Dumping Union]
2012-02-03 00:09:22 +00:00
Michaël Banaan Ananas
b87b06a7ab New clone added
----------------
Hyperspace (bootleg of Asteroids) [Byte Surfer]
2012-02-02 21:48:13 +00:00
mariuszw1
287bd91908 New clones added
------------------
Print Club 2 Felix The Cat (Rev. A) [f205v, ranger_lennier, dopefishjustin, Yohji, Smitdogg, The Dumping Union]
Print Club 2 '98 Spring Ver [f205v, ranger_lennier, dopefishjustin, Yohji, Smitdogg, The Dumping Union]
2012-02-02 21:35:21 +00:00
Michaël Banaan Ananas
35c595c341 abaseb2 romname corrections from Kevin 2012-02-02 21:33:29 +00:00
Angelo Salese
cf109f9198 Added ID 2012-02-02 20:00:41 +00:00
Angelo Salese
63e6f91b2b Implemented preliminary support for Trident SVGA cards, fixes graphics in California Chase loading screen [Grull Osgo, Angelo Salese] 2012-02-02 18:59:07 +00:00
Scott Stone
39dfe5ea91 First pass of cleaning up LDPLAYER to allow for building (nw) 2012-02-02 15:14:43 +00:00
Miodrag Milanovic
fdca6f887c Fix for protection mode faults, makes 586 based things to work again by Carl (no whatsnew) 2012-02-02 14:58:18 +00:00
Miodrag Milanovic
d8b59a82d2 Implemented centronics as slot device and file printer as default output (no whatsnew) 2012-02-02 13:12:29 +00:00
Miodrag Milanovic
791c1bd94a did centronics implementation in c++ (no whatsnew) 2012-02-02 07:42:20 +00:00
R. Belmont
1333b77c41 [MT #4622] Fix rom region name [R. Belmont] 2012-02-02 04:17:12 +00:00
R. Belmont
4d285505b3 [MT #4636] es5503: Clear all oscillator params on reset [R. Belmont]
(Note: I couldn't reproduce the crash reported under any build on any OS, but Valgrind indicated out-of-bounds reads without this change and none with it).
2012-02-02 04:14:24 +00:00
R. Belmont
294999a885 [MT #4654] Fix master SCSP detection [R. Belmont] 2012-02-02 04:04:50 +00:00
R. Belmont
361c64419d fix GCC 4.6+ compile (nw) 2012-02-02 01:57:54 +00:00
Angelo Salese
23210ab89c New WORKING game
--------------------
Street Games II [Angelo Salese, Mariusz Wojcieszek]

(Latest VGA changes made this to fully work apparently)
2012-02-02 01:34:55 +00:00
Angelo Salese
44179c4a50 Fixed reading in read mode 1, might fix Street Games? nw 2012-02-02 01:16:30 +00:00
Angelo Salese
976fbef835 Added blinking for chars, nw 2012-02-01 23:33:15 +00:00
Angelo Salese
551a3a37e2 Converted Boogie Wings to generic sprite device plus added manual mixing. Converted various bootleg implementations of the chip to use the common code as well. (tumbleb.c, esd16.c, crospang.c, nmg5.c) [David Haywood] 2012-02-01 19:38:44 +00:00
R. Belmont
56e6ba8b7c chd: Fix error where FLAC was encoding 4 times too much data (samples vs. bytes) [David Haywood] 2012-02-01 14:45:19 +00:00
smf-
12656a2051 remove set_current, in case someone decides to use them again. 2012-02-01 00:45:55 +00:00
Angelo Salese
b9bc1733b9 From Haze:
new not working:
---------------
Unknown BMC Poker Game, 
Gone Fishing 2
Chess Challenge 2
EZ Touch
Sega Shooting Zone

new clones
---------
Warriors of Fate ('sgyxz' bootleg) (not working)
2012-01-31 17:22:15 +00:00
Angelo Salese
64053c9b7c By request, changed calchase RAM from 32 to 64M, nw 2012-01-31 16:41:48 +00:00
Scott Stone
34adb6cec1 Fixed MT# 04650: m1coro11n, m1coro11np, m1coro12n, m1coro12np, m1coro21n, m1coro21np, m1coro22n, m1coro31p, m1coro32n, m1coro32np: Game descriptions contain a TAB character. 2012-01-31 14:50:49 +00:00
Miodrag Milanovic
8896925b37 Sync with MAME (nw) 2012-01-31 12:24:27 +00:00
Miodrag Milanovic
2cbebdf782 Fixed AES (MESS) regression,region names are with leading ':' (nw) 2012-01-31 08:12:07 +00:00
Fabio Priuli
dd6e634ef2 fixed crash when loading from softlist with -cart/-flop/-cass switch. 2012-01-31 06:40:59 +00:00
Michaël Banaan Ananas
4ac66f284a sprites wraparound (eg. dkong3 when clearing stage 1: http://www.youtube.com/watch?v=DM2qbL5xTVE ) 2012-01-30 23:55:21 +00:00
mariuszw1
609c59d2e2 Improved inputs in Tourvision driver [Stephh] 2012-01-30 21:25:07 +00:00
mariuszw1
4dc6cec560 New games added as NOT_WORKING
----------------------------------
Dungeon Explorer (Tourvision PCE bootleg) [Charles McDonald, Clawgrip, AUMAP]
2012-01-30 20:36:52 +00:00
Michaël Banaan Ananas
f94a7d1062 timing improvements from btime.c 2012-01-30 17:58:39 +00:00
Michaël Banaan Ananas
d182860d4b fix cocktail offset 2012-01-30 17:21:49 +00:00
Miodrag Milanovic
9720d9b577 Fix regression on softload item load using menus (no whatsnew) 2012-01-30 14:32:31 +00:00
Angelo Salese
f8611a98a2 Haze fixes:
fix mt 04635, 04632
plus correct loading for dragngun video data, identified as standard DVI data (unsurprising, game has a DVI logo)
dave | -=+ says (14:58)
plus slight fix to the way captaven rasters were handled
plus widescreen layout on superchase (it's meant to be widescreen)
2012-01-30 14:13:49 +00:00
Miodrag Milanovic
816cc9291d Fixed game info screen (no whatsnew) 2012-01-30 10:42:47 +00:00
Michaël Banaan Ananas
824159b75c correction for likely cause, from dox[] 2012-01-30 00:05:45 +00:00
Michaël Banaan Ananas
96b0c59690 (note baddump reason) 2012-01-29 23:52:26 +00:00
Michaël Banaan Ananas
151df2d5c6 ddragon2 dsw correction from rcoltrane 2012-01-29 23:42:13 +00:00
Michaël Banaan Ananas
36f690622b dsw correction from stephh 2012-01-29 23:33:22 +00:00
Michaël Banaan Ananas
4589579d2a (note about garbage sprites on pcb) 2012-01-29 23:01:52 +00:00
Angelo Salese
716e1ffd42 Fix a VGA crash, nw 2012-01-29 21:25:33 +00:00
R. Belmont
fbec679438 [MT #4628] Agress has half the work RAM of blockout and tests that it mirrors. [R. Belmont] 2012-01-29 20:47:59 +00:00
Ryan Holtz
633fd0d46b Fixed disassembly of far jump instructions in the u'nSP core [trap15] 2012-01-29 17:59:47 +00:00
R. Belmont
21f5a0ff63 [MT #3444] Show save state items in debugger memory windows [R. Belmont] 2012-01-29 17:52:49 +00:00
Brian Troha
51d1fe58c3 segaorun.c: Minor doc update NW 2012-01-29 17:44:09 +00:00
Angelo Salese
505442d0a0 Clean-ups and version bump 2012-01-29 16:34:26 +00:00
Angelo Salese
5d0cb30e84 Fixed VGA memory map writes [Grull Osgo] 2012-01-29 15:18:45 +00:00
smf-
2eb1ea08f8 shift in under o2 or t2 control generates clock on cb1. 2012-01-29 14:24:43 +00:00
Angelo Salese
179e88b9cc Multifish update from MetalliC (missing mame.lst sets will be added at clean-up stage) 2012-01-29 14:11:50 +00:00
Angelo Salese
27ff7623c3 Converted Desert Assault to use generic deco sprite implementation [David Haywood] 2012-01-29 14:04:52 +00:00
mahlemiut
436a0164ac i386: Major update to segment limit and protection checking. [Carl] 2012-01-29 09:40:48 +00:00
R. Belmont
76bf455ff9 Keep u7 compatible while we wait for Aaron (nw) 2012-01-29 03:26:34 +00:00
R. Belmont
7feff76282 Correct GDROM region names for Naomi/Triforce/Chihiro, Ikaruga boots again (nw) 2012-01-29 02:59:41 +00:00
R. Belmont
d58200c58c SDL: don't show misleading message for .BDF UI fonts [R. Belmont, The Flying Ape] 2012-01-29 02:32:28 +00:00
R. Belmont
3a8c947689 Better version of last fix: don't save-state the "was bank installed" flag and everything Just Works. (nw) 2012-01-28 20:33:33 +00:00
R. Belmont
1f26783f5a oki6295: force creation of banks so loading a state from after the game has set a bank before the game sets the bank doesn't die [R. Belmont] 2012-01-28 20:20:04 +00:00
Angelo Salese
a70b9c0b6b MESS specific Tseng Labs VESA support, nw 2012-01-28 20:01:06 +00:00
Michaël Banaan Ananas
ec53019331 cps3.c, konamigv.c disk prefix to make games boot again 2012-01-28 19:48:44 +00:00
Michaël Banaan Ananas
0bda97540e ok, add prefix to make cryptklr boot 2012-01-28 19:33:37 +00:00
Angelo Salese
903ac40d0f Converted Rohga and Schmeiser Robo to use generic deco sprite functions [David Haywood] 2012-01-28 18:15:10 +00:00
Brian Troha
9a76b10d75 Verified and corrected the Sega Security CPU number (317-xxxx) for one of the two unknown Turbo Out Run sets. [Brian Troha] 2012-01-28 16:25:54 +00:00
Michaël Banaan Ananas
6e9b266bb0 unneeded workaround, it was already fixed properly in r15184 2012-01-28 15:47:35 +00:00
Angelo Salese
d1c6a3b04d Converted wizdfire to use generic deco functions [David Haywood] 2012-01-28 15:37:24 +00:00
R. Belmont
689c16a4b5 [MT #4268] Don't refresh the stream during post_load, that makes the core die [R. Belmont] 2012-01-28 05:31:59 +00:00
R. Belmont
840fea2863 taitogn: fix card region, games boot again [R. Belmont] 2012-01-28 04:45:41 +00:00
R. Belmont
2b2cf48aa1 ksys573: fix disk regions, games boot again [R. Belmont] 2012-01-28 04:43:12 +00:00
R. Belmont
4167217afe Fixed bad assumption by the (pre)GX video mixer [R. Belmont] 2012-01-28 04:37:49 +00:00
mahlemiut
e20e411125 i386: added 32-bit operand size version of SMSW 2012-01-28 02:07:30 +00:00
Michaël Banaan Ananas
37c2fca24d (dummy commit for whatsnew)
Fixed some dipswitch defaults and added diplocations to many Konami and Namco games. [kanikani]
2012-01-28 01:10:46 +00:00
Michaël Banaan Ananas
7d4058069e kani2 dsw update konami t-y 2012-01-28 00:55:17 +00:00
mahlemiut
7439bab535 i386: Various protection fixes. [Carl] 2012-01-28 00:01:16 +00:00
Michaël Banaan Ananas
1031a26439 kanikani dsw update s-t 2012-01-27 23:57:39 +00:00
Michaël Banaan Ananas
06e30ab2ce kani2 dsw update for rockrage.c, rocnrope.c, scotrsht.c 2012-01-27 20:58:11 +00:00
Michaël Banaan Ananas
90cfa11505 kanikani dsw update for pacland.c, pacman.c, parodius.c, pingpong.c, pooyan.c 2012-01-27 20:18:32 +00:00
Michaël Banaan Ananas
73b5cc8625 kanikani dsw update for labyrunr.c, megazone.c, mikie.c, nemesis.c 2012-01-27 19:55:55 +00:00
smf-
678e9c4209 improved serial input emulation. 2012-01-27 19:13:38 +00:00
Michaël Banaan Ananas
bba6893104 (Tower of Druaga -> The Tower of Druaga) 2012-01-27 17:35:30 +00:00
Michaël Banaan Ananas
b926154515 kanikani dsw update to gyruss.c, hexion.c, ironhors.c, junofrst.c 2012-01-27 16:56:04 +00:00
Phil Bennett
2daf1a4395 x87 - Use CRT trig functions for sin/cos/tan until I figure out why the SoftFloat functions produce daft values. (no whatsnew) 2012-01-27 16:37:35 +00:00
Michaël Banaan Ananas
59023831d6 kanikani dsw update to ajax.c, baraduke.c, battlnts.c, fastlane.c 2012-01-27 16:06:20 +00:00
Aaron Giles
db6f87ba77 MT04629 2012-01-27 16:00:46 +00:00
Aaron Giles
2913156f49 MT04630 2012-01-27 15:56:51 +00:00
Aaron Giles
c1506f0707 Type safety saves lives. Or rather, it does if you use any.
Sadly, the cave code is poorly written and doesn't, so it was
easy to allocate an 8bpp zbuffer when they wanted a 16bpp one
and never notice.
2012-01-27 15:49:17 +00:00
Aaron Giles
fc831464e7 Fix bad assumption that rowpixels of two separate bitmaps are
guaranteed to be the same.
2012-01-27 15:21:26 +00:00
Michaël Banaan Ananas
1ccb9aa2a0 (spelling fixes from kanikani) 2012-01-27 14:57:03 +00:00
Angelo Salese
9089f39147 Port from MESS, nw 2012-01-27 13:38:21 +00:00
Michaël Banaan Ananas
818616d27e fix MT 3761 2012-01-27 12:55:17 +00:00
Aaron Giles
401783c8fc Fix progolf graphics. 2012-01-27 07:53:25 +00:00
Aaron Giles
d8d2593240 Fix unsquad and other CPS1 games with OOB tiles. 2012-01-27 07:45:25 +00:00
Aaron Giles
643793cce6 siblingdevice now checks for and removes a leading "^" to
indicate the owner. This allows "^" to be used to reference
the owning device in device callbacks, among other things.
2012-01-27 07:21:20 +00:00
Aaron Giles
52ccf5ffbc Fixed disk loading so that it handles full region tags. Fixes laserdisc
and hard disk based games falling over.

Upgraded gottlieb driver to render RGB32 to fix laserdisc overlays.

Improved out-of-bounds pixel detection helper.
2012-01-27 06:54:34 +00:00
Angelo Salese
f70b07ffe5 Minor input fixes 2012-01-26 23:58:19 +00:00
Phil Bennett
ab2640c4f7 Rewrote i386 x87 emulation: [Phil Bennett]
* Use SoftFloat arithmetic functions
 * Implemented tag word updates
 * Implemented status word/exception flag updates
 * Implemented stack underflow/overflow behaviour
2012-01-26 23:20:52 +00:00
Angelo Salese
d837e9b9a0 Regression fixes, nw 2012-01-26 22:02:52 +00:00
Aaron Giles
96101a5bd0 Change device reset so that the resets proceed hierarchically. Added
a device_reset_after_children() hook for things that need to wait for
the children to finish. Moved calling the driver/machine/sound/video
reset callbacks to the after children time, to align more with how it
was happening before.

Fixed siblingdevice("") so that it returns the current device and not
the owner.
2012-01-26 21:16:17 +00:00