mahlemiut
29637507ed
i386: Fixes for DOS4GW 1.97 [Carl]
2012-02-08 11:15:54 +00:00
R. Belmont
6a311ce065
m68k: 68040 MMU improvements [O. Galibert]
2012-02-08 03:54:13 +00:00
Angelo Salese
4c97dea6ce
Some SVGA specific fixes, nw (for now ...)
2012-02-08 03:21:43 +00:00
Miodrag Milanovic
3094ae64b6
Sync with MESS (no whatsnew)
2012-02-07 08:28:00 +00:00
Andrew Gardner
8753d9e310
Minor improvements to the Cool Riders text layer. [Andrew Gardner]
...
Not in whatsnew:
* I kept all the functionality from the current code & added a few minor things.
* You can see the color and placement of the text strings as colored blocks,
and if you uncomment lines 471-476, the game's text is printed out to the
terminal as ASCII.
* Given the ability to "read" the test mode, the rest of the inputs and sound
can probably be hooked up. (Also, the ROMs all seem to pass the check).
* I'm still trying to decode the tiles based on the patent.
2012-02-07 05:43:24 +00:00
Michaël Banaan Ananas
e18a5394d2
mask out alpha bits
2012-02-06 23:06:04 +00:00
Michaël Banaan Ananas
ed8456c57b
get rid of unneeded true/false vars t_pen and tw
2012-02-06 22:52:10 +00:00
Scott Stone
7054bda9cf
Update CHD version for bntyhunt and eztouch to version 4 (nw)
2012-02-06 22:41:22 +00:00
Michaël Banaan Ananas
d2eed3a9ab
like stv palette, use pal5bit for 5bpp pixels
2012-02-06 22:31:12 +00:00
Michaël Banaan Ananas
be53feaba2
make stv_add_blend return a MAKE_RGB and fix sprite shadow (was shifting alpha bit into rgb, intensifying red was obviously wrong)
2012-02-06 22:13:41 +00:00
Michaël Banaan Ananas
00ea5b80cc
rm unnneeded include and confusing static
2012-02-06 21:52:17 +00:00
Wilbert Pol
81b497127a
ioport.c: Made the key/paste buffer auto-expand when it becomes full. This makes it possible to paste larger BASIC programs for instance. (nw, credited in mess)
2012-02-06 20:18:33 +00:00
Curt Coder
439e21b136
s&r cleanup. (nw)
2012-02-06 17:41:05 +00:00
Scott Stone
a4098e8a3a
Some cleanup of some observed #include redundancy from source files which use emu.h (nw)
2012-02-06 01:30:22 +00:00
Phil Bennett
157d4c6bd3
i8251 - Added /DSR input readback
...
Added XTAL_11_8MHz
2012-02-05 22:25:32 +00:00
Angelo Salese
148ae08ad2
Attempt #2
2012-02-05 17:37:10 +00:00
Angelo Salese
7222eb6579
Cleanups again
2012-02-05 16:12:48 +00:00
Curt Coder
1f25060412
Added PLS100 (82S100) PLA emulation which utilizes a binary JED fusemap. [Curt Coder]
2012-02-05 15:49:34 +00:00
Angelo Salese
97685083b1
Clean-ups and version bump
2012-02-05 15:14:28 +00:00
Angelo Salese
fa5445fa87
new clones
...
---------------
Ultimate Arctic Thunder [gamerfan, Smitdogg, The Dumping Union]
Dumped HDD for Photo Play 2000 v2.01 [Team Europe]
2012-02-05 14:12:57 +00:00
Angelo Salese
a6ab6ec40c
New NOT WORKING game
...
--------------------
Bounty Hunter [Gatinho]
2012-02-05 13:59:47 +00:00
Angelo Salese
13043ad078
new clones
...
---------------
Print Club Goukakenran (J 991104 V1.000) [f205v, ranger_lennier, dopefishjustin, Yohji, Smitdogg, The Dumping Union]
Print Club Olive (J 980717 V1.000) [f205v, ranger_lennier, dopefishjustin, Yohji, Smitdogg, The Dumping Union]
Print Club 2 '98 Autumn Ver (J 980827 V1.000) [f205v, ranger_lennier, dopefishjustin, Yohji, Smitdogg, The Dumping Union]
Print Club Kome Kome Club (J 970203 V1.000) [f205v, ranger_lennier, dopefishjustin, Yohji, Smitdogg, The Dumping Union]
2012-02-05 13:51:52 +00:00
Fabio Priuli
5959fe4893
workaround for softlist images ending up with the wrong basename. this fixes problems with nvram and snap handling in softlist. no whatsnew.
...
I'm not sure if the change from "m_image_name = softlist:gamename" to "m_image_name = softlist:gamename:partname" was done on purpose, but given how close we are to the release, I think it's safer to fix it here than to modify the softlist code.
2012-02-05 09:59:02 +00:00
Miodrag Milanovic
c8b1d724d9
Do the softlist validation only on validate command (no whatsnew)
2012-02-05 09:15:57 +00:00
Miodrag Milanovic
b9106cf7e4
Sync with MESS (no whatsnew)
2012-02-05 08:28:43 +00:00
Miodrag Milanovic
02fab75990
Proper fix for issues with slots, removed old fix too (no whatsnew)
2012-02-05 07:00:09 +00:00
Aaron Giles
a4d175be28
Guess at a fix for clickable artwork.
2012-02-05 05:15:21 +00:00
R. Belmont
e07e03d45d
fix rom load (nw)
2012-02-05 04:08:02 +00:00
R. Belmont
2181d363cd
Model 1: add skeleton device for Z80 version of the MPEG sound board. No playback, just running the Z80. [R. Belmont]
2012-02-04 23:57:03 +00:00
Roberto Fresca
f7ac4ce982
Truco Tron reverse engineering [Roberto Fresca]
...
* Identified and added EF6821P PIA for I/O.
* Identified and added the CRTC as HD/UM6845.
* Identified a Maxim MAX691 and hooked watchdog/reset functions
based on the PIA line where is tied. Also hooked others
minor related things.
* Identified a Darlington Array ULN2003.
* Added correct clocks for main crystal, CPU and CRTC through #define.
* Improved inputs/jumpers with PCB traces.
* Added technical notes.
2012-02-04 22:27:28 +00:00
Michaël Banaan Ananas
f32a8799b4
fix -verifysamples from haze
2012-02-04 20:30:08 +00:00
Aaron Giles
64dbe52ef5
Fixed device search in the debugger to work like a normal
...
device search.
2012-02-04 20:18:31 +00:00
Aaron Giles
23d7f9e1fa
Undo last change, it is unnecessary. Cheat problems must lie elsewhere.
2012-02-04 20:06:48 +00:00
Aaron Giles
d5620a5bdf
Root colons not required by default in the debugger for region
...
lookups. Should address cheat expressions as well.
2012-02-04 20:04:49 +00:00
Michaël Banaan Ananas
a8d9fe50c8
WAV is not (yet) deprecated, rm warning that made it sound like it is
2012-02-04 19:59:25 +00:00
Aaron Giles
39c358476c
Fix cliffhgr. tms9928a depends on the screen parameters matching output
...
exactly, but for ld games it doesn't since they are externally clocked.
2012-02-04 19:58:03 +00:00
Aaron Giles
3d10a89945
Fix tilemap viewer. Tilemaps now use the bitmap's raw palette instead
...
of machine->pens to lookup RGB32 values if the palette is present (it
is on all screen bitmaps). Today these are identical, but it's part of
a long-term effort to move away from a global palette and allowing
each bitmap or screen to have their own if that is preferred.
2012-02-04 19:24:25 +00:00
Angelo Salese
3902731437
new clones
...
---------------
X-Men (4 Players ver ADA) [Bonky0013]
2012-02-04 18:56:04 +00:00
R. Belmont
33866d66dc
n64: sync with MESS (nw)
2012-02-04 17:35:42 +00:00
Angelo Salese
a8ad7755b8
Quick patch from Haze, nw
2012-02-04 15:09:04 +00:00
Angelo Salese
c67e27f4e9
Work-around for MT #4656
2012-02-04 15:01:38 +00:00
Pierpaolo Prazzoli
9052069fdf
New WORKING game
...
--------------------
Boong-Ga Boong-Ga (Spank'em!) [R. Mucciarelli, pongplaya, ranger_lennier, Kevin Eshbach, gamerfan, M. Ponweiser, emuLOAD, R. Gatzke, Smitdogg, The Dumping Union, Pierpaolo Prazzoli]
2012-02-04 14:27:27 +00:00
R. Belmont
1ea1e84fd9
fix memory stomp in latest N64 video (nw)
2012-02-04 04:46:41 +00:00
Brian Troha
8196ab3f5e
correct rom / ver name for the New Tekken Tag Asia set.
2012-02-03 22:00:33 +00:00
Michaël Banaan Ananas
e063ed19e2
another stv video regression
2012-02-03 21:31:09 +00:00
Ryan Holtz
ae70f4d52b
- RDP optimizations and memory system shunting in N64 driver; relative speedup of 1.4x to 1.5x [MooglyGuy]
2012-02-03 21:06:10 +00:00
Angelo Salese
f2778a6a5a
Improved inputs
2012-02-03 18:26:03 +00:00
Michaël Banaan Ananas
65fa5abcd7
fix regression in stv_vdp2_draw_line
2012-02-03 18:19:29 +00:00
Michaël Banaan Ananas
d652cbe576
small typofix (hello GuyveR800 :P)
2012-02-03 16:47:33 +00:00
Angelo Salese
7b1fa76446
Added sound
2012-02-03 16:18:00 +00:00
Angelo Salese
87a22798b9
Various wav/flac sample changes: [David Haywood]
...
* Remove hardcoded ".wav" sample extensions from within drivers
* Update samples.c to check for both .flac and .wav extensions when loading a sample
* Made sample loading failure a bit more verbose (various zips contained 0 byte samples, I assume to keep clrmame happy or something)
* Fixed memory allocation with 8-bit flac samples
Act Fancer: fixed background tilemap size, corrects level boss bg
(partial fix for MT #4585 ) [David Haywood]
2012-02-03 15:00:15 +00:00
Angelo Salese
f50762b727
Added idle skip
2012-02-03 14:41:46 +00:00
Angelo Salese
340eb43dd4
Hooked up inputs in California Chase, game is now playable (still needs the user to launch boot.exe first) [Grull Osgo]
2012-02-03 13:59:30 +00:00
Miodrag Milanovic
61d6c04e85
Removed LEGACY_MEMORY_DEVICE and LEGACY_NVRAM_DEVICE support in core, since nothing is using it anymore (no whatsnew)
2012-02-03 13:28:28 +00:00
Miodrag Milanovic
eeda35d613
Converted RTC65271 and ATARIVGEAROM to modern devices (no whatsnew)
2012-02-03 10:35:22 +00:00
Miodrag Milanovic
a4a821f34d
import from mess (no whatsnew)
2012-02-03 08:25:11 +00:00
Brian Troha
e73d5c7b60
new clone added - Tekken Tag Asia
...
Roms dumped were specifically marked "TEG1" and matched the parent set.
New Clone Added
--------------------------------------
Tekken Tag Tournament (Asia, TEG2/VER.C1, set 1) [Brian Troha, Smitdogg, The Dumping Union]
2012-02-03 00:09:22 +00:00
Michaël Banaan Ananas
b87b06a7ab
New clone added
...
----------------
Hyperspace (bootleg of Asteroids) [Byte Surfer]
2012-02-02 21:48:13 +00:00
mariuszw1
287bd91908
New clones added
...
------------------
Print Club 2 Felix The Cat (Rev. A) [f205v, ranger_lennier, dopefishjustin, Yohji, Smitdogg, The Dumping Union]
Print Club 2 '98 Spring Ver [f205v, ranger_lennier, dopefishjustin, Yohji, Smitdogg, The Dumping Union]
2012-02-02 21:35:21 +00:00
Michaël Banaan Ananas
35c595c341
abaseb2 romname corrections from Kevin
2012-02-02 21:33:29 +00:00
Angelo Salese
cf109f9198
Added ID
2012-02-02 20:00:41 +00:00
Angelo Salese
63e6f91b2b
Implemented preliminary support for Trident SVGA cards, fixes graphics in California Chase loading screen [Grull Osgo, Angelo Salese]
2012-02-02 18:59:07 +00:00
Scott Stone
39dfe5ea91
First pass of cleaning up LDPLAYER to allow for building (nw)
2012-02-02 15:14:43 +00:00
Miodrag Milanovic
fdca6f887c
Fix for protection mode faults, makes 586 based things to work again by Carl (no whatsnew)
2012-02-02 14:58:18 +00:00
Miodrag Milanovic
d8b59a82d2
Implemented centronics as slot device and file printer as default output (no whatsnew)
2012-02-02 13:12:29 +00:00
Miodrag Milanovic
791c1bd94a
did centronics implementation in c++ (no whatsnew)
2012-02-02 07:42:20 +00:00
R. Belmont
1333b77c41
[MT #4622 ] Fix rom region name [R. Belmont]
2012-02-02 04:17:12 +00:00
R. Belmont
4d285505b3
[MT #4636 ] es5503: Clear all oscillator params on reset [R. Belmont]
...
(Note: I couldn't reproduce the crash reported under any build on any OS, but Valgrind indicated out-of-bounds reads without this change and none with it).
2012-02-02 04:14:24 +00:00
R. Belmont
294999a885
[MT #4654 ] Fix master SCSP detection [R. Belmont]
2012-02-02 04:04:50 +00:00
R. Belmont
361c64419d
fix GCC 4.6+ compile (nw)
2012-02-02 01:57:54 +00:00
Angelo Salese
23210ab89c
New WORKING game
...
--------------------
Street Games II [Angelo Salese, Mariusz Wojcieszek]
(Latest VGA changes made this to fully work apparently)
2012-02-02 01:34:55 +00:00
Angelo Salese
44179c4a50
Fixed reading in read mode 1, might fix Street Games? nw
2012-02-02 01:16:30 +00:00
Angelo Salese
976fbef835
Added blinking for chars, nw
2012-02-01 23:33:15 +00:00
Angelo Salese
551a3a37e2
Converted Boogie Wings to generic sprite device plus added manual mixing. Converted various bootleg implementations of the chip to use the common code as well. (tumbleb.c, esd16.c, crospang.c, nmg5.c) [David Haywood]
2012-02-01 19:38:44 +00:00
R. Belmont
56e6ba8b7c
chd: Fix error where FLAC was encoding 4 times too much data (samples vs. bytes) [David Haywood]
2012-02-01 14:45:19 +00:00
smf-
12656a2051
remove set_current, in case someone decides to use them again.
2012-02-01 00:45:55 +00:00
Angelo Salese
b9bc1733b9
From Haze:
...
new not working:
---------------
Unknown BMC Poker Game,
Gone Fishing 2
Chess Challenge 2
EZ Touch
Sega Shooting Zone
new clones
---------
Warriors of Fate ('sgyxz' bootleg) (not working)
2012-01-31 17:22:15 +00:00
Angelo Salese
64053c9b7c
By request, changed calchase RAM from 32 to 64M, nw
2012-01-31 16:41:48 +00:00
Scott Stone
34adb6cec1
Fixed MT# 04650: m1coro11n, m1coro11np, m1coro12n, m1coro12np, m1coro21n, m1coro21np, m1coro22n, m1coro31p, m1coro32n, m1coro32np: Game descriptions contain a TAB character.
2012-01-31 14:50:49 +00:00
Miodrag Milanovic
8896925b37
Sync with MAME (nw)
2012-01-31 12:24:27 +00:00
Miodrag Milanovic
2cbebdf782
Fixed AES (MESS) regression,region names are with leading ':' (nw)
2012-01-31 08:12:07 +00:00
Fabio Priuli
dd6e634ef2
fixed crash when loading from softlist with -cart/-flop/-cass switch.
2012-01-31 06:40:59 +00:00
Michaël Banaan Ananas
4ac66f284a
sprites wraparound (eg. dkong3 when clearing stage 1: http://www.youtube.com/watch?v=DM2qbL5xTVE )
2012-01-30 23:55:21 +00:00
mariuszw1
609c59d2e2
Improved inputs in Tourvision driver [Stephh]
2012-01-30 21:25:07 +00:00
mariuszw1
4dc6cec560
New games added as NOT_WORKING
...
----------------------------------
Dungeon Explorer (Tourvision PCE bootleg) [Charles McDonald, Clawgrip, AUMAP]
2012-01-30 20:36:52 +00:00
Michaël Banaan Ananas
f94a7d1062
timing improvements from btime.c
2012-01-30 17:58:39 +00:00
Michaël Banaan Ananas
d182860d4b
fix cocktail offset
2012-01-30 17:21:49 +00:00
Miodrag Milanovic
9720d9b577
Fix regression on softload item load using menus (no whatsnew)
2012-01-30 14:32:31 +00:00
Angelo Salese
f8611a98a2
Haze fixes:
...
fix mt 04635, 04632
plus correct loading for dragngun video data, identified as standard DVI data (unsurprising, game has a DVI logo)
dave | -=+ says (14:58)
plus slight fix to the way captaven rasters were handled
plus widescreen layout on superchase (it's meant to be widescreen)
2012-01-30 14:13:49 +00:00
Miodrag Milanovic
816cc9291d
Fixed game info screen (no whatsnew)
2012-01-30 10:42:47 +00:00
Michaël Banaan Ananas
824159b75c
correction for likely cause, from dox[]
2012-01-30 00:05:45 +00:00
Michaël Banaan Ananas
96b0c59690
(note baddump reason)
2012-01-29 23:52:26 +00:00
Michaël Banaan Ananas
151df2d5c6
ddragon2 dsw correction from rcoltrane
2012-01-29 23:42:13 +00:00
Michaël Banaan Ananas
36f690622b
dsw correction from stephh
2012-01-29 23:33:22 +00:00
Michaël Banaan Ananas
4589579d2a
(note about garbage sprites on pcb)
2012-01-29 23:01:52 +00:00
Angelo Salese
716e1ffd42
Fix a VGA crash, nw
2012-01-29 21:25:33 +00:00
R. Belmont
fbec679438
[MT #4628 ] Agress has half the work RAM of blockout and tests that it mirrors. [R. Belmont]
2012-01-29 20:47:59 +00:00
Ryan Holtz
633fd0d46b
Fixed disassembly of far jump instructions in the u'nSP core [trap15]
2012-01-29 17:59:47 +00:00
R. Belmont
21f5a0ff63
[MT #3444 ] Show save state items in debugger memory windows [R. Belmont]
2012-01-29 17:52:49 +00:00
Brian Troha
51d1fe58c3
segaorun.c: Minor doc update NW
2012-01-29 17:44:09 +00:00
Angelo Salese
505442d0a0
Clean-ups and version bump
2012-01-29 16:34:26 +00:00
Angelo Salese
5d0cb30e84
Fixed VGA memory map writes [Grull Osgo]
2012-01-29 15:18:45 +00:00
smf-
2eb1ea08f8
shift in under o2 or t2 control generates clock on cb1.
2012-01-29 14:24:43 +00:00
Angelo Salese
179e88b9cc
Multifish update from MetalliC (missing mame.lst sets will be added at clean-up stage)
2012-01-29 14:11:50 +00:00
Angelo Salese
27ff7623c3
Converted Desert Assault to use generic deco sprite implementation [David Haywood]
2012-01-29 14:04:52 +00:00
mahlemiut
436a0164ac
i386: Major update to segment limit and protection checking. [Carl]
2012-01-29 09:40:48 +00:00
R. Belmont
76bf455ff9
Keep u7 compatible while we wait for Aaron (nw)
2012-01-29 03:26:34 +00:00
R. Belmont
7feff76282
Correct GDROM region names for Naomi/Triforce/Chihiro, Ikaruga boots again (nw)
2012-01-29 02:59:41 +00:00
R. Belmont
d58200c58c
SDL: don't show misleading message for .BDF UI fonts [R. Belmont, The Flying Ape]
2012-01-29 02:32:28 +00:00
R. Belmont
3a8c947689
Better version of last fix: don't save-state the "was bank installed" flag and everything Just Works. (nw)
2012-01-28 20:33:33 +00:00
R. Belmont
1f26783f5a
oki6295: force creation of banks so loading a state from after the game has set a bank before the game sets the bank doesn't die [R. Belmont]
2012-01-28 20:20:04 +00:00
Angelo Salese
a70b9c0b6b
MESS specific Tseng Labs VESA support, nw
2012-01-28 20:01:06 +00:00
Michaël Banaan Ananas
ec53019331
cps3.c, konamigv.c disk prefix to make games boot again
2012-01-28 19:48:44 +00:00
Michaël Banaan Ananas
0bda97540e
ok, add prefix to make cryptklr boot
2012-01-28 19:33:37 +00:00
Angelo Salese
903ac40d0f
Converted Rohga and Schmeiser Robo to use generic deco sprite functions [David Haywood]
2012-01-28 18:15:10 +00:00
Brian Troha
9a76b10d75
Verified and corrected the Sega Security CPU number (317-xxxx) for one of the two unknown Turbo Out Run sets. [Brian Troha]
2012-01-28 16:25:54 +00:00
Michaël Banaan Ananas
6e9b266bb0
unneeded workaround, it was already fixed properly in r15184
2012-01-28 15:47:35 +00:00
Angelo Salese
d1c6a3b04d
Converted wizdfire to use generic deco functions [David Haywood]
2012-01-28 15:37:24 +00:00
R. Belmont
689c16a4b5
[MT #4268 ] Don't refresh the stream during post_load, that makes the core die [R. Belmont]
2012-01-28 05:31:59 +00:00
R. Belmont
840fea2863
taitogn: fix card region, games boot again [R. Belmont]
2012-01-28 04:45:41 +00:00
R. Belmont
2b2cf48aa1
ksys573: fix disk regions, games boot again [R. Belmont]
2012-01-28 04:43:12 +00:00
R. Belmont
4167217afe
Fixed bad assumption by the (pre)GX video mixer [R. Belmont]
2012-01-28 04:37:49 +00:00
mahlemiut
e20e411125
i386: added 32-bit operand size version of SMSW
2012-01-28 02:07:30 +00:00
Michaël Banaan Ananas
37c2fca24d
(dummy commit for whatsnew)
...
Fixed some dipswitch defaults and added diplocations to many Konami and Namco games. [kanikani]
2012-01-28 01:10:46 +00:00
Michaël Banaan Ananas
7d4058069e
kani2 dsw update konami t-y
2012-01-28 00:55:17 +00:00
mahlemiut
7439bab535
i386: Various protection fixes. [Carl]
2012-01-28 00:01:16 +00:00
Michaël Banaan Ananas
1031a26439
kanikani dsw update s-t
2012-01-27 23:57:39 +00:00
Michaël Banaan Ananas
06e30ab2ce
kani2 dsw update for rockrage.c, rocnrope.c, scotrsht.c
2012-01-27 20:58:11 +00:00
Michaël Banaan Ananas
90cfa11505
kanikani dsw update for pacland.c, pacman.c, parodius.c, pingpong.c, pooyan.c
2012-01-27 20:18:32 +00:00
Michaël Banaan Ananas
73b5cc8625
kanikani dsw update for labyrunr.c, megazone.c, mikie.c, nemesis.c
2012-01-27 19:55:55 +00:00
smf-
678e9c4209
improved serial input emulation.
2012-01-27 19:13:38 +00:00
Michaël Banaan Ananas
bba6893104
(Tower of Druaga -> The Tower of Druaga)
2012-01-27 17:35:30 +00:00
Michaël Banaan Ananas
b926154515
kanikani dsw update to gyruss.c, hexion.c, ironhors.c, junofrst.c
2012-01-27 16:56:04 +00:00
Phil Bennett
2daf1a4395
x87 - Use CRT trig functions for sin/cos/tan until I figure out why the SoftFloat functions produce daft values. (no whatsnew)
2012-01-27 16:37:35 +00:00
Michaël Banaan Ananas
59023831d6
kanikani dsw update to ajax.c, baraduke.c, battlnts.c, fastlane.c
2012-01-27 16:06:20 +00:00
Aaron Giles
db6f87ba77
MT04629
2012-01-27 16:00:46 +00:00
Aaron Giles
2913156f49
MT04630
2012-01-27 15:56:51 +00:00
Aaron Giles
c1506f0707
Type safety saves lives. Or rather, it does if you use any.
...
Sadly, the cave code is poorly written and doesn't, so it was
easy to allocate an 8bpp zbuffer when they wanted a 16bpp one
and never notice.
2012-01-27 15:49:17 +00:00
Aaron Giles
fc831464e7
Fix bad assumption that rowpixels of two separate bitmaps are
...
guaranteed to be the same.
2012-01-27 15:21:26 +00:00
Michaël Banaan Ananas
1ccb9aa2a0
(spelling fixes from kanikani)
2012-01-27 14:57:03 +00:00
Angelo Salese
9089f39147
Port from MESS, nw
2012-01-27 13:38:21 +00:00
Michaël Banaan Ananas
818616d27e
fix MT 3761
2012-01-27 12:55:17 +00:00
Aaron Giles
401783c8fc
Fix progolf graphics.
2012-01-27 07:53:25 +00:00
Aaron Giles
d8d2593240
Fix unsquad and other CPS1 games with OOB tiles.
2012-01-27 07:45:25 +00:00
Aaron Giles
643793cce6
siblingdevice now checks for and removes a leading "^" to
...
indicate the owner. This allows "^" to be used to reference
the owning device in device callbacks, among other things.
2012-01-27 07:21:20 +00:00
Aaron Giles
52ccf5ffbc
Fixed disk loading so that it handles full region tags. Fixes laserdisc
...
and hard disk based games falling over.
Upgraded gottlieb driver to render RGB32 to fix laserdisc overlays.
Improved out-of-bounds pixel detection helper.
2012-01-27 06:54:34 +00:00
Angelo Salese
f70b07ffe5
Minor input fixes
2012-01-26 23:58:19 +00:00
Phil Bennett
ab2640c4f7
Rewrote i386 x87 emulation: [Phil Bennett]
...
* Use SoftFloat arithmetic functions
* Implemented tag word updates
* Implemented status word/exception flag updates
* Implemented stack underflow/overflow behaviour
2012-01-26 23:20:52 +00:00
Angelo Salese
d837e9b9a0
Regression fixes, nw
2012-01-26 22:02:52 +00:00
Aaron Giles
96101a5bd0
Change device reset so that the resets proceed hierarchically. Added
...
a device_reset_after_children() hook for things that need to wait for
the children to finish. Moved calling the driver/machine/sound/video
reset callbacks to the after children time, to align more with how it
was happening before.
Fixed siblingdevice("") so that it returns the current device and not
the owner.
2012-01-26 21:16:17 +00:00