Commit Graph

11889 Commits

Author SHA1 Message Date
Jonathan Gevaryahu
c228f94320 tms5220.c: updates to comments and nonstandard feature
defines. [Lord Nightmare]
2011-04-11 08:05:14 +00:00
Roberto Fresca
676585ee41 Commented out temporarily the CRTC, adding custom
screen parameters and measured v-frequency.
2011-04-11 05:16:42 +00:00
Scott Stone
4d1dd242c1 Fixed Pururun's audio pitch/speed to match that of a reference video. [Tafoid] 2011-04-11 03:11:54 +00:00
Angelo Salese
b46b65c679 Implemented PAL-like prom read-back in 4 En Raya [Angelo Salese] 2011-04-11 02:34:11 +00:00
Curt Coder
87a69b25ae Imported I8214 PIC from MESS. (no whatsnew) 2011-04-10 19:03:08 +00:00
Curt Coder
009a270864 Imported COM8116 DBRG from MESS. (no whatsnew) 2011-04-10 18:37:27 +00:00
R. Belmont
7ac5373f3c naomibd: Fix collision with system macro on NetBSD [Thomas Klausner] 2011-04-10 18:21:40 +00:00
R. Belmont
e71e4635c1 New games added as GAME_NOT_WORKING
-----------------------------------
Racing Jam: Chapter 2 (EAE) [RetroRepair]
Thrill Drive (EAA) [RetroRepair]
2011-04-10 17:42:08 +00:00
Luca Elia
51e1ce8a43 subsino.c: moved decryption to machine/subsino.c
New games added or promoted from NOT_WORKING status
---------------------------------------------------

Water-Nymph (Ver. 1.4) [Team Europe, Luca Elia]
2011-04-10 13:44:01 +00:00
Curt Coder
0ca7a8a7a8 Added RES_R macro to rescap.h. (no whatsnew) 2011-04-10 11:27:46 +00:00
Curt Coder
c7d0b7bb64 Imported CDP1862 CGC from MESS. (no whatsnew) 2011-04-10 11:26:59 +00:00
Miodrag Milanovic
d3049dfe83 i286 - Fixed protected mode boundary check [Miodrag Milanovic] 2011-04-10 08:37:18 +00:00
Scott Stone
92d885fa63 Regression fixes for crashes and asserts that arose from previous patches from Atari Ace (no whatsnew) 2011-04-10 03:14:34 +00:00
Angelo Salese
af76c915a3 Heavily improved 3super8 emulation, and implemented NMI acknowledge mechanism into the Super Poker driver [Angelo Salese] 2011-04-09 18:44:54 +00:00
Scott Stone
69c7fb048c Audio device additions: [Atari Ace]
- exidy440/m72/segasnd are converted to legacy devices.
- cage/dcs/williams variables are restructured internally to
resemble a device, simplifying a future device conversion.  Some
AM_BASE macros are eliminated as well.
- taito_en has minor changes to eliminate an AM_BASE macro.
2011-04-09 18:38:50 +00:00
Scott Stone
e488397757 Convert scramble/galaxold to driver_device [Atari Ace] 2011-04-09 18:31:55 +00:00
Scott Stone
a268a6e9c8 Migrate variables in corona/galaxian/namcos21/namcos22/namcos23/psikyosh/quizo/sigmab98 to driver_device. [Atari Ace] 2011-04-09 18:22:31 +00:00
Curt Coder
5b8e012b82 Imported CDP1861 VDC from MESS. (no whatsnew) 2011-04-09 18:15:25 +00:00
Curt Coder
f9e0125246 Imported UPD7201 MPSC from MESS. (no whatsnew) 2011-04-09 12:01:11 +00:00
Curt Coder
21f309929e Imported MC6852 SSDA from MESS. (no whatsnew) 2011-04-09 09:25:34 +00:00
Miodrag Milanovic
5770771c02 cassette.c/flopdrv.c: added support for a display info callback function [Miodrag Milanovic] 2011-04-08 10:13:21 +00:00
Fabio Priuli
bad53a6bdf moved call_display_info() to finish_load(), so that it can exploit variables set at init time.
updated megadrive compatibility check to use the new mechanism instead of the original 
proof of concept implementation. 
no whatsnew.
2011-04-08 07:34:32 +00:00
Curt Coder
1fcf326181 Imported UPD3301 CRTC from MESS. (no whatsnew) 2011-04-08 06:15:46 +00:00
Angelo Salese
b681899978 Some work ... 2011-04-08 01:02:37 +00:00
Angelo Salese
a11930aeb4 Merged 3super8 driver inside spoker one [Angelo Salese] 2011-04-07 23:51:12 +00:00
Angelo Salese
8e1d68b8be Decrypted 3 Super 8 program ROM [Lord Nightmare, Kevtris] 2011-04-07 18:46:16 +00:00
Fabio Priuli
6e7580add7 cartslot.c/chd_cd.c: added support for a callback function to test softlist sharedfeat (e.g. 'compatibility') and display a warning message accordingly. updated cdi.c as an example [Fabio Priuli]
support for floppy and tapes is in progress, but I have to discuss with Micko first :)
2011-04-07 16:23:29 +00:00
Miodrag Milanovic
38518d685e sc61860 cpu - fix for crash and cleanup, replace for internal ram
accesses with function calls to help further debug the core in the
future [Atari Ace]
2011-04-07 07:22:00 +00:00
Fabio Priuli
c3b6e04d3d uiswlist.c: added a switch to choose between shortname order or description order for softlist entries (in the Internal UI),
and adapted the char input code to match shortnames or descriptions accordingly [Fabio Priuli]


out of whatsnew: hats off to whoever created the menu code! I thought implementing this would have been much harder, but it was not at all!
2011-04-07 07:10:21 +00:00
Jonathan Gevaryahu
a794f925dd Added correct decryption function which doesn't rely on the second half of the rom as an inverted key. The actual decryption on hardware is likely done by an undumped PAL which also handles memory mapping. [Lord Nightmare, Kevtris] 2011-04-07 06:08:06 +00:00
Angelo Salese
302b6ed34d Forgot to hit save ... 2011-04-07 01:22:16 +00:00
Angelo Salese
3f0d626d16 More work, realized it's spoker.c HW, waiting for LN for the proper decryption scheme 2011-04-07 01:21:23 +00:00
Brian Troha
0aadff5845 Maintain rom name consistency and add PCB location to the new Silent Scope clone 2011-04-07 00:18:25 +00:00
Angelo Salese
9e7e806e0c new clone
---------
Silent Scope (ver xxC, Ver 1.30)  (not working) [Alex Romero]
2011-04-06 22:14:02 +00:00
mariuszw1
fc92148884 CPS-3 update [Team CPS-1]:
* Added Street Fighter III: New Generation
  Hispanic BIOS rom CD version
* Added a detailed table of all known releases until now
  with usefull notes to identify new Cart Regions/CD Revisions
* Renamed some CHDs to use the new Catalog # standard

New clones added
--------------------------------------------------------------------------------
Street Fighter III: New Generation (Hispanic 970204) [Bill D., The Dumping Union]
2011-04-06 21:34:04 +00:00
Fabio Priuli
4d5bf5e7f3 uiswlist.c: properly made non-clickable the separator entry between main lists and compatible ones. no whatsnew. 2011-04-06 20:15:07 +00:00
Fabio Priuli
54ee23b875 worked around a minor issue of the -showusage command for MESS (media and software do not appear among the options, making the usage example not so useful). I'm not fond of the solution, so if anyone has a better suggestion, please step up. no whatsnew. 2011-04-06 19:50:55 +00:00
Fabio Priuli
52d81e9a8e softlist: moved software list handling (in the Internal UI) to a separate source, and made the code more similar to the File Manager handling code. [Fabio Priuli]
out of whatsnew: this log covers all changes done today, for MAME. A more detailed log will be in MESS whatsnew.
2011-04-06 19:33:27 +00:00
Angelo Salese
05bbe38c4b Added work-around for crowd gfxs in Taito F3 football games (Taito Cup Finals, International Cup '94, Taito Power Goal and clones), until a better information is found about it [David Haywood] 2011-04-06 18:43:29 +00:00
Fabio Priuli
cf505c5805 softlist.c/uiimage.c: char buffer should get cleaned also when Esc is pressed. no whatsnew. 2011-04-06 17:32:05 +00:00
Fabio Priuli
ed669399e3 softlist.c: simplified softlist navigation (from the internal UI) by catching char inputs and searching for matching names among list shortnames. MESS-related -> no whatsnew
this (and the previous commit) adds some duplicate code among file selector menu and softlist menu. I hope to find a clean way to unify the common functions at a later stage.
2011-04-06 17:05:58 +00:00
Fabio Priuli
4e3ad77135 softlist.c: added code to display the softlists entries ordered by shortname in the File Manager (first of the promised improvements ;) ). MESS-related -> no whatsnew 2011-04-06 16:31:56 +00:00
Fabio Priuli
a013cbf6b1 softlist.c: rewritten part of the Internal UI handling for softlists to match the code used by the file selector (this will allow more improvements soon). MESS-related -> no whatsnew 2011-04-06 16:22:23 +00:00
Angelo Salese
22b6bf9f5d Dumped the DVD image for bikiniko [alien_mame, The Dumping Union] 2011-04-06 16:01:36 +00:00
Angelo Salese
3b769e2116 Upcoming work for tomorrow ... 2011-04-06 02:06:04 +00:00
Angelo Salese
9bfe8fda07 Added irq ack and fixed sound chip type to be YM2610B for 2 Minutes Drill [Angelo Salese] 2011-04-06 01:33:31 +00:00
Angelo Salese
e0e1ae30e3 Converted 2 Minutes Drill driver to use Taito F3 video chip, this hugely improves graphics in it [Angelo Salese] 2011-04-06 00:09:40 +00:00
Angelo Salese
eb8610b801 Fixed print_debug_info() 2011-04-05 23:38:01 +00:00
Angelo Salese
819a5c4bbd Converted Taito F3 video chip (TC0630FDP) to have a parallelism of 16-bit [Angelo Salese] 2011-04-05 23:32:44 +00:00
Angelo Salese
51855524e1 Part 4 if my memory serves me correctly (sprites) 2011-04-05 20:41:08 +00:00
Curt Coder
79cf761a31 Imported DM9368 7 segment LED from MESS. (no whatsnew) 2011-04-05 20:27:55 +00:00
Angelo Salese
bd79086747 Removed misleading pitch disable hack, I prefer a wrongly putted green pitch than pitch black ... 2011-04-05 18:40:03 +00:00
Fabio Priuli
629af025f1 uiimage.c: added reset of the char input buffer when selecting an entry in the file manager (it's mainly for MESS --> no whatsnew) 2011-04-05 17:48:34 +00:00
Angelo Salese
33e4824d22 Better memory allocation fix, thanks to Haze's precious moa ... advices, AM_READWRITE16 doesn't cope well with AM_BASE apparently (and having a UINT32 pointer doesn't really help, especially when that pointer should be UINT16) ... 2011-04-05 16:53:58 +00:00
Angelo Salese
bf050e4c64 Fixed sizeof as per OG 2011-04-05 14:07:13 +00:00
Angelo Salese
a0a4985fa6 Converted astrocde/kaneko16/namcos23/suprnova to driver_device [Atari Ace] 2011-04-05 13:34:15 +00:00
Angelo Salese
24c52a794a Eliminates the extern variables from atarimo video core, in order to remove a significant source of AM_BASE macros. [Atari Ace] 2011-04-05 13:29:37 +00:00
Miodrag Milanovic
a86ea403e8 No need for this assert, previous check was to make sure thing exists. This fix debug build exist on driver change when those have image devices (no whatsnew) 2011-04-05 10:02:10 +00:00
Roberto Fresca
c2085d340c Funworld driver updates: [Roberto Fresca]
- Complete support for Witch Royal, from Video Klein.
 - Reworked the button-lamps layout to get the hold
    buttons more centered.


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Witch Royal (Export version 2.1) [Roberto Fresca, Team Europe]
2011-04-05 04:59:16 +00:00
Scott Stone
4407bdd00d Labeled most PALS for iqpipe as BAD DUMP. The CRC matches up with numerous sets' bad dump pals. (no whatsnew) 2011-04-05 00:16:24 +00:00
Angelo Salese
fd042b275f Fixed the charset upload bug, apparently gfx_element_set_source is the offender here ... 2011-04-04 23:15:23 +00:00
Angelo Salese
aa8e2888fd Part 4 (lineram), and realized that there's a weird bug with text vram charset uploading (core bug with trampoline function?) 2011-04-04 22:17:09 +00:00
Scott Stone
e86ca6088e Took comment off plds which should be loaded (oversight from parent change about a year ago). Not sure why they were commented in the first place and all the dump information I've examined shows they are part of US set at the very least and are likely shared with the japanese set. (no whatsnew) 2011-04-04 21:40:19 +00:00
Roberto Fresca
c890313ba5 New driver for Major Poker (PAL System) [Roberto Fresca, Tomasz Slanina]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Major Poker (v2.0) [Roberto Fresca, Tomasz Slanina, Rob Ragon]
2011-04-04 21:04:28 +00:00
Angelo Salese
5eb7122294 Part 3 2011-04-04 19:43:39 +00:00
Angelo Salese
8993443d51 Documentation table for 0x4c0000 port (whatever that is ...) 2011-04-04 19:19:49 +00:00
Angelo Salese
6699fb9b8f Fixed a regression bug while trying to document a thing ... 2011-04-04 18:26:37 +00:00
Angelo Salese
2f16c7c07d Part 2 ... 2011-04-04 16:46:56 +00:00
Angelo Salese
6e39a7abfa Part 1 of Taito F3 32-to-16 conversion ... 2011-04-04 16:25:56 +00:00
smf-
a4f8d12933 fixed building on vs2010, maybe fixed or broken something.... 2011-04-04 06:46:00 +00:00
Curt Coder
383a7ab8fe Imported SED1330 LCDC from MESS. (no whatsnew) 2011-04-04 05:58:57 +00:00
Angelo Salese
92f4268f08 Improved video capabilities in 2 Minutes Drill (tilemap support, basic scrolling) just to realize that it uses Taito F3 video chip, lovely ... 2011-04-04 00:20:00 +00:00
Angelo Salese
0566d3e089 Added screen raw params and irq ack to the dec0 driver, fixing hole 1 hang in Birdie Try and improving fade in/out effects for Boulder Dash 2011-04-03 22:34:02 +00:00
Aaron Giles
792c76e741 Re-enable MALLOC_DEBUG for debug builds. Can't remember why I ever
turned it off in the first place.
2011-04-03 15:39:50 +00:00
Jonathan Gevaryahu
ca94190eb7 trivial comment updates to beezer audio, no whatsnew 2011-04-03 11:42:20 +00:00
Aaron Giles
68958f72db Cleanups and version bump. 2011-04-03 05:49:24 +00:00
Brian Troha
fed0502780 New clone added: Acrobatic Dog-Fight (US)
New Clone Added
----------------------------------------
AAcrobatic Dog-Fight (USA) [Tirino73]
2011-04-03 03:24:43 +00:00
Brian Troha
43afa47ab6 lordgun.c: Corrected Dipswitch names and added dipswitch locations to Lord of Gun & Alien Challenge [Brian Troha]
tumbleb.c: Corrected Dipswitch names and locations for Choky! Choky! [Brian Troha]
2011-04-02 17:27:51 +00:00
Angelo Salese
a4c70d7e92 new not working game
--------------------
Jyunai - Manatsu no First Kiss [The Dumping Union, alien_mame]
BiKiNikko - Okinawa de Ippai Shityaimashita [The Dumping Union, alien_mame]
2011-04-02 15:54:59 +00:00
Aaron Giles
8409f7d323 Final bulk rename for 0.142: ensure that all members of
driver_device classes have an m_ prefix on them. When we
eventually move functions using these into member functions,
we will be able to remove the state-> pointers, and having
the member variables prefixed will allow them to be
distinguished from local variables.

Some regex'es used (plus manually fixing the remaining stuff):

In src/mame/...

state->([a-zA-Z_][^_][a-zA-Z0-9_]*)
state->m_\1

state->([^m]_[a-zA-Z0-9_]*)
state->m_\1

state->m_save_item
state->save_item

state->m_save_pointer
state->save_pointer

(AM_BASE_MEMBER *\( *[a-zA-Z0-9_]+ *, *)([a-zA-Z_][^_])
\1m_\2

(AM_BASE_SIZE_MEMBER *\( *[a-zA-Z0-9_]+ *, *)([a-zA-Z_][^_][a-zA-Z0-9_]* *, *)([a-zA-Z_][^_])
\1m_\2m_\3

(AM_SIZE_MEMBER *\( *[a-zA-Z0-9_]+ *, *)([a-zA-Z_][^_])
\1m_\2

m__
m_


In src/mame/includes/...

(\t[a-zA-Z0-9_<>]+[ \t]+[&*]*[ \t]*)([a-zA-Z_][^_][][a-zA-Z0-9_]*;)$
\1m_\2

(\t[a-zA-Z0-9_<>]+[ \t]*[&*]*[ \t]+)([a-zA-Z_][^_][][a-zA-Z0-9_]*;)$
\1m_\2
2011-04-01 06:50:56 +00:00
Scott Stone
86afc9b913 Mapping change for all "pinball" titles. (no whatsnew)
Comment:
This is a simple replace of:
ADDRESS_MAP_UNMAP_HIGH
to
AM_RANGE(0x0000, 0xffff) AM_NOP (or ffffff for 16-bit cpus)

Until the pinball drivers begin to be worked on and considering how slowly most of these drivers run while essentially doing nothing but displaying a picture, this change greatly increases the performance allowing for quicker regression checks.
2011-04-01 04:32:38 +00:00
Scott Stone
b065e54637 Some commenting of excessive mame_printf_debug usages for a few drivers currently not in active development. (no whatsnew) 2011-03-31 19:29:08 +00:00
Miodrag Milanovic
33c28764d1 Fixed compiling tools in MAME and MESS side (no whatsnew) 2011-03-31 13:21:58 +00:00
Aaron Giles
e86777d670 MT#04286 - explicitly construct adpcm_state which is embedded in the legacy
device state for Seibu ADPCM. Legacy device tokens are just allocated as a
dumb blob of bytes, so constructors for embedded objects are never called.
2011-03-31 06:26:41 +00:00
Aaron Giles
bcf9e72cc5 MT#04288.
Use a named memory area instead of either generic spriteram or
a state-specific spriteram to allow sei_crtc.c to find the 
spriteram for games that use it.
2011-03-31 06:11:26 +00:00
Aaron Giles
346a02cccf Fix MT#04291
Added new macro MACHINE_CONFIG_DERIVED_CLASS() which works just like
MACHINE_CONFIG_DERIVED() except you can specify an alternate driver_device
class. Used this in the 8080bw.c games which require an _8080bw_state, but
derive from mw8080bw_root which has the base class mw8080bw_state.
2011-03-31 06:00:53 +00:00
Aaron Giles
bf65492d5e MT#04287,04289 -- hook up bootleg video systems properly 2011-03-31 05:31:28 +00:00
Angelo Salese
bc045a00bd Improved TODO list for dec0, not worth 2011-03-30 23:58:44 +00:00
Angelo Salese
340571e69c Fix compile 2011-03-30 23:25:35 +00:00
Angelo Salese
00f3454dae fixed multiwidth sprites in decmxc06.c, removed code which appeared to serve no purpose other than to break the birdtry gfxdecode in machine/dec0.c [David Haywood] 2011-03-30 22:49:02 +00:00
Wilbert Pol
446be9ae42 Fix osx compile. 2011-03-30 20:29:36 +00:00
Olivier Galibert
9300bf632c The scripts did an interesting number on the sdl/debugwin.c file :-) 2011-03-30 20:13:55 +00:00
smf-
00fb8baaff fixed build. 2011-03-30 18:45:05 +00:00
Curt Coder
9ce28237de Imported uPD1990A RTC from MESS. (no whatsnew) 2011-03-30 18:36:47 +00:00
Scott Stone
9809123a38 NEW CLONE NOT WORKING
=====================
Fashion Gambler (Set 2)  [Team Europe]
2011-03-30 17:59:38 +00:00
Angelo Salese
49eeca47b4 Implemented karnov style sprites in its own file, shared with karnov and dec8 drivers [David Haywood] 2011-03-30 15:42:18 +00:00
Aaron Giles
9443be8017 Minor cleanups. 2011-03-30 07:16:02 +00:00
Aaron Giles
28fdb61512 Move overridable device->rom_region(), device->machine_config_additions(), and
device->input_ports() to protected methods. Added non-virtual wrappers around
them.
2011-03-30 06:27:49 +00:00
Aaron Giles
ee8ae2b1d8 Make the symbol table use a simple_list for its cache. 2011-03-29 17:01:49 +00:00
Aaron Giles
e79aa8fec8 Add template specializations for device/state/memory interfaces that are
non-const, so that the generic one doesn't get selected. Should fix some
recent performance regressions.
2011-03-29 17:01:21 +00:00
Aaron Giles
1b5697945d If we get an error parsing options, see if there was no command and what
looks like an invalid system name. In that case, provide suggestions
for the system name instead of reporting the options error.
2011-03-29 16:43:54 +00:00
Aaron Giles
340fda9b68 Two hash_collections can only match if they have at least one matching hash. 2011-03-29 16:38:53 +00:00
Aaron Giles
17e077da3a Remove redundant item cpu from address_space, in favor of
space->device().

S: space->cpu->
R: space->device\(\)\.

S: space->cpu
R: \&space->device\(\)
2011-03-29 16:31:32 +00:00
Aaron Giles
2ad5072023 BIG update.
Remove redundant machine items from address_space and device_t.
Neither machine nor m_machine are directly accessible anymore.
Instead a new getter machine() is available which returns a
machine reference. So:

  space->machine->xxx   ==>  space->machine().xxx
  device->machine->yyy  ==>  device->machine().yyy

Globally changed all running_machine pointers to running_machine
references. Any function/method that takes a running_machine takes
it as a required parameter (1 or 2 exceptions). Being consistent
here gets rid of a lot of odd &machine or *machine, but it does
mean a very large bulk change across the project.

Structs which have a running_machine * now have that variable
renamed to m_machine, and now have a shiny new machine() method
that works like the space and device methods above. Since most of
these are things that should eventually be devices anyway, consider
this a step in that direction.

98% of the update was done with regex searches. The changes are
architected such that the compiler will catch the remaining
errors:

// find things that use an embedded machine directly and replace
// with a machine() getter call
S: ->machine->
R: ->machine\(\)\.

// do the same if via a reference
S: \.machine->
R: \.machine\(\)\.

// convert function parameters to running_machine &
S: running_machine \*machine([^;])
R: running_machine \&machine\1

// replace machine-> with machine.
S: machine->
R: machine\.

// replace &machine() with machine()
S: \&([()->a-z0-9_]+machine\(\))
R: \1

// sanity check: look for this used as a cast
(running_machine &)
// and change to this:
*(running_machine *)
2011-03-29 15:50:04 +00:00
Curt Coder
b72cf3c570 Imported MSM6255 LCD controller device from MESS. (no whatsnew) 2011-03-29 07:19:09 +00:00
Scott Stone
ea0681da07 Converted Stadium Hero, Cobra-Command, Psycho-Nics Oscar to use the common deco sprite functions [David Haywood] 2011-03-28 23:18:31 +00:00
Angelo Salese
b0b5ca8b43 Converted Vapor Trail to use the common deco sprite functions [David Haywood] 2011-03-28 22:40:24 +00:00
Angelo Salese
b5e083afa3 Converted Act Fancer to use common deco sprite code [David Haywood] 2011-03-28 22:05:15 +00:00
Angelo Salese
01c56fd81f started moving common deco MXC06 sprite controller code to it's own device files, reducing code duplication [David Haywood] 2011-03-28 21:41:32 +00:00
Wilbert Pol
f3916bed57 Fix osx compile. 2011-03-28 20:50:41 +00:00
Curt Coder
399c6e8c26 Imported some common C++ devices from MESS to emu folder. 2011-03-28 20:15:05 +00:00
Michaël Banaan Ananas
90306a806f gamename revert: http://www.mametesters.org/view.php?id=4295 2011-03-28 17:27:36 +00:00
Angelo Salese
82a14bf9fd Converted Pocket Gal to use the common deco video routines [David Haywood] 2011-03-28 16:53:26 +00:00
Miodrag Milanovic
da5fb6dd0d Another fix for SDL build, not seen by win32 build (no whatsnew) 2011-03-28 12:00:04 +00:00
Miodrag Milanovic
09b83b1c61 Fix compile for SDL build (no whatsnew) 2011-03-28 11:24:52 +00:00
Aaron Giles
9801970e5f Fix address_space::unmap_write to pass ROW_WRITE instead of ROW_READWRITE
Fixes Amiga breakage.
2011-03-28 09:12:22 +00:00
Aaron Giles
af071893a6 Cleanup of machine.h. Shuffled some fields around, and moved several
to private member variables with accessors:

machine->m_respool     ==> machine->respool()
machine->config        ==> machine->config()
machine->gamedrv       ==> machine->system()
machine->m_regionlist  ==> machine->first_region()
machine->sample_rate   ==> machine->sample_rate()

Also converted internal lists to use simple_list.
2011-03-28 09:10:17 +00:00
Angelo Salese
58f70e9184 Converted Stadium Hero driver to use the common Deco video functions [David Haywood] 2011-03-28 01:47:19 +00:00
Angelo Salese
b40cf676fc Converted Act Fancer, Trio the Punch and Mad Motor to use the common deco video functions [David Haywood] 2011-03-27 23:33:36 +00:00
Angelo Salese
41562709b6 some work on the 3 games in dec8.c which use the bac06 tilemaps[David Haywood] 2011-03-27 20:09:30 +00:00
Michaël Banaan Ananas
eb209b150f (DELUXE -> Deluxe) 2011-03-27 18:44:10 +00:00
Michaël Banaan Ananas
0cefe1d8ba fix compile 2011-03-27 18:40:28 +00:00
Fabio Priuli
b6e9cb012a uiimage.c: Improved File Manager usage (in the internal UI) by catching char inputs and searching for matching names among files and directories [Fabio Priuli] 2011-03-27 18:07:22 +00:00
Aaron Giles
a80dcb629b Deprecate the old memory_install_* macros. Dynamic installation is now handled
directly by calling methods on the address_space, which have been expanded with
aliases to cover all previous situations. In addition, variants with no mirror
or mask value are provided to cover the common cases:

memory_install_read*_handler(space, begin, end, mirror, mask, handler) ==>
    space->install_legacy_read_handler(begin, end [, mirror, mask], FUNC(handler))

memory_install_write*_handler(space, begin, end, mirror, mask, handler) ==>
    space->install_legacy_write_handler(begin, end [, mirror, mask], FUNC(handler))

memory_install_readwrite*_handler(space, begin, end, mirror, mask, rhandler, whandler) ==>
    space->install_legacy_readwrite_handler(begin, end [, mirror, mask], FUNC(rhandler), FUNC(whandler))

memory_install_read*_device_handler(space, device, begin, end, mirror, mask, handler) ==>
    space->install_legacy_read_handler(*device, begin, end [, mirror, mask], FUNC(handler))

memory_install_write*_device_handler(space, device, begin, end, mirror, mask, handler) ==>
    space->install_legacy_write_handler(*device, begin, end [, mirror, mask], FUNC(handler))

memory_install_readwrite*_device_handler(space, device, begin, end, mirror, mask, rhandler, whandler) ==>
    space->install_legacy_readwrite_handler(*device, begin, end [, mirror, mask], FUNC(rhandler), FUNC(whandler))

memory_install_read_port(space, begin, end, mirror, mask, port) ==>
    space->install_read_port(begin, end [, mirror, mask], port)

memory_install_read_bank(space, begin, end, mirror, mask, bank) ==>
    space->install_read_bank(begin, end [, mirror, mask], bank)

memory_install_rom(space, begin, end, mirror, mask, ptr) ==>
    space->install_rom(begin, end [, mirror, mask], ptr)

memory_install_ram(space, begin, end, mirror, mask, ptr) ==>
    space->install_ram(begin, end [, mirror, mask], ptr)

memory_unmap_read(space, begin, end, mirror, mask) ==>
    space->unmap_read(begin, end [, mirror, mask])

memory_nop_read(space, begin, end, mirror, mask) ==>
    space->nop_read(begin, end [, mirror, mask])


Below are the bulk search & replace regex'es used for this

memory_install_read([0-9]+)_handler( *)\(( *)([^,]+), *([^,]+,[^,]+, *)0 *, *0 *, *([^ )]+)( *)\)
\4->install_legacy_read_handler\2\(\3\5FUNC\(\6\)\7\)

memory_install_read([0-9]+)_handler( *)\(( *)([^,]+), *([^,]+,[^,]+,[^,]+,[^,]+, *)([^ )]+)( *)\)
\4->install_legacy_read_handler\2\(\3\5FUNC\(\6\)\7\)

memory_install_write([0-9]+)_handler( *)\(( *)([^,]+), *([^,]+,[^,]+, *)0 *, *0 *, *([^ )]+)( *)\)
\4->install_legacy_write_handler\2\(\3\5FUNC\(\6\)\7\)

memory_install_write([0-9]+)_handler( *)\(( *)([^,]+), *([^,]+,[^,]+,[^,]+,[^,]+, *)([^ )]+)( *)\)
\4->install_legacy_write_handler\2\(\3\5FUNC\(\6\)\7\)

memory_install_readwrite([0-9]+)_handler( *)\(( *)([^,]+), *([^,]+,[^,]+, *)0 *, *0 *, *([^ ,]+)( *, *)([^ )]+)( *)\)
\4->install_legacy_readwrite_handler\2\(\3\5FUNC\(\6\)\7FUNC\(\8\)\9\)

memory_install_readwrite([0-9]+)_handler( *)\(( *)([^,]+), *([^,]+,[^,]+,[^,]+,[^,]+, *)([^ ,]+)( *, *)([^ )]+)( *)\)
\4->install_legacy_readwrite_handler\2\(\3\5FUNC\(\6\)\7FUNC\(\8\)\9\)



memory_install_read([0-9]+)_device_handler( *)\(( *)([^,]+), *([^,]+), *([^,]+,[^,]+, *)0 *, *0 *, *([^ )]+)( *)\)
\4->install_legacy_read_handler\2\(\3\*\5, \6FUNC\(\7\)\8\)

memory_install_read([0-9]+)_device_handler( *)\(( *)([^,]+), *([^,]+), *([^,]+,[^,]+,[^,]+,[^,]+, *)([^ )]+)( *)\)
\4->install_legacy_read_handler\2\(\3\*\5, \6FUNC\(\7\)\8\)

memory_install_write([0-9]+)_device_handler( *)\(( *)([^,]+), *([^,]+), *([^,]+,[^,]+, *)0 *, *0 *, *([^ )]+)( *)\)
\4->install_legacy_write_handler\2\(\3\*\5, \6FUNC\(\7\)\8\)

memory_install_write([0-9]+)_device_handler( *)\(( *)([^,]+), *([^,]+), *([^,]+,[^,]+,[^,]+,[^,]+, *)([^ )]+)( *)\)
\4->install_legacy_write_handler\2\(\3\*\5, \6FUNC\(\7\)\8\)

memory_install_readwrite8_device_handler( *)\(( *)([^,]+), *([^,]+), *([^,]+,[^,]+, *)0 *, *0 *, *([^ ,]+)( *, *)([^ )]+)( *)\)
\3->install_legacy_readwrite_handler\1\(\2\*\4, \5FUNC\(\6\)\7FUNC\(\8\)\9\)

memory_install_readwrite8_device_handler( *)\(( *)([^,]+), *([^,]+), *([^,]+,[^,]+,[^,]+,[^,]+, *)([^ ,]+)( *, *)([^ )]+)( *)\)
\3->install_legacy_readwrite_handler\1\(\2\*\4, \5FUNC\(\6\)\7FUNC\(\8\)\9\)

memory_install_readwrite16_device_handler( *)\(( *)([^,]+), *([^,]+), *([^,]+,[^,]+, *)0 *, *0 *, *([^ ,]+)( *, *)([^ )]+)( *)\)
\3->install_legacy_readwrite_handler\1\(\2\*\4, \5FUNC\(\6\)\7FUNC\(\8\)\9\)

memory_install_readwrite16_device_handler( *)\(( *)([^,]+), *([^,]+), *([^,]+,[^,]+,[^,]+,[^,]+, *)([^ ,]+)( *, *)([^ )]+)( *)\)
\3->install_legacy_readwrite_handler\1\(\2\*\4, \5FUNC\(\6\)\7FUNC\(\8\)\9\)

memory_install_readwrite32_device_handler( *)\(( *)([^,]+), *([^,]+), *([^,]+,[^,]+, *)0 *, *0 *, *([^ ,]+)( *, *)([^ )]+)( *)\)
\3->install_legacy_readwrite_handler\1\(\2\*\4, \5FUNC\(\6\)\7FUNC\(\8\)\9\)

memory_install_readwrite32_device_handler( *)\(( *)([^,]+), *([^,]+), *([^,]+,[^,]+,[^,]+,[^,]+, *)([^ ,]+)( *, *)([^ )]+)( *)\)
\3->install_legacy_readwrite_handler\1\(\2\*\4, \5FUNC\(\6\)\7FUNC\(\8\)\9\)

memory_install_readwrite64_device_handler( *)\(( *)([^,]+), *([^,]+), *([^,]+,[^,]+, *)0 *, *0 *, *([^ ,]+)( *, *)([^ )]+)( *)\)
\3->install_legacy_readwrite_handler\1\(\2\*\4, \5FUNC\(\6\)\7FUNC\(\8\)\9\)

memory_install_readwrite64_device_handler( *)\(( *)([^,]+), *([^,]+), *([^,]+,[^,]+,[^,]+,[^,]+, *)([^ ,]+)( *, *)([^ )]+)( *)\)
\3->install_legacy_readwrite_handler\1\(\2\*\4, \5FUNC\(\6\)\7FUNC\(\8\)\9\)



memory_install_read_port( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *,
\3->install_read_port\1\(\2\4,

memory_install_read_port( *)\(( *)([^,]+), *
\3->install_read_port\1\(\2

memory_install_write_port( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *,
\3->install_write_port\1\(\2\4,

memory_install_write_port( *)\(( *)([^,]+), *
\3->install_write_port\1\(\2

memory_install_readwrite_port( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *,
\3->install_readwrite_port\1\(\2\4,

memory_install_readwrite_port( *)\(( *)([^,]+), *
\3->install_readwrite_port\1\(\2



memory_install_read_bank( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *,
\3->install_read_bank\1\(\2\4,

memory_install_read_bank( *)\(( *)([^,]+), *
\3->install_read_bank\1\(\2

memory_install_write_bank( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *,
\3->install_write_bank\1\(\2\4,

memory_install_write_bank( *)\(( *)([^,]+), *
\3->install_write_bank\1\(\2

memory_install_readwrite_bank( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *,
\3->install_readwrite_bank\1\(\2\4,

memory_install_readwrite_bank( *)\(( *)([^,]+), *
\3->install_readwrite_bank\1\(\2



memory_install_rom( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *,
\3->install_rom\1\(\2\4,

memory_install_rom( *)\(( *)([^,]+), *
\3->install_rom\1\(\2

memory_install_ram( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *,
\3->install_ram\1\(\2\4,

memory_install_ram( *)\(( *)([^,]+), *
\3->install_ram\1\(\2

memory_install_writeonly( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *,
\3->install_writeonly\1\(\2\4,

memory_install_writeonly( *)\(( *)([^,]+), *
\3->install_writeonly\1\(\2



memory_unmap_read( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *\)
\3->unmap_read\1\(\2\4\)

memory_unmap_read( *)\(( *)([^,]+), *
\3->unmap_read\1\(\2

memory_unmap_write( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *\)
\3->unmap_write\1\(\2\4\)

memory_unmap_write( *)\(( *)([^,]+), *
\3->unmap_write\1\(\2

memory_unmap_readwrite( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *\)
\3->unmap_readwrite\1\(\2\4\)

memory_unmap_readwrite( *)\(( *)([^,]+), *
\3->unmap_readwrite\1\(\2



memory_nop_read( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *\)
\3->nop_read\1\(\2\4\)

memory_nop_read( *)\(( *)([^,]+), *
\3->nop_read\1\(\2

memory_nop_write( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *\)
\3->nop_write\1\(\2\4\)

memory_nop_write( *)\(( *)([^,]+), *
\3->nop_write\1\(\2

memory_nop_readwrite( *)\(( *)([^,]+), *([^,]+,[^,]+), *0 *, *0 *\)
\3->nop_readwrite\1\(\2\4\)

memory_nop_readwrite( *)\(( *)([^,]+), *
\3->nop_readwrite\1\(\2
2011-03-27 17:34:05 +00:00
Angelo Salese
0b87c6e06a Converted DECO BAC06 tilemap (used by dec0.c) to be a device, reducing code duplication [David Haywood] 2011-03-27 13:38:52 +00:00
Fabio Priuli
ea0eaa46da clifront.c: fixed typos, not worth mention 2011-03-27 11:41:34 +00:00
Fabio Priuli
4f82940c9d romload.c: only giving a warning when loading a rom whose size is not multiple of the group size, instead of error-ing out
As I wrote to the list a couple of months ago, there are many console protos which have been compiled from sources and have been released with odd sizes. This allows to load them in MESS from softlist (they are not bad dumps, strictly speaking, given they have never been burned on a cart...)

I hope there are no objections (a clear message is still written to the console, but the loading proceeds instead of stopping)
2011-03-27 10:07:31 +00:00
Aaron Giles
202d7680a4 Created new enum type address_spacenum for specifying an address
space by index. Update functions and methods that accepted an
address space index to take an address_spacenum instead. Note that
this means you can't use a raw integer in ADDRESS_SPACE macros, so
instead of 0 use the enumerated AS_0.

Standardized the project on the shortened constants AS_* over the
older ADDRESS_SPACE_*. Removed the latter to prevent confusion.
Also centralized the location of these definitions to memory.h.
2011-03-27 07:37:24 +00:00
Fabio Priuli
382e3998b1 minor DTD change to have fully correct xml lists (the ROM_FILL correspondent concept was not compliant with the DTD). no whatsnew. 2011-03-27 07:08:31 +00:00
Aaron Giles
4b3aa02618 Added device_t::memory() to fetch a reference to the memory interface,
or assert if not present.

Split address_space::install_[legacy_]handler into 
install_[legacy_]read_handler, install_[legacy_]write_handler,
and install_[legacy_]readwrite_handler.

Added variants of address_space handler installers which don't take
mirror or mask parameters, since this is by far the most common case.

Deprecated API cleanup. Simple search & replace:
cpu_suspend                          ==> device_suspend
cpu_resume                           ==> device_resume
cpu_yield                            ==> device_yield
cpu_spin                             ==> device_spin
cpu_spinuntil_trigger                ==> device_spin_until_trigger
cpu_spinuntil_time                   ==> device_spin_until_time
cpu_spinuntil_int                    ==> device_spin_until_interrupt
cpu_eat_cycles                       ==> device_eat_cycles
cpu_adjust_icount                    ==> device_adjust_icount
cpu_triggerint                       ==> device_triggerint
cpu_set_input_line                   ==> device_set_input_line
cpu_set_input_line_vector            ==> device_set_input_line_vector
cpu_set_input_line_and_vector        ==> device_set_input_line_and_vector
cpu_set_irq_callback                 ==> device_set_irq_callback

More complex changes:
device_memory(device)                ==>  device->memory()
device_get_space(device, spacenum)   ==>  device->memory().space(spacenum)
cpu_get_address_space(cpu, spacenum) ==> cpu->memory().space(spacenum)
cputag_get_address_space(mach, tag, spacenum) ==> mach->device("tag")->memory().space(spacenum)
cputag_get_clock(mach, tag)          ==> mach->device("tag")->unscaled_clock()
cputag_set_clock(mach, tag, hz)      ==> mach->device("tag")->set_unscaled_clock(hz)

Some regex'es for the more prevalent cases above:
S: cpu_get_address_space( *)\(( *)([^,]+)( *), *
R: \3->memory().space\1\(\2
S: cputag_get_address_space( *)\(( *)([^,]+)( *),( *)([^,]+)( *), *
R: \3->device\1\(\2\6\7\)->memory().space\1\(\2
S: cputag_get_clock( *)\(( *)([^,]+)( *),( *)([^ )]+) *\)
R: \3->device\1\(\2\6\7\)->unscaled_clock\(\)
2011-03-27 01:19:26 +00:00
Aaron Giles
d89c4e7b8b Attempted fix for missing header file (at least it compiles). 2011-03-27 01:09:51 +00:00
Fabio Priuli
f25b3a9b88 softlist.c: split the <info> field (added some time ago to handle compatibility requirements) into <info> and <sharedfeat>.
the former stays tied to the whole software entry, the latter gets inherited by each part. 

out of whatsnew 1: Arbee, this change finalizes the xml format once for all. feel free to create an apple II or ||gs list, if you are interested

out of whatsnew 2: 
A bunch of comments about this change: with the latest code, each software entry can store three different kind of 'extrainfo' strings. They are thought to be used in specific cases, so let me briefly explain the big picture behind them.

1. <feature> fields: these are well established in current lists. they belong to a <part> element (i.e. a specific cart or cd disc or floppy disk) and they can be used to store hardware details that belongs to that specific <part>. typically, we have used these to describe the pcb_type of a cart (e.g. the board type in NES carts or in AES carts, to remove the need of specific mappers), so that at loading time they can be checked and the emulation can be setup accordingly. However, some lists (e.g. snes.xml and, in a few months, nes.xml as well) use these more creatively, to e.g. document the exact chip locations on the pcb

examples
<feature name="pcb_type" value="MMC3C"/>
<feature name="u3" value="SRAM-64M"/>

----------
2. <sharedfeat> fields: these are listed in the main <software> entry, but get stored together with the <feature> of each part of this software. E.g. if your software entry consists of 9 floppies, these shared features will be inherited by *all* the disks. The typical usage for this is to list the compatibility requirements of the software entry, e.g. a PAL system, or the presence of an expansion card, or the presence of additional RAM. These compatibility settings have to be manually parsed in the loading code by the driver author, but it makes more sense to define them only once for each software entry than to copy and paste it for each <part> (and believe me, it makes a difference both in terms of avoiding redundant lines and in terms of time necessary to create the xml list itself, when you deal with hundreds of multidisk entries like in the forthcoming pc8801 floppy list). consider this as a shortcut for 1. when you have multidisk software.

examples
<sharedfeat name="compatibility" value="EUR-JPN"/>  (the value can be freely chosen by the driver author as long as he also add the correct values in the loading routine ;) )
<sharedfeat name="addon" value="DVC"/> (this can be of use in cdi titles which won't work without the DigitalVideoCard expansion)

----------
3. <info> fields: these belongs directly to the main <software> entry, like the <sharedfeat>, but they do get stored in the main software entry, not with the <part>. They should be used to store additional info which might be of use for frontends, but that are not strictly necessary for emulation (if you have to describe some fundamental hardware characteristic that has to be checked during emulation, then you should use <sharedfeat> not <info>). Possible examples include the name of the development team, or the serial number of the cart, etc but it's up to the list creator to decide what to use this for and if to use it at all

examples
<info name="developer" value="Treasure"/>
<info name="serial" value="NUS-NSMJ-JPN"/>

As already said, imho the format can now be considered finalized. I cannot really think of anything else that we might want to include in the format, without getting redundant. 

p.s. In fact, some small change is still required in the core to fully support the new fields (e.g. at the moment <info> are not loaded by the core), but the xml format won't be touched.
2011-03-27 00:11:42 +00:00
Couriersud
9ad9840545 sdl-config flags are now separated into INCFLAGS and COMFLAGS in sdl.mak. This fixes "make depend". [Couriersud] 2011-03-26 22:53:01 +00:00
Couriersud
9861df0600 Fix font loading in sdlmame. BDF files are just loaded as TTF by TTF_OpenFont. Load is now protected by a magic check.
Also fixed a bug in SDL1.3 keyboard mapping and changed SDL1.3 code to be compatible with recent 1.3 API changes. [Couriersud]
2011-03-26 22:51:17 +00:00
Angelo Salese
ca8edd4cd8 Haze: converted dark seal 2011-03-26 20:38:39 +00:00
Michaël Banaan Ananas
10d5f2de67 set hal21 cabinet default to upright 2011-03-26 20:32:59 +00:00
Angelo Salese
0f20b889ec Converted Super Shanghai Dragon's Eye to use the common deco video files functions, fixing a rowscroll bug in it [David Haywood] 2011-03-26 16:01:09 +00:00
Michaël Banaan Ananas
02c8f440ea mark NO_DUMP roms that have a placeholder as BAD_DUMP 2011-03-26 15:09:47 +00:00
Michaël Banaan Ananas
9800a4c4ad add coincounter 2011-03-26 14:37:54 +00:00
Michaël Banaan Ananas
e0c6327304 Like with jrpacman.c:
undo r11854 for pengo.c: pengo uses pacman.c video driver, which uses generic spriteram
2011-03-26 14:33:44 +00:00
Michaël Banaan Ananas
c732df7d69 undo r11854 for jrpacman.c: jrpacman uses pacman.c video driver, which uses generic spriteram
http://www.mametesters.org/view.php?id=4294
2011-03-26 14:23:13 +00:00
Michaël Banaan Ananas
22795254eb galxwars colormaps note 2011-03-26 10:59:51 +00:00
Scott Stone
b78ff491f0 Haze: Search and Replace cleanup of most recent deco work (no whatsnew) 2011-03-25 21:18:13 +00:00
Scott Stone
7c267fe3c4 Haze: Added new files: video/decocomn.c video/decocomn. Split non-tilemap functions out of deco16ic and moved to decocomn. (no whatsnew) 2011-03-25 19:51:12 +00:00
Scott Stone
c5e98b9459 Haze: Each deco16ic device now handles 2 tilemaps, not 4.. (base of converting it to be a device for the tilemap chip). (no whatsnew) 2011-03-25 16:29:24 +00:00
Aaron Giles
fb5091182e Cleanups and version bump. 2011-03-25 16:14:09 +00:00
Aaron Giles
e9fc65db48 Convert cclimber/galpani2/gticlub/namcond1/pacman/seibuspi/tetrisp2/vicdual
to driver_device. [Atari Ace]

Last commit should have been:
Removed globals from a number of device-like shared systems and made them
either statics or actual device variables. [Atari Ace]
2011-03-25 16:05:24 +00:00
Aaron Giles
0989f6fe05 Convert cclimber/galpani2/gticlub/namcond1/pacman/seibuspi/tetrisp2/vicdual
to driver_device. [Atari Ace]
2011-03-25 16:02:59 +00:00
Scott Stone
a1ed6067d0 Haze: More Deco32 Cleanups (no whatsnew) 2011-03-25 02:25:04 +00:00
Scott Stone
1f899f4559 Converted Tattoo Assassins (and Night Slashers) to use deco16ic.c, fixing some corrupt graphics in Tattoo Assassins (which have been there since it was first added) [David Haywood] 2011-03-25 00:40:43 +00:00
Scott Stone
719bac990c Haze: Converted capteven to using generic functions in deco16ic.c (no whatsnew) 2011-03-24 23:06:24 +00:00
Angelo Salese
9bf7f29b6a Haze: I thought drawgfx was optimized for single line cliprects, or at least capable of rejecting sprites based on y position and cliprect in non-zoomed cases. it seems I was either wrong, or that functionality is broken, because checking it manually prevents the captaven intro from becoming stupidly slow with partial updates (not worth) 2011-03-24 22:24:40 +00:00
Angelo Salese
fed3178c23 Moved mirage.o into its proper place, not worth obviously 2011-03-24 20:40:35 +00:00
Michaël Banaan Ananas
0a067c5617 make vanvan use dreamshopper memory map + fix bg color: http://www.mametesters.org/view.php?id=1555 2011-03-24 12:11:32 +00:00
Scott Stone
6f2002cb32 Haze: Convert fghthist to using generic functions in deco16ic.c (no whatsnew) 2011-03-24 03:41:27 +00:00
Michaël Banaan Ananas
0731ac9bb6 scrap that, previous implementation makes much more sense, it just needed a small fix 2011-03-24 03:16:03 +00:00
Michaël Banaan Ananas
5772d95022 fixed spritelayer-textlayer priorities: http://www.mametesters.org/view.php?id=2175 2011-03-24 02:22:39 +00:00
Angelo Salese
0b6aa86b59 More of it from Haze ... 2011-03-24 01:57:00 +00:00
Angelo Salese
e610067415 Fixed decrementing transfers in z80dma core [Angelo Salese] 2011-03-24 01:16:31 +00:00
Michaël Banaan Ananas
6964d8808b sprite priority fix: http://www.mametesters.org/view.php?id=2841 2011-03-24 00:54:18 +00:00
Angelo Salese
eae55a88b5 More DECO 56 refactoring from Haze 2011-03-23 23:52:08 +00:00
Michaël Banaan Ananas
8579c805de (typo) 2011-03-23 19:44:13 +00:00
Scott Stone
92f2e1b645 Changed clocks based on confirmed XTAL and dumper's notes for Ambush and clones. Audio changed to AY8912 as well. [Tafoid / Tomasz Slanina] 2011-03-23 19:25:42 +00:00
Michaël Banaan Ananas
5f6fb4267c small update on inputs + added diplocations 2011-03-23 19:21:15 +00:00
Michaël Banaan Ananas
cb49c89f5f battlex.c: Some driver cleanups, most importantly:
- made interrupt generation more logical (assert/clear instead of hold)
- removed hacky hardcoded palette for background tiles, let it use palette ram
2011-03-23 17:31:18 +00:00
Angelo Salese
626c8b0fea Haze: more of the same ... 2011-03-23 16:32:15 +00:00
Scott Stone
920f9c5e09 Added board locations to the roms in Black Widow from manual/part name matchups. 2011-03-23 16:18:24 +00:00
Angelo Salese
da0befd1e5 Fix for china town 2011-03-23 01:55:22 +00:00
Angelo Salese
79a74baa57 Deco 56: Allow rendering to a bitmap, with priority data intact, for manual mixing [David Haywood] 2011-03-23 01:36:49 +00:00
Angelo Salese
4c512a46d6 Bunch of deco 56 merging from Dave 2011-03-22 23:47:01 +00:00
Angelo Salese
4c1663441a Putted Deco 56 video sprite chip inside its own file [David Haywood] 2011-03-22 23:35:01 +00:00
Angelo Salese
235b0d2e01 Moved Kaneko Super Nova sprite chip emulation inside its own file [David Haywood] 2011-03-22 20:57:27 +00:00
Scott Stone
4a8673b639 Added board locations to the roms in Country Girl from dumper's readme/filenames 2011-03-22 17:06:01 +00:00
Michaël Banaan Ananas
45f660216b (note) 2011-03-22 00:04:19 +00:00
Michaël Banaan Ananas
0501ea5e89 fixed zigzag sprites: http://www.mametesters.org/view.php?id=1665 2011-03-21 23:53:04 +00:00
Scott Stone
28d3603e7b Added board locations to the roms in Zig Zag from dumper's readme/filenames 2011-03-21 22:52:20 +00:00
Scott Stone
ef6cec41f6 Added board locations to the roms in Zero Team from dumper's readme/filenames 2011-03-21 22:11:32 +00:00
Scott Stone
23b19dd99b Added board locations to the roms in Zaviga from dumper's readme/filenames 2011-03-21 20:51:10 +00:00
Michaël Banaan Ananas
d10c1d5c9f Bagman is supposed to have glitches during screen transitions: http://www.mametesters.org/view.php?id=2509 2011-03-21 16:10:56 +00:00
Michaël Banaan Ananas
db7b1ba19d (spaces to make it a bit more readable, no functional changes) 2011-03-21 12:44:12 +00:00
Michaël Banaan Ananas
c46ee55a7b add sprite y flipping (eg. throwing a baddie in bigfight) 2011-03-21 12:24:02 +00:00
Michaël Banaan Ananas
9968fb56b9 changed default setting of "Continue Coin", bighfight locks up if it's set to On: http://www.mametesters.org/view.php?id=2578 2011-03-21 11:26:28 +00:00
Michaël Banaan Ananas
f633060a7d VIDEO_ALWAYS_UPDATE flag because collision detection is in video driver 2011-03-21 10:23:43 +00:00
Michaël Banaan Ananas
400de1e0b3 'unused variable' compile error 2011-03-21 09:44:36 +00:00
Michaël Banaan Ananas
eb56337c34 r11913: forgot to add this file 2011-03-21 09:34:06 +00:00
Michaël Banaan Ananas
9ab6b4763e don't assert on valid i8080a 2011-03-21 09:04:54 +00:00
Aaron Giles
f5dceea8a6 Converted asteroid/bzone/funworld/itech8/kongambl/legionna/leland/quakeat/
quizpun2/segas24/twincobr/warpwarp to driver_device. [Atari Ace]
2011-03-21 08:35:42 +00:00
Aaron Giles
23c4b887a6 Further decouples some driver files to help driver_device
conversions. [Atari Ace]
 1. cclimber and galaxian audio code and seibuspi decryption code get
    their own includes.
 2. galpani2 video declarations are moved from kaneko16.h to their own
    file.
 3. cchance and champbwl subclass from tnzs, xevious/bosco/digdug
    subclass from galaga and vmetal subclasses from metro.
 4. yvg608 is made independent of namcond1
 5. ettrivia duplicates the palette code from naughtyb
 6. mshuttle decryption code is moved into galaxian.
 7. tetrisp2_draw_sprites is split into two versions, one for ms32.c,
    one for tetrisp2.c.
2011-03-21 08:33:36 +00:00
Aaron Giles
c6a063f2a7 Add driver_device classes for drivers that don't have any variables,
for consistency (and future development). [Atari Ace]
2011-03-21 08:28:06 +00:00
Michaël Banaan Ananas
fee64a6be1 rm speedup hacks for the hd6309 too 2011-03-20 21:56:34 +00:00
Michaël Banaan Ananas
4f055c8c77 (colormask is more logical like this) 2011-03-20 21:49:16 +00:00
Michaël Banaan Ananas
8f005b2d21 changed implementation for spacezap monitor to driver configuration (no whatsnew) 2011-03-20 21:27:08 +00:00
R. Belmont
6c5aa9c48b Another Naomi PCB layout fix (no whatsnew) 2011-03-20 21:11:56 +00:00
Couriersud
c67bcf173b Add a separate define for MB7051 prom to resnet.h 2011-03-20 19:14:26 +00:00
Michaël Banaan Ananas
b264d3244a Atari Xevious description update by user sxevious:
http://www.mametesters.org/view.php?id=3454
2011-03-20 17:57:26 +00:00
Michaël Banaan Ananas
cb0e796494 don't ignore bank>=12 2011-03-20 16:50:30 +00:00
R. Belmont
10d16f88c2 Fix swapped chips in Naomi readme, no whatsnew necessary 2011-03-20 02:56:03 +00:00
Michaël Banaan Ananas
b8d0cbb1ad astrocde.c: Made Space Zap black & white. It uses an overlay for colors, the MAME artwork team will probably take care of that part. [hap] 2011-03-20 00:54:01 +00:00
Michaël Banaan Ananas
7fb7271485 (contra cpu note) 2011-03-19 22:00:24 +00:00
Michaël Banaan Ananas
91870792df contra.c: Changed main CPU to HD6309 as seen on PCB, and set interrupt source to k007121. [hap] 2011-03-19 21:59:57 +00:00